Sirena Isle is a late-game vacation destination connected to the Rose & Thorn, Marina's fishing operation, Sashimi's storyline, worker management, and the Sea Shell economy. Once unlocked, the player can visit freely, send up to three eligible workers on vacation, trigger character-specific resort scenes, explore the island cavern, and spend Sea Shells at Shelly's Gift Shop.
This guide was inspired by the community-created Sirena Isle Resort wiki page by Sh1n7 and then expanded and verified against the current game source.
Version note: Sirena Isle is paid-version content. Its unlock and travel actions require the appropriate content access.
Table of Contents
- Quick Unlock Checklist
- Complete Unlock Walkthrough
- Travel and Island Map
- Sending Workers on Vacation
- Vacation Effects
- Finding Vacationing Workers
- Worker Resort Activities
- Other Island Activities
- Sea Shells
- Shelly's Gift Shop
- Sirena Cavern
- Eligible Workers
- Recommended Strategy
- Troubleshooting
Quick Unlock Checklist
To unlock Sirena Isle:
- Own the Rose & Thorn and build its Courtyard and Pool.
- Reach Dungeon Floor 13 and complete three Sashimi water encounters.
- Catch at least 25 fish in one fishing session while the Pool is built.
- Finish the resulting Sashimi Fishing Discovery scene so Sashimi moves into the Pool.
- Raise Sashimi to Friend.
- Visit the Pool from 9 AM to 7 PM to receive The Beast Between Worlds, her Void Leviathan quest.
- Visit the Pool again from 9 AM to 7 PM for An Island in Mind.
- Visit Marina at the Fishing Hut and choose Boat to Sirena Isle.
- Pay $1,000,000 and spend 120 minutes to complete the introductory voyage.
You do not have to catch the Void Leviathan before unlocking the island. Sashimi's island proposal requires you to have completed the conversation that starts the Leviathan quest.
Complete Unlock Walkthrough
Step 1: Build the Rose & Thorn Pool
Sashimi eventually needs somewhere suitable to live. The Pool therefore has to be built before the fishing system can move her out of the dungeon.
The construction chain is:
- Own the Rose & Thorn.
- Build the Courtyard through Gastoff.
- Reach the required brothel reputation and build the Pool.
See the Brothel guide for the current construction costs and facility prerequisites.
Step 2: Meet Sashimi Three Times
Explore the water-themed Dungeon Floor 13 until you have completed three Sashimi encounters. The game records these encounters in a counter; all three are required for her fishing discovery.
Because dungeon scenarios are randomly selected, repeat Floor 13 until the counter is satisfied.
Step 3: Catch 25 Fish in One Session
Take Marina's fishing boat and finish a single session with 25 or more fish caught.
This is a per-session requirement. The fishing ledger's lifetime total does not satisfy it by itself.
When Marina processes the catch, the game checks all three conditions together:
- 25+ fish in that session
- Three Sashimi water encounters completed
- Rose & Thorn Pool built
If they are all true and Sashimi has not already moved in, Sashimi Fishing Discovery begins. Complete the scene to make Sashimi a resident of the Pool.
If catching 25 fish is difficult, improve the boat timer, rod, bait supply, ring bonuses, and reeling hit zone through the Fishing guide's upgrade paths.
Step 4: Befriend Sashimi
Visit Sashimi at the Rose & Thorn Pool and raise her relationship to Friend. Her resort chain does not begin at the earlier relationship stages.
Step 5: Start the Void Leviathan Quest
At Friend or higher, enter the Pool between 9 AM and 7 PM. The auto-trigger plot The Beast Between Worlds has Sashimi tell you about the Void Leviathan and activates its fishing quest.
The plot must finish, but the Leviathan does not need to be caught for the next step.
Step 6: Hear Sashimi's Island Proposal
Return to the Pool between 9 AM and 7 PM after completing The Beast Between Worlds. The auto-trigger plot An Island in Mind introduces Sirena Isle and directs you to Marina for a boat.
Step 7: Purchase Permanent Access from Marina
Go to Marina at the Fishing Hut Interior and select Boat to Sirena Isle.
| Requirement | Value |
|---|---|
| Cost | $1,000,000 |
| Time | 120 minutes |
| Required plot | An Island in Mind completed |
| Content access | Paid-version content required |
The introductory voyage brings you to the island and introduces Uhura. Completing it permanently unlocks the vacation system.
Travel and Island Map
After unlocking the island, Travel to Sirena Isle becomes available from:
- The Rose & Thorn Pool
- Marina's Fishing Hut Interior
The outward trip takes 45 minutes. Returning to the Rose & Thorn Pool from the island entrance takes 30 minutes.
Sirena Isle disables the normal world map and uses its own connected locations:
| Location | Important Features |
|---|---|
| Entrance | Return boat; paths to the main resort locations |
| Beach | Worker Relax scenes, Sunset Walks, Private Beach Time, cave and water-rock routes |
| Buffet | Free player meal; worker Eat scenes |
| Bedroom | Six-hour Sleep action; possible worker sleep scene |
| Spa | Worker Spa Night scenes |
| Gift Shop | Shelly and the Sea Shell shop |
| Water Rock | Sashimi and island-specific scenes |
| Cave Exterior | Route between the beach and cavern interior |
| Cave Interior | Repeatable Search Cavern action |
Swimming from the Beach to the Water Rock costs 15 minutes and 15 Energy. Swimming back takes 15 minutes.
Sending Workers on Vacation
Vacation assignments are managed from the Rose & Thorn's worker-room management interface after the system is unlocked.
The island has three vacation slots. To send a worker:
- Open the Worker Rooms management screen.
- Select the Sirena Isle specialty tile.
- Choose an eligible active worker for an empty vacation slot.
A worker can be assigned when she:
- Is on the curated Sirena Isle eligibility list
- Is currently active as a worker
- Is not already vacationing
- Is not assigned as an apprentice to another service room
A worker who is the master of another room may still be sent. Apprenticeship and vacation are mutually exclusive.
Workers remain on vacation until you remove them from their slot. Vacation is not a fixed one-day action.
Vacation Effects
At daily brothel processing, each vacationing worker:
- Earns no income
- Serves no clients
- Produces no mess
- Gains no normal work EXP or Fame
- Is excluded from normal brothel events and room work
- Gains +25 Loyalty, up to 150
- Loses 40 Stress, down to 0
- Restores 40 Health, up to her maximum
- Has normal loyalty decay paused while away
Vacation is therefore excellent for repairing a badly stressed or injured worker and for raising loyalty beyond its ordinary 100-point range. The tradeoff is losing that worker's production for every daily report she spends away.
Vacationing characters are also removed from their normal NPC schedules. Bring them home if you need an interaction or plot that occurs at their usual location.
Finding Vacationing Workers
Assigned workers can randomly appear at:
- Beach
- Buffet
- Bedroom
- Spa
They can appear from 7 AM until 11 PM. The presence roll happens when you newly enter one of those locations.
The chance is based on the number of workers currently vacationing:
| Vacationers | Appearance Chance per New Arrival |
|---|---|
| 1 | 25% |
| 2 | 50% |
| 3 | 75% |
If nobody appears, leave for a different island location and return. Remaining on the same location screen does not create a fresh arrival roll.
Only the currently selected worker appears in that room, even when multiple workers are vacationing. One-time pair, trio, and island-NPC scenes can still trigger based on the complete vacation roster rather than the visible worker.
Worker Resort Activities
When a vacationing worker appears, she always offers a resort-specific Talk action and may offer location- and time-specific activities.
| Activity | Location | Hours | Time | Frequency | Main Reward |
|---|---|---|---|---|---|
| Talk | Any presence location | 7 AM–11 PM | 15 min | Up to 6/day per worker | +1 base relationship point |
| Relax | Beach | 8 AM–4 PM | 60 min | Once/day per worker | Character plot, relationship points, +50 Energy |
| Private Beach Time | Beach | 10 AM–6 PM | 60 min | Once/day where available | Video scene, +50 base relationship points |
| Eat Together | Buffet | 11 AM–4 PM | 60 min | Once/day per worker | Character plot, relationship points, +100 Satiation |
| Sunset Walk | Beach | 5 PM–8 PM | 60 min | Once/day per worker | Repeatable H2H relationship scene |
| Spa Night | Spa | 7 PM–11 PM | 60 min | Once/day per worker | Character plot, relationship points, +25 Health/Energy/Calm |
The ending hour is exclusive: for example, Eat Together is available from 11:00 through 15:59, not at 16:00.
Relax, Eat Together, Spa Night, Sunset Walk, and supported Private Beach Time scenes each roll a 25% chance to award 1 Sea Shell when completed.
Private Beach Time is only available for workers who have a corresponding video scene. Its absence for another eligible worker is intentional rather than an unlock failure.
Automatic Resort Scenes
The resort also contains many one-time scenes involving:
- Two vacationing workers
- Three vacationing workers
- A vacationing worker and an island resident
- Character-specific island discoveries
These check the assigned vacation roster, the island location, the time, and whether the scene was previously completed. Try different worker combinations and revisit the Beach, Buffet, Spa, Entrance, Gift Shop, and Water Rock at different hours.
Other Island Activities
Eat at the Buffet
The Buffet's normal Eat Buffet action costs 25 minutes and restores 100 Satiation. This is separate from the one-on-one Eat Together character scene.
Sleep in the Resort Bedroom
The Bedroom's Sleep action costs 360 minutes and fully restores Health, Energy, and Calm.
At night, sleeping may also display a special scene with a vacationing worker. The sleep-scene window is 7 PM through 6:59 AM. If the worker currently visible in the Bedroom has a supported scene, she is preferred; otherwise the game checks the other vacationers.
Visit Sashimi's Water Rock
Swim to the Water Rock from the Beach for Sashimi- and island-related plots. The journey out costs 15 Energy, so do not arrive completely depleted.
Sea Shells
Sea Shells are Sirena Isle's special currency. Your current total appears in Shelly's Gift Shop and can also be used in at least one dungeon trade.
Primary repeatable sources are:
- 25% chance for 1 shell after eligible worker resort activities
- Cavern shell discovery: 1–3 shells
- Cavern battle: 40% chance for 1 shell after defeating the encounter
- One-time resort pair, group, and island-NPC scenes, which also use the standard 25% activity reward roll
For reliable long-term farming, combine daytime worker activities, the Sunset Walk, a Spa Night, and cavern searches rather than depending on only one source.
Shelly's Gift Shop
Shelly accepts Sea Shells for permanent player upgrades, worker and maid equipment, a monster-taming tool, and Queenstone improvements.
| Item | Cost | Repeatable? | Effect |
|---|---|---|---|
| Sirena Vibes | 50 | Yes | Worker item: loyalty cannot decrease and grows +1/day up to 150 |
| Claw | 50 | No | Monster tool: allows taming beyond the normal cap, up to 150/100 |
| Heart of the Ocean | 75 | No | +50 maximum Health, Energy, and Calm |
| Ocean Fragrance | 60 | No | +1 maximum relationship points from neutral NPC interactions |
| Jock Shell | 50 | No | +1 effective armor level |
| Poseidon Trident | 100 | No | Physical attacks have a 15% chance to deal double damage |
| Mermaid Magic | 100 | No | Combat magic has a 15% chance to deal double damage |
| Sea's Approval | 60 | No | Maid item: +1 Brothel Decor and +1 Promotion while equipped |
| Pearl Necklace | 120 | No | Worker item: +2 daily clients and double income |
| Snail Slime | 10 | Yes | Raises an owned Queenstone's potency by +1 level |
Snail Slime only appears if you already own a Queenstone. Non-repeatable purchases remain visible after purchase but cannot be bought again.
Suggested Purchase Order
There is no universal order, but these are strong priorities:
- Heart of the Ocean for broad survivability and resource capacity.
- Poseidon Trident or Mermaid Magic, depending on your combat build.
- Pearl Necklace for the strongest worker-economy effect.
- Ocean Fragrance if relationship progression is still a major goal.
- Jock Shell for a consistent defensive improvement.
Sirena Vibes is repeatable, but a worker cannot produce income while vacationing. Buy it for important workers after securing the unique player upgrades.
Sirena Cavern
From the Beach, travel to the Cave and then enter the Cave Interior. Search Cavern costs:
- 45 minutes
- 15 Energy
Every search also has a 2% chance to raise Luck by 1.
Search Outcome Table
| Outcome Group | Chance | Result |
|---|---|---|
| Enemy | 40% | One of 12 underwater enemies; fight or flee |
| Other discovery | 40% | Pickaxes, Sea Shells, or gold bag at equal odds |
| Nothing | 20% | No additional reward |
Each of the three Other discoveries therefore has approximately a 13.33% chance per search.
Enemy Encounters
The cavern has 12 enemy types with multiple visual variants. Quick Attack, Strong Attack, and Elemental Blast all defeat the encounter; the choice changes the presentation rather than testing a combat build.
Winning costs independently rolled damage:
- 5–50 Health
- 5–50 Energy
- 5–50 Calm
Each resource stops at a minimum of 1. After winning, there is a 40% chance to find 1 Sea Shell.
Choosing Flee avoids the battle damage and additional battle reward. The initial Search Cavern time and Energy cost have already been spent.
Pickaxe Bundle
Taking the abandoned bundle grants:
- 2–5 Iron Pickaxes
- 2–4 Copper Pickaxes
- A Luck-based chance for 1 Diamond Pickaxe
The Diamond Pickaxe roll succeeds when a random number from 1–120 is no higher than your effective Luck.
Shell Crevice
The shell discovery grants 1–3 Sea Shells immediately.
Gold Bag
The bag grants:
10–30 gold + (2 × effective Luck)
Shell-Farming Odds
A search can award shells through two mutually exclusive paths:
- Direct shell discovery: about 13.33%
- Enemy encounter followed by its 40% drop: 16%
Combined, a Cavern search has about a 29.33% chance to award at least one Sea Shell, before considering the different quantities from the direct shell discovery.
Eligible Workers
The current resort-eligible roster is:
| Worker ID | Worker | Worker ID | Worker |
|---|---|---|---|
| 1 | Elara | 14 | Gem |
| 2 | Sophie | 15 | Jade |
| 3 | Honey | 17 | Brandy |
| 4 | Sandra | 18 | Willow |
| 5 | Grace | 19 | Vixen |
| 7 | Raven | 20 | Kasumi |
| 8 | Shadow | 21 | A.R.I.A. |
| 9 | Foxy | 22 | Vespa |
| 10 | Bellavia | 23 | Audrey |
| 11 | Valkyra | 26 | Momosagi |
| 12 | Lindia | 28 | Maize |
| 13 | Ava and Eva | 29 | Pepper |
An active worker who is absent from this table cannot currently occupy a vacation slot.
Recommended Strategy
Efficient Recovery Vacation
- Send up to three high-stress or injured workers before ending the day.
- Accept the lost income for that daily report.
- Let each worker receive +25 Loyalty, −40 Stress, and +40 Health.
- Bring recovered workers home and rotate in the next group.
Efficient Resort Day
With at least one worker vacationing:
- Enter resort presence rooms after 7 AM until the worker appears.
- Use Relax at the Beach between 8 AM and 4 PM.
- Use Eat Together at the Buffet between 11 AM and 4 PM.
- Use Private Beach Time before 6 PM if that worker supports it.
- Use Sunset Walk at the Beach between 5 PM and 8 PM.
- Use Spa Night from 7 PM to 11 PM.
- Fill unused time with Cavern searches and the free Buffet action.
- Sleep in the Bedroom for a full restore and a possible vacationer scene.
Best Shell Priorities
Do not spend every early shell on repeatable equipment. Save for the unique 75- and 100-shell player upgrades first unless a particular worker item is central to your economy.
Troubleshooting
Boat to Sirena Isle does not appear at Marina
Confirm that:
- Sashimi lives at the Rose & Thorn Pool.
- Sashimi has reached Friend.
- The Beast Between Worlds completed.
- An Island in Mind completed.
- You have not already completed Marina's Sirena Isle boat plot.
- Your game has access to the paid Sirena Isle content.
Sashimi Fishing Discovery does not trigger
The check occurs when Marina processes fishing results. You need all of these at that moment:
- Three Sashimi dungeon-water encounters
- Pool built
- 25 fish caught in that one session
- Sashimi not already moved to the Pool
A worker cannot be assigned
Check that she is:
- On the eligible roster
- Active
- Not already at the resort
- Not assigned as an apprentice
Also confirm that one of the three vacation slots is empty.
No worker appears on the island
Workers only roll into Beach, Buffet, Bedroom, and Spa from 7 AM to 11 PM. Enter a different room and come back to generate a new arrival roll.
A specific resort activity is missing
Check its location and time window. The vacationing worker must also be the person currently rolled into that room. Private Beach Time additionally requires that worker to have a supported video scene.
Snail Slime is missing from the Gift Shop
Snail Slime is hidden until the player owns a Queenstone.
Related Guides
- Fishing — Complete System Guide for Sashimi, Marina, fishing upgrades, and the Void Leviathan
- Marina — Complete Walkthrough for Marina's relationship and boat upgrades
- Brothel — Complete System Guide for ownership, the Courtyard, Pool, workers, and room management
- Caterpillar Rearing — Complete System Guide for the Caterpillar Bait fishing upgrade
- Wealth Guide for raising the $1,000,000 island-access cost
塞壬岛是一处后期度假目的地,与玫瑰与荆棘、Marina的捕鱼业务、Sashimi的剧情线、员工管理以及海贝壳经济相互关联。解锁后,玩家可以自由前往岛上,安排最多三名符合条件的员工度假,触发角色专属的度假村场景,探索岛上洞窟,并在Shelly的礼品店使用海贝壳购物。
本指南以 Sh1n7 编写的社区版 塞壬岛度假村 Wiki页面为基础,并参照当前游戏源文件进行了扩充与核实。
版本说明: 塞壬岛属于付费版本内容。其解锁和旅行行动需要相应的内容访问权限。
目录
快速解锁清单
解锁塞壬岛需要:
- 拥有玫瑰与荆棘,并建造其 庭院 和 泳池。
- 到达 地牢第13层,完成三次Sashimi水域遭遇。
- 在泳池已经建成的情况下,单次捕鱼至少捕获25条鱼。
- 完成随之触发的 Sashimi捕鱼发现 场景,让Sashimi搬进泳池。
- 将与Sashimi的关系提升至 朋友。
- 在 上午9点至下午7点 前往泳池,接取她与虚空利维坦有关的任务 世界之间的巨兽。
- 在 上午9点至下午7点 再次前往泳池,触发 心中的小岛。
- 前往钓鱼小屋拜访Marina,并选择 乘船前往塞壬岛。
- 支付 $1,000,000 并花费 120分钟,完成首次航行。
解锁岛屿前,你 不需要 捕获虚空利维坦。Sashimi提出岛屿计划的前提,只是完成那段开启利维坦任务的对话。
完整解锁流程
第1步:建造玫瑰与荆棘的泳池
Sashimi最终需要一个适合居住的地方。因此,必须先建好泳池,捕鱼系统才能让她离开地牢并搬进来。
建造顺序如下:
- 拥有玫瑰与荆棘。
- 通过Gastoff建造 庭院。
- 达到规定的青楼声望,并建造 泳池。
当前建造费用和设施前置条件请参阅青楼指南。
第2步:与Sashimi相遇三次
探索水域主题的 地牢第13层,直到完成三次Sashimi遭遇。游戏会用计数器记录这些遭遇;她的捕鱼发现事件需要三次全部完成。
由于地牢场景是随机抽取的,请反复探索第13层,直到满足计数要求。
第3步:单次捕鱼捕获25条鱼
乘坐Marina的渔船出海,并在一次捕鱼中捕获 至少25条鱼 后结束本次行程。
这是单次行程要求。捕鱼账本中的累计捕获总数本身并不能满足条件。
Marina结算渔获时,游戏会同时检查以下三个条件:
- 本次捕鱼捕获25条或更多鱼
- 已完成三次Sashimi水域遭遇
- 玫瑰与荆棘的泳池已经建成
如果三项全部满足,且Sashimi尚未搬入,便会开始 Sashimi捕鱼发现。完成场景后,Sashimi将成为泳池的常驻角色。
如果很难捕到25条鱼,请按照捕鱼指南中的升级路线,改善渔船计时器、鱼竿、鱼饵储备、戒指加成和收线命中区域。
第4步:与Sashimi成为朋友
前往玫瑰与荆棘的泳池拜访Sashimi,将关系提升至 朋友。在更早的关系阶段,她的度假村剧情链不会开始。
第5步:开启虚空利维坦任务
关系达到朋友或更高后,在 上午9点至下午7点 进入泳池。自动触发的剧情 世界之间的巨兽 中,Sashimi会告诉你虚空利维坦的事,并开启相应的捕鱼任务。
必须完成这段剧情,但无需捕获利维坦便可进行下一步。
第6步:听取Sashimi的岛屿提议
完成世界之间的巨兽后,在 上午9点至下午7点 返回泳池。自动触发的剧情 心中的小岛 会介绍塞壬岛,并让你去找Marina准备船只。
第7步:向Marina购买永久通行权
前往 钓鱼小屋内部 拜访Marina,并选择 乘船前往塞壬岛。
| 要求 | 数值 |
|---|---|
| 费用 | $1,000,000 |
| 时间 | 120分钟 |
| 必要剧情 | 完成 心中的小岛 |
| 内容权限 | 需要付费版本内容 |
首次航行会带你登上岛屿并结识Uhura。完成后,度假系统将永久解锁。
旅行与岛屿地图
解锁岛屿后,可以从以下地点选择 前往塞壬岛:
- 玫瑰与荆棘的泳池
- Marina的钓鱼小屋内部
前往岛屿需要 45分钟。从岛屿入口返回玫瑰与荆棘的泳池需要 30分钟。
在塞壬岛上无法使用普通世界地图,而要通过岛屿自身相连的地点移动:
| 地点 | 重要功能 |
|---|---|
| 入口 | 返程船只;通往度假村各主要地点的道路 |
| 海滩 | 员工放松场景、日落散步、私人海滩时光,以及通往洞窟和水中礁石的路线 |
| 自助餐厅 | 玩家免费用餐;员工用餐场景 |
| 卧室 | 六小时睡觉行动;可能出现员工睡眠场景 |
| 水疗馆 | 员工水疗之夜场景 |
| 礼品店 | Shelly与海贝壳商店 |
| 水中礁石 | Sashimi及岛屿专属场景 |
| 洞窟外部 | 连接海滩与洞窟内部的路线 |
| 洞窟内部 | 可重复进行的搜索洞窟行动 |
从海滩游到水中礁石需要 15分钟和15精力。游回海滩需要 15分钟。
安排员工度假
系统解锁后,可以通过玫瑰与荆棘的员工房间管理界面安排度假。
岛上共有 三个度假栏位。安排员工的方法如下:
- 打开员工房间管理界面。
- 选择 塞壬岛 专属区域。
- 为一个空置的度假栏位选择符合条件的在职员工。
员工必须满足以下条件才能被安排度假:
- 位于预先设定的塞壬岛合资格名单中
- 当前是在职员工
- 尚未在度假
- 未被安排为其他服务房间的学徒
担任其他房间 导师 的员工仍然可以被派去度假。学徒安排与度假安排互斥。
员工会一直度假,直到你将其移出栏位。度假并不是固定为期一天的行动。
度假效果
每天结算青楼运营时,每名度假员工都会:
- 不赚取收入
- 不接待客人
- 不产生脏乱
- 不获得正常工作的经验或名气
- 不参与普通青楼事件和房间工作
- 获得 +25忠诚,最高提升至 150
- 减少 40压力,最低降至0
- 恢复 40生命,不超过最大值
- 度假期间暂停正常的忠诚衰减
因此,度假非常适合帮助压力过大或伤势严重的员工恢复,也能将忠诚提升到通常的100点上限以上。代价则是她每在岛上度过一次每日结算,你便会损失该员工相应的产出。
度假角色还会从其正常NPC日程中移除。如果你需要在她的常驻地点进行互动或触发剧情,请先让她结束度假回家。
寻找度假员工
已安排度假的员工会随机出现在:
- 海滩
- 自助餐厅
- 卧室
- 水疗馆
她们会在 上午7点至晚上11点 出现。每当你重新进入上述任一地点时,游戏便会进行一次出现判定。
出现概率取决于当前度假员工的人数:
| 度假人数 | 每次新进入地点时的出现概率 |
|---|---|
| 1 | 25% |
| 2 | 50% |
| 3 | 75% |
如果没有人出现,请先前往岛上其他地点,再返回这里。停留在同一个地点界面不会产生新的出现判定。
即使有多名员工正在度假,房间内也只会显示当前选中的一人。不过,一次性的双人、三人及岛上NPC场景仍会依据完整的度假名单触发,而不是只看当前可见的员工。
员工度假村活动
度假员工出现时,她总会提供度假村专属的 交谈 行动;根据地点和时间,还可能提供其他特定活动。
| 活动 | 地点 | 时段 | 耗时 | 频率 | 主要奖励 |
|---|---|---|---|---|---|
| 交谈 | 任意可出现地点 | 上午7点至晚上11点 | 15分钟 | 每名员工每天最多6次 | 基础好感度+1 |
| 放松 | 海滩 | 上午8点至下午4点 | 60分钟 | 每名员工每天一次 | 角色剧情、好感度、精力+50 |
| 私人海滩时光 | 海滩 | 上午10点至下午6点 | 60分钟 | 支持该内容的员工每天一次 | 视频场景、基础好感度+50 |
| 一起用餐 | 自助餐厅 | 上午11点至下午4点 | 60分钟 | 每名员工每天一次 | 角色剧情、好感度、饱腹感+100 |
| 日落散步 | 海滩 | 下午5点至晚上8点 | 60分钟 | 每名员工每天一次 | 可重复的谈心关系场景 |
| 水疗之夜 | 水疗馆 | 晚上7点至11点 | 60分钟 | 每名员工每天一次 | 角色剧情、好感度、生命/精力/镇定+25 |
结束时间不包括整点本身:例如,一起用餐可在11:00至15:59之间使用,16:00时便无法使用。
每次完成放松、一起用餐、水疗之夜、日落散步以及受支持的私人海滩时光场景时,均有 25%概率 获得 1枚海贝壳。
私人海滩时光仅对拥有相应视频场景的员工开放。其他符合度假条件的员工没有这一选项属于正常情况,并非解锁失败。
自动度假村场景
度假村还包含许多一次性场景,参与者包括:
- 两名度假员工
- 三名度假员工
- 一名度假员工与一名岛上居民
- 角色专属的岛屿发现事件
这些场景会检查已安排的度假名单、所在地点、时间,以及场景此前是否已经完成。请尝试不同的员工组合,并在不同时段重访海滩、自助餐厅、水疗馆、入口、礼品店和水中礁石。
其他岛上活动
在自助餐厅用餐
自助餐厅的普通 吃自助餐 行动需要 25分钟,并恢复 100饱腹感。它与一对一的角色场景“一起用餐”相互独立。
在度假村卧室睡觉
卧室中的 睡觉 行动需要 360分钟,并完全恢复生命、精力和镇定。
夜间睡觉时,还可能播放与度假员工有关的特殊场景。睡眠场景的时段是 晚上7点至次日上午6:59。如果当前出现在卧室的员工拥有受支持的场景,游戏会优先选择她;否则会检查其他度假员工。
前往Sashimi的水中礁石
从海滩游到水中礁石,可以触发与Sashimi及岛屿有关的剧情。去程会消耗15精力,因此不要在精力完全耗尽时前往。
海贝壳
海贝壳是塞壬岛的特殊货币。你目前持有的数量会显示在Shelly的礼品店内,也可以用于地牢中的至少一项交易。
主要的可重复获取途径包括:
- 完成符合条件的员工度假村活动后,有25%概率获得1枚海贝壳
- 洞窟贝壳发现: 1至3枚海贝壳
- 洞窟战斗: 击败遭遇后,有40%概率获得1枚海贝壳
- 一次性的度假村双人、群体及岛上NPC场景;这些场景同样使用标准的25%活动奖励判定
若想长期稳定刷取,请将白天的员工活动、日落散步、水疗之夜和洞窟搜索结合起来,不要只依赖单一来源。
Shelly的礼品店
Shelly接受以海贝壳购买永久玩家升级、员工和女仆装备、怪物驯服工具,以及女王石强化。
| 物品 | 费用 | 可重复购买? | 效果 |
|---|---|---|---|
| Sirena风情 | 50 | 是 | 员工物品:忠诚不会降低,并且每天+1,最高提升至150 |
| 利爪 | 50 | 否 | 怪物工具:可突破普通驯服上限,最高达到150/100 |
| 海洋之心 | 75 | 否 | 最大生命、精力和镇定+50 |
| 海洋香氛 | 60 | 否 | 与中立NPC互动时可获得的最大好感度+1 |
| 护身贝甲 | 50 | 否 | 有效护甲等级+1 |
| 波塞冬三叉戟 | 100 | 否 | 物理攻击有15%概率造成双倍伤害 |
| 人鱼魔法 | 100 | 否 | 战斗魔法有15%概率造成双倍伤害 |
| 海之认可 | 60 | 否 | 女仆物品:装备时青楼装饰+1、宣传+1 |
| 珍珠项链 | 120 | 否 | 员工物品:每日顾客数+2,收入翻倍 |
| 蜗牛黏液 | 10 | 是 | 使已拥有的女王石效力提升1级 |
只有已经拥有 女王石 时,蜗牛黏液才会出现。不可重复购买的物品在购入后仍会显示,但无法再次购买。
建议购买顺序
不存在适用于所有玩法的固定顺序,但以下物品通常应当优先考虑:
- 海洋之心——全面提升生存能力与资源容量。
- 波塞冬三叉戟 或 人鱼魔法——根据你的战斗流派选择。
- 珍珠项链——提供最强的员工经济效果。
- 海洋香氛——适合仍以推进关系为主要目标时购买。
- 护身贝甲——提供稳定的防御提升。
Sirena风情可以重复购买,但员工度假期间无法创造收入。请先取得独特的玩家升级,再为重要员工购买此物品。
塞壬岛洞窟
从海滩前往洞窟,然后进入洞窟内部。每次 搜索洞窟 需要:
- 45分钟
- 15精力
每次搜索还有 2%概率 使运气提升1点。
搜索结果表
| 结果类别 | 概率 | 结果 |
|---|---|---|
| 敌人 | 40% | 遭遇12种水下敌人之一;战斗或逃跑 |
| 其他发现 | 40% | 以相同概率发现镐、海贝壳或金币袋 |
| 一无所获 | 20% | 没有额外奖励 |
因此,三种“其他发现”各自在每次搜索中约有 13.33% 的出现概率。
敌人遭遇
洞窟中有12种敌人,且各有多种视觉变体。快速攻击、强力攻击和元素爆破都能击败敌人;所选行动只会改变演出方式,不会检验你的战斗流派。
获胜会分别随机扣除以下数值:
- 5至50生命
- 5至50精力
- 5至50镇定
每项资源最低都会保留1点。获胜后,有 40%概率 找到 1枚海贝壳。
选择 逃跑 可以避免战斗伤害,但也不会获得额外的战斗奖励。最初搜索洞窟所花费的时间和精力已经消耗。
镐具包
拿走遗弃的工具包可以获得:
- 2至5把铁镐
- 2至4把铜镐
- 根据运气,有概率获得 1把钻石镐
当1至120之间的随机数不高于你的有效运气时,钻石镐判定成功。
贝壳岩缝
发现贝壳时会立即获得 1至3枚海贝壳。
金币袋
袋中可获得:
10–30 gold + (2 × effective Luck)
刷取海贝壳的概率
一次搜索可以通过两条互斥的途径获得海贝壳:
- 直接发现贝壳:约13.33%
- 遭遇敌人后触发其40%掉落:16%
两者合计,在不考虑直接发现时可能取得不同数量的情况下,每次洞窟搜索约有 29.33%概率 获得至少一枚海贝壳。
符合条件的员工
当前可以前往度假村的员工名单如下:
| 员工ID | 员工 | 员工ID | 员工 |
|---|---|---|---|
| 1 | Elara | 14 | Gem |
| 2 | Sophie | 15 | Jade |
| 3 | Honey | 17 | Brandy |
| 4 | Sandra | 18 | Willow |
| 5 | Grace | 19 | Vixen |
| 7 | Raven | 20 | Kasumi |
| 8 | Shadow | 21 | A.R.I.A. |
| 9 | Foxy | 22 | Vespa |
| 10 | Bellavia | 23 | Audrey |
| 11 | Valkyra | 26 | Momosagi |
| 12 | Lindia | 28 | Maize |
| 13 | Ava and Eva | 29 | Pepper |
不在此表中的在职员工目前无法占用度假栏位。
推荐策略
高效恢复型度假
- 每天结束前,将最多三名压力过高或受伤的员工送去度假。
- 接受本次每日报告会损失相应收入。
- 让每名员工获得+25忠诚、−40压力和+40生命。
- 让恢复完毕的员工回家,再换下一批员工前往。
高效的度假村一日行程
至少安排一名员工度假后:
- 上午7点后反复进入员工可能出现的地点,直到她出现。
- 在上午8点至下午4点前往海滩进行 放松。
- 在上午11点至下午4点前往自助餐厅进行 一起用餐。
- 如果该员工支持相应场景,请在下午6点前进行 私人海滩时光。
- 在下午5点至晚上8点前往海滩进行 日落散步。
- 在晚上7点至11点进行 水疗之夜。
- 空余时间可用于搜索洞窟和使用免费的自助餐行动。
- 在卧室睡觉,以完全恢复资源,并可能触发度假员工场景。
最佳海贝壳购买优先级
不要把前期取得的所有海贝壳都花在可重复购买的装备上。除非某件特定员工物品是你经济体系的核心,否则请先存够海贝壳,购买价格为75和100的独特玩家升级。
疑难解答
Marina处没有出现“乘船前往塞壬岛”
请确认:
- Sashimi住在玫瑰与荆棘的泳池。
- 与Sashimi的关系已经达到朋友。
- 世界之间的巨兽 已经完成。
- 心中的小岛 已经完成。
- 你尚未完成Marina的塞壬岛航船剧情。
- 你的游戏拥有塞壬岛付费内容的访问权限。
Sashimi捕鱼发现没有触发
游戏会在Marina结算捕鱼结果时进行检查。此刻必须同时满足:
- 完成三次Sashimi地牢水域遭遇
- 泳池已经建成
- 在 本次捕鱼中 捕获25条鱼
- Sashimi尚未搬进泳池
无法安排某名员工
请检查她是否:
- 位于合资格名单中
- 当前在职
- 尚未在度假村
- 未被安排为学徒
还要确认三个度假栏位中至少有一个空位。
岛上没有员工出现
员工只会在上午7点至晚上11点于海滩、自助餐厅、卧室和水疗馆进行出现判定。先进入其他房间,再返回原处,即可产生新的判定。
某项度假村活动没有出现
请检查活动地点和开放时段。当前度假员工还必须正好是本房间此次选中的出现角色。私人海滩时光还要求该员工拥有受支持的视频场景。
礼品店中没有蜗牛黏液
玩家拥有女王石之前,蜗牛黏液会保持隐藏。
相关指南
- 捕鱼——完整系统指南:介绍Sashimi、Marina、捕鱼升级和虚空利维坦
- Marina——完整攻略:介绍Marina的关系发展和船只升级
- 青楼——完整系统指南:介绍所有权、庭院、泳池、员工和房间管理
- 毛虫饲养——完整系统指南:介绍毛虫鱼饵捕鱼升级
- 财富指南:介绍如何筹集解锁岛屿所需的$1,000,000
These official guides track the current game. The player-maintained wiki may contain additional strategies and discoveries.
