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Brandy——完全走过
概览
Brandy 她的路线包括每日谈话和饮料、三家H2Hs、招聘为 劳动者 17,一个一次性的酒馆晚会,工人培训,精心制作的礼品升级,社区场景和度假胜地相遇.
快速状态
| 属性 | 数值 |
|---|---|
| 年龄/时代/调整 | 25 / 中世纪/ 邪恶 |
| 阿莱豪斯计划 | 每天10时至3时 |
| Brothel 条时间表 | 每天下午5点到10点 |
| 初次工人-探访班 | 下午6时至2时 |
| 最喜欢的数据 | Stamina 40,魅力45,创意50 |
| 特殊关系技能 | 人群控制 |
| 工人号码/分配的房间 | 17 / 17 |
| 初级工人技能 | 人群请求器 |
| 优待工人菜单 | 偏好酒,最不偏爱书 |
会见和招聘Brandy
- 访问 晚上10点到凌晨3点之间,从谈话和小费开始;她没有招聘的前提条件。
- 时 已知,补全 人生哲学 在阿尔豪斯: 60分钟,15个能量,恢复 10号镇静.
- 到达 朋友们,拥有 玫瑰色( T),并已完成 关于玫瑰和索恩 人生哲学: 75分钟,18个能量,恢复 12号镇静.
- 提升 妓院名声为8时,使用 已支付版本选择 Brandy 加入 在 H2H 之后的朋友: 90分钟,20个能量,恢复 15号镇静.
- 此动作激活 当H2H开始时17个工人招妓会开设妓院酒吧,并视需要给予其最低初始房间水平。 输入栏 从妓院的旅游菜单;其旅游费用为零。
三个家的H2H开始于 在她深夜的日程安排中她的妓院酒吧肖像中没有这些招募谈话的内容,没有额外的入场费,也没有单独的房间购买门。
招募后,她继续轮班。 下午5时至10时她的妓院酒吧画像 提供了Talk、Drink、Flirt和日期。 下午6时至2时.
日常关系行动
| 行动 | 门 | 费用 | 基爱 | 限制 | 何处 |
|---|---|---|---|---|---|
| 提示 Brandy | 陌生人 | 10分钟,10美元 | 1 | 每日10个 | 阿莱豪斯 |
| 与 Brandy 交谈 | 陌生人 | 20分钟 | 1 | 每天8次 | 阿莱豪斯/布罗瑟尔酒吧 |
| 点啤酒 | 陌生人 | 20分钟,20元,10元能量 | 1 | 每天5个 | 阿莱豪斯 |
| 与 Brandy 一起饮用 | 已知 | 25分钟40美元,15个能量 | 3 | 每天3个 | 阿莱豪斯/布罗瑟尔酒吧 |
| 给花 | 已知 | 15分钟,一朵花 | 5 | 每天一次 | 阿莱豪斯 |
| 带有Brandy的纤维 | 朋友们 | 20分钟,10分钟 | 2 | 每天3个 | 阿莱豪斯/布罗瑟尔酒吧 |
| 欢呼 Brandy 上 | 在家工作的在职工人 | 20分钟 | 1;忠诚+1至100 | 每天一次 | Brothel 栏 |
同名的Talk、Drink和Flirt津贴是: 两个地点共用访问第二个地点并不重设这些设施,共同鼓励和工人管理访问使用自己的津贴。
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
H2H 最佳答案
人生哲学
| 圆 | 最普通的选择 | 基点 |
|---|---|---|
| 1 | 这对醉鬼来说其实很深 | 5 |
| 2 | 你是说你选择快乐 | 7 |
| 3 | 玩球场让事情变得有趣 | 6 |
| 4 | 这真的很明智,Brandy。 | 6 |
| 5 | 举起杯子 负责的混乱! | 8 |
关于玫瑰和索恩
| 圆 | 最普通的选择 | 基点 |
|---|---|---|
| 1 | 你觉得怎么样? | 5 |
| 2 | 你同意吗? | 5 |
| 3 | 他们的安全是我的首要任务 | 7 |
| 4 | 你应该和她谈谈。 | 6 |
| 5 | 我会说,你感兴趣。 | 8 |
Brandy 加入小组
| 圆 | 最普通的选择 | 基点 |
|---|---|---|
| 1 | 等等,你是认真的吗? | 8 |
| 2 | 你确实有道理。 | 8 |
| 3 | 欢迎加入球队 | 10 |
| 4 | 我期待着你加入团队。 | 10 |
| 5 | 你被雇佣了,绝对被雇佣了 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
以下特殊答案取代该回合满足要求时的普通答案:
| 对话/回合 | 要求 | 特别答复 | 基点 |
|---|---|---|---|
| 人生哲学 / 1 | 怜悯 | 尔时世尊言真言智慧. | 8 |
| 生活哲学 3 | 魅力40号 | 自由是它自己的承诺。 | 8 |
| 关于玫瑰和索恩 / 2 | 创业 | 对整个经济有利. | 7 |
| 关于玫瑰和索恩 / 4 | 观念 35 | 你也喜欢女人吗? | 8 |
| Brandy 加入 / 2 | 阅读者 | 你一直在想这个 | 10 |
家庭对话是一次性的渐进步骤,下面的度假胜地日落之步每天重复,不会取代其中的任何一步。
酒馆晚报日期
时 朋友们开始 酒馆晚报 现场 晚上10点到午夜,或在招聘后 布罗瑟尔酒吧,下午5时至9时费用 120分钟、50美元和45美元 并能够完成 总计一次在两个起始地点之间。
日期赠款 8个基础感情它的三种奖励选择 有趣或 Flirty + 5 个,则 有趣的 +5 级,则 照顾或有趣+5下述 " 牛仔女郎 " 的升级需要完成;这不是征聘的先决条件。
工作人员访问和八级培训
开妓院吧 工人访问菜单 与工人 17她的头班是 下午6时至2时; 以后的调度更改可以改变窗口。她必须活动,不能休息,不能在度假胜地,而且当天没有访问过。
访问通常费用 60分钟,60个能量,40个平静。时间、动力和焦点将相应成本减半 30分钟,30个能量,20个平静在访问中,每个类别——谈话、小费、礼品和培训——都有自己的一次性津贴,培训不另加入门费。
培训从第1级开始,每完成一个级别,最多可达8个,较早的选项依然存在,菜单仅在存在相应图像时才提供某种类型。
| 职等 | 培训 | 工人统计收益 |
|---|---|---|
| 1 | 亲吻 | +1 魅力a |
| 2 | 口头 | +1 情报 |
| 3 | 传教士 | +1 外观 |
| 4 | 黄牛女 | +1 仓库 |
| 5 | 狗仔队 | +1 运算 |
| 6 | 特别1 | +1 数据交换 |
| 7 | 特别2 | +1到两个不同的随机原始数据 |
| 8 | 特别3 | +1到两个不同的随机原始数据 |
每个完成的训练给玩家 50次亲密经历,加上记录的单独作者的亲密事件经验。工人根据玩家的亲密经验水平获得经验和工人关系分数。这些工人点数是独立于Brandy的普通NPC亲切感的表数。
培训增加 20名工人的压力,减为 10 种术压力超过100造成健康损失,相当于 溢出量的两倍Tetric Arts and Sensual Mastery改进了工人的经验; 情感结合改进了工人与关系点; 快乐艺术给予额外的随机增长。
对于一个工人菜单礼物, 红酒 赠款 15个工人关系点 备注 8基点的NPC爱情奖; 书 赠款 3个工人点和3个国家计生中心基地点其他普通礼品 8个工人点和5个全国人大基地点忠诚奖金也因偏好而不同,下面的特别升级礼物使用自己的动作.
工人培训记录 5 NPC亲吻体验 和 25次培训工人的起步技巧 人群请求器 与NPC关系奖金技能不同 人群控制.
手工艺培训升级
招募Brandy,达到 在爱中,保持她的家而不是度假,并携带必要的礼物。 一个礼物,完成一次并有 没有配置额外时间或金钱收费.
| 行动 | 地点/时间 | 消耗的礼品 | 需要更早的场景 | 培训升级 |
|---|---|---|---|---|
| 最后的吐司过后 | Alehouse,上午10时至3时 | 六边形玫瑰 | 酒馆晚报 | 黄牛女 |
| 每种颜色都是我的 | Brothel酒吧,下午5时至10时 | Prismatic 拼写标记 | 人生哲学 | 口头 |
每个都增加了一个动画 用于匹配的培训类型, 两倍的工人经验 添加 0.5到工人-收入乘数。两个升级加起来给 2.0 收入乘数手工赠品使用这些专用动作,与普通的葡萄酒赠品分开.
社区场景
这些是独立的一次性自动场景。 家庭而不是度假.
| 场景 | 开始位置/ 时间 | 所需资源 | 基调 Brandy 感情 |
|---|---|---|---|
| 香料事件 | 厨房,中午6点 | Poppy到达完成;Brandy和Pepper正在运行;与Poppy、Pepper和Brandy已知 | 5 |
| 不可战胜的挑战 | 布罗瑟尔酒吧,晚上9点 | Sherry和Brandy的朋友 | 5 |
| 二重奏栏 | 下午9时至10时 | Sandra 和 Brandy 活动; 两者的朋友 | 5 |
| 认识黑夜 | Alehouse,上午10时至3时 | 拥有妓院;有Elara的朋友 | 5 |
| 专业荣誉 | Brothel酒吧,下午5时至10时 | Brandy 活动; 朋友与 Elara 和 Brandy | 5 |
| 魅力经验 | 午后8点的Brothel酒吧 | Pepper 活动; 熟悉 Pepper; 熟悉 Brandy | 5 |
| 勇士遭遇混乱 | Alehouse,8点午夜 | 以Valkyra和Brandy确认 | 5 |
| 完美的表现 | 业绩阶段,下午2时至6时 | 以Esperanza和Brandy确认 | 只选择奖励 |
| 在议会 | Brothel 栏;无额外小时限制 | Esperanza的第一次妓院访问已经完成;Brandy 活跃 | 3 |
| 每个人都知道的地方 | Alehouse / Brothel Bar在Brandy出席期间 | Ryia 活动者和家; Brandy 存在 | 8 |
使用多个自动场景 他们自己的上市时间 而不是正常的肖像计划例如,《完美表演》发生在下午的表演阶段;它并不要求首先找到她普通的阿尔豪斯肖像。
| 场景 | 按选择顺序计算,最高基础奖金 |
|---|---|
| 香料事件 | 有趣的 +5 级 |
| 二重奏栏 | 护理/娱乐/便利+3 |
| 专业荣誉 | 护理/发烧+3 |
| 魅力经验 | 纤维+5 → 纤维+5 |
| 完美的表现 | 反应+6 +10 +8 |
| 在议会 | 是 + 4 个 |
| 每个人都知道的地方 | 有趣 +3 → Flirty +3 |
二重奏奖Brandy +3 带任何答案专业赞美 照顾或 Flirty +3。对于完美表现,选择 实际反应 (单位:千美元) 10 Brandy 点在Ryia的两个选择中,Brandy偏向于 有趣 +3 键,则 风化+3.
音乐表演反应
唱首歌,然后说 在罗迪艾勒豪斯演出: 60分钟,30个能量,每天一次。反应发生于一个碱基 25%的机会外加时 每人5个百分点 表演大师 舞台表演 音乐品味 故事讲解 带一个Lute 50%。如果从反应池中选择Brandy,则场景允许 8个基础感情 和恩惠, 有趣 +4 时 超过 Caring +2 或 Flirty +1.此反应可重复,并与"完美性能"分离.
恢复活动
送Brandy在度假时通过工人-房间的度假系统,然后在度假胜地与她见面,相遇者使用度假胜地的旋转存在系统,因此每次到达时她不需要在每个地点可见,假期取代了她在此期间的普通家庭互动.
下面的每一项活动都 60分钟,有一个单独的 每日一次( U) 备抵。在指定的窗口内开始;结束时间为专属时间。
| 活动 | 开始位置和时间 | 奖励 |
|---|---|---|
| 与 Brandy 一起吃 | 度假村,上午11时至4时 | 3个基本感情;+100 满足 |
| Brandy 放松点 | 度假海滩,上午8时至4时 | 3个基爱;+50能量 |
| 斯帕夜报 | 度假村,下午7时至11时 | 3个基础感情;+25 能量、健康和平静 |
| 与 Brandy 同行 | 度假海滩,下午5时至8时 | 重复日落行走 H2H; 以上选择 |
吃,放轻松,吃香肠 照顾或放纵(+5) (+4) 恢复性数据以正常的最大值为上限。 25%海壳 机会。
Brandy有: 没有注册的私人海滩时间视频她的三次恢复性活动和每天的日落之行在她度假时仍然可以使用。
日落行走最佳答案
与 Brandy 一起走日落
| 圆 | 最普通的选择 | 基点 |
|---|---|---|
| 1 | 然后我就把你关了一次我这整个星期都有一个好消息 | 8 |
| 2 | 让大声的人说话,酒馆可以等,你可以听 | 8 |
| 3 | 我正式接受重新声明 战争又开始了 | 9 |
| 4 | 亲她 | 12 |
| 5 | 同一时间 同一海滩 更柔软确认 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
开始于 度假海滩,下午5时至8时在她休假的时候这个H2H费用 60分钟,重复 每天一次,而且在其可用性检查中没有特殊技能的答案或额外的家庭-H2H先决条件。
一次性度假场景
| 场景 | 开始位置和时间 | 与会者 |
|---|---|---|
| 纪律 | 西雷纳岛海滩;下午5时至8时 | Elara、Brandy |
| 响亮的经验教训 | 西雷纳岛海滩;下午5时至8时 | Sophie、Brandy |
| 有用的麻烦 | 西雷纳岛海滩;下午5时至8时 | Honey、Brandy |
| 安静的缪斯尝试 | 西雷纳岛海滩;下午5时至8时 | Sandra、Brandy |
| 噪音 Grace | 西雷纳岛海滩;下午5时至8时 | Grace、Brandy |
| 有规则的混乱 | 西雷纳岛海滩;下午5时至8时 | Raven、Brandy |
| 音量控制 | 西雷纳岛海滩;下午5时至8时 | Shadow、Brandy |
| 战场道德 | 西雷纳岛海滩;下午5时至8时 | Valkyra、Brandy |
| 竞技欢呼 | 西雷纳岛海滩;下午5时至8时 | 艾娃和艾娃,Brandy |
| 麻烦预算 | 西雷纳岛海滩;下午5时至8时 | Jade、Brandy |
| 目的安静 | 锡雷纳岛 Spa;下午7时至11时 | Brandy、Willow |
| 谣言交流 | 锡雷纳岛海滩;上午8时至4时 | Brandy、Vixen |
| 混乱预测 | 锡雷纳岛 Spa;下午7时至11时 | Brandy、Kasumi |
| 大声到足以成长 | 西雷纳岛海滩;下午5时至8时 | Brandy、Audrey |
| 轻薄的道德 | 锡雷纳岛巴菲特;上午11时至下午4时 | Brandy、Momosagi |
| 皇家和坦克舰队 | 锡雷纳岛巴菲特;上午11时至下午4时 | Brandy、Maize |
| 高级 Pepper | 西雷纳岛海滩;下午5时至8时 | Brandy、Pepper |
| 丰足委员会 | 锡雷纳岛巴菲特;上午11时至下午4时 | Honey、Brandy、Maize |
| 听众管理 | 西雷纳岛海滩;下午5时至8时 | Sandra、Vixen、Brandy |
| 苏维尼规则 | 锡雷纳岛礼品店;上午8时至9时 | Brandy和Shelly |
| 欢迎与音量 | 西雷纳岛入口;上午8时至9时 | Brandy和Uhura |
| 适当灌注 | 锡雷纳岛巴菲特;上午11时至下午4时 | Gem、Brandy |
| 非正式的土司 | 锡雷纳岛巴菲特;上午11时至下午4时 | Vespa、Brandy |
| 公共舆论 | 西雷纳岛海滩;下午5时至8时 | Vespa、Vixen、Brandy |
| 海脚和不良思想 | 西雷纳岛海滩;下午5时至8时 | Sashimi、Brandy |
| 四只翅膀,一只戈布莱 | 锡雷纳岛巴菲特;上午11时至下午4时 | Pixie、Brandy |
名单上的每个工人必须是 活动与度假. Shelly 和Uhura是岛式国家生产力中心,而不是派遣工人度假。 对每个参与者的3个基本感情帮助 照顾或 Flirty +5 超过有趣的+4. 完成的场景也有一个海贝壳机会。这些度假区组的场景没有附加的情感先决条件 。
服装
Brandy 参加 Fernando的服装配件 裁缝从合格的工人中随机选择;购买一个装配不能保证她被选中。普通装配将服装提升一个级别,最多可达 5级以下每名工人两次升级Fernando5. 黄金和布料成本遵循整个名册上不断上升的现有报价。
如果进程 Stalls 显示
- 找到阿勒豪斯画像 上午10时至3时 H2H 妓院酒吧的画像里没有
- 完成 人生哲学,则 关于玫瑰和索恩,然后见面 名誉8和付费版大门 {\fn黑体\fs22\bord1\shad0\3aHBE\4aH00\fscx67\fscy66\2cHFFFFFF\3cH808080}请加入
- 访问 下午5时至10时 招聘后正常的家庭互动。 下午6时至2时.
- 谈话,饮酒和Flirt的限制由两个地点分担.
- 酒馆晚会是两地的一次性活动 结束它的妓院酒吧开始窗口 上午9时在她10点离开前
- 牛仔女孩升级需要 酒馆晚报;口头升级需要 人生哲学两人都需要"爱" 和他们真正的天赋
- 带工人回家做社区场景,或者将所有上市的参与者一起送到度假胜地进行度假组的场景.
相关页面

Brandy — Complete Walkthrough
Overview
Brandy is the Rowdy Alehouse's boisterous server and gossip enthusiast. Her route includes daily conversation and drinks, three home H2Hs, recruitment as worker 17, a one-time Tavern Evening, worker training, crafted-gift upgrades, community scenes and resort encounters.
Quick Stats
| Attribute | Value |
|---|---|
| Age / era / alignment | 25 / Medieval / Evil |
| Alehouse schedule | Every day, 10 PM–3 AM |
| Brothel Bar schedule | Every day, 5–10 PM, after recruitment |
| Initial worker-visit shift | 6 PM–2 AM |
| Favorite stats | Stamina 40, Charm 45, Creativity 50 |
| Special relationship skill | Crowd Control |
| Worker number / assigned room | 17 / 17 |
| Initial worker skill | Crowd Pleaser |
| Worker-menu gift preference | Wine favored; Book least favored |
Meeting and Recruiting Brandy
- Visit the Rowdy Alehouse in Kings Demesne between 10 PM and 3 AM. Start with conversation and tips; she has no initial recruitment prerequisite.
- At Known, complete Life Philosophy at the alehouse: 60 minutes, 15 energy, restoring 10 calm.
- Reach Friend, own the Rose & Thorn, and complete About the Rose & Thorn after Life Philosophy: 75 minutes, 18 energy, restoring 12 calm.
- Raise brothel reputation to 8, use the paid version, and choose Brandy Joins at Friend after the previous H2H: 90 minutes, 20 energy, restoring 15 calm.
- This action activates worker 17 when the H2H starts. Recruitment opens the brothel bar and gives her its minimum initial room level if needed. Use Enter Bar from the brothel travel menu; its travel cost is zero.
All three home H2Hs start at the alehouse during her late-night schedule. Her brothel-bar portrait does not contain those recruitment conversations. There is no additional admission fee or separate room-purchase gate on the joining action.
After recruitment she continues her alehouse shift. During 5–10 PM, her brothel-bar portrait offers Talk, Drink, Flirt and the date. A worker-management visit instead uses her assigned shift, initially 6 PM–2 AM.
Daily Relationship Actions
| Action | Gate | Cost | Base affection | Limit | Where |
|---|---|---|---|---|---|
| Tip Brandy | Stranger | 10 minutes, $10 | 1 | Ten per day | Alehouse |
| Talk to Brandy | Stranger | 20 minutes | 1 | Eight per day | Alehouse / Brothel Bar |
| Order Beer | Stranger | 20 minutes, $20, 10 energy | 1 | Five per day | Alehouse |
| Drink with Brandy | Known | 25 minutes, $40, 15 energy | 3 | Three per day | Alehouse / Brothel Bar |
| Give Flowers | Known | 15 minutes, one Flowers | 5 | Once per day | Alehouse |
| Flirt with Brandy | Friend | 20 minutes, 10 calm | 2 | Three per day | Alehouse / Brothel Bar |
| Cheer Brandy On | Active worker present at home | 20 minutes | 1; loyalty +1 up to 100 | Once per day | Brothel Bar |
The same named Talk, Drink and Flirt allowances are shared across both locations. Visiting the second location does not reset them. The shared encouragement and worker-management visit use their own allowances.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Home H2H Best Answers
Life Philosophy
| Round | Best ordinary choice | Base points |
|---|---|---|
| 1 | That's actually pretty deep for someone so drunk. | 5 |
| 2 | You're saying you choose to be happy. | 7 |
| 3 | Playing the field keeps things interesting. | 6 |
| 4 | That's actually really wise, Brandy. | 6 |
| 5 | raise your mug To responsible chaos! | 8 |
About the Rose & Thorn
| Round | Best ordinary choice | Base points |
|---|---|---|
| 1 | What do you think about it? | 5 |
| 2 | So you approve? | 5 |
| 3 | Their safety is my top priority. | 7 |
| 4 | You should talk to her. | 6 |
| 5 | I'll mention you're interested. | 8 |
Brandy Joins the Team
| Round | Best ordinary choice | Base points |
|---|---|---|
| 1 | Wait, what? Are you serious? | 8 |
| 2 | You do have a point. | 8 |
| 3 | Welcome to the team, then. | 10 |
| 4 | I look forward to having you on the team. | 10 |
| 5 | You're hired, definitely hired. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
The following special answers replace the ordinary answer for that round when their requirements are met:
| Conversation / round | Requirement | Special answer | Base points |
|---|---|---|---|
| Life Philosophy / 1 | Empathy | There's real wisdom in what you're saying. | 8 |
| Life Philosophy / 3 | Charm 40 | Freedom is its own kind of commitment. | 8 |
| About the Rose & Thorn / 2 | Entrepreneurship | It's good for the whole economy. | 7 |
| About the Rose & Thorn / 4 | Perception 35 | You're into women too? | 8 |
| Brandy Joins / 2 | Reading People | You've been thinking about this for a while. | 10 |
The home conversations are one-time progression steps. The resort Sunset Walk below repeats daily and does not replace any of them.
Tavern Evening Date
At Friend, start Tavern Evening at the alehouse, 10 PM–midnight, or after recruitment at the Brothel Bar, 5–9 PM. It costs 120 minutes, $50 and 45 energy and can be completed once in total, across both starting locations.
The date grants 8 base affection. Its three rewarded choices favor Funny or Flirty +5, then Funny +5, then Caring or Funny +5. Completion is required for the Cowgirl crafted-gift upgrade below; it is not a recruitment prerequisite.
Worker Visits and Eight Training Levels
Use the brothel's worker visit menu with worker 17. Her initial shift is 6 PM–2 AM; later scheduling changes can change that window. She must be active, not resting, not at the resort and not already visited that day.
A visit normally costs 60 minutes, 60 energy and 40 calm. The Time, Power and Focus buffs halve their corresponding cost to 30 minutes, 30 energy and 20 calm. Within the visit, each category—Talk, Tip, Gift and Training—has its own once-per-session allowance. Training adds no separate entry charge.
Training begins at level 1 and advances one level per completed session, up to 8. Earlier options remain available. The menu only offers a type when its corresponding images exist.
| Level | Training | Worker stat gain |
|---|---|---|
| 1 | Kissing | +1 Charisma |
| 2 | Oral | +1 Intelligence |
| 3 | Missionary | +1 Appearance |
| 4 | Cowgirl | +1 Stamina |
| 5 | Doggie | +1 Ability |
| 6 | Special1 | +1 Dexterity |
| 7 | Special2 | +1 to two different random primary stats |
| 8 | Special3 | +1 to two different random primary stats |
Each completed training gives the player 50 intimacy experience, plus the separately authored intimacy-event experience where recorded. The worker gains experience and worker-relationship points according to the player's intimacy-experience level. Those worker points are a separate meter from Brandy's ordinary NPC affection.
Training adds 20 worker stress, reduced to 10 with Tantric Arts. Stress exceeding 100 causes health loss equal to twice the overflow. Tantric Arts and Sensual Mastery improve worker experience; Emotional Bonding improves worker-relationship points; Pleasure Arts grants an additional random stat increase.
For a worker-menu gift, Wine grants 15 worker-relationship points and an 8-base-point NPC affection reward; Book grants 3 worker points and 3 base NPC points. Other ordinary gifts give 8 worker points and 5 base NPC points. Loyalty bonuses also vary by preference. Special upgrade gifts below use their own actions.
Worker training records 5 NPC intimacy experience for kissing and 25 for each other training type. The worker's starting skill Crowd Pleaser is distinct from the NPC relationship bonus skill Crowd Control.
Crafted-Gift Training Upgrades
Recruit Brandy, reach In Love, keep her home rather than vacationing, and carry the required gift. Each action consumes one gift, completes once and has no configured extra time or money charge.
| Action | Location / time | Gift consumed | Earlier scene required | Training upgrade |
|---|---|---|---|---|
| After the Last Toast | Alehouse, 10 PM–3 AM | Hexbound Rose Sachet | Tavern Evening | Cowgirl |
| Every Color Is Mine | Brothel Bar, 5–10 PM | Prismatic Spell Brooch | Life Philosophy | Oral |
Each adds an animation for its matching training type, doubles that type's worker experience and adds 0.5 to the worker-income multiplier. Both upgrades together give a 2.0 income multiplier. Crafted gifts use these dedicated actions, separate from ordinary Wine gifts.
Community Scenes
These are independent one-time automatic scenes. Relevant recruited participants must be home rather than vacationing.
| Scene | Start location / time | Requirements | Base Brandy affection |
|---|---|---|---|
| The Spice Incident | Brothel Kitchen, noon–6 PM | Poppy arrival completed; Brandy and Pepper active; Known with Poppy, Pepper and Brandy | 5 |
| The Unbeatable Challenge | Brothel Bar, 9 PM–midnight | Friend with Sherry and Brandy | 5 |
| Bar Duet | Brothel Bar, 9–10 PM | Sandra and Brandy active; Friend with both | 5 |
| Understanding the Night | Alehouse, 10 PM–3 AM | Own brothel; Friend with Elara | 5 |
| Professional Admiration | Brothel Bar, 5–10 PM | Brandy active; Friend with Elara and Brandy | 5 |
| Lessons in Charm | Brothel Bar, 8 PM–midnight | Pepper active; Acquaintance with Pepper; Known with Brandy | 5 |
| Warrior Meets Chaos | Alehouse, 8 PM–midnight | Acknowledged with Valkyra and Brandy | 5 |
| The Perfect Performance | Performance Stage, 2–6 PM | Acknowledged with Esperanza and Brandy | Choice reward only |
| On The House | Brothel Bar; no extra hour restriction | Esperanza's first brothel visit completed; Brandy active | 3 |
| The Place Everyone Knew | Alehouse / Brothel Bar during Brandy's presence | Ryia active and home; Brandy present | 8 |
Several automatic scenes use their own listed hours rather than her normal portrait schedule. For example, The Perfect Performance occurs in the afternoon at the Performance Stage; it does not require finding her ordinary alehouse portrait first.
| Scene | Highest base bonuses, in choice order |
|---|---|
| The Spice Incident | Funny +5 |
| Bar Duet | Caring/Funny/Flirty +3 |
| Professional Admiration | Caring/Flirty +3 |
| Lessons in Charm | Flirty +5 → Flirty +5 |
| The Perfect Performance | Response +6 → Response +10 → Response +8 |
| On The House | Yes +4 |
| The Place Everyone Knew | Funny +3 → Flirty +3 |
Bar Duet awards Brandy +3 with any answer. Professional Admiration favors Caring or Flirty +3. For The Perfect Performance, choose the practical response for 10 Brandy points; the artistic and inclusive responses give her 6 and 8 respectively. In Ryia's two choices, Brandy favors Funny +3, then Flirty +3.
Musical Performance Reaction
Compose a song, then Perform at the Rowdy Alehouse: 60 minutes, 30 energy, once per day. A reaction occurs with a base 25% chance, plus 5 percentage points each for Master Performer, Stage Presence, Musical Virtuosity, Storytelling and carrying a Lute, capped at 50%. If Brandy is selected from the reaction pool, the scene grants 8 base affection and favors Funny +4 over Caring +2 or Flirty +1. This reaction is repeatable and separate from The Perfect Performance.
Resort Activities
Send Brandy on vacation through the worker-room resort system, then meet her at the resort. Encounters use the resort's rotating presence system, so she need not be visible at every location on each arrival. Vacation replaces her ordinary home interactions during that period.
Each activity below takes 60 minutes, has a separate once-per-day allowance. Start inside the stated window; the end hour is exclusive.
| Activity | Start location and time | Reward |
|---|---|---|
| Eat with Brandy | Resort Buffet, 11 AM–4 PM | 3 base affection; +100 satiation |
| Relax with Brandy | Resort Beach, 8 AM–4 PM | 3 base affection; +50 energy |
| Spa Night | Resort Spa, 7–11 PM | 3 base affection; +25 energy, health and calm |
| Walk with Brandy | Resort Beach, 5–8 PM | Repeatable Sunset Walk H2H; choices above |
Eat, Relax and Spa each favor Caring or Flirty (+5) over Funny (+4). Restorative stats are capped at their normal maxima. Each completed resort activity also has a 25% Sea Shell opportunity.
Brandy has no registered Private Beach Time video. Her three restorative activities and daily Sunset Walk remain available while she is vacationing.
Sunset Walk Best Answers
Sunset Walk with Brandy
| Round | Best ordinary choice | Base points |
|---|---|---|
| 1 | Then I have you off the clock for once. Best news I've had all week. | 8 |
| 2 | Let the loud ones speak. The tavern can wait. You can listen. | 8 |
| 3 | I formally accept the redeclaration. War is back on. | 9 |
| 4 | Kiss her. | 12 |
| 5 | Same hour. Same beach. More soft. Confirmed. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Start at the Resort Beach, 5–8 PM, while she is vacationing. This H2H costs 60 minutes, repeats once per day, and has no special skill-gated answers or extra home-H2H prerequisite in its availability check.
One-Time Resort Scenes
| Scene | Start location and time | Participants |
|---|---|---|
| Compliment Discipline | Sirena Isle Beach; 5 PM–8 PM | Elara, Brandy |
| Loud Lessons | Sirena Isle Beach; 5 PM–8 PM | Sophie, Brandy |
| Useful Trouble | Sirena Isle Beach; 5 PM–8 PM | Honey, Brandy |
| Quiet Muse Attempt | Sirena Isle Beach; 5 PM–8 PM | Sandra, Brandy |
| Noisy Grace | Sirena Isle Beach; 5 PM–8 PM | Grace, Brandy |
| Chaos With Rules | Sirena Isle Beach; 5 PM–8 PM | Raven, Brandy |
| Volume Control | Sirena Isle Beach; 5 PM–8 PM | Shadow, Brandy |
| Battlefield Morale | Sirena Isle Beach; 5 PM–8 PM | Valkyra, Brandy |
| Competitive Cheer | Sirena Isle Beach; 5 PM–8 PM | Ava and Eva, Brandy |
| Budget for Trouble | Sirena Isle Beach; 5 PM–8 PM | Jade, Brandy |
| Quiet on Purpose | Sirena Isle Spa; 7 PM–11 PM | Brandy, Willow |
| Rumor Exchange | Sirena Isle Beach; 8 AM–4 PM | Brandy, Vixen |
| Chaos Forecast | Sirena Isle Spa; 7 PM–11 PM | Brandy, Kasumi |
| Loud Enough to Grow | Sirena Isle Beach; 5 PM–8 PM | Brandy, Audrey |
| Snack Morale | Sirena Isle Buffet; 11 AM–4 PM | Brandy, Momosagi |
| Crown and Tankard | Sirena Isle Buffet; 11 AM–4 PM | Brandy, Maize |
| Advanced Pepper | Sirena Isle Beach; 5 PM–8 PM | Brandy, Pepper |
| Abundance Committee | Sirena Isle Buffet; 11 AM–4 PM | Honey, Brandy, Maize |
| Audience Management | Sirena Isle Beach; 5 PM–8 PM | Sandra, Vixen, Brandy |
| Souvenir Rules | Sirena Isle Gift Shop; 8 AM–9 PM | Brandy and Shelly |
| Welcome With Volume | Sirena Isle Entrance; 8 AM–9 PM | Brandy and Uhura |
| Proper Pour | Sirena Isle Buffet; 11 AM–4 PM | Gem, Brandy |
| Unofficial Toast | Sirena Isle Buffet; 11 AM–4 PM | Vespa, Brandy |
| Public Opinion | Sirena Isle Beach; 5 PM–8 PM | Vespa, Vixen, Brandy |
| Sea Legs and Bad Ideas | Sirena Isle Beach; 5 PM–8 PM | Sashimi, Brandy |
| Four Wings, One Goblet | Sirena Isle Buffet; 11 AM–4 PM | Pixie, Brandy |
Every listed worker must be active and vacationing together. Shelly and Uhura are island NPCs rather than workers to send on vacation. Each scene automatically triggers once in its listed window, grants 3 base affection to each participant, and favors Caring or Flirty +5 over Funny +4. Completed scenes also have a Sea Shell opportunity. No additional affection prerequisite is configured for these resort group scenes.
Clothing
Brandy participates in Fernando's clothing fittings while active. The tailor selects randomly from eligible workers; buying a fitting does not guarantee she is selected. Ordinary fittings raise clothing by one level, with up to two Fernando upgrades per worker while below level 5. A separate MAX fitting applies at level 5. Gold and fabric costs follow the current quote, which rises across the roster.
If Progress Stalls
- Find the alehouse portrait 10 PM–3 AM for the home H2Hs. The brothel-bar portrait does not contain them.
- Complete Life Philosophy, then About the Rose & Thorn, then meet reputation 8 and the paid-version gate for joining.
- Visit the Brothel Bar 5–10 PM for ordinary home interactions after recruitment. Worker visits use the separate assigned shift, initially 6 PM–2 AM.
- Talk, Drink and Flirt limits are shared between the two locations.
- Tavern Evening is one-time across both locations and ends its brothel-bar start window at 9 PM, before her portrait leaves at 10 PM.
- The Cowgirl upgrade needs Tavern Evening; the Oral upgrade needs Life Philosophy. Both need In Love and their actual crafted gift.
- Bring workers home for community scenes, or send all listed participants to the resort together for vacation group scenes.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
