The eight Soul Stones are among the rarest and most powerful key items in Chronoromancer. Each is a permanent key item, and each stone provides a passive effect that scales with its stone level. Seven are found through the Mining minigame; Phantom Stone has its own acquisition path.
Acquiring a stone is only the beginning. Stones start at Level 1 when first acquired, then grow through the Intimate Bonding action where a configured NPC bond resonates with a specific stone.
Table of Contents
- What Are Soul Stones
- Acquiring The Stones
- The Eight Stones And Their Effects
- Awakening Scenes
- Leveling Up - The Intimate Bonding System
- Soul Trainers
- Tips And Strategy
What Are Soul Stones
Soul Stones are rare permanent key items. Most are hidden in the rubble of the mining minigame; Phantom Stone is separate from that drop pool. Once you have one, it stays in your key items list for the rest of the game. Each stone provides a passive effect that scales with its level, which starts at 1 the moment you first acquire it.
The eight stones are:
- Queenstone - increases maximum Health
- Sword Stone - sharpens basic attacks and Quick Attack
- Brute Stone - empowers Stormslash and Power Strike
- Balance Stone - improves your combat defense roll
- Elemental Stone - amplifies Fire Magic and Ice Magic
- Twilight Stone - amplifies Light Magic and Dark Magic
- Aether Stone - increases maximum Energy and maximum Calm
- Phantom Stone - strengthens Assassinate follow-up hits and improves Thieves Gloves
There is currently no level cap in the shared stone-level system.
Acquiring The Stones
Seven Soul Stones can drop from the Mining minigame at the Mountain Foothills (Medieval era, Village Outskirts). Phantom Stone is not part of the mining drop pool. The mining stones are extremely rare: each qualifying tile spawn slot has only about a 0.013% chance of becoming a key stone, and the game further restricts spawning so that:
- Only one key stone can spawn per mining session. Once any stone appears, no other stone can be drawn until you exit and re-enter the minigame.
- Stones you already own are filtered out forever. You will never see a duplicate.
- If you own all seven mining stones, no more key stones will spawn.
- After 60 successful clicks in one mining session, the pity system can force either an unowned key stone or an iridescent tile.
Most Soul Stones have 200 HP. Queenstone and Aether Stone have 400 HP. Iron pickaxes will chip at them slowly, copper does twice the damage, and diamond pickaxes are by far the most efficient because of their 5 damage and free adjacent bonus hit.
Power-up cascades hit multi-hit tiles for 15 damage per blast, so a well-timed bomb, fireblock, or magic cube can make a stone much easier to finish.
Every stone you acquire starts at Level 1 and is added to your inventory immediately, with a celebratory chime.
The Eight Stones And Their Effects
Each stone provides a passive bonus that scales linearly with its level. The bonuses apply automatically; there is nothing to equip.
Queenstone
Effect: +1 maximum Health per level.
Queenstone is a durability stone. Every level adds another point to maximum health, permanently.
Sword Stone
Effect: +1 damage per level on Attack and Quick Attack.
Sword Stone improves the player's most direct weapon actions. It does not affect heavier skill attacks like Power Strike or Stormslash.
Brute Stone
Effect: +1 damage per level on Stormslash and Power Strike.
Brute Stone scales the heavy melee skills that already want commitment and setup.
Balance Stone
Effect: Adds an alternating bonus to the player's tier defense roll.
The Balance Stone modifies the minimum and maximum of the defense roll as it levels:
| Level | Min Bonus | Max Bonus |
|---|---|---|
| 1 | +1 | +0 |
| 2 | +1 | +1 |
| 3 | +2 | +1 |
| 4 | +2 | +2 |
| 5 | +3 | +2 |
| 6 | +3 | +3 |
Odd levels improve the worst-case defense roll first. Even levels catch the best-case roll up.
Elemental Stone
Effect: +1 damage per level on Fire Magic and Ice Magic.
Elemental Stone is the core offensive stone for fire and ice spell users.
Twilight Stone
Effect: +1 damage per level on Light Magic and Dark Magic.
Twilight Stone mirrors the Elemental Stone pattern, but for the light/dark spell pair.
Aether Stone
Effect: +1 maximum Energy and +1 maximum Calm per level.
Aether Stone mirrors Queenstone's stat-growth role, but it strengthens the player's action economy and mental reserve rather than health.
Phantom Stone
Effect: +1 damage per level on extra hits when Assassinate triggers from Quick Attack. Also increases Thieves Gloves effectiveness by +0.1% per level.
Phantom Stone is the hidden-strike stone. It rewards the moment a quiet attack turns into a lethal chain, and it makes the guild's gloves slightly better at every level.
Awakening Scenes
Each Soul Stone has a one-time awakening scene that triggers when you visit the matching guide after acquiring the stone.
| Stone | Awakening Guide | Location |
|---|---|---|
| Queenstone | Seraph | Future - Seraph's Sanctuary |
| Sword Stone | Seraph | Future - Seraph's Sanctuary |
| Aether Stone | Seraph | Future - Seraph's Sanctuary |
| Brute Stone | Lillian | Medieval - Lillian's Lair |
| Elemental Stone | Lillian | Medieval - Lillian's Lair |
| Twilight Stone | Lillian | Medieval - Lillian's Lair |
| Balance Stone | Azariel | Brothel - Secret Room |
| Phantom Stone | Arestes | Medieval - Hidden Chamber |
Leveling Up - The Intimate Bonding System
Soul Stones do not level through combat experience. They level through bonds — and, once you can reach the Infinity Dungeon, through Theneas's upgrade service (below).
Configured NPCs offer an Intimate Bonding action when all of these are true:
- You own the related Soul Stone.
- Your relationship with that NPC is at in_love.
- You have not already used that NPC's bonding action today.
The action costs 60 minutes, has no money cost, and grants +1 level to the matching Soul Stone. It can be done once per day per NPC.
Soul Trainers
Current configured trainers:
| Stone | Trainers |
|---|---|
| Queenstone | Blinky, Elara, Jade, Kasumi, Sophie |
| Sword Stone | Muramasa, Valkyra |
| Brute Stone | Jennifer, Yrsa |
| Balance Stone | Azariel, Lilu |
| Elemental Stone | Aziza, Lindia, Sashina |
| Twilight Stone | Seraph, Kupie, Lillian |
| Aether Stone | Nerida, Willow, Robin |
| Phantom Stone | Arestes, Keira, Shadow |
Twilight Stone, Aether Stone, and Phantom Stone are wired into mining acquisition, inventory display, save migration, passive effects, and awakening scenes. Twilight Stone can be leveled through Seraph, Kupie, and Lillian's repeatable Intimate Bonding actions. Aether Stone can be leveled through Nerida, Willow, and Robin's repeatable Intimate Bonding actions. Phantom Stone can be leveled through Arestes, Keira, and Shadow's repeatable Intimate Bonding actions.
Theneas's Soul Stone Upgrade Service
Theneas, the fox beastkin veteran at the Forest Hut in the medieval forest (available 24/7), offers a second, fully repeatable way to level every Soul Stone: trading Infinity Dungeon monster drops.
- His Soul Stone Upgrade action opens a service screen listing all eight stones.
- Each upgrade costs exactly three different Infinity Dungeon drops (one of each), raises that stone by +1 level, and takes no in-game time.
- Every stone has its own fixed three-drop recipe drawn from the six drop types (Gilded Heart, Shimmering Heartscale, Soul Thread, Void-Touched Fang, Mutagenic Ichor, Abyssal Eye) — across all eight recipes, each drop type is used four times.
- You must own the stone to upgrade it, and there is no daily limit — you can raise a stone as far as your drop stockpile allows.
This makes deep Infinity Dungeon runs the fastest bulk-leveling route once you're strong enough to farm drops, while Intimate Bonding remains the free daily drip.
Tips And Strategy
Use diamond pickaxes when hunting stones. Soul Stones are rare and durable, so diamond's 5 damage and bonus adjacent strike matter a lot.
Do not ignore cascades. Power-up chains deal 15 damage to multi-hit tiles, including Soul Stones, and can save dozens of direct clicks.
Plan bonding routes. Stones with multiple trainers can level much faster because each trainer has a separate once-per-day bonding cooldown.
Watch the new stat stones. Queenstone improves survivability, while Aether Stone improves Energy and Calm capacity. Together they make long dungeon, exploration, and action-heavy days more forgiving.
八种 灵魂石 是Chronoromancer中最稀有、最强大的关键物品之一。每颗灵魂石都是永久关键物品,并会根据自身等级提供相应的被动效果。其中七颗可通过采矿小游戏获得;幻影之石则有独立的获取方式。
获得灵魂石只是第一步。首次入手时,灵魂石均为 1级;之后可以通过 亲密羁绊 行动,让与特定灵魂石产生共鸣的指定NPC羁绊帮助它升级。
目录
灵魂石是什么
灵魂石是稀有的永久关键物品。其中大多数藏在采矿小游戏的碎石中;幻影之石不属于该掉落池。获得灵魂石后,它会一直留在你的关键物品列表中。每颗灵魂石都会根据自身 等级 提供被动效果,而首次获得时的初始等级为 1级。
八种灵魂石分别是:
- 女王石——提高最大生命值
- 剑石——强化普通攻击和快速攻击
- 蛮力之石——强化风暴斩和强力打击
- 平衡之石——改善你的战斗防御掷骰
- 元素之石——增强火焰魔法和冰霜魔法
- 暮光之石——增强光明魔法和黑暗魔法
- 以太之石——提高最大精力和最大镇定
- 幻影之石——强化暗杀触发后的追加攻击,并提升盗贼手套的效果
目前,共用的灵魂石等级系统没有等级上限。
获取灵魂石
七种灵魂石可从 采矿小游戏 中掉落。采矿地点位于山脚(中世纪,村庄郊外)。幻影之石不属于采矿掉落池。采矿灵魂石极其稀有:每个符合条件的地块生成栏位仅有约0.013%的概率变成关键灵魂石,而且游戏还设有以下生成限制:
- 每次采矿只能生成一颗关键灵魂石。 任何灵魂石出现后,除非退出并重新进入小游戏,否则不会再抽取其他灵魂石。
- 你已经拥有的灵魂石会被永久排除。 绝不会出现重复灵魂石。
- 如果你已经拥有全部七种采矿灵魂石,就不会再生成关键灵魂石。
- 在一次采矿中成功点击60次后,保底系统可能强制生成一颗尚未拥有的关键灵魂石或一块虹彩地块。
大多数灵魂石拥有 200点耐久。女王石和以太之石拥有 400点耐久。铁镐只能缓慢削减其耐久;铜镐造成两倍伤害;钻石镐则凭借5点伤害和免费的相邻地块追加攻击,效率远胜其他镐子。
强化道具的连锁爆炸每次会对多次命中型地块造成15点伤害,因此在合适的时机使用炸弹、火焰方块或魔方,可以大幅降低敲碎灵魂石的难度。
每颗灵魂石获得时均为 1级,会伴随庆祝音效立即加入你的物品栏。
八种灵魂石及其效果
每颗灵魂石提供的被动加成都随等级线性增长。加成会自动生效,无需装备。
女王石
效果: 每级最大 生命值 +1。
女王石用于提高生存能力。每升一级,最大生命值都会永久增加1点。
剑石
效果: 攻击 和 快速攻击 每级伤害+1。
剑石会强化玩家最直接的武器行动,但不会影响强力打击或风暴斩等更重型的技能攻击。
蛮力之石
效果: 风暴斩 和 强力打击 每级伤害+1。
蛮力之石会强化原本就需要投入与准备的重型近战技能。
平衡之石
效果: 为玩家的 阶位防御 掷骰提供交替增长的加成。
平衡之石升级时,会改变防御掷骰的最小值与最大值:
| 等级 | 最小值加成 | 最大值加成 |
|---|---|---|
| 1 | +1 | +0 |
| 2 | +1 | +1 |
| 3 | +2 | +1 |
| 4 | +2 | +2 |
| 5 | +3 | +2 |
| 6 | +3 | +3 |
奇数等级会先改善防御掷骰最差的结果;偶数等级则让最佳结果跟上。
元素之石
效果: 火焰魔法 和 冰霜魔法 每级伤害+1。
对于使用火焰与冰霜法术的玩家而言,元素之石是核心进攻型灵魂石。
暮光之石
效果: 光明魔法 和 黑暗魔法 每级伤害+1。
暮光之石与元素之石的强化模式相同,但对应的是光明/黑暗法术组合。
以太之石
效果: 每级最大 精力 +1、最大 镇定 +1。
以太之石与女王石同样用于提升属性,但它强化的是玩家的行动余量与精神储备,而非生命值。
幻影之石
效果: 快速攻击触发 暗杀 时,追加攻击每级伤害+1。此外,盗贼手套 的效果每级提高0.1%。
幻影之石专门强化隐秘袭击。它会在悄无声息的攻击演变成致命连击时提供回报,并让公会手套随等级逐步变得更强。
觉醒剧情
每颗灵魂石都有一段一次性的觉醒剧情。获得灵魂石后拜访对应的引导者,即可触发。
| 灵魂石 | 觉醒引导者 | 地点 |
|---|---|---|
| 女王石 | Seraph | 未来——Seraph的圣所 |
| 剑石 | Seraph | 未来——Seraph的圣所 |
| 以太之石 | Seraph | 未来——Seraph的圣所 |
| 蛮力之石 | Lillian | 中世纪——Lillian的巢穴 |
| 元素之石 | Lillian | 中世纪——Lillian的巢穴 |
| 暮光之石 | Lillian | 中世纪——Lillian的巢穴 |
| 平衡之石 | Azariel | 青楼——密室 |
| 幻影之石 | Arestes | 中世纪——隐藏密室 |
升级——亲密羁绊系统
灵魂石不会通过战斗经验升级,而是通过 羁绊 升级;能够进入无限地下城后,还可以使用下文介绍的 Theneas升级服务。
满足以下全部条件时,已配置此功能的NPC会提供 亲密羁绊 行动:
- 你拥有对应的灵魂石。
- 你与该NPC的关系达到 in_love。
- 当天尚未使用过该NPC的羁绊行动。
该行动耗时 60分钟,不花费金钱,并使对应灵魂石 等级+1。每名NPC每天可进行一次。
灵魂石训练师
目前已配置的训练师如下:
| 灵魂石 | 训练师 |
|---|---|
| 女王石 | Blinky、Elara、Jade、Kasumi、Sophie |
| 剑石 | Muramasa、Valkyra |
| 蛮力之石 | Jennifer、Yrsa |
| 平衡之石 | Azariel、Lilu |
| 元素之石 | Aziza、Lindia、Sashina |
| 暮光之石 | Seraph、Kupie、Lillian |
| 以太之石 | Nerida、Willow、Robin |
| 幻影之石 | Arestes、Keira、Shadow |
暮光之石、以太之石和幻影之石均已接入采矿获取、物品栏显示、存档迁移、被动效果以及觉醒剧情。暮光之石可通过Seraph、Kupie和Lillian可重复进行的亲密羁绊行动升级;以太之石可通过Nerida、Willow和Robin的对应行动升级;幻影之石则可通过Arestes、Keira和Shadow的对应行动升级。
Theneas的灵魂石升级服务
Theneas 是位于中世纪森林 森林小屋 中的狐族兽人老兵(24/7全天候出现)。他提供第二种可以无限重复使用的灵魂石升级方式:用 无限地下城怪物掉落物 进行交易。
- 他的 灵魂石升级 行动会打开服务界面,列出全部八种灵魂石。
- 每次升级都需要 恰好三种不同的无限地下城掉落物(每种各一个),使对应灵魂石 等级+1,且不消耗游戏内时间。
- 每颗灵魂石都有固定的三种掉落物配方,材料取自六类掉落物(鎏金之心、微光心鳞、灵魂之线、虚触之牙、异变灵液、深渊之眼)。八套配方合计下来,每种掉落物都会使用四次。
- 只有 拥有对应灵魂石 后才能升级,而且没有每日次数限制——材料库存允许升多少级,就可以升多少级。
当你的实力足以稳定刷取掉落物后,深入探索无限地下城便会成为批量提升灵魂石等级的最快方式;亲密羁绊则仍是每天免费的稳定升级来源。
技巧与策略
寻找灵魂石时使用钻石镐。 灵魂石既稀有又耐敲,因此钻石镐的5点伤害和相邻地块追加攻击非常重要。
不要忽视连锁效果。 强化道具的连锁会对包括灵魂石在内的多次命中型地块造成15点伤害,可以省下数十次直接点击。
规划好羁绊路线。 拥有多名训练师的灵魂石可以更快升级,因为每名训练师的每日一次羁绊冷却互相独立。
留意新的属性灵魂石。 女王石能提高生存能力,以太之石则会提高精力与镇定上限。两者结合后,无论是长时间探索地牢、四处冒险,还是安排高强度的行动日程,都会轻松不少。
These official guides track the current game. The player-maintained wiki may contain additional strategies and discoveries.
