Overview
Rachel is the 19-year-old class valedictorian and student body president at the university — brilliant, ambitious, and a perfectionist who breaks down spectacularly when she can't crack a problem. She's the academic-leader-with-a-mean-streak romance: openly insecure beneath the polish, occasionally cruel to lesser students, and morally evil-aligned (siding with her against Zoe in the Lab Rats plot pushes the player toward an evil alignment choice).
Her arc has two heart-to-heart conversations (Physics Tutoring → Calculus Tutoring with kiss), one cross-character plot ("Lab Rats"), three dates (Zoo, Fair, and Boardwalk Sunset), an intimate housing video, and a deeply branching apartment visit conversation with 54 rounds, including a Material Science skill-learning path.
She's also the third member of the "Three Girls Comparison" plot alongside Emily and Mindy — complimenting any of them gives +10 rel with that one.
Quick Stats
| Attribute | Value |
|---|---|
| Age | 19 |
| Era | Present |
| District | Uptown |
| Alignment | Evil |
| Home / School Location | School Uptown Hall (university) |
| Personality Type | Academic Leader |
| Special Skill | Networking (doubles all relationship points) |
| Favorite Gift | Book |
| Teaches Skills | Material Science (via apartment visit Round 47-48) |
| Intimate Available | Yes (700+ pts, paywalled bathroom video, 30 min) |
| Animated Scene | Yes (intimate bathroom video) |
| Dating Available | Yes (Zoo, Fair, and Boardwalk Sunset dates) |
Favorite Stats (each gives +1 bonus relationship point per action)
- Intelligence ≥ 45
- Charm ≥ 50
- Communication ≥ 40
Favorite Skill
- Networking — if learned, doubles the action's points (after favorite-stat bonuses are added).
Appearance
- 33 character images covering progression from professional valedictorian to passionate romance
- Smart, polished, intellectual aesthetic
Where to Find Her
1. School Uptown Hall (University)
- Hours: 9 AM – 5 PM, every day
- Her primary location — university hours
- Most actions and the H2Hs live here
2. Boardwalk
- Hours: 5 PM – 8 PM, every day
- Requires boardwalk built (community development project)
- Where she "decompresses" after class
- Different "Talk" action with stage-specific boardwalk dialogue
3. Housing Block — Knock on Door (Remote Action)
- Hours: 7 PM – 11 PM, every day (remote action at the housing block)
- Requires Crush stage
- Daily limit 3 — repeatable but capped
- Triggers her apartment visit branching conversation
Actions by Location
School Uptown Hall (University)
- Talk to Rachel — 15 min. Stranger+. Daily limit 4. +0 base (uses dialogue progression).
- Life Balance Wisdom (One-Time) — 30 min. Known stage + Communication 28+. +1 Perception permanent, +10 relationship.
- Give Book — 10 min, 1 Book item. Known+. Daily limit 2. +5 base (her favorite gift).
- Physics Tutoring Help (H2H 1) — 45 min. Known+. Daily limit 1. +35 base relationship (very high).
- Advanced Calculus Help (H2H 2) — 60 min. Close Friend+. Daily limit 1. +80 base relationship (highest H2H reward in the game).
- Private Moment (Intimate) — 30 min, −20 energy. Requires 700+ relationship points, paywalled video. Daily limit 1. +25 base.
- Zoo Date — 120 min, $100, −50 energy. Friend+, 9 AM – 2 PM. One-time.
- Fair Date — 120 min, $150, −45 energy. Friend+, 11 AM–3 PM. One-time.
Boardwalk
- Talk to Rachel — 20 min. Stranger+. Daily limit 3. +1 base. Uses unique boardwalk dialogue per stage (much more relaxed/personal than school dialogue).
- Boardwalk Sunset Date — 60 min, $50, −30 energy. Close Friend+, 5 PM – 8 PM. Requires boardwalk built. Patreon paywalled. One-time.
Housing Block — Remote Action (Knock on Door)
- Knock on Rachel's Door — 180 min base, −40 energy. Crush stage required. 7 PM – 11 PM, every day. Daily limit 3. Triggers the apartment visit branching conversation.
Relationship Point Values (Per Action)
| Action | Base Points |
|---|---|
| Talk (school) | +0 (dialogue only) |
| Talk (boardwalk) | +1 |
| Give Book | +5 |
| Life Balance Wisdom (one-time) | +10 |
| Physics Tutoring (H2H 1) | +35 |
| Calculus Tutoring (H2H 2) | +80 |
| Private Moment (intimate) | +25 |
| Apartment visit ending choice | +150 (terminal) |
Bonus Math (Exact Calculation Order)
The relationship point formula runs in this order:
- Start with base points from the action
- +1 per favorite stat met (Intelligence 45, Charm 50, Communication 40 — up to +3)
- × 2 if the player has Networking skill (her special/favorite skill)
- +1 if player owns the "1 Ring" key item
- +1 if Cologne buff is active
- +1 if Buffer Optimization level is active
- +1 chance roll based on Attractiveness (capped at 50%, or 60% with Ornate Locket)
Worked example: Calculus Tutoring (base 80), all 3 favorite stats met, Networking learned:
(80 + 3) × 2 = 166 points per session — the highest single-action relationship value in the game.
Min-max tip: Her favorite stats (Intelligence 45, Charm 50, Communication 40) are mid-to-high. The Charm 50 threshold is the hardest. Stack all three before peak grinding — every favorite-stat bonus is doubled by Networking.
Heart-to-Heart Conversations
H2H 1 — "Physics Tutoring Help"
- Requires: Known stage
- 4 rounds: finds Rachel pacing, panicked about tomorrow's physics test → she swallows her pride and asks for help → you tutor her, she has the breakthrough → confident and grateful, slight blush at having to ask
- Theme: First crack in the valedictorian armor. The "I'm supposed to be the smart one" admission.
- Reward: +35 base + per-round choice points
H2H 2 — "Advanced Calculus Help"
- Requires: Close Friend stage
- 6 rounds: finds her defeated over calculus → tutoring session → mathematical breakthrough → growing closer with explicit affection → kiss anticipation → the kiss
- Theme: The relationship transformation. Rachel admits the sessions have become "the highlight of my week."
- Climax: First kiss, in the empty classroom — narrative bridge to apartment visit content.
- Reward: +80 base + per-round choice points (this is the highest single H2H reward in the game)
Why these are unique: Both H2Hs are gated behind specific stages and pay out with extraordinary base points. Physics Tutoring at +35 alone is more than most characters' entire daily grind, and Calculus Tutoring at +80 is in another league entirely.
The Apartment Visit — 54-Round Branching Conversation
Once you reach Crush stage, the Knock on Rachel's Door remote action at the Housing Block (7 PM – 11 PM) opens up her apartment branching conversation: a 54-round hub-spoke intimate scene.
This uses the same Three Girls template as Emily and Mindy — same hub structure, same path types, but with Rachel-specific academic flavor on every choice.
Opening Path Branches (Round 1)
When you arrive, you can go in five different directions based on choices and unlocks:
| Choice | Requirements | Destination |
|---|---|---|
| Normal academic response | None | Round 4 (warm slow-build path) |
| Discuss research methods | Intelligence 35 | Round 2 (research path) |
| Leadership philosophy talk | Charm 35 | Round 3 (leadership/charm path) |
| Come on strong (academic) | Seduction skill | Round 5 (seduction path — fast escalation) |
| Discuss material science | Material Science skill NOT yet learned | Round 47 (Material Science learning path) |
Material Science Skill Path
The "discuss material science" path at Round 1 routes to Round 47 for a quiet, non-intimate two-round conversation. At the end she helps you internalize material science principles, and you learn the Material Science skill (terminate, cinematic ending). +50 points awarded for the special choice on Round 1.
Item Routes
Several rounds let you spend gift items for big rewards:
- Round 2 (research path) or Round 4 (normal path): offer her a Teddy Bear → +50 points → Round 45 (academic teddy reaction)
- Round 3 (charm path): offer her Lingerie (with Charm 40+) → +40 points → Round 39 (academic lingerie reaction)
The Hub Convergence
Most paths converge after the intro rounds. Standard routes flow into intimate path tree similar to Mindy's structure (4 position choices: Missionary / Fellatio / Cowgirl / Doggie), with stat-gated extensions:
- Stamina 45+: Extend missionary/cowgirl/doggie scenes
- Erotic Experience 1500+: Unlock the Epic Academic Sequence (3 full scenes, +150 erotic xp)
- Beast Stat 35+: Unlock the Academic Beast Path (most intense ending, +Beast stat permanent)
- Pleasure Arts skill: Unlock cunnilingus extended path
- Charm 50+: Unlock the "anything" route (+50 points)
- Silver Tongue skill (Round 3): Academic perfect timing → +40 points
Ending Variants
- Standard satisfied ending — cinematic, repeatable
- Beast ending — Beast 35+, sleeping beast ending
- Epic ending — Erotic Exp 1500+, exhausted academic ending
- Cunnilingus/Making Love ending — Pleasure Arts, +50 erotic exp, most romantic
- Material Science learning ending — Round 47-48, learn the skill (one-time)
- Tired/early-out — failed point check (similar mechanic to Mindy)
- Mouth/Face fellatio endings — quick endings, cinematic
Path Replay
The apartment visit is repeatable (daily limit 3 via the Knock on Door action), but skill-learning and one-time content paths only play once. Worth multiple replays for full content variety.
The longest apartment visit in the game. 54 rounds of academic flavor, special choices, item routes, skill checks, and ending variations.
The Plot — "Lab Rats"
Rachel's only solo plot. Reveals her cruel side and is the source of her evil alignment.
Trigger
- Location: Present Computer Lab (university)
- Auto-trigger
- Required: Rachel at Acquaintance stage+
What Happens
You walk into the computer lab to find Rachel publicly mocking Zoe (the introverted hacker NPC). The choice is morally weighted:
| Choice | Reward | Alignment |
|---|---|---|
| Defend Zoe | +3 Zoe | Good |
| Defuse the situation | +1 Zoe, +1 Rachel | Neutral |
| Side with Rachel | +3 Rachel | Evil |
| Stay out | (none) | (no alignment shift) |
Important: Rachel is evil-aligned. This plot is the gameplay confirmation of that — siding with her in cruelty is the only way to gain her favor here, but it pushes the player's own alignment toward evil.
The Dates
Fair Date
- Friend+ stage, $150, 120 min, −45 energy, 11 AM–3 PM
- Selected from the School action list
- One-time (
fair_rachel_completed)
Zoo Date
- Friend+ stage, $100, 120 min, −50 energy, 9 AM – 2 PM
- Available at the School action list
- One-time
Boardwalk Sunset Date (Patreon)
- Close Friend+ stage, $50, 60 min, −30 energy, 5 PM – 8 PM
- Available at the Boardwalk
- Requires boardwalk built
- Patreon paywalled
- One-time
- Rachel's quote afterward: "That walk on the boardwalk... might have been the most useful hour of my entire semester." — peak Rachel.
Cross-Character: The Three Girls Plot
Rachel is part of the Three Girls Comparison plot alongside Emily and Mindy. There's a moment where you can compliment one of the three; complimenting Rachel gives +10 rel with Rachel.
This is referenced from Mindy's and Emily's arcs as well — same plot, three potential beneficiaries.
Recommended Progression Path
Phase 1: Stranger → Acknowledged
- Visit the School Uptown Hall 9 AM – 5 PM
- Daily Talk (4/day, dialogue progression only)
- Stockpile Books for the Known gate
Phase 2: Acknowledged → Known
- Continue daily Talk
- Push Communication to 28 for the Life Balance Wisdom one-time
- Try the Boardwalk talk too (5-8 PM, 1 base point — actual gain)
Phase 3: Known → Acquaintance → Friend
- Life Balance Wisdom at Comm 28: +1 Perception permanent, +10 relationship
- Physics Tutoring H2H — +35 base, the workhorse early grind
- Daily Books gift (+5 base, 2/day = +10/day base)
- "Lab Rats" plot auto-triggers at Acquaintance — choose your alignment carefully
- Run Zoo Date at Friend (one-time, $100, 9 AM – 2 PM)
Phase 4: Friend → Close Friend
- Push favorite stats: Intelligence 45, Charm 50, Communication 40
- Continue Books grind + daily Talk + Physics Tutoring (daily limit 1, repeatable)
- Run Boardwalk Sunset Date if Patreon (one-time, $50, 5-8 PM)
Phase 5: Close Friend → Crush
- Calculus Tutoring H2H — +80 base (huge — the kiss happens here)
- Continue daily grind
- Stack Networking skill for permanent point doubling
Phase 6: Crush → Romantic → Intimate (700+ Points)
- Use Knock on Rachel's Door at the Housing Block, 7 PM – 11 PM
- Apartment visit branching conversation begins (54 rounds of content)
- At 700+ points, the Private Moment action unlocks at school (+25 paywalled bathroom video)
Phase 7: Endgame
- Replay apartment visit for different paths (Beast, Epic, Cunnilingus, Material Science)
- Daily Calculus Tutoring (+80 base) is enormous endgame grind
- Daily Knock on Door (3/day) + Private Moment (1/day) for max rel velocity
- Continue Books, Talk, etc.
Relationship Stages & Dialogue Tone
Rachel's voice is polished, intellectual, mildly haughty at low stages, opening into vulnerable academic devotion at higher stages. She uses formal vocabulary, references coursework, and her affection takes the form of admiration for your "teaching ability" and "intelligence."
| Stage | Tone Highlights |
|---|---|
| Stranger | Polished valedictorian, polite-distant |
| Acknowledged | Polite recognition, intellectual conversation |
| Known | Warming, asks for advice |
| Acquaintance | Trusts your perspective, vulnerable about studies |
| Friend | "I love seeing you understand new concepts" |
| Close Friend | Affectionate, sessions are "highlights of my week" |
| Crush | First kiss territory |
| Romantic | Openly devoted |
| Intimate / In Love | Full devotion, academic-flavored romance |
School vs Boardwalk Dialogue
Rachel uses separate dialogue groups for the boardwalk. At school she's in valedictorian mode; on the boardwalk she's decompressing, more relaxed and personal.
Tips & Optimal Play
- Calculus Tutoring is the highest single-action reward in the game — +80 base × Networking × stat bonuses can reach 166+ points per session. Repeatable daily once at Close Friend.
- Physics Tutoring at +35 base is the early-game workhorse — far more efficient than Books.
- Don't miss Life Balance Wisdom — Comm 28 is a low gate, +1 Perception permanent, +10 rel.
- Networking skill doubles all her points — keep it learned, especially given her premium reward actions.
- The "Lab Rats" plot is morally weighted — siding with Rachel pushes you toward evil alignment. Stay-out costs you nothing if you don't want to commit.
- Her favorite stat thresholds are demanding — Intelligence 45, Charm 50, Communication 40 — but the Networking-doubled bonuses make them worth pushing.
- Books are her favorite gift but +5 base only — the H2Hs and tutoring are the real point engines.
- Knock on Door is daily 3 — repeatable apartment visits, great for grinding the Beast/Epic paths.
- The boardwalk Talk has different dialogue per stage than the school Talk. Variety, not just a points stack.
- Material Science skill is exclusive to her — Round 47-48 of the apartment visit is the only way to learn it. Plan a visit at Crush+ to earn it.
- The 54-round apartment visit is the longest in the game — multiple replays unlock different content.
- She's evil-aligned — not just a flavor note. Her plot directly pushes player alignment.
Content Status
- Development Priority: Sufficient (High development tier)
- Intimate Encounters: ✓ Available (54-round apartment visit + bathroom video)
- Dating: ✓ Zoo + Fair + Boardwalk Sunset (Patreon)
- Animations: ✓ Intimate bathroom video + apartment visit imagery
- Skill Teaching: ✓ Material Science (via apartment visit)
- Cross-Character Integration: Emily + Mindy (Three Girls plot), Zoe (Lab Rats)
Rachel is feature-complete as of the current build. She has the highest individual reward actions in the game (H2H 2 at +80 base, apartment ending at +150) and the longest apartment visit conversation.
概览
Rachel 是大学里19岁的年级第一名兼学生会主席——才华横溢、野心勃勃,而且是个完美主义者;一旦无法攻克某个问题,就会彻底崩溃。她属于带有刻薄一面的学术领袖式恋爱路线:光鲜外表下藏着明显的不安全感,偶尔会残酷对待不如自己的学生,道德阵营为邪恶(在“实验室小白鼠”剧情中站在她这边对付 Zoe,会让玩家趋向邪恶阵营选择)。
她的路线包含两次谈心对话(物理辅导 → 以亲吻收尾的微积分辅导)、一段跨角色剧情(“实验室小白鼠”)、三场约会(动物园、游乐园与木板路日落)、一个住所亲密视频,以及一段分支极深、拥有54轮内容的公寓拜访对话,其中还包含学习材料科学技能的路线。
她还是 **“三个女孩的比较”**剧情中的第三名成员,另外两人是 Emily 与 Mindy——赞美其中任何一人,都会使与该角色的关系+10。
快速资料
| 属性 | 数值 |
|---|---|
| 年龄 | 19 |
| 时代 | 现代 |
| 地区 | 上城区 |
| 阵营 | 邪恶 |
| 常驻/学校地点 | 上城区学校大厅(大学) |
| 性格类型 | 学术领袖 |
| 特殊技能 | 人脉经营(所有关系点数翻倍) |
| 最喜欢的礼物 | 书 |
| 教授技能 | 材料科学(通过公寓拜访第47-48轮) |
| 可否亲密互动 | 可以(700以上点数、付费浴室视频、30分钟) |
| 动画场景 | 有(浴室亲密视频) |
| 可否约会 | 可以(动物园、游乐园与木板路日落约会) |
偏好属性(每项都能让每次行动额外获得+1关系点)
- 智力 ≥ 45
- 魅力 ≥ 50
- 沟通 ≥ 40
偏好技能
- 人脉经营——学会后,会使行动点数翻倍(在加上偏好属性奖励之后计算)。
外貌
- 33张角色图片,涵盖从专业的年级第一名到热烈恋爱关系的全部进展
- 聪慧、精致而知性的审美风格
在哪里能找到她
1. 上城区学校大厅(大学)
- 时间: 每天早上9点至下午5点
- 她的主要地点——大学开放时段
- 大多数行动与 H2H 都在这里
2. 木板路
- 时间: 每天下午5点至晚上8点
- 要求已建成木板路(社区发展项目)
- 她下课后会在这里“放松”
- 拥有不同的“交谈”行动,会根据阶段使用专属木板路对话
3. 住宅区——敲门(远程行动)
- 时间: 每天晚上7点至11点(住宅区的远程行动)
- 要求达到迷恋阶段
- 每日上限3次——可重复,但有次数限制
- 触发她的公寓拜访分支对话
按地点分类的行动
上城区学校大厅(大学)
- 与 Rachel 交谈——15分钟。陌生人+。每日上限4次。+0基础点数(用于推进对话)。
- 生活平衡智慧(仅一次)——30分钟。已知阶段 + 沟通28以上。永久+1感知,+10关系点。
- 送书——10分钟,消耗1件书。已知+。每日上限2次。+5基础点数(她最喜欢的礼物)。
- 物理辅导帮助(H2H 1)——45分钟。已知+。每日上限1次。+35基础关系点(非常高)。
- 高等微积分辅导(H2H 2)——60分钟。亲密朋友+。每日上限1次。+80基础关系点(游戏中最高的 H2H 奖励)。
- 私人时刻(亲密)——30分钟,−20精力。要求700以上关系点,付费视频。每日上限1次。+25基础点数。
- 动物园约会——120分钟,$100,−50精力。朋友+,早上9点至下午2点。仅一次。
- 游乐园约会——120分钟,$150,−45精力。朋友+,早上11点至下午3点。仅一次。
木板路
- 与 Rachel 交谈——20分钟。陌生人+。每日上限3次。+1基础点数。按阶段使用专属木板路对话(比学校对话放松得多,也更私人)。
- 木板路日落约会——60分钟,$50,−30精力。亲密朋友+,下午5点至晚上8点。要求已建成木板路。Patreon 付费内容。仅一次。
住宅区——远程行动(敲门)
- 敲 Rachel 的门——基础180分钟,−40精力。要求迷恋阶段。每天晚上7点至11点。每日上限3次。触发公寓拜访分支对话。
关系点数(每次行动)
| 行动 | 基础点数 |
|---|---|
| 交谈(学校) | +0(只有对话) |
| 交谈(木板路) | +1 |
| 送书 | +5 |
| 生活平衡智慧(仅一次) | +10 |
| 物理辅导(H2H 1) | +35 |
| 微积分辅导(H2H 2) | +80 |
| 私人时刻(亲密) | +25 |
| 公寓拜访结尾选项 | +150(结束剧情) |
奖励计算(精确顺序)
关系点公式按以下顺序计算:
- 从行动提供的基础点数开始
- 每满足一项偏好属性便**+1**(智力45、魅力50、沟通40——最多+3)
- 如果玩家拥有人脉经营技能,则**× 2**(她的特殊/偏好技能)
- 如果玩家拥有**“1 Ring”关键物品,则+1**
- 古龙水增益生效时**+1**
- 缓冲区优化等级生效时**+1**
- 根据吸引力进行一次概率判定,有机会**+1**(上限50%,持有华丽挂坠时为60%)
计算示例: 微积分辅导(基础80),满足全部3项偏好属性,且学会人脉经营:
(80 + 3) × 2 = 166 points 每次——这是游戏中单次行动关系奖励的最高数值。
收益最大化提示: 她的偏好属性(智力45、魅力50、沟通40)处于中高水平。魅力50最难达到。在开始高效培养前将三项全部提升到门槛——每项偏好属性奖励都会被人脉经营翻倍。
谈心对话
H2H 1——“物理辅导帮助”
- 要求: 已知阶段
- 4轮: 发现 Rachel 来回踱步,为明天的物理考试惊慌失措 → 她放下骄傲向你求助 → 你辅导她,她终于茅塞顿开 → 恢复自信并心怀感激,又因不得不求助而微微脸红
- 主题: 年级第一名的铠甲第一次出现裂缝。她承认“本应由我来当那个聪明人”。
- 奖励: +35基础点数 + 每轮选项点数
H2H 2——“高等微积分辅导”
- 要求: 亲密朋友阶段
- 6轮: 发现她被微积分彻底击败 → 辅导课程 → 数学上的突破 → 在明确的爱意中愈发亲近 → 亲吻前的期待 → 亲吻
- 主题: 关系的转变。Rachel 承认这些课程已经成为“我每周最期待的时光”。
- 高潮: 在空荡教室里初吻——通往公寓拜访内容的叙事桥梁。
- 奖励: +80基础点数 + 每轮选项点数(这是游戏中单次 H2H 奖励的最高数值)
独特之处: 两次 H2H 都受特定关系阶段限制,却会提供非同寻常的基础点数。仅物理辅导的+35就超过大多数角色全天的培养收益,微积分辅导的+80更是遥遥领先。
公寓拜访——54轮分支对话
达到迷恋阶段后,住宅区的敲 Rachel 的门远程行动(晚上7点至11点)会解锁她的公寓分支对话:一段54轮中心辐射式亲密场景。
它使用与 Emily 和 Mindy 相同的三个女孩模板——中心节点结构和路线类型相同,但每个选项都带有 Rachel 专属的学术风格。
开场路线分支(第1轮)
抵达后,你可以根据选项和解锁条件走向五个不同方向:
| 选项 | 要求 | 目的地 |
|---|---|---|
| 普通学术回应 | 无 | 第4轮(温暖、缓慢升温的路线) |
| 讨论研究方法 | 智力35 | 第2轮(研究路线) |
| 谈论领导理念 | 魅力35 | 第3轮(领导力/魅力路线) |
| 强势进攻(学术式) | 诱惑技能 | 第5轮(诱惑路线——迅速升温) |
| 讨论材料科学 | 尚未学会材料科学技能 | 第47轮(学习材料科学的路线) |
材料科学技能路线
第1轮的“讨论材料科学”路线会进入第47轮,展开一段安静的非亲密两轮对话。结尾时,她会帮助你领悟材料科学原理,使你学会材料科学技能(终止,电影式结尾)。第1轮的特殊选项会奖励+50点。
物品路线
有几轮允许你消耗礼物,换取大量奖励:
- 第2轮(研究路线)或第4轮(普通路线): 送她一只泰迪熊 → +50点 → 第45轮(学术式泰迪熊反应)
- 第3轮(魅力路线): 送她一件内衣(要求魅力40以上)→ +40点 → 第39轮(学术式内衣反应)
中心节点汇合
大多数路线会在开场轮次后汇合。标准路线随后进入与 Mindy 结构类似的亲密路线树(4种体位选择:传教士位/口交/女上位/后入式),并有基于属性的延伸:
- 耐力45以上: 延伸传教士位/女上位/后入式场景
- 情欲经验1500以上: 解锁学术史诗序列(3个完整场景,+150情欲经验)
- 兽性属性35以上: 解锁学术兽性路线(最激烈的结局,永久提升兽性属性)
- 愉悦技巧技能: 解锁舔阴延伸路线
- 魅力50以上: 解锁“什么都可以”路线(+50点)
- 巧舌如簧技能(第3轮): 学术式完美时机 → +40点
结局变化
- 标准满足结局——电影式表现,可重复
- 兽性结局——兽性35以上,兽性路线的睡眠结局
- 史诗结局——情欲经验1500以上,精疲力尽的学术结局
- 舔阴/做爱结局——愉悦技巧,+50情欲经验,最浪漫
- 材料科学学习结局——第47-48轮,学习该技能(仅一次)
- 疲惫/提前离开——点数检查失败(机制与 Mindy 类似)
- 口中/脸上口交结局——快速结局,电影式表现
路线重玩
公寓拜访可以重复(通过敲门行动,每日上限3次),但技能学习与一次性内容路线只会发生一次。值得多次重玩,以体验完整内容变化。
游戏中最长的公寓拜访。 54轮学术风格内容、特殊选项、物品路线、技能检定与不同结局。
剧情——“实验室小白鼠”
Rachel 唯一的个人剧情。它揭露她残酷的一面,也是其邪恶阵营的来源。
触发条件
- 地点: 现代计算机实验室(大学)
- 自动触发
- 要求: Rachel 达到相识阶段+
剧情内容
你走进计算机实验室,发现 Rachel 正在公开嘲笑Zoe(内向的黑客 NPC)。这个选择带有道德权重:
| 选项 | 奖励 | 阵营 |
|---|---|---|
| 保护 Zoe | +3 Zoe | 善良 |
| 缓和局面 | +1 Zoe、+1 Rachel | 中立 |
| 站在 Rachel 一边 | +3 Rachel | 邪恶 |
| 袖手旁观 | (无) | (阵营不变) |
重要提示: Rachel 属于邪恶阵营。这段剧情从玩法上确认了这一点——站在她一边参与恶意行为,是这里赢得其好感的唯一方式,但也会将玩家自己的阵营推向邪恶。
约会
游乐园约会
- 朋友+阶段,$150,120分钟,−45精力,早上11点至下午3点
- 从学校行动列表选择
- 仅一次(
fair_rachel_completed)
动物园约会
- 朋友+阶段,$100,120分钟,−50精力,早上9点至下午2点
- 可在学校行动列表选择
- 仅一次
木板路日落约会(Patreon)
- 亲密朋友+阶段,$50,60分钟,−30精力,下午5点至晚上8点
- 可在木板路选择
- 要求已建成木板路
- Patreon 付费内容
- 仅一次
- Rachel 在约会后的台词:“那次在木板路上的散步……可能是我整个学期里最有用的一个小时。”——最典型的 Rachel。
跨角色内容:三个女孩剧情
Rachel 与 Emily、Mindy 共同参与三个女孩的比较剧情。其中有一个时刻可以赞美三人中的一个;赞美 Rachel 会使与 Rachel 的关系+10。
Mindy 与 Emily 的路线也会提到同一内容——这是同一段剧情,只是有三名潜在受益者。
推荐推进路线
阶段1:陌生人 → 已遇见
- 早上9点至下午5点前往上城区学校大厅
- 每日交谈(4次/天,只推进对话)
- 为已知阶段的门槛囤积书籍
阶段2:已遇见 → 已知
- 继续每日交谈
- 将沟通提升至28,以完成一次性的生活平衡智慧
- 也尝试在木板路交谈(下午5点至晚上8点,1点基础点数——确实有收益)
阶段3:已知 → 相识 → 朋友
- 沟通28时进行生活平衡智慧:永久+1感知、+10关系点
- 物理辅导 H2H——+35基础点数,前期培养主力
- 每日送书(+5基础点数,2次/天 = +10基础点数/天)
- “实验室小白鼠”剧情在相识阶段自动触发——谨慎选择阵营
- 朋友阶段进行动物园约会(仅一次,$100,早上9点至下午2点)
阶段4:朋友 → 亲密朋友
- 提升偏好属性:智力45、魅力50、沟通40
- 继续送书 + 每日交谈 + 物理辅导(每日上限1次,可重复)
- Patreon 可用时进行木板路日落约会(仅一次,$50,下午5点至晚上8点)
阶段5:亲密朋友 → 迷恋
- 微积分辅导 H2H——+80基础点数(非常高——亲吻发生在这里)
- 继续每日培养
- 学会人脉经营技能,永久让点数翻倍
阶段6:迷恋 → 浪漫感 → 亲密(700以上点数)
- 晚上7点至11点,在住宅区使用敲 Rachel 的门
- 公寓拜访分支对话开始(54轮内容)
- 达到700以上点数后,学校会解锁私人时刻行动(+25,付费浴室视频)
阶段7:终局
- 重玩公寓拜访,体验不同路线(兽性、史诗、舔阴、材料科学)
- 每日微积分辅导(+80基础点数)是极其强力的终局培养手段
- 每日敲门(3次/天)+ 私人时刻(1次/天),最大化关系提升速度
- 继续送书、交谈等行动
关系阶段与对话语气
Rachel 在关系较低时的说话风格精致、知性且略显傲慢,关系提高后则会展现出脆弱而专注的学术式爱意。她使用正式词汇,经常提及课程,并以欣赏你的“教学能力”和“智力”来表达感情。
| 阶段 | 语气要点 |
|---|---|
| 陌生人 | 精致的年级第一名,礼貌但疏远 |
| 已遇见 | 礼貌地认出你,进行知性对话 |
| 已知 | 逐渐温和,向你寻求建议 |
| 相识 | 信任你的观点,坦露对学业的脆弱 |
| 朋友 | “我喜欢看你理解新概念的样子” |
| 亲密朋友 | 满怀爱意,课程是“我每周最期待的时光” |
| 迷恋 | 初吻阶段 |
| 浪漫感 | 公开地全心投入 |
| 亲密/恋爱中 | 完全投入,带有学术色彩的恋爱 |
学校与木板路对话的差异
Rachel 在木板路使用独立的对话组。在学校,她保持年级第一名模式;在木板路,她会放松下来,显得更随意、更私人。
提示与最优玩法
- 微积分辅导是游戏中单次奖励最高的行动——+80基础点数 × 人脉经营 × 属性奖励,每次可达到166以上点。达到亲密朋友后,每天可重复一次。
- 物理辅导的+35基础点数是前期培养主力——效率远高于送书。
- 不要错过生活平衡智慧——沟通28的门槛很低,可永久+1感知并获得+10关系点。
- 人脉经营技能会让她的所有点数翻倍——务必保持学会,尤其因为她拥有高额奖励行动。
- “实验室小白鼠”剧情带有道德权重——站在 Rachel 一边会推动你趋向邪恶阵营。如果不想表态,袖手旁观不会让你损失任何东西。
- 她的偏好属性门槛较高——智力45、魅力50、沟通40——但经过人脉经营翻倍后,这些加成值得投入。
- 书是她最喜欢的礼物,但只有+5基础点数——H2H 与辅导才是真正的点数引擎。
- 敲门每日上限3次——可重复进行公寓拜访,非常适合反复体验兽性/史诗路线。
- 木板路交谈会根据阶段使用与学校不同的对话。 作用主要是增加变化,而不只是叠加点数。
- 材料科学技能是她的专属教授内容——公寓拜访第47-48轮是唯一学习方式。计划在迷恋+时拜访一次以获取技能。
- 54轮公寓拜访是游戏中最长的——多次重玩可以解锁不同内容。
- 她属于邪恶阵营——这不只是风味说明。她的剧情会直接推动玩家阵营。
内容状态
- 开发优先级: 充足(高开发层级)
- 亲密遭遇: ✓ 可用(54轮公寓拜访 + 浴室视频)
- 约会: ✓ 动物园 + 游乐园 + 木板路日落(Patreon)
- 动画: ✓ 浴室亲密视频 + 公寓拜访图片
- 技能教授: ✓ 材料科学(通过公寓拜访)
- 跨角色联动: Emily + Mindy(三个女孩剧情)、Zoe(实验室小白鼠)
截至当前版本,Rachel 已经功能完整。她拥有游戏中最高的单项奖励行动(H2H 2 的+80基础点数,以及公寓结尾的+150),还有最长的公寓拜访对话。
These official guides track the current game. The player-maintained wiki may contain additional strategies and discoveries.
