18+ adults-only game · Guides may describe mature game systems

Version-matched official guide

Akira — Complete Walkthrough

Character RoutesSimplified Chinese availableV0.9.6.0
Guide noticeThis page contains gameplay and story spoilers and may describe mature systems.

Overview

Akira is a 32-year-old physician working at the Uptown Hospital. Years of dealing with patients who trust Google over her medical degree have left her cold, blunt, and chronically burned out. She speaks with the warmth of a refrigerated stethoscope and approaches every interaction with clinical detachment.

Beneath the frost is a brilliant medical mind that lost its spark — until the player walks in with biologically impossible test results that reignite an obsession she thought was long dead. Akira is a fully developed romance character with a 7-plot story chain, an intimate Heart-to-Heart encounter, two dedicated dates, and a repeatable animated scene.


Quick Stats

Attribute Value
Character ID akira
Age 32
Race Human
Era Present
Workplace Akira's Office (Uptown Hospital)
Personality Type Burned-Out Doctor
Favorite / Special Skill Researching (doubles relationship points)
Favorite Gift Book
Least Favorite Gift Flowers (ironic — she still accepts them)
Teaches Skills None
Intimate Available Yes (Transfer Protocol H2H, close_friend+)
Dating Available Yes (Zoo, Farmers Market, and Boardwalk Sunset dates)

Favorite Stats (each adds +1 bonus point before Researching doubling)

  • Intelligence ≥ 45
  • Technology ≥ 45
  • Perception ≥ 45

Favorite Skill (Researching)

If the player has learned Researching, every action's points are doubled (after favorite-stat bonuses are added). Given Akira's scientist personality, this is her perfect match. The Networking skill is required to see this on her relationship screen, but the doubling effect applies regardless.


Appearance

  • Hair: Black bob cut
  • Eyes: Brown
  • Height: 5'6"
  • Build: Slim, professional
  • Signature Outfit: Olive green dress under a white lab coat, stethoscope, black boots

Where to Find Her

Akira's Office (Uptown Hospital)

  • Hours: 6:00 AM – 7:00 PM every day
  • Her only location — she essentially lives at the hospital
  • No secondary location; all romance development happens here

Actions at Akira's Office

Action Time Cost Requirements Daily Limit Notes
Request Exam 30 min −30 energy Stranger+ Once Required first step. Launches the plot chain
Talk to Akira 15 min Acknowledged+ 3 Base +1 point
Give Flowers 10 min 1 Flowers Known+ 3 Base +4 points (ironic for her stated least-favorite gift)
Give Book 10 min 1 Book Friend+ 2 Base +6 points — her favorite gift
Give Wine 10 min 1 Wine Close Friend+ 1 Base +7 points — highest-value gift
Zoo Date 120 min 100g, −50 energy Friend+, 9AM–2PM Once See Zoo Date section
Farmers Market Date 120 min 100g, −50 energy Close Friend+, 9AM–2PM, Zoo completed Once See Farmers Market Date section
Boardwalk Sunset Date 60 min $50, −30 energy Close Friend+, 5PM–8PM, Diane's boardwalk project complete, paid/Patreon Once One-time date plot
Transfer Protocol 60 min −30 energy Close Friend+ 1 Akira's H2H intimate encounter (4 rounds)
Sample Collection 30 min −20 energy After Exam Results plot 1 Repeatable animated scene, +10 base points, advances Tutorial Quest #1

Note: Story beats (Exam Results, Controlled Experiment, Unexpected Findings, Clinical Trials, Peer Review, Published Findings) auto-trigger when you visit the office and meet the conditions — you don't manually select them. Each can only trigger once per day (custom condition: akira_last_exam_day < current_day).


Point Calculation

Standard formula applies:

  1. Base points
  2. +1 per favorite stat met (Intelligence 45, Technology 45, Perception 45)
  3. × 2 if player has Researching skill
  4. +1 if player owns "1 Ring" key item
  5. +1 if Cologne buff active
  6. +1 if Buffer Optimization active
  7. +1 chance roll from Attractiveness

Worked example: Wine gift (base 7), all three favorite stats met, Researching learned: (7 + 3) × 2 = 20 points — plus possible +1s from rings/buffs/attractiveness.

Stack favorite stats and learn Researching before grinding gifts for maximum return.


The Research Chain (Main Story)

Akira's romance is structured as a 7-part auto-triggering plot chain. Each plot gates on relationship stage and requires the previous one to be completed. Only one story plot can trigger per in-game day — pacing is deliberate.

All plots trigger at the office between 6:00 AM and 7:00 PM.

Plot 1 — "Request Exam" (Manual Action)

  • Trigger: Player uses the "Request Exam" action
  • Content: Akira gives you a specimen cup with the warmth of a parking ticket. Three dialogue response options: kind, funny, flirty
  • Reward: +1 Akira
  • Sets Flag: akira_exam_request_completed

Plot 2 — "The Results" (Auto-Trigger)

  • Trigger: Visit office after Exam Request is complete (next day)
  • Content: Akira reveals your sperm is biologically impossible — dormant cells with a piezoelectric protein coating that responds to electromagnetic pulses. Then the bigger reveal: your seminal fluid neutralizes every pathogen she tests against it. She collects a fresh sample on the spot (first video scene)
  • Rewards: +3 Akira base, up to +3 more per choice (kind responses optimal)
  • Story significance: This is the point where AIMy's fertility switch from the future is indirectly confirmed
  • Sets Flag: akira_exam_results_completed — also unlocks the repeating "Sample Collection" action

Plot 3 — "Controlled Experiment" (Auto, Known+)

  • Trigger: Known relationship stage + akira_exam_results_completed
  • Content: The spectrometer picks up butterscotch compounds in your sample (diacetyl and maltol derivatives). Akira conducts oral "organoleptic testing" to verify. She drops her clinical composure halfway through
  • Rewards: +6 Akira base, up to +4 more per choice
  • Unlocks: Further compound analysis mentions (vasodilation, thermal, pheromone)

Plot 4 — "Unexpected Findings" (Auto, Acquaintance+)

  • Trigger: Acquaintance relationship stage + previous plot complete
  • Content: Akira discovers your seminal peptides bond to mucosal tissue and transfer immunity to partners. She volunteers herself as the test subject for direct internal exposure (drew her own pre-test bloodwork at 5 AM). Full intercourse scene
  • Rewards: +10 Akira base, up to +5 per choice (×3 choice tiers)
  • Plot significance: First full intimate encounter with Akira

Plot 5 — "Clinical Trials" (Auto, Close Friend+)

  • Trigger: Close Friend stage + previous complete
  • Content: Akira confirms the peptide colonization worked (72+ hours). She also admits the pheromone compounds have been affecting her, and drops the pretense that this is still about science. Second intimate scene on the exam table
  • Rewards: +17 Akira base, up to +5 per choice

Plot 6 — "Peer Review" (Auto, Crush+)

  • Trigger: Crush stage + previous complete
  • Content: Akira cancels her afternoon to tell you about her two failed relationships and the emotional wall she built to cope with burnout. She initiates contact without scientific framing for the first time. Desk scene
  • Rewards: +14 Akira base, up to +5 per choice (×3 choice tiers)
  • Emotional beat: Akira explicitly says the player is the reason she's becoming "someone better"

Plot 7 — "Published Findings" (Auto, Romantic+) — FINAL

  • Trigger: Romantic stage + previous complete
  • Content: Akira reveals she wrote a 40-page paper documenting everything — career-defining, Nobel-committee material — then deleted it to protect the player from becoming a specimen in a lab. She gives the player the only remaining copy of all research. Hands over her mother's framed photo on the desk. Cowgirl scene, exchanges "just Akira" — no doctor, no Patient X
  • Rewards: +20 Akira base, up to +5 per choice
  • Story arc closes: Akira has moved from burned-out cynic to someone fully in love

Heart-to-Heart: "Transfer Protocol"

Unlocked at Close Friend stage via the "Transfer Protocol" action (60 min, −30 energy, 1/day). Akira booked herself as a patient — first time in 8 years she's been on the patient side of the exam table.

4-Round Structure

Each round advances sexually and emotionally as Akira drops her clinical armor piece by piece.

Round Scene Choice Points Erotic XP
1 Lying on exam table, dressed — she explains why she booked herself +10 each
2 Missionary with lab coat on, rationalizing the position with "science" +10 each +30 each
3 Lab coat off — she drops the clinical pretense +10 each +30 each
4 Fully intimate, shirt off — ending: "I hate how much I needed that" +15 (ending) +50

Total if completed: +45 relationship, +140 erotic experience.

The encounter has a single story choice at the end with a cinematic ending.


Dates

Zoo Date

  • Requires: Friend stage, time 9 AM–2 PM, 120 min, 100g, −50 energy
  • Blocked after: One-time only (flag zoo_akira_completed)
  • Content: Akira hasn't left the hospital in weeks. At the zoo she diagnoses a gorilla's arthritis from across the enclosure and opens up about wanting to be a veterinarian as a kid — her mother talked her out of it. She also tells the story of the 8-year-old leukemia patient whose mother credited essential oils instead of Akira's treatment — "that's when something broke"
  • Rewards: +5 Akira base, up to +5 per choice (×3 choice tiers)

Farmers Market Date

  • Requires: Close Friend stage, Zoo Date completed, time 9 AM–2 PM, 120 min, 100g, −50 energy
  • Blocked after: One-time only (flag farmers_market_akira_completed)
  • Content: Akira is eating her fourth granola bar of the day. At the market she buys peaches and tells you her mother died of pancreatic cancer two years ago — she diagnosed it herself from bloodwork before the oncologist. She also reveals she was accepted to vet school two weeks before medical school but chose human medicine to honor her mother. Almost cries on a park bench
  • Rewards: +5 Akira base, up to +5 per choice (×3 choice tiers)

Boardwalk Sunset Date

  • Requires: Close Friend+, Diane's boardwalk project completed, 5 PM–8 PM, 60 min, $50, −30 energy
  • Access: Selected from Akira's Office; paid content and higher supporter tier required
  • Blocked after: One-time only (flag boardwalk_akira_completed)

Sample Collection (Repeatable Scene)

Unlocks after "The Results" plot completes. Appears at the office whenever she's there.

  • Cost: 30 min, −20 energy, 1/day
  • Rewards: +10 base relationship points (with full stat/skill stacking applies)
  • Video scene — Akira methodically collects a sample wearing gloves
  • Advances Tutorial Quest #1: "Dr. Akira's Research" (provide 3 samples → +200 wealth reward)
  • Repeatable indefinitely — one of the best regular point-grinding actions once unlocked

Phase 1: First Visit

  • Walk in. Use Request Exam action. Three dialogue choices available — kind response is safest
  • Flag akira_exam_request_completed sets

Phase 2: Next Day (+1 in-game day)

  • Visit office again — "The Results" auto-triggers
  • First intimate scene (collection)
  • Sample Collection action unlocks — use it to advance Tutorial Quest #1

Phase 3: Building to Known Stage

  • Grind Sample Collections (once daily, +10 base)
  • Use Talk action (3x daily, +1 each)
  • Ideal: have Researching + all three favorite stats before grinding

Phase 4: Known → Acquaintance → Close Friend

  • Each stage unlocks the next auto-trigger story plot
  • Bring Books (Friend+, best gift at +6 base) and Wine (Close Friend+, +7 base)
  • Each auto-triggered plot gives 6–17 base relationship points plus choice bonuses

Phase 5: Close Friend Unlocks Transfer Protocol

  • Use "Transfer Protocol" action for H2H intimate scene (+45 relationship, +140 erotic XP)
  • Take her on the Zoo Date (Friend+) for character depth and +5–10 points

Phase 6: Crush → Romantic → Final Plot

  • Farmers Market Date unlocks (Close Friend + Zoo completed); the Boardwalk Sunset Date also becomes available once Diane's boardwalk project is complete
  • Final two story plots ("Peer Review" at Crush, "Published Findings" at Romantic) deliver massive relationship gains

Key Flags & Progression Variables

Flag Purpose
akira_exam_request_completed First exam done — unlocks auto-trigger chain
akira_exam_results_completed Unlocks Sample Collection action
akira_controlled_experiment_completed Plot 3 done (butterscotch reveal)
akira_unexpected_findings_completed Plot 4 done (first intercourse)
akira_clinical_trials_completed Plot 5 done
akira_peer_review_completed Plot 6 done
akira_published_findings_completed Final plot done
akira_last_exam_day Prevents multiple story plots per day
zoo_akira_completed Zoo date done — unlocks Farmers Market
farmers_market_akira_completed Farmers Market date done
tq_01_akira_samples Tutorial quest counter (3 needed)

Dialogue Tone & Progression

Akira's dialogue is cold, clinical, and sarcastic across all stages — she never becomes bubbly. The warmth emerges in what she reveals, not how she speaks.

Stage Tone Highlights
Stranger "I'm a doctor, not a search engine"
Acknowledged Grudging recognition — "at least you don't argue"
Known Calls you efficient, notes your "above average compliance"
Acquaintance Openly invested — "your case presents anomalies worth investigating"
Friend Regular appointments, admits she's "creating new classification categories"
Close Friend Blocks out afternoons, ordered new equipment for your case
Crush Checks the schedule for your name "purely professional"
Romantic Cleared entire roster, "these findings could win a Nobel Prize"
Intimate "I've stopped pretending this is purely academic"
In Love Same devotion as Intimate

Limit-Reached Responses

Going over daily limits gets you sarcasm, not anger:

  • Flowers over limit: "My office is already a greenhouse"
  • Book over limit: "My reading pile is becoming a structural hazard"
  • Wine over limit: "One bottle is social. Two is a problem I'd self-diagnose"
  • Talk over limit: "I have other patients. Ones who actually need medical attention"

Writing Style Notes

Akira's dialogue style is one of the most distinctive in the game:

  • Dry, medical metaphors for everything emotional
  • Self-deprecating acknowledgment of her burnout
  • Clinical language used as emotional armor
  • Vulnerability only emerges when she explicitly drops the "doctor" framing
  • Her character arc is thawing — she literally becomes a warmer person through the story, and the dialogue reflects it

Content Status

  • Development Priority: Sufficient (fully developed)
  • Intimate Encounters: ✓ Multiple (Transfer Protocol H2H + plot-gated scenes)
  • Dating: ✓ Zoo + Farmers Market + Boardwalk Sunset
  • Animations: ✓ Sample Collection (repeatable)
  • Skill Teaching: None
  • Story Arc: ✓ Complete 7-plot chain with conclusive ending

Akira is one of the most narratively dense romance routes in the game. Her plot chain alone delivers ~75+ relationship points on top of her daily action grinding, and the "Published Findings" ending provides definitive closure.

Community discoveries

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