Overview
Sashina is an ancient sorceress, keeper of the Ancient Earth Shrine, who has waited centuries for a hero capable of helping her prevent VOID's universal extinction. Her prophetic visions brought her to the player — and her patience, magical mentorship, and eventual romance form one of the most complete character arcs in the game.
She teaches 3 core magical skills plus 2 exclusive skills (Arcane Surge and Mystic Seduction — both unavailable from any other source), has 4 H2H conversations, a nature date, a 40-round Final Exam intimate ritual, and she's also the central figure in the Five Maidens and Seraph storylines.
Major lore role: Sashina is the one who places Robin (Medieval) into magical stasis before the dragon extinction — Robin awakens in the Future Era as Artemis.
Quick Stats
| Attribute | Value |
|---|---|
| Character ID | sashina |
| Age | Ancient (centuries old) |
| Era | Medieval |
| Home Location | Medieval Sorceress Home |
| Personality Type | Mystical trickster-mentor |
| Favorite / Special Skill | Master Wizard (doubles all relationship points earned) |
| Favorite Gift | Book |
| Least Favorite Gift | Jewelry (material wealth means little to her) |
| Teaches Skills | Healing Touch, Elemental Blast, Illusion Weaving, Telekinesis + Arcane Surge, Mystic Seduction (exclusive) |
| Intimate Available | Yes (1200+ rel points) |
| Animations | Yes (paywalled video) |
| Dating Available | Yes (Nature Walk Date) |
| Development Priority | Complete |
| Images | 35 standard |
Favorite Stats (each +1 bonus before Master Wizard doubling)
- Mystic ≥ 50
- Intelligence ≥ 60
- Charm ≥ 70
Appearance
- Hair: Long, silver-streaked dark, shimmers with mystical energy
- Eyes: Deep violet, occasionally flash with otherworldly knowledge
- Height: 5'7"
- Build: Graceful and ethereal, ageless quality
- Outfit: Flowing robes of deep purple and midnight blue, adorned with mystical symbols
Where to Find Her (3 Locations, 24/7 Coverage)
Sashina rotates through three locations throughout the day — she's always available somewhere:
| Location | Hours | Purpose |
|---|---|---|
| Ancient Earth Shrine (Exterior) | 6 AM – 3 PM | Basic training, conversations, most H2Hs |
| Shrine Altar Chamber (Interior) | 3 PM – 9 PM | Advanced magical training, Arcane Surge, Fears H2H |
| Medieval Sorceress Home | 9 PM – 6 AM | Intimate actions, Final Exam, Emotional Magic reward |
No remote actions — she's the player's most consistently reachable character.
Actions — Ancient Earth Shrine (Exterior, 6 AM – 3 PM)
| Action | Time | Cost | Requirements | Daily Limit | Points |
|---|---|---|---|---|---|
| Talk to Sashina | 20 min | — | Stranger+ | 3 | +1 |
| Learn Healing Touch | 150 min | −60 energy, −30 calm | Acquaintance+, Mystic 15+ | — | +10 |
| Visions of the Future (H2H) | 120 min | — | Known+ | 1 | See H2H |
| Mystic Seduction (H2H + skill) | 180 min | — | 300+ rel pts, Mystic 65+ | 1 | +80 + teaches exclusive skill |
| Walk in Nature (H2H) | 90 min | — | Friend+ | 1 | See H2H |
| Nature Walk Date | 120 min | −40 energy | Acquaintance+, 8 AM – 2 PM | Once | Plot rewards |
Clout awards: Most actions here award wizard: 1 clout.
Actions — Shrine Altar Chamber (Interior, 3 PM – 9 PM)
| Action | Time | Cost | Requirements | Daily Limit | Points |
|---|---|---|---|---|---|
| Talk to Sashina | 20 min | — | Stranger+ | 3 | +1 |
| A Final Preparation | 180 min | −200 energy | In Love, Story Beat 55 complete | Once | Endgame plot action |
| Mystical Training | 80 min | −50 energy, −40 calm | Stranger+ | 6 | +2 + 1 Mystic stat |
| Learn Elemental Blast | 150 min | −50 energy, −30 calm | Known+, Mystic 20+ | — | +15 |
| Learn Illusion Weaving | 150 min | −70 energy, −40 calm | Acquaintance+, Mystic 20+ | — | +15 |
| Learn Telekinesis | 150 min | −80 energy, −60 calm | Friend+, Mystic 25+ | — | +20 |
| Arcane Surge (exclusive) | 350 min | −180 energy, −100 calm | Romantic+, Mystic 60+ | 1 | +30 + exclusive skill |
| Eighth Star | 180 min | −100 energy, −70 calm | In Love, Grimoire exactly level 7, paid | Once | Upgrades Grimoire to level 8 |
| Fears of the Void (H2H) | 140 min | — | Acquaintance+ | 1 | +35 base |
Late-game actions: A Final Preparation appears only after Story Beat 55 and hides after sashina_the_end_completed. Eighth Star is the one-time level 7→8 Grimoire route and hides after sashina_grimoire_level_8_completed.
Mystical Training — Key Grind Action
- Daily limit 6 — highest of any Sashina action
- +1 Mystic stat per session via
adjust_core_stat('Mystic', 1) - Best Mystic-farming action in the medieval era
Actions — Medieval Sorceress Home (9 PM – 6 AM)
| Action | Time | Cost | Requirements | Daily Limit | Points |
|---|---|---|---|---|---|
| Talk to Sashina | 20 min | — | Stranger+ | 3 | +1 |
| Emotional Magic (one-time) | 30 min | — | Known+, Communication 30+ | 1 | +8 + +1 Mystic |
| Mystical Intimacy (video) | 30 min | −20 energy | 1200+ rel pts | 1 | +25 + video |
| Sashina's Final Exam | 160 min | −120 energy, −50 calm | Romantic+, Mystic 90+, Master Wizard + Mystic Seduction skills | 1 | +160 + clout |
Sashina's Final Exam — Ultimate Gate
- Requires TWO exclusive skills: Master Wizard (her Special Skill) AND Mystic Seduction (learned via her H2H)
- Requires Mystic 90+ and Romantic stage+
- +160 relationship points, +1 wizard clout
- Triggers the 26-round apartment conversation — the final intimate content
Mystical Intimacy (Video)
- 1200+ rel pts gate — very late game
- +25 base pts (awarded before video delegation)
- Paywalled video animation
Emotional Magic (One-Time +1 Mystic)
- Known stage + Communication 30
- Flag:
sashina_emotional_magic_completed - +8 rel + permanent +1 Mystic + wizard clout
Exclusive Skills (Only from Sashina)
Arcane Surge (Mystic 60+, Romantic stage)
- Skill effect: 18% chance to unleash devastating non-elemental surge — triples magic damage, bypasses all defenses
- Taught via 350-min ritual at the altar chamber
- Triggers the
sashina_arcane_surgeplot scene - Drains life force, not just mana (per lore)
Mystic Seduction (300+ rel pts, Mystic 65+)
- Skill effect: Blend magical power with seductive techniques
- Taught via the Mystic Seduction H2H — the conversation IS the teaching, and ends in their first kiss
- Skill is added directly by the handler function before the H2H runs
- Morally complex magic — Sashina stopped teaching it centuries ago
H2H Conversations (4 Total)
1. Visions of the Future (h2h_sashina_visions)
- Unlock: Known stage, 120 min, daily limit 1, at the shrine exterior
- 4 rounds. Sets
sashina_shared_visionsflag on completion.
Round 1 — She describes the fractured futures like shattered glass. Standard +14. Special (Empathy): +20, unlocks variant.
Round 2 — Visions center on the player. Choose between "What role do relationships play?" (+10) or "Can you teach me to see these?" (+15).
Round 3 — Love is the weapon VOID can't predict. Special (Mystic 30+): +25 — "Share your mystical sight with me."
Round 4 — Cinematic closer, +15.
2. Fears of the Void (h2h_sashina_fears)
- Unlock: Acquaintance stage, 140 min, daily limit 1, at the altar chamber
- 4 rounds. Sets
sashina_knows_fearsflag. +35 base from action itself.
Round 1 — She trembles despite her power. Standard +14. Special (Inner Peace skill): +20, unlocks variant.
Round 2 — She describes VOID as extinction, complete erasure. +15 across choices. Variant (with Inner Peace): her peace flows from the player.
Round 3 — You give her hope. +15.
Round 4 — "Hold her close" +20 — mystical embrace ending.
3. Walk in Nature (h2h_sashina_nature_walk)
- Unlock: Friend stage, 90 min, daily limit 1, at the shrine exterior
- 3 rounds. Philosophical discussion of fate, divine creation, and why she believes her visions point to the player. Sets
sashina_shared_philosophyflag.
Round 1 — +8 choices across all three options. Round 2 — Touches a flowering tree. Divine creator philosophy. +9 choices. Round 3 — Single +12 closer: "I'm honored to walk this path with you."
4. Mystic Seduction (h2h_sashina_mystic_seduction) — THE FIRST KISS
- Unlock: 300+ relationship points + Mystic 65, 180 min, daily limit 1, at the shrine exterior
- 5 rounds — teaches the exclusive skill AND ends in their first kiss
- Sets
sashina_first_kissflag. If rel points ≥ 400 on completion, forces promotion to Crush stage.
Round 1 — She hesitates about teaching morally complex magic. Standard +12. Special (Reading People): +18, unlocks variant.
Round 2 — The magic can be abused. +15 across choices. Variant: her tears of gratitude that someone sees the burden.
Round 3 — Her trust in the player breaks the hesitation. Special (Charm 40+): +25 — "I'll use this power to protect what we both hold dear."
Round 4 — Player learns the skill faster than anyone. She's affected by the magic (or her own heart). Single +20 — "Move closer to her."
Round 5 — THE FIRST KISS. +25. "Her mystical defenses completely down... soft, magical lips meeting yours."
Narrative importance: This H2H is the emotional turning point of Sashina's arc. It's also the one that unlocks the Mystic Seduction exclusive skill, which gates the Final Exam.
Nature Walk Date (nature_sashina plot)
- Requirements: Acquaintance stage+, 120 min, −40 energy, 8 AM – 2 PM
- One-time (hidden after
nature_sashina_completedflag set) - Visible at the shrine exterior
Three Decision Points (Three Branches Each)
Point 1 — Forest path, "Do you feel differently about your path?"
- Embrace ("exactly where I'm supposed to be") → she reads acceptance in your aura
- Committed ("have doubts but committed") → she normalizes doubt
- Uncertain ("some days I still wonder if I'm the right person") → "The tree does not choose to be a tree"
Point 2 — Forest clearing, "How do you view the establishment you're building?"
- Foundation ("wealth, allies, influence for what comes next") → she validates the strategic build
- Practical ("if growing it helps defeat VOID") → "The universe cares nothing for half-measures"
- Conflicted ("feels strange, the things I'm doing to build power") → she dismisses conventional morality in face of extinction
Point 3 — Hilltop vista, "Promise me you won't slow down"
- Promise ("build my strength in every way possible") → image 14, "threads of fate shine brighter"
- Personal ("won't let you down, Sashina") → image 13, her rare vulnerable admission: "It has been a long time since anyone made me feel like I mattered beyond my prophecies"
- Honest ("I'll do my best") → image 8, mild acceptance
Best romantic route: Embrace → Foundation → Personal. The Personal ending on Point 3 is the most emotionally significant — she admits to being more than her prophecies.
Arcane Surge Training Scene
The plot sashina_arcane_surge triggers when the player clicks the Arcane Surge action with Mystic 60+ at Romantic stage. Brief plot:
Sashina reveals she stopped teaching Arcane Surge centuries ago — the energy cost draws from life force, not just mana. Most who attempted it collapsed. She trusts the player enough to share it.
She places her hands over the player's and floods raw magical force through the connection. The player's vision whites out, the altar stones crack, their magic rips free of elemental channels. They hold it under control — not tamed, just "leashed."
Closing line — rare praise from her: "You held it. Remarkable." (There is pride in her voice, not surprise.)
Teaches the skill. Uses mystical dialogue box style throughout.
Sashina's Final Exam — 26-Round Intimate Ritual
The apartment-equivalent visit. Requires Romantic stage, Mystic 90+, Master Wizard AND Mystic Seduction skills, 160 min, −120 energy, −50 calm, daily limit 1. Awards +160 rel pts and wizard clout on completion.
Structure — Hub and Spoke
- Rounds 1-5: Introduction, growth reflection, first natural kiss (preparation for magic)
- Round 6 — MAIN HUB: Six activity choices, all return to Round 6 after their sequence:
- Focus Mouth (Rounds 7-10)
- Focus Chest (Rounds 11-14)
- Take Missionary (Rounds 15-17)
- Take From Behind (Rounds 18-20)
- Let Her Ride (Rounds 21-23 — Cowgirl)
- "We're finished" (Rounds 24-26 — Completion sequence)
Every activity path returns to Round 6 so the player can experience all paths in one session before ending.
Ending Sequence (Rounds 24-26)
Three-round cinematic completion: finish sequence 1 → finish sequence 2 → cinematic ending (+160 pts, terminate conversation).
Image Set
All rounds use unique sashina_intimate_*.png, sashina_mouth_*.png, sashina_chest_*.png, sashina_missionary_*.png, sashina_doggie_*.png, sashina_cowgirl_*.png, sashina_finish_*.png, sashina_ending.png — most extensive intimate image set of any character.
No skill-gated branches. Unlike Bella's nighttime conversation, the Final Exam is entirely narrative — the gates (Mystic 90, Master Wizard, Mystic Seduction) are all on entry, not within the scene.
Related Plots (Beyond Character Actions)
Sashina is a recurring major figure in multi-character plot chains. Not all are triggered by her actions — most auto-trigger from other characters' questlines.
| Plot | Context |
|---|---|
sashina_brothel_confession |
Sashina acknowledges her feelings while visiting the brothel |
sashina_frog_rescue |
Rescues Gandon's frog-transformed enemies / the frog-cursed |
grace_sashina_grove_hint |
Grace hints about the sacred grove where Sashina can be found |
grace_sashina_recruitment |
Grace's questline bringing Sashina into the brothel storyline |
five_maidens_whispers_of_six |
Sashina is one of the Five Maidens plus Kasumi (the sixth) |
three_maidens_first_meeting |
Sashina, Audrey, Chef Martha, Amelia, Yrsa — the five initial maidens |
Stasis lore: Sashina's magic is the in-universe explanation for how Robin survives the dragon extinction to become Artemis in the Future Era. Not dramatized in a specific plot — it's background lore tied to Artemis's Story Beat 28 reveal.
Progression Path — Recommended
- Stranger → Acknowledged → Known: Mystical Training 6×/day at altar chamber (free +6 Mystic/day + rel pts). Talk 3×/day at any location.
- Acquaintance: Learn Healing Touch (Mystic 15, at shrine) and Illusion Weaving (Mystic 20, at altar). Unlock Fears of the Void H2H (altar).
- Known: Visions of the Future H2H + Learn Elemental Blast (Mystic 20, altar) + Emotional Magic one-time (+1 Mystic, at home, Communication 30).
- Friend: Walk in Nature H2H + Learn Telekinesis (Mystic 25, altar).
- ~300+ rel pts + Mystic 65: Mystic Seduction H2H — first kiss, exclusive skill, potentially force-promotes to Crush stage if 400+ pts.
- Nature Walk Date (any time after Acquaintance, 8 AM – 2 PM window).
- Romantic stage + Mystic 60: Arcane Surge ritual — exclusive skill.
- 1200+ rel pts: Mystical Intimacy video action at home.
- Romantic + Mystic 90 + Master Wizard + Mystic Seduction: Sashina's Final Exam — 26-round climax, +160 rel.
Why Master Wizard Matters
- Her Special Skill — doubles all relationship points
- Required for Final Exam entry
- Master Wizard is a Mystic 60 skill learnable once per source — plan accordingly.
Efficient Mystic Grinding
Mystical Training at the altar chamber is the best Mystic-stat-farming action in the game. Limit 6/day, +1 Mystic per session = potential +6 Mystic/day passively. Energy/calm cost is steep — manage accordingly.
Progression Flags
| Flag | Purpose |
|---|---|
sashina_close_friend_flag |
Reaching Close Friend stage |
sashina_crush_flag |
Reaching Crush stage |
sashina_shared_visions |
Visions H2H completed |
sashina_knows_fears |
Fears H2H completed |
sashina_shared_philosophy |
Nature Walk H2H completed |
sashina_first_kiss |
Mystic Seduction H2H completed |
sashina_emotional_magic_completed |
One-time +1 Mystic reward claimed |
nature_sashina_completed |
Nature Walk Date completed (hides action) |
debug_image_test_enabled |
Developer-only image cycling test |
Writing Voice Notes
- Archaic, mystical register. Uses
mysticaldialogue box style for major reveals. "Dear hero," formal address, rare contractions. - Italicized mystical-state actions. "eyes glowing with mystical energy", "magical aura intensifying", "tears of gratitude in her mystical eyes" — her physical state is constantly described in magical terms.
- Fragments of vision vocabulary. "Shards of shattered glass," "threads of fate," "ripples across time," "the weave of possibility" — her speech never abandons the prophetic frame.
- Immense age visible in tone. She references centuries of life, mages she's watched get corrupted, techniques she stopped teaching. Always from a long view.
- Vulnerability through mystical breaks. Her moments of emotional openness are framed as breaks in her composure — "her mystical defenses completely down," "despite her powerful aura" — not as ordinary feelings.
- Pride expressed as understatement. "Remarkable." Single word, rare in her speech, and it carries weight. When she praises, it lands.
- Moral complexity handled directly. She doesn't pretend Mystic Seduction is clean. She doesn't pretend building power in the brothel is easy. She explicitly reasons through the utilitarian calculus — extinction vs discomfort — and expects the player to do the same.
When writing Sashina: mystical state descriptions in italics, archaic diction without being stiff, moral complexity addressed head-on, and vulnerability arrives sideways through cracks in her composure.
Tips & Notes
- Mystical Training is the single best Mystic-stat farm in the game — 6×/day at the altar chamber, +1 Mystic each. Plan your energy budget.
- She teaches four standard skills (Healing Touch, Elemental Blast, Illusion Weaving, Telekinesis) — more than almost any other character. Mystic-build players should live at her shrine.
- Her Special Skill is Master Wizard — a Mystic 60 skill. Learn it ASAP (also required for Final Exam entry).
- Mystic Seduction H2H has dual purpose — teaches the exclusive skill AND is a major H2H. Don't trigger it casually; save it for when you have 300+ rel pts and want to push toward Crush.
- The Mystic Seduction skill is required for Final Exam — so the H2H is effectively mandatory for her full arc.
- Final Exam gate is steep — Mystic 90 + Romantic + Master Wizard + Mystic Seduction + 1200 rel pts for prior Mystical Intimacy. This is late-late game content.
- She has 3 time-gated locations — plan visits around her schedule: shrine (6 AM – 3 PM), altar (3 PM – 9 PM), home (9 PM – 6 AM). All three have Talk action; only altar has Mystical Training; only home has Emotional Magic, Mystical Intimacy, Final Exam.
- Jewelry is her least favorite gift — don't waste expensive jewelry on her.
- Book is her favorite gift.
- Mystic Seduction H2H can force-promote to Crush — if you complete it with 400+ rel pts, the stage auto-jumps. Plan accordingly if you want to see intermediate dialogue stages.
- Nature Walk Date is the best casual romance moment — her "I mattered beyond my prophecies" line at the Personal ending is her most emotionally bare dialogue.
Files Reference
| Content | File |
|---|---|
| Character data & actions | characters/sashina.rpy |
| Dialogue & image ranges | characters/sashina_dialogue.rpy |
| H2H conversations (Visions, Fears, Nature Walk, Mystic Seduction) | characters/sashina_conversations.rpy |
| Final Exam (26 rounds) | characters/sashina_apartment_conversation.rpy |
| Arcane Surge plot | plots/sashina_arcane_surge.json |
| Nature Walk Date | plots/dates/nature_sashina.json |
| Brothel Confession | plots/sashina_brothel_confession.json |
| Frog Rescue | plots/sashina_frog_rescue.json |
| Intimate animation | movies/sashina_intimate.webm (paywalled) |
| Skill definitions | skills_system.rpy (Arcane Surge + Mystic Seduction exclusive list) |
概述
Sashina 是远古女巫和远古大地神殿的守护者。她等待了数百年,只为找到一位能协助她阻止 VOID 毁灭宇宙的英雄。预言幻象将她带到玩家身边;她的耐心、魔法指导和最终萌生的爱意,共同构成游戏中最完整的角色故事线之一。
她教授 3 项核心魔法技能和 2 项专属技能(奥术涌动与神秘诱惑,其他任何来源都无法取得),拥有 4 段 H2H 谈话、一场自然约会、40 回合的最终考试亲密仪式,同时也是五位少女与 Seraph 故事线的核心人物。
**重要世界观身份:**巨龙灭绝事件前,Sashina 将中世纪的 Robin 置于魔法静滞状态;Robin 后来在未来时代以 Artemis 的身份醒来。
快速资料
| 属性 | 数值 |
|---|---|
| 角色 ID | sashina |
| 年龄 | 远古(已活数百年) |
| 时代 | 中世纪 |
| 居住地点 | 中世纪女术士住所 |
| 性格类型 | 神秘、爱作弄人的导师 |
| 最喜欢/特殊技能 | 魔法大师(获得的所有好感度翻倍) |
| 最喜欢的礼物 | 书 |
| 最不喜欢的礼物 | 珠宝(物质财富对她意义不大) |
| 教授技能 | 治愈之触、元素爆破、幻象编织、念动力+奥术涌动、神秘诱惑(专属) |
| 可进行亲密行为 | 是(1200+ 好感度) |
| 动画 | 是(付费视频) |
| 可约会 | 是(自然散步约会) |
| 开发优先级 | 完成 |
| 图像 | 35 张标准图像 |
偏好属性(每项会在魔法大师翻倍前提供 +1 加成)
- 神秘 ≥ 50
- 智力 ≥ 60
- 魅力 ≥ 70
外貌
- **头发:**夹杂银丝的深色长发,闪烁着神秘能量
- **眼睛:**深紫色,偶尔闪过超凡知识的光芒
- **身高:**5 英尺 7 英寸
- **体型:**优雅空灵,仿佛不受岁月侵蚀
- **服装:**深紫与午夜蓝的飘逸长袍,饰有神秘符号
在哪里找到她(3 个地点,24/7 全天覆盖)
Sashina 一天中会在 3 个地点之间轮换,总有一处可以找到她:
| 地点 | 时间 | 用途 |
|---|---|---|
| 远古大地神殿(外部) | 早上 6 点至下午 3 点 | 基础训练、谈话、大多数 H2H |
| 神殿祭坛室(内部) | 下午 3 点至晚上 9 点 | 高等魔法训练、奥术涌动、恐惧 H2H |
| 中世纪女术士住所 | 晚上 9 点至次日早上 6 点 | 亲密行动、最终考试、情感魔法奖励 |
没有远程行动;她是玩家最容易随时找到的角色。
行动——远古大地神殿(外部,早上 6 点至下午 3 点)
| 行动 | 时间 | 消耗 | 要求 | 每日上限 | 点数 |
|---|---|---|---|---|---|
| 与 Sashina 交谈 | 20 分钟 | — | 陌生人+ | 3 | +1 |
| 学习治愈之触 | 150 分钟 | −60 精力、−30 镇定 | 相识+、神秘 15+ | — | +10 |
| 未来幻象(H2H) | 120 分钟 | — | 已知+ | 1 | 见 H2H |
| 神秘诱惑(H2H+技能) | 180 分钟 | — | 300+ 好感度、神秘 65+ | 1 | +80+教授专属技能 |
| 漫步自然(H2H) | 90 分钟 | — | 朋友+ | 1 | 见 H2H |
| 自然散步约会 | 120 分钟 | −40 精力 | 相识+、早上 8 点至下午 2 点 | 一次 | 剧情奖励 |
**声望奖励:**此处多数行动会给予 wizard: 1 声望。
行动——神殿祭坛室(内部,下午 3 点至晚上 9 点)
| 行动 | 时间 | 消耗 | 要求 | 每日上限 | 点数 |
|---|---|---|---|---|---|
| 与 Sashina 交谈 | 20 分钟 | — | 陌生人+ | 3 | +1 |
| 最后的准备 | 180 分钟 | −200 精力 | 恋爱中、完成故事节点 55 | 一次 | 后期剧情行动 |
| 神秘训练 | 80 分钟 | −50 精力、−40 镇定 | 陌生人+ | 6 | +2+神秘属性 +1 |
| 学习元素爆破 | 150 分钟 | −50 精力、−30 镇定 | 已知+、神秘 20+ | — | +15 |
| 学习幻象编织 | 150 分钟 | −70 精力、−40 镇定 | 相识+、神秘 20+ | — | +15 |
| 学习念动力 | 150 分钟 | −80 精力、−60 镇定 | 朋友+、神秘 25+ | — | +20 |
| 奥术涌动(专属) | 350 分钟 | −180 精力、−100 镇定 | 浪漫感+、神秘 60+ | 1 | +30+专属技能 |
| 第八颗星 | 180 分钟 | −100 精力、−70 镇定 | 恋爱中、魔导书恰为等级 7、付费内容 | 一次 | 将魔导书升至等级 8 |
| 对 VOID 的恐惧(H2H) | 140 分钟 | — | 相识+ | 1 | 基础 +35 |
**后期行动:**最后的准备仅在故事节点 55 后出现,并于 sashina_the_end_completed 后隐藏。第八颗星是一次性的魔导书等级 7→8 路线,于 sashina_grimoire_level_8_completed 后隐藏。
神秘训练——关键刷取行动
- 每日上限 6——Sashina 所有行动中最高
- 每次通过
adjust_core_stat('Mystic', 1)令神秘属性 +1 - 中世纪最有效的神秘属性刷取行动
行动——中世纪女术士住所(晚上 9 点至次日早上 6 点)
| 行动 | 时间 | 消耗 | 要求 | 每日上限 | 点数 |
|---|---|---|---|---|---|
| 与 Sashina 交谈 | 20 分钟 | — | 陌生人+ | 3 | +1 |
| 情感魔法(一次性) | 30 分钟 | — | 已知+、沟通 30+ | 1 | +8+神秘 +1 |
| 神秘亲密(视频) | 30 分钟 | −20 精力 | 1200+ 好感度 | 1 | +25+视频 |
| Sashina的最终考试 | 160 分钟 | −120 精力、−50 镇定 | 浪漫感+、神秘 90+、魔法大师+神秘诱惑技能 | 1 | +160+声望 |
Sashina的最终考试——终极门槛
- 需要两项专属技能:魔法大师(她的特殊技能)和神秘诱惑(通过她的 H2H 学会)
- 需要神秘 90+和浪漫感阶段+
- 好感度 +160、巫师声望 +1
- 触发 26 回合公寓谈话,即最终亲密内容
神秘亲密(视频)
- 门槛为 1200+ 好感度,属于极后期内容
- 基础 +25(在转交视频系统前发放)
- 付费视频动画
情感魔法(一次性神秘 +1)
- 已知阶段+沟通 30
- 标记:
sashina_emotional_magic_completed - 好感度 +8、神秘永久 +1,并获得巫师声望
专属技能(仅能从 Sashina 处取得)
奥术涌动(神秘 60+、浪漫感阶段)
- **技能效果:**18% 概率释放毁灭性的无属性涌动——魔法伤害变为 3 倍,并无视所有防御
- 在祭坛室通过 350 分钟仪式学习
- 触发
sashina_arcane_surge剧情场景 - 根据设定,它消耗的是生命力,而非单纯的法力
神秘诱惑(300+ 好感度、神秘 65+)
- **技能效果:**将魔力与诱惑技巧融合
- 通过神秘诱惑 H2H 教授;谈话本身就是教学,并以两人的初吻结束
- 处理函数会在 H2H 运行之前直接加入技能
- 这是一种道德风险复杂的魔法;Sashina 在数百年前就已停止教授
H2H 谈话(共 4 段)
1. 未来幻象(h2h_sashina_visions)
- **解锁:**已知阶段,120 分钟,每日上限 1,位于神殿外部
- **4 回合。**完成后设置
sashina_shared_visions标记。
第 1 回合——她将破碎的未来形容为碎裂玻璃。普通 +14;特殊(共情)+20,并解锁变体。
第 2 回合——幻象围绕玩家展开。选择“关系在其中扮演什么角色?”(+10)或“你能教我看见这些吗?”(+15)。
第 3 回合——爱是 VOID 无法预测的武器。特殊(神秘 30+)+25——“与我分享你的神秘视界。”
第 4 回合——演出式收尾,+15。
2. 对 VOID 的恐惧(h2h_sashina_fears)
- **解锁:**相识阶段,140 分钟,每日上限 1,位于祭坛室
- **4 回合。**设置
sashina_knows_fears标记;行动本身提供基础 +35。
第 1 回合——尽管力量强大,她仍在颤抖。普通 +14;特殊(内心平静技能)+20,并解锁变体。
第 2 回合——她将 VOID 描述为灭绝与彻底抹除。所有选项 +15;内心平静变体中,她的安宁源自玩家。
第 3 回合——你给予她希望,+15。
第 4 回合——“紧紧抱住她”+20,以神秘拥抱结尾。
3. 漫步自然(h2h_sashina_nature_walk)
- **解锁:**朋友阶段,90 分钟,每日上限 1,位于神殿外部
- **3 回合。**讨论命运、神圣创造,以及她为何相信幻象指向玩家。设置
sashina_shared_philosophy标记。
第 1 回合——3 个选项均 +8。 第 2 回合——她触碰开花的树,谈论神圣造物;所有选项 +9。 第 3 回合——唯一的 +12 收尾:“能与你并肩走上这条道路,我深感荣幸。”
4. 神秘诱惑(h2h_sashina_mystic_seduction)——初吻
- **解锁:**300+ 好感度+神秘 65,180 分钟,每日上限 1,位于神殿外部
- 5 回合——教授专属技能,并以初吻结束
- 设置
sashina_first_kiss标记。若完成时好感度 ≥ 400,会强制提升至迷恋阶段。
第 1 回合——她对教授这种道德复杂的魔法犹豫不决。普通 +12;特殊(识人术)+18,并解锁变体。
第 2 回合——这种魔法可能遭到滥用。所有选项 +15;变体中,她因有人看见这份负担而感激落泪。
第 3 回合——对玩家的信任打破她的迟疑。特殊(魅力 40+)+25——“我会用这股力量保护我们共同珍视的一切。”
第 4 回合——玩家学习速度超过以往任何人。她受到魔法影响(也可能是自己的真心)。唯一选项 +20——“靠近她。”
第 5 回合——初吻。+25。“她的神秘防线完全卸下……柔软而带有魔力的双唇与你相触。”
**叙事意义:**此 H2H 是 Sashina 故事线的情感转折点,也会解锁最终考试所需的专属技能神秘诱惑。
自然散步约会(nature_sashina 剧情)
- **要求:**相识阶段+、120 分钟、−40 精力、早上 8 点至下午 2 点
- 一次性(设置
nature_sashina_completed后隐藏) - 在神殿外部显示
3 个决定点(每处 3 条分支)
决定 1——森林小径,“你对自己的道路有不同感受吗?”
- 接纳(“我正身处命定之地”)→她从你的气场中读出坦然
- 坚定(“虽有疑虑,但仍会坚持”)→她说明怀疑很正常
- 不确定(“有些日子我仍会怀疑自己是否合适”)→“树不会选择成为树”
决定 2——森林空地,“你如何看待自己建立的机构?”
- 根基(“为未来积累财富、盟友和影响力”)→她认可这项战略建设
- 务实(“若发展它有助于击败 VOID”)→“宇宙不在乎半途而废的措施”
- 矛盾(“为积蓄力量而做这些事,感觉很奇怪”)→面对灭绝,她不认同常规道德束缚
决定 3——山顶远景,“答应我,不要放慢脚步”
- 承诺(“以一切可能的方式增强力量”)→图像 14,“命运之线愈发明亮”
- 个人(“我不会让你失望,Sashina”)→图像 13,她罕见地坦露脆弱:“已经很久没有人让我觉得,除了预言之外,我本身也有意义。”
- 坦诚(“我会尽力”)→图像 8,温和接受
**最佳恋爱路线:**接纳→根基→个人。决定 3 的个人结局情感最为深刻,她承认自己不只是预言的载体。
奥术涌动训练场景
玩家在浪漫感阶段、神秘 60+ 时点击奥术涌动行动,会触发 sashina_arcane_surge 剧情:
Sashina 透露,数百年前她就停止教授奥术涌动,因为能量消耗来自生命力而非单纯法力,大多数尝试者都会倒下。如今她足够信任玩家,愿意传授。
她把双手覆在玩家手上,让原始魔力灌入连接。玩家眼前一片白光,祭坛石块开裂,魔力挣脱元素通道。他们成功控制住它——并非驯服,只是“拴上锁链”。
收尾是她罕见的赞许:“你控制住了。非凡。”(声音里是骄傲,而非惊讶。)
教授技能。全程使用 mystical 对话框样式。
Sashina的最终考试——26 回合亲密仪式
相当于公寓造访的事件。需要浪漫感阶段、神秘 90+、魔法大师和神秘诱惑技能,160 分钟,−120 精力、−50 镇定,每日上限 1。完成后奖励好感度 +160 及巫师声望。
结构——中心辐射式
- **第 1–5 回合:**介绍、回顾成长、第一次自然亲吻(为魔法作准备)
- **第 6 回合——主中心:**6 个活动选项,各自完成后都会回到第 6 回合:
- 专注口部(第 7–10 回合)
- 专注胸部(第 11–14 回合)
- 传教士体位(第 15–17 回合)
- 从后方(第 18–20 回合)
- 让她骑乘(第 21–23 回合——女上位)
- “结束了”(第 24–26 回合——完成段落)
每条活动路线都会返回第 6 回合,因此玩家可在一次事件中体验所有路线后再结束。
结尾段落(第 24–26 回合)
3 回合演出式收尾:完成段落 1→完成段落 2→演出结局(+160 点,结束谈话)。
图像组
所有回合使用独特的 sashina_intimate_*.png、sashina_mouth_*.png、sashina_chest_*.png、sashina_missionary_*.png、sashina_doggie_*.png、sashina_cowgirl_*.png、sashina_finish_*.png、sashina_ending.png,是所有角色中最庞大的亲密图像组。
**没有技能门槛分支。**与 Bella 的夜间谈话不同,最终考试完全依照叙事推进;所有门槛(神秘 90、魔法大师、神秘诱惑)都在入场时检查,场景内没有判定。
相关剧情(角色行动之外)
Sashina 经常出现在多角色剧情链中。并非所有剧情都由她的行动触发,多数会从其他角色的任务线自动触发。
| 剧情 | 背景 |
|---|---|
sashina_brothel_confession |
Sashina 造访青楼时承认自己的感情 |
sashina_frog_rescue |
营救 Gandon 被变成青蛙的敌人/受青蛙诅咒者 |
grace_sashina_grove_hint |
Grace 暗示可在神圣树林找到 Sashina |
grace_sashina_recruitment |
Grace 将 Sashina 带入青楼故事线的任务 |
five_maidens_whispers_of_six |
Sashina 是五位少女之一,另加第六位 Kasumi |
three_maidens_first_meeting |
Sashina、Audrey、Chef Martha、Amelia、Yrsa——最初的五位少女 |
**静滞设定:**Sashina 的魔法解释了 Robin 如何从巨龙灭绝中幸存,并在未来时代成为 Artemis。该事件没有独立剧情演出,而是与 Artemis 故事节点 28 的揭晓相连的背景设定。
推荐推进路线
- **陌生人→已遇见→已知:**每天在祭坛室进行 6 次神秘训练(每天免费获得神秘 +6 及好感度),并在任意地点每天交谈 3 次。
- 相识:学习治愈之触(神秘 15,神殿)和幻象编织(神秘 20,祭坛),解锁对 VOID 的恐惧 H2H(祭坛)。
- 已知: 未来幻象 H2H+学习元素爆破(神秘 20,祭坛)+一次性情感魔法(神秘 +1,住所,沟通 30)。
- 朋友: 漫步自然 H2H+学习念动力(神秘 25,祭坛)。
- 约 300+ 好感度+神秘 65: 神秘诱惑 H2H——初吻、专属技能;若好感度达到 400+,可能强制提升至迷恋。
- 自然散步约会(相识后任意时间,时段为早上 8 点至下午 2 点)。
- 浪漫感阶段+神秘 60: 奥术涌动仪式——专属技能。
- 1200+ 好感度:住所的神秘亲密视频行动。
- 浪漫感+神秘 90+魔法大师+神秘诱惑: Sashina的最终考试——26 回合高潮,好感度 +160。
魔法大师为何重要
- 她的特殊技能,令所有好感度翻倍
- 进入最终考试的必需条件
- 魔法大师是神秘 60 技能,每个来源仅可学习一次,请提前规划
高效刷取神秘
**祭坛室的神秘训练是游戏中最有效的神秘属性刷取行动。**每日上限 6,每次神秘 +1,即每天最多被动获得 +6。精力与镇定消耗很高,需合理管理。
进度标记
| 标记 | 用途 |
|---|---|
sashina_close_friend_flag |
达到亲密朋友阶段 |
sashina_crush_flag |
达到迷恋阶段 |
sashina_shared_visions |
已完成未来幻象 H2H |
sashina_knows_fears |
已完成恐惧 H2H |
sashina_shared_philosophy |
已完成漫步自然 H2H |
sashina_first_kiss |
已完成神秘诱惑 H2H |
sashina_emotional_magic_completed |
已领取一次性神秘 +1 奖励 |
nature_sashina_completed |
已完成自然散步约会(隐藏行动) |
debug_image_test_enabled |
仅开发者使用的图像循环测试 |
写作语气备注
- **古雅而神秘的语体。**重大揭晓使用
mystical对话框样式;称呼“亲爱的英雄”,措辞正式,极少使用缩略表达。 - 神秘状态动作使用斜体。“双眼闪烁神秘能量”、“魔法气场因决意而增强”、“神秘双眸中泛起感激泪光”——她的身体状态总以魔法词汇描写。
- 破碎幻象词汇。“碎裂玻璃的残片”“命运之线”“跨越时间的涟漪”“可能性的织网”——她的言谈始终保留预言框架。
- **语气体现漫长寿命。**她会提及数百年人生、亲眼看见堕落的法师,以及早已停止教授的技法,总是采取长远视角。
- **脆弱通过神秘防线破裂显现。**她坦露感情时会被描述为“神秘防线完全卸下”“尽管气场强大”,而不是普通情绪。
- 赞许总是轻描淡写。“非凡。”仅一个词,在她口中十分罕见,因而分量十足。
- **直面道德复杂性。**她不假装神秘诱惑纯洁无害,也不否认借青楼积蓄力量的艰难。她会明确衡量灭绝与不适之间的功利得失,也要求玩家如此思考。
撰写 Sashina 时:神秘状态描写使用斜体;措辞古雅但不僵硬;直面道德复杂性;脆弱总从镇定外表的裂缝中侧面流露。
提示与备注
- 神秘训练是游戏中最有效的神秘属性刷取方式——祭坛室每天 6 次,每次 +1。请规划精力预算。
- 她教授 4 项标准技能(治愈之触、元素爆破、幻象编织、念动力),比几乎所有角色都多。神秘流派玩家应常驻她的神殿。
- 她的特殊技能是魔法大师——神秘 60 技能。尽快学习,也是最终考试入场条件。
- 神秘诱惑 H2H 有双重用途——教授专属技能,也是重要 H2H。不要随意触发;可留到 300+ 好感度、准备向迷恋推进时。
- 最终考试需要神秘诱惑技能,因此要体验完整故事线就必须完成该 H2H。
- 最终考试门槛很高——神秘 90+浪漫感+魔法大师+神秘诱惑;此前的神秘亲密还要求 1200 好感度。这是极后期内容。
- 她有 3 个分时地点——神殿(早上 6 点至下午 3 点)、祭坛(下午 3 点至晚上 9 点)、住所(晚上 9 点至次日早上 6 点)。三处都有交谈;仅祭坛有神秘训练;仅住所有情感魔法、神秘亲密和最终考试。
- 珠宝是她最不喜欢的礼物,不要浪费昂贵珠宝。
- 书是她最喜欢的礼物。
- 神秘诱惑 H2H 可强制提升至迷恋——若完成时好感度达到 400+,阶段会自动跳升。若想体验中间阶段对白,请提前规划。
- 自然散步约会是最轻松的恋爱时刻——个人结局中“除了预言之外,我本身也有意义”是她最直白脆弱的对白。
文件索引
| 内容 | 文件 |
|---|---|
| 角色数据与行动 | characters/sashina.rpy |
| 对话与图像范围 | characters/sashina_dialogue.rpy |
| H2H 谈话(幻象、恐惧、自然漫步、神秘诱惑) | characters/sashina_conversations.rpy |
| 最终考试(26 回合) | characters/sashina_apartment_conversation.rpy |
| 奥术涌动剧情 | plots/sashina_arcane_surge.json |
| 自然散步约会 | plots/dates/nature_sashina.json |
| 青楼告白 | plots/sashina_brothel_confession.json |
| 青蛙营救 | plots/sashina_frog_rescue.json |
| 亲密动画 | movies/sashina_intimate.webm(付费内容) |
| 技能定义 | skills_system.rpy(奥术涌动+神秘诱惑专属列表) |
These official guides track the current game. The player-maintained wiki may contain additional strategies and discoveries.
