Overview
Jessie is a 22-year-old woman the player encounters crying outside the local cafe — she's just left her emotionally abusive ex-boyfriend, has $300 to her name, and nowhere to live. The player has just listed their basement apartment for rent. The timing is too perfect.
She becomes the player's tenant, and her romance arc plays out as a slow rebound built on the gym (her favorite trigger), drinking nights, and her open admission that she's looking for someone strong enough to help her forget. She's the tutorial NPC for the gym → Strength/Stamina → Alcohol Tolerance progression — her plot chain literally tells the player to learn those skills.
Quick Stats
| Attribute | Value |
|---|---|
| Character ID | jessie |
| Age | 22 |
| Era | Present |
| Home/Housing Location | Jessie's Room (player's basement apartment, Uptown) |
| Availability | 2 PM – 11 PM daily |
| Personality Type | Flirty tutorial NPC |
| Favorite / Special Skill | Alcohol Tolerance (doubles all relationship points earned) |
| Favorite Gift | Wine (+10) |
| Least Favorite Gift | None defined |
| Teaches Skills | None |
| Intimate Available | Yes (400+ rel pts, paywalled video) |
| Animations | Yes (jessie_intimate.webm — paywalled video action) |
| Dating Available | Yes (Zoo, Fair, and Boardwalk Sunset dates) |
| Images | 30 standard (+ extras 40-44 used in rebound night) |
Favorite Stats (each +1 bonus before Alcohol Tolerance doubling)
- Strength ≥ 30
- Stamina ≥ 30
- Ability ≥ 30
These are the lowest favorite-stat thresholds in the entire game — all 30. By mid-game these are trivial to hit, especially since gym training is part of her unlock chain.
Appearance
- Hair: Long brown with blonde highlights
- Eyes: Blue
- Height: 5'5"
- Build: Attractive, confident figure
- Outfit: White crop top, distressed denim shorts
Unlock Path — The Tenant Story
Jessie's full arc unfolds as an auto-triggering plot chain. The player doesn't trigger plots manually — they simply meet conditions and walk into the right location, and each plot fires.
Step 1 — Rent Out Your Basement
Inside your home (Living Room → Go to Basement), use the "Rent Out Apartment" action.
| Detail | Value |
|---|---|
| Location | present_basement_uptown |
| Time cost | 30 min |
| Money cost | None (sets up $1000/month rental) |
| Type | One-time only |
| Sets flag | jessie_apartment_listed |
Description in-game: posts fliers around the neighborhood, uploads listing to rental sites. After completing this, nothing visibly changes — the player has to physically visit the cafe next.
Step 2 — "A Girl in Need" (jessie_cafe_encounter)
| Detail | Value |
|---|---|
| Trigger location | present_cafe_exterior (outside the cafe, not inside) |
| Required flag | jessie_apartment_listed |
| Auto-triggers | Yes |
| Reward | +10 jessie |
She's sitting on a bench, crying. Her boyfriend just exploded at her, she walked out, has $300 and nowhere to go.
Three-choice approach:
- Polite: "Excuse me, are you alright?"
- Normal: "Hey, what's going on?"
- Flirty: "A beautiful girl like you shouldn't be crying."
She explains her situation. The player offers the basement.
Three-choice rent decision:
- Gentleman: "$300 is fine to start"
- Business: "$300 now, pay the rest later"
- Flirty: "Having a beautiful roommate? $300 sounds perfect"
She accepts, hands over the cash, moves in. Sets jessie_moved_in = True. Visit Jessie action unlocks at the basement (2 PM – 10 PM).
Step 3 — "Jessie Notices Your Gains" (jessie_gym_recognition)
| Detail | Value |
|---|---|
| Trigger location | present_jessies_room_uptown |
| Faction requirement | gym reputation ≥ 10 |
| Auto-triggers | Yes |
| Reward | +15 jessie |
Build gym reputation through workouts at City Gym Uptown. The Full Body Workout, Run on Treadmill, No Pain No Gain, and Socialize actions all award gym clout (+1 to +3 each).
When the player visits Jessie's room with gym 10+, she immediately notices the change: "Wait... have you been working out? Your arms are bigger. Your shoulders too." She admits her ex was a gym guy and that fitness draws her in.
Three-choice response:
- Humble: "Just trying to stay healthy"
- Confident: "I like pushing myself"
- Flirty: "If it impresses you, that's a nice bonus"
Closes with: "Maybe we should have some drinks together sometime..." — direct setup for the next plot.
Step 4 — "What Jessie Really Needs" (jessie_rebound_request)
| Detail | Value |
|---|---|
| Trigger location | present_jessies_room_uptown |
| Required flag | jessie_gym_recognition_completed |
| Required stage | Jessie at Friend stage+ |
| Auto-triggers | Yes |
| Reward | +30 jessie |
She tells the player she's been thinking about her ex too much and knows what would actually help her move on: a rebound. She wants the player. But she has conditions:
- Bring wine. "Bring some wine. Come back after dark - like, late. After 7pm at least."
- Be able to keep up with her drinking. "I don't want you passing out before I do."
- Practice at the bar. "If you need to practice, the bar downtown has good wine and... they can teach you how to drink properly."
This is the explicit in-game pointer to learn Alcohol Tolerance at Vera's downtown bar.
Three-choice response: Supportive / Eager / Understanding — all lead to the same conclusion.
Step 5 — "Jessie's Rebound" (jessie_rebound_night)
| Detail | Value |
|---|---|
| Trigger location | present_jessies_room_uptown |
| Required flag | jessie_rebound_request_completed |
| Required skill | Alcohol Tolerance |
| Required item | 1 Wine in inventory |
| Required time | 7 PM – 10 PM |
| Auto-triggers | Yes |
| Reward | +40 jessie |
Player arrives at her room with wine after 7 PM. She declares she's done talking about her ex. They drink. She gets tipsy ("slightly slurred Wow, this wine is strong"), gets too warm, takes off her shirt, and the scene proceeds to its intimate conclusion using the jessie_intimate_plot video animation.
Aftermath: "That was exactly what I needed." She's not looking for a relationship yet — but she's open to "doing this again sometime." The plot is single-fire (sets jessie_rebound_night_completed).
After this, the standard intimate Intimate Time action becomes the repeatable equivalent.
Where to Find Her
Jessie's Room (present_jessies_room_uptown)
- Hours: 2 PM – 11 PM daily (per her schedule)
- Visit Jessie action at the basement requires
jessie_moved_inflag and 2 PM – 10 PM - Outside hours, knocking gets a "no answer" message
- Her only location — entire arc plays out at this single room
Actions
| Action | Time | Cost | Requirements | Daily Limit | Points |
|---|---|---|---|---|---|
| Talk to Jessie | 15 min | — | Known stage+ | 5 | +1 |
| Give Chocolate | 10 min | Chocolate item | Known+ | 5 | +5 |
| Give Flowers | 10 min | Flowers item | Known+ | 1 | +5 |
| Give Teddy Bear | 10 min | Teddy item | Known+ | 1 | +8 |
| Give Wine | 10 min | Wine item | Close Friend+ | 5 | +10 |
| Listen to Jessie | 60 min | −30 energy | Gym Recognition complete; not yet completed | Once | One-time plot action |
| Closer | 60 min | −30 energy | Listen to Jessie complete | 1 | H2H scene |
| Intimate Time | 45 min | −40 energy, −30 calm | 400+ rel pts, paywalled | 1 | +50 + 60 erotic exp |
| Zoo Date | 120 min | $100, −50 energy | Friend+, 2 PM – 5 PM | Once | Plot rewards |
| Fair Date | 120 min | $150, −45 energy | Friend+, 2 PM – 3 PM | Once | Plot rewards |
| Boardwalk Sunset Date | 60 min | $50, −30 energy | Close Friend+, 5 PM – 8 PM, diane_build_boardwalk_completed, paywalled |
1 | Plot rewards |
Notable Action Mechanics
- Talk requires Known stage — she won't speak with strangers. Plots build her relationship before this becomes useful.
- Wine gift is +10 (highest) but gates at Close Friend — Wine before that goes to other characters.
- Daily limit 5 on Wine — late game grind potential at +10×5 = +50/day base, doubled with Alcohol Tolerance to +100/day.
- Flowers/Teddy daily 1 — limit one of each per day.
- Intimate Time is paywalled (
requires_paid_version: True) and awards +50 base relationship + 60 erotic experience plus the video. - Boardwalk Sunset Date has
requires_higher_power: True(Patreon Master tier).
Dates
Zoo Date (zoo_jessie)
- Friend+ stage, $100, 120 min, −50 energy
- Time: 2 PM – 5 PM
- One-time — hidden after
zoo_jessie_completedflag - Standard 3-decision-point structure (caring/funny/flirty) common to date plots in the game
Fair Date (fair_jessie)
- Friend+ stage, $150, 120 min, −45 energy
- Start window: 2 PM–3 PM
- One-time — hidden after
fair_jessie_completed
Boardwalk Sunset Date (boardwalk_jessie)
- Close Friend+ stage, $50, 60 min, −30 energy
- Time: 5 PM – 8 PM
- Required flag:
diane_build_boardwalk_completed(Diane's boardwalk project is complete) - Paywalled (
requires_higher_power: True) - One-time — hidden after
boardwalk_jessie_completedflag - Walking the boardwalk at sunset — quieter, more reflective than the zoo
Image System — 30 Standard Images
Image ranges scale through stages with distinct emotion-override sets:
| Stage | Neutral Range |
|---|---|
| Stranger / Acknowledged | 1, 2, 3, 4 |
| Known | 1, 3, 4, 5, 6 |
| Acquaintance | 4, 5, 6, 7 |
| Friend | 4, 5, 6, 7, 8, 9 |
| Close Friend | 6, 7, 8, 9, 10, 11 |
| Crush | 8, 9, 10, 11, 12, 13 |
| Romantic | 10, 11, 12, 13, 14, 15 |
| Intimate / In Love | 12, 13, 14, 15, 16 |
Universal emotions:
- happy [9, 10, 11] / very_happy [16] / surprised [17] / thinking [18, 19] / exhausted [20] / shy [21, 22] / smirk [23] / confident [24] / sad [25, 26] / annoyed [27, 28] / angry [29] / scared [30]
Thankful ranges scale by stage from [5, 6, 7] (stranger) up to [15, 16] (intimate) for gift-response shots.
Plot-specific images: jessie_cafe_encounter uses crying images 25–26 and recovery images 10–12. jessie_rebound_night uses the standard set plus extras 40-44 for the late-night drinking and shirt-removal sequence.
Dialogue Voice — Hint-Heavy Tutorial
Jessie's dialogue is the game's tutorial for the gym/Strength/Stamina/Alcohol Tolerance progression. Her stage-progression dialogue explicitly tells the player what to do:
Acknowledged stage Talk Responses:
- "My ex was really into fitness. He spent so much time at the gym."
- "There is just something about a fit guy that I find really attractive."
- "I know it sounds superficial, but I cannot help what I am drawn to."
Acquaintance/Friend stage Talk Responses:
- "You know what girls do to get over a bad breakup? Get really drunk and have rebound sex with some random guy."
- "There is something about a man who can handle his liquor that really impresses me."
- "A guy with real stamina, who can party all night and still have energy left over when things get interesting? That is attractive."
Crush stage:
- "I keep thinking about you when you are not around."
- "You make my heart race in ways I did not expect."
Intimate stage:
- "From that crying girl at the cafe to this... it feels perfect."
The dialogue is structured to push the player toward Strength, Stamina, gym faction, and Alcohol Tolerance — exactly the unlock chain. Even the Talk action's dialogue is functional: it tells the player what plot prerequisites to work on next.
Progression Path — Recommended
- Day 1: Living Room → Basement → Rent Out Apartment (one-time, 30 min). Sets
jessie_apartment_listed. - Walk to the Cafe Exterior → "A Girl in Need" auto-triggers. Jessie moves into the basement. +10 rel.
- Talk to Jessie at her room (Known stage required — she may need a few visits to reach Known via gifts first if she starts at Stranger). Give Chocolate ($15 from convenience store, +5 each) to push to Known.
- Build gym faction reputation to 10+ through gym workouts (Full Body Workout, Run on Treadmill, No Pain No Gain, Socialize).
- Visit her room → "Jessie Notices Your Gains" auto-triggers. +15 rel.
- Continue daily Talk + gifts until Friend stage.
- Visit her room at Friend → "What Jessie Really Needs" auto-triggers. +30 rel. She tells you to learn alcohol and bring wine.
- Learn Alcohol Tolerance (taught by Vera at the downtown bar 8 PM – 12 AM, requires Charm 18+, $200, 180 min).
- Buy Wine at the alehouse ($600 medieval — easier than other Wine sources for repeated runs).
- Visit her room with Wine + Alcohol Tolerance, 7-10 PM → "Jessie's Rebound" auto-triggers. +40 rel + intimate video. Single-fire.
- Continue daily routine: Talk (5/day) + Wine gifts (5/day, +10 each, Close Friend+) + Chocolate (5/day) + occasional Teddy/Flowers (1/day each).
- Friend stage: Run Zoo Date (one-time, $100, 2-5 PM).
- Close Friend stage + boardwalk built: Run Boardwalk Sunset Date (one-time, $50, 5-8 PM, Patreon).
- 400+ rel pts: Intimate Time unlocks (paywalled video, +50 + 60 erotic exp, daily limit 1).
Why Alcohol Tolerance Matters
- Her Special Skill — doubles all relationship points
- Hard-required for the Rebound Night plot
- Vera teaches it at the downtown bar — natural side benefit of Vera's questline
- Once learned, the Wine gift action (+10 base, daily limit 5) becomes the highest-volume relationship grind in the present era
Why Gym Investment Pays Off Triple
- Builds gym faction → unlocks
jessie_gym_recognition(+15) - Builds Strength + Stamina → both are her favorite stats (+1 bonus each at 30)
- Strength training is needed for many Jennifer/Lucy/Talena interactions
Progression Flags
| Flag | Purpose |
|---|---|
jessie_apartment_listed |
Set by basement Rent Out Apartment action — gates cafe encounter |
jessie_moved_in |
Set by jessie_cafe_encounter_completion — unlocks Visit Jessie |
jessie_cafe_encounter_completed |
Cafe encounter done |
jessie_gym_recognition_completed |
Gym recognition done — gates Rebound Request |
jessie_rebound_request_completed |
Rebound Request done — gates Rebound Night |
jessie_rebound_night_completed |
Rebound Night done |
zoo_jessie_completed |
Zoo Date completed (hides action) |
boardwalk_jessie_completed |
Boardwalk Sunset Date completed (hides action) |
diane_build_boardwalk_completed |
Required for Boardwalk Date visibility |
sq_jessie |
Side quest tracker (-1 / 0 / 1 / 2 / 3 / 4 progression) |
Side Quest Tracker
Jessie has a side quest tracker (sq_jessie) that updates automatically:
| Value | Meaning |
|---|---|
| -1 | Apartment not listed yet (no progress) |
| 0 | Apartment listed, awaiting cafe encounter |
| 1 | Moved in, awaiting gym recognition |
| 2 | Gym recognition done, awaiting Friend stage Rebound Request |
| 3 | Rebound Request done, awaiting wine + Alcohol Tolerance |
| 4 | Rebound Night completed (full plot chain done) |
Visible in maps/communications UI as quest progression.
Tips & Notes
- She's the gym/strength/alcohol tutorial — the dialogue literally tells the player what to learn. Take the hint.
- Lowest favorite-stat thresholds in the game (30/30/30) — easiest character to stack favorite-stat bonuses with.
- Alcohol Tolerance + Wine grind is the highest-velocity Present-era relationship farm when fully unlocked: +10 base × 2 (Alcohol Tolerance) × 5/day = +100/day from Wine alone, plus stat bonuses.
- Don't skip the Rent Out Apartment action. Without it, the cafe encounter never triggers and the entire questline is locked.
- Visit Jessie respects her hours. Outside 2-10 PM, knocking gets "no answer."
- Wine costs $600 at the medieval alehouse. Plan your time-travel runs accordingly. The convenience store doesn't sell wine.
- The Rebound Night auto-triggers the moment you walk in with Wine + Alcohol Tolerance during 7-10 PM. Don't enter her room with these prerequisites unless you want the plot to fire.
- Boardwalk Date requires the boardwalk built — community development project. The Patreon gate (
requires_higher_power) is on top of that. - No "Compliment" action — Jessie's main interactions are Talk + 4 gifts + 2 dates + intimate. Talk is daily 5, max +5/day base.
- Her starting stage is Stranger, but the plot chain carries you past the gates. The Cafe Encounter's +10 lifts her to Acknowledged, and the Gym Recognition plot adds +15 base plus choice points — enough to reach Known, which unlocks Talk and the gift actions. You never need to grind a Stranger-stage Jessie manually.
Files Reference
| Content | File |
|---|---|
| Character data & actions | characters/jessie.rpy |
| Dialogue & image ranges | characters/jessie_dialogue.rpy |
| Cafe encounter (intro) | plots/jessie_cafe_encounter.json |
| Gym recognition | plots/jessie_gym_recognition.json |
| Rebound request | plots/jessie_rebound_request.json |
| Rebound night | plots/jessie_rebound_night.json |
| Zoo Date | plots/dates/zoo_jessie.json |
| Boardwalk Sunset Date | plots/dates/boardwalk_jessie.json |
| Plot trigger registry | plot_list_registry_tutorials.rpy |
| Rent Out Apartment action | actions_present_uptown.rpy |
| Side quest tracker | side_quest_tracker.rpy |
| Default flag values | game_flags_save_load.rpy |
| Intimate animation | movies/jessie_intimate.webm (paywalled) |
概述
Jessie是一名22岁的女性。玩家会在当地咖啡馆外遇见正在哭泣的她——她刚离开对自己施加情感虐待的前男友,身上只有$300,也无处可住。玩家恰好刚把自己的地下室公寓挂牌出租。这个时机实在太巧了。
她会成为玩家的房客;她的恋爱路线是一段缓慢升温的过渡关系,以健身房(她最喜欢的触发点)、喝酒之夜,以及她坦率承认自己想找个足够强壮、能帮她忘记过去的人为基础。她是健身房→力量/耐力→酒精耐受进度的教学NPC——她的剧情链会直接告诉玩家去学习这些内容。
快速资料
| 属性 | 数值 |
|---|---|
| 角色ID | jessie |
| 年龄 | 22 |
| 时代 | 现代 |
| 住处/住所地点 | Jessie的房间(玩家位于上城区的地下室公寓) |
| 出现时间 | 每天下午2点至晚上11点 |
| 性格类型 | 爱调情的教学NPC |
| 偏好/特殊技能 | 酒精耐受(获得的所有好感度翻倍) |
| 最喜欢的礼物 | 葡萄酒(+10) |
| 最不喜欢的礼物 | 未定义 |
| 传授技能 | 无 |
| 亲密内容 | 有(好感度400以上,付费视频) |
| 动画 | 有(jessie_intimate.webm——付费视频行动) |
| 约会内容 | 有(动物园、游乐园和木板路日落约会) |
| 图片 | 30张标准图片(另有40—44用于过渡之夜) |
偏好属性(每项会在酒精耐受翻倍前增加+1加成)
- 力量≥30
- 耐力≥30
- 能力≥30
这是全游戏最低的偏好属性门槛——三项都是30。到了中期便能轻松达到,尤其是健身房训练本来就是她解锁链的一部分。
外貌
- 头发: 棕色长发,带有金色挑染
- 眼睛: 蓝色
- 身高: 5英尺5英寸
- 体型: 迷人而自信的身材
- 服装: 白色露脐上衣、做旧牛仔短裤
解锁路线——房客故事
Jessie的完整路线以自动触发的剧情链展开。玩家无需手动启动剧情——只要满足条件并走进正确地点,每段剧情就会自行触发。
第1步——出租地下室
在家中(客厅→前往地下室)使用**“出租公寓”**行动。
| 详情 | 数值 |
|---|---|
| 地点 | present_basement_uptown |
| 时间消耗 | 30分钟 |
| 金钱消耗 | 无(设定为每月$1000租金) |
| 类型 | 仅限一次 |
| 设置标记 | jessie_apartment_listed |
游戏内描述:在社区张贴传单,并将房源上传至租房网站。完成后,表面上不会发生任何变化——接下来玩家必须亲自前往咖啡馆。
第2步——“需要帮助的女孩”(jessie_cafe_encounter)
| 详情 | 数值 |
|---|---|
| 触发地点 | present_cafe_exterior(咖啡馆外,而非店内) |
| 所需标记 | jessie_apartment_listed |
| 自动触发 | 是 |
| 奖励 | Jessie+10 |
她坐在长椅上哭泣。男朋友刚刚对她大发雷霆;她离家出走,身上只有$300,也无处可去。
三种接近方式:
- 礼貌: “打扰一下,你还好吗?”
- 普通: “嘿,发生什么事了?”
- 调情: “像你这么漂亮的女孩不该哭泣。”
她解释了自己的处境,玩家则提出可以住进地下室。
三种租金决定:
- 绅士: “先给$300就够了”
- 公事公办: “现在付$300,其余之后再补”
- 调情: “有这么漂亮的室友?$300听起来很合适”
她接受条件,交出现金并搬了进来。设置jessie_moved_in = True。 地下室会解锁“拜访Jessie”行动(下午2点至晚上10点)。
第3步——“Jessie注意到你的变化”(jessie_gym_recognition)
| 详情 | 数值 |
|---|---|
| 触发地点 | present_jessies_room_uptown |
| 派系要求 | gym声望≥10 |
| 自动触发 | 是 |
| 奖励 | Jessie+15 |
在上城区城市健身房锻炼,提升健身房声望。全身锻炼、跑步机跑步、不痛不强和社交行动都会奖励健身房影响力(每次+1至+3)。
玩家在健身房达到10以上后造访Jessie的房间,她会立即注意到变化:“等等……你最近在锻炼吗?你的手臂变粗了,肩膀也是。” 她承认前男友就是个健身爱好者,而健美的身体很吸引她。
三种回应:
- 谦逊: “只是想保持健康”
- 自信: “我喜欢挑战自己”
- 调情: “如果能让你留下好印象,那就是不错的额外收获”
最后她会说:“也许哪天我们该一起喝几杯……”——直接为下一段剧情铺路。
第4步——“Jessie真正需要的东西”(jessie_rebound_request)
| 详情 | 数值 |
|---|---|
| 触发地点 | present_jessies_room_uptown |
| 所需标记 | jessie_gym_recognition_completed |
| 所需阶段 | Jessie达到朋友以上 |
| 自动触发 | 是 |
| 奖励 | Jessie+30 |
她告诉玩家,自己总在想着前男友,也明白真正能帮助自己走出来的办法:找个过渡对象。她想要玩家,但有几个条件:
- 带葡萄酒。 “带点葡萄酒。天黑以后再回来——要晚一点,至少晚上7点以后。”
- 酒量要跟得上她。 “我可不想你比我先醉倒。”
- 去酒吧练习。 “如果需要练练,市中心酒吧有不错的酒……他们也能教你怎么正确喝酒。”
这是游戏中明确指引玩家前往Vera的市中心酒吧学习酒精耐受的提示。
三种回应: 支持/急切/理解——全部通往相同结果。
第5步——“Jessie的过渡之夜”(jessie_rebound_night)
| 详情 | 数值 |
|---|---|
| 触发地点 | present_jessies_room_uptown |
| 所需标记 | jessie_rebound_request_completed |
| 所需技能 | 酒精耐受 |
| 所需物品 | 背包中有1份葡萄酒 |
| 所需时间 | 晚上7点至10点 |
| 自动触发 | 是 |
| 奖励 | Jessie+40 |
玩家在晚上7点后带着葡萄酒来到她的房间。她宣布自己不想再谈前男友。两人开始喝酒;她渐渐微醺(“口齿略显含糊 哇,这酒真烈”),觉得太热,于是脱下上衣,场景随后通过jessie_intimate_plot视频动画进入亲密结局。
事后: “这正是我需要的。” 她还没打算开始一段恋情——但愿意“以后再来几次”。该剧情只会触发一次(设置jessie_rebound_night_completed)。
完成后,标准的亲密行动亲密时光会成为可重复的对应内容。
在哪里能找到她
Jessie的房间(present_jessies_room_uptown)
- 时段: 根据她的日程,每天下午2点至晚上11点
- 地下室的拜访Jessie行动要求
jessie_moved_in标记,开放时间为下午2点至晚上10点 - 在开放时间外敲门会收到“无人应答”的提示
- 这是她唯一的地点——整条路线都发生在这一个房间里
行动
| 行动 | 时间 | 消耗 | 要求 | 每日上限 | 点数 |
|---|---|---|---|---|---|
| 和 Jessie 交谈 | 15分钟 | — | 已知阶段以上 | 5 | +1 |
| 送巧克力 | 10分钟 | 巧克力物品 | 已知以上 | 5 | +5 |
| 送花 | 10分钟 | 鲜花物品 | 已知以上 | 1 | +5 |
| 送泰迪熊 | 10分钟 | 泰迪熊物品 | 已知以上 | 1 | +8 |
| 送葡萄酒 | 10分钟 | 葡萄酒物品 | 亲密朋友以上 | 5 | +10 |
| 倾听Jessie | 60分钟 | -30精力 | 已完成健身认可;尚未完成该行动 | 一次 | 一次性剧情行动 |
| 更近一步 | 60分钟 | -30精力 | 已完成倾听Jessie | 1 | H2H场景 |
| 亲密时光 | 45分钟 | -40精力、-30镇定 | 好感度400以上、付费内容 | 1 | +50、+60情色经验 |
| 动物园约会 | 120分钟 | $100、-50精力 | 朋友以上、下午2点至5点 | 一次 | 剧情奖励 |
| 游乐园约会 | 120分钟 | $150、-45精力 | 朋友以上、下午2点至3点 | 一次 | 剧情奖励 |
| 木板路日落约会 | 60分钟 | $50、-30精力 | 亲密朋友以上、下午5点至8点、diane_build_boardwalk_completed、付费内容 |
1 | 剧情奖励 |
值得注意的行动机制
- 交谈要求已知阶段——她不会和陌生人交谈。剧情会先培养关系,之后该行动才会派上用场。
- 葡萄酒礼物为+10(最高),但要到亲密朋友才会解锁——此前请把葡萄酒送给其他角色。
- 葡萄酒每日上限5份——后期可用来刷取好感度,基础每天+10×5=+50;酒精耐受翻倍后每天+100。
- 鲜花/泰迪熊每天各1份——两者每日都只能送一次。
- 亲密时光是付费内容(
requires_paid_version: True),会奖励基础好感度+50、情色经验+60及一段视频。 - 木板路日落约会拥有
requires_higher_power: True要求(Patreon大师等级)。
约会
动物园约会(zoo_jessie)
- 朋友以上阶段、$100、120分钟、-50精力
- 时间: 下午2点至5点
- 仅限一次——设置
zoo_jessie_completed标记后隐藏 - 采用游戏约会剧情中常见的标准3次决策点结构(体贴/幽默/调情)
游乐园约会(fair_jessie)
- 朋友以上阶段、$150、120分钟、-45精力
- 开始时段: 下午2点至3点
- 仅限一次——设置
fair_jessie_completed后隐藏
木板路日落约会(boardwalk_jessie)
- 亲密朋友以上阶段、$50、60分钟、-30精力
- 时间: 下午5点至8点
- 所需标记:
diane_build_boardwalk_completed(Diane的木板路项目已完成) - 付费内容(
requires_higher_power: True) - 仅限一次——设置
boardwalk_jessie_completed标记后隐藏 - 在日落时分漫步木板路——比动物园更加安静,也更适合沉思
图片系统——30张标准图片
图片范围会随阶段变化,并配有不同的情绪覆盖组:
| 阶段 | 中立范围 |
|---|---|
| 陌生人/已遇见 | 1、2、3、4 |
| 已知 | 1、3、4、5、6 |
| 相识 | 4、5、6、7 |
| 朋友 | 4、5、6、7、8、9 |
| 亲密朋友 | 6、7、8、9、10、11 |
| 迷恋 | 8、9、10、11、12、13 |
| 浪漫感 | 10、11、12、13、14、15 |
| 亲密/恋爱中 | 12、13、14、15、16 |
通用情绪:
- 开心[9、10、11]/非常开心[16]/惊讶[17]/思考[18、19]/精疲力竭[20]/害羞[21、22]/坏笑[23]/自信[24]/悲伤[25、26]/恼怒[27、28]/愤怒[29]/害怕[30]
用于礼物回应图片的感谢范围会随阶段变化,从[5、6、7](陌生人)一直提高到[15、16](亲密)。
剧情专用图片: jessie_cafe_encounter使用25—26号哭泣图片及10—12号恢复图片。jessie_rebound_night使用标准图片组,并额外使用40—44号图片呈现深夜喝酒和脱下上衣的流程。
对话语气——提示密集的教学内容
Jessie的对话是游戏中关于健身房/力量/耐力/酒精耐受进度的教学。她随阶段推进的对话会直接告诉玩家该做什么:
已遇见阶段的交谈回应:
- “我前男友很喜欢健身。他花了好多时间泡在健身房。”
- “身材健美的男人就是有种特别吸引我的地方。”
- “我知道这听起来很肤浅,但我没办法控制自己的喜好。”
相识/朋友阶段的交谈回应:
- “你知道女孩都是怎么走出糟糕分手的吗?喝个烂醉,再随便找个男人来一场过渡性爱。”
- “酒量好的男人就是有种让我印象深刻的地方。”
- “真正有耐力、能狂欢整晚,等事情变得有趣时还留有精力的男人?那才叫迷人。”
迷恋阶段:
- “你不在身边时,我总会想起你。”
- “你让我心跳加速,这是我没想到的。”
亲密阶段:
- “从咖啡馆外那个哭泣的女孩走到现在……一切都很完美。”
这些对话的结构就是为了把玩家引向力量、耐力、健身房派系和酒精耐受——也就是完整解锁链。就连交谈行动的对话都有实际用途:它会告诉玩家接下来应该满足哪些剧情前置条件。
推荐推进路线
- 第1天: 客厅→地下室→出租公寓(一次性、30分钟)。设置
jessie_apartment_listed。 - 前往咖啡馆外→自动触发“需要帮助的女孩”。Jessie搬进地下室,好感度+10。
- 在她的房间和 Jessie 交谈(要求已知阶段——如果初始为陌生人,可能需要先造访几次并送礼物,才能达到已知)。送巧克力(便利店$15,每份+5),推进至已知。
- 通过健身房锻炼(全身锻炼、跑步机跑步、不痛不强、社交),将健身房派系声望提高至10以上。
- 造访她的房间→自动触发“Jessie注意到你的变化”,好感度+15。
- 继续每日交谈+送礼,直到达到朋友阶段。
- 达到朋友后造访她的房间→自动触发“Jessie真正需要的东西”,好感度+30。她会让你学习酒量并带来葡萄酒。
- 学习酒精耐受(由Vera在市中心酒吧晚上8点至午夜12点传授;要求魅力18以上、$200、180分钟)。
- 在酒馆购买葡萄酒(中世纪售价$600——重复流程时,比其他葡萄酒来源更方便)。
- 携带葡萄酒+酒精耐受,在晚上7点至10点造访她的房间→自动触发“Jessie的过渡之夜”。好感度+40并播放亲密视频。仅触发一次。
- 继续每日流程: 交谈(每天5次)+送葡萄酒(每天5份,亲密朋友以上,每份+10)+巧克力(每天5份)+偶尔送泰迪熊/鲜花(每天各1份)。
- 朋友阶段: 进行动物园约会(一次性、$100、下午2点至5点)。
- 亲密朋友阶段+木板路已建成: 进行木板路日落约会(一次性、$50、下午5点至8点、Patreon)。
- 好感度400以上: 解锁亲密时光(付费视频、+50、+60情色经验、每日上限1次)。
酒精耐受为何重要
- 这是她的特殊技能——使所有好感度翻倍
- Jessie的过渡之夜剧情的硬性要求
- Vera会在市中心酒吧传授——推进Vera任务线时自然就能顺便取得
- 学会后,送葡萄酒行动(基础+10、每日上限5次)会成为现代好感度刷取量最高的手段
投资健身房为何能带来三重回报
- 提升健身房派系→解锁
jessie_gym_recognition(+15) - 提升力量+耐力→两者都是她的偏好属性(达到30时各+1加成)
- 许多Jennifer/Lucy/Talena互动都要求力量训练
进度标记
| 标记 | 用途 |
|---|---|
jessie_apartment_listed |
由地下室的出租公寓行动设置——限制咖啡馆遭遇 |
jessie_moved_in |
由jessie_cafe_encounter_completion设置——解锁拜访Jessie |
jessie_cafe_encounter_completed |
已完成咖啡馆遭遇 |
jessie_gym_recognition_completed |
已完成健身认可——限制过渡请求 |
jessie_rebound_request_completed |
已完成过渡请求——限制过渡之夜 |
jessie_rebound_night_completed |
已完成过渡之夜 |
zoo_jessie_completed |
已完成动物园约会(隐藏行动) |
boardwalk_jessie_completed |
已完成木板路日落约会(隐藏行动) |
diane_build_boardwalk_completed |
木板路约会显示时需要 |
sq_jessie |
支线任务追踪(-1/0/1/2/3/4进度) |
支线任务追踪
Jessie拥有一项会自动更新的支线任务追踪值(sq_jessie):
| 数值 | 含义 |
|---|---|
| -1 | 尚未挂牌出租公寓(无进度) |
| 0 | 公寓已挂牌,等待咖啡馆遭遇 |
| 1 | 已搬入,等待健身认可 |
| 2 | 已完成健身认可,等待朋友阶段的过渡请求 |
| 3 | 已完成过渡请求,等待葡萄酒+酒精耐受 |
| 4 | 已完成过渡之夜(完整剧情链结束) |
在地图/通讯界面中会显示为任务进度。
提示与备注
- 她是健身房/力量/酒量教学角色——对话会直接告诉玩家该学习什么。请听取提示。
- 拥有全游戏最低的偏好属性门槛(30/30/30)——最容易叠加偏好属性加成的角色。
- 酒精耐受+葡萄酒是现代刷取好感度最快的组合,完全解锁后:基础+10×2(酒精耐受)×每天5份=单靠葡萄酒每天+100,另有属性加成。
- 不要跳过出租公寓行动。 没有它,咖啡馆遭遇就永远不会触发,整条任务线也会锁定。
- 拜访Jessie必须遵守她的开放时间。 下午2点至晚上10点之外敲门,只会收到“无人应答”。
- 中世纪酒馆的葡萄酒售价为$600。 请据此规划时空旅行。便利店不卖葡萄酒。
- 晚上7点至10点期间,只要携带葡萄酒+酒精耐受走进她的房间,就会自动触发过渡之夜。 除非想立即启动剧情,否则不要在满足这些前置条件时进入她的房间。
- 木板路约会要求先建成木板路——这是一项社区发展项目,此外还有Patreon限制(
requires_higher_power)。 - 没有“赞美”行动——Jessie的主要互动是交谈+4种礼物+2种约会+亲密内容。每天可交谈5次,基础每天最多+5。
- 她的初始阶段是陌生人,但剧情链会带你越过各个门槛。 咖啡馆遭遇的+10会将她提升至已遇见,健身认可剧情则会再提供基础+15及选择点数——足以达到已知,解锁交谈和送礼行动。你从不需要在陌生人阶段手动刷取Jessie。
文件参考
| 内容 | 文件 |
|---|---|
| 角色数据与行动 | characters/jessie.rpy |
| 对话与图片范围 | characters/jessie_dialogue.rpy |
| 咖啡馆遭遇(介绍) | plots/jessie_cafe_encounter.json |
| 健身认可 | plots/jessie_gym_recognition.json |
| 过渡请求 | plots/jessie_rebound_request.json |
| 过渡之夜 | plots/jessie_rebound_night.json |
| 动物园约会 | plots/dates/zoo_jessie.json |
| 木板路日落约会 | plots/dates/boardwalk_jessie.json |
| 剧情触发注册表 | plot_list_registry_tutorials.rpy |
| 出租公寓行动 | actions_present_uptown.rpy |
| 支线任务追踪 | side_quest_tracker.rpy |
| 默认标记值 | game_flags_save_load.rpy |
| 亲密动画 | movies/jessie_intimate.webm(付费内容) |
These official guides track the current game. The player-maintained wiki may contain additional strategies and discoveries.
