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Jessie——完全走过
概览
Jessie 您的房客吗? 现为上城地下室公寓她的路线从租借上市和咖啡馆相遇开始,然后通过体操识别,倾听,个人心对心,礼物和日期来发展,本指南涵盖她当前的要求,奖励和可重复的活动,同时将个人的故事结果留给游戏.
快速状态
| 属性 | 数值 |
|---|---|
| 年龄/时代/调整 | 22 / 现 / 恶 |
| 家/探视时间 | Jessie 房间,在你的上城的下方;每天2~11点 |
| 第一届会议 | 租房后外购咖啡馆 |
| 最喜欢的数据 | 兵力 30; 30; 能力 30 |
| 特殊关系技能 | 酗酒 |
| 普通礼品 | 巧克力、花儿、泰迪、葡萄酒 |
| 个人 H2H | 靠近点 |
| 会议室日期 | 动物园; 公平; 赢得她奖; 板路日落 |
| 地点邀请 | KTV 和夜总会;听 Jessie 之后的粉碎 |
| 私人动画 | 亲密时间; 400 个普通感情; 付费版本 |
| Kupie | 主游戏友; Vera Kupie第5级; 付费选择 |
最喜爱的STAT阈值改进了共享关系计算,以及 酒精耐受度是乘数的两倍。下面列举的亲情是: 基点 除非标记为直接或最终。 Jessie 的邪恶对齐也会影响共享奖励的计算。
建议走过
- 穿过你的 现为上城住宅 生活室 地下室 选择 出租房,一次,为 30分钟。然后访问 外部咖啡馆 (单位:千美元) 一个有需要的女孩。完成场景给 10个基础Jessie 爱和300美元打开 访问Jessie 在地下室里。
- 参观她的房间 下午2时至11时. 说,巧克力,花和泰迪需要知道。如果这些仍然锁定,则构建 10 体积,然后返回为 Jessie注意到您的收获它的最好答案是Flirty,因为 总基点18个.
- 体操识别后,选择 听 Jessie,用于 60分钟30 能量。它不添加朋友要求。最好的顺序是 爱 爱 爱 爱 爱,用于 22个总基点.
- 听 Jessie 后,完成 靠近点,用于 60分钟30 能量。它的最佳答案总计 84个基点,与 5 Jessie NPC亲密体验. 在最后的接吻回合中,这个H2H没有单独的最小的爱情舞台.
- 时 朋友们重温她的房间 Jessie 真正需要的东西并带走她 动物园、公平、独立的食券日期 每个日期完成一次,并有自己的完成。
- 接下来的晚上,请携带 一个酒,学习 酗酒并访问 下午7时至10时. Jessie的重回 消耗葡萄酒和高级 四小时 完成后,请收听 Jessie 和 Near 并不是今晚相遇的额外大门。
- 时 关闭朋友编辑 给酒 以及,建筑后 Diane的板路 并解锁支持内容,拿 棋盘行日落日期开始 下午5时至8时 从她的房间。
- 时 粉笔之后, 收听 Jessie 和近音编辑 邀请日期 现场 市区KTV入口 或 夜总会开始 下午8时至11时这些日期按具体地点的每日限制重复。
- 时 400个普通的感情编辑 亲密时间 在她的房间,有付费版的访问。 Kupie 进步, 达到 主游戏中的朋友和 Vera 5级 Kupie,然后支付以下费用。
健身房/听课分店和夜遇分店共享健身认可,但 近点不需要Jessie的重载,而反弹的遭遇并不需要更近。 KTV和夜总会的邀请特别需要同时倾听Jessie和更加接近.
会议Jessie并访问她的会议室
出租房 显示于 地下室 你现在的家。 30分钟上市后访问 外部咖啡馆 相遇门没有额外的等候日要求。
完成咖啡厅的场景打开 访问Jessie 在地下室,进出她的房间需要 零分钟访问动作和她的肖像 每日2时至11时。访问的解释性信息提到 10 PM,但实际配置的关闭边界是 上午11时.
那个 三百块的咖啡是一次性的她租用的地下室房间是她撰写的家用路线;它不使用其他国家警察局可以单独使用的公寓邀请谈话。
谈话和四个礼物
用她房间的画像 下午2时至11时。每行有 拥有每日计数器.
| 行动 | 阶段 | 费用 | 基爱 | 津贴 |
|---|---|---|---|---|
| 与 Jessie 交谈 | 已知 | 15分钟 | 1 | 每天5个 |
| 给巧克力 | 已知 | 10分钟;1个巧克力 | 5 | 每天5个 |
| 给花 | 已知 | 10分钟;1朵花 | 5 | 每天一次 |
| 给泰迪熊 | 已知 | 十分钟,一个泰迪 | 8 | 每天一次 |
| 给酒 | 关闭朋友 | 10分钟;一杯酒 | 10 | 每天5个 |
普通的处理者使用 -1个基点 在其每日津贴用完后分担超限额处理;仍然适用时间和礼品费用。 巧克力块, 泰达, 鲜花 和 红酒 日期邀请礼物和晚上碰面时使用的葡萄酒与这些普通礼品柜台是分开的。
酗酒 这是Jessie的特殊关系技巧,而不是她教的课。在别处为她的晚间相遇和关系乘数学习。
自动对接
这些场景触发 一次 Jessie的房间通常通过 访问Jessie 行动。
| 自动场景 | 地点 | 所需资源 | 基地奖励 |
|---|---|---|---|
| 一个有需要的女孩 | 地方咖啡厅 | Jessie 公寓 | 10 |
| Jessie注意到您的收获 | Jessie的房间 | 体操声誉 10+ | 15 |
| Jessie 真正需要的东西 | Jessie的房间 | Jessie: 朋友+; Jessie 通知您已完成收益 | 30 |
| Jessie的重回 | Jessie的房间 | Jessie 真正需要完成的; 拥有1葡萄酒; 7 PM-10 PM | 40 |
一个有需要的女孩 也授予 $300用于 Jessie注意到您的收获选择 风化+3 结束 弯曲 +2 或 信心 +1,给出 总基点18个 包括现场15号基地
Jessie的重回 需要学习 酒精容忍技能,不仅仅是高的Stamina、葡萄酒,或者高的Jessie关系阶段。 一个酒预付 240分钟,然后返回您的玩家卧室。 40个基本感情 与可重复的 亲密时间 动画;不将此自动事件预算为45分钟动作 。
收听 Jessie 和近音
听 Jessie
选择 听 Jessie 从她的房间之后 Jessie注意到您的收获这是一个 手动, 一次性场景成本计算 60分钟30 能量它的基础奖励是 10,有以下选择奖金:
| 场景 | 按选择顺序计算,最高基础奖金 |
|---|---|
| 听 Jessie | 照顾+4 + Firty +4 + 照顾+4 |
为了最大的爱,选择 爱 爱 爱 爱 爱,添加时 4 + 4 + 4 (单位:千美元) 22个总基点它打开更近;不需要完成单独的反弹请求。
更贴近最佳答案
在听 Jessie 之后,选择 靠近点 从她的房间。 60分钟30 能量 并完成 一次,而不是每天一次。动作没有增加朋友、粉碎、物品或反弹的夜间完成门。
靠近点
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 两年你都回不来了所以今晚花得更好 | 11 |
| 2 | 那就别提他了 说说你 | 13 |
| 3 | 继续说,我不会看的 | 15 |
| 4 | 那就别等了 | 20 |
| 5 | 你泡她的脸,吻她就像你已经想了几个星期 | 25 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
最好的总数是 84个基点这个H2H有 没有替代 Stat 或 技能化的特殊答案其最后的接吻回合给 5 Jessie NPC亲密体验.与 玩家的浪漫技能,共享H2H系统添加 25个最后的爱 ;它不给玩家 Erotic 体验。
4个一次性房间
四者从 Jessie的房间成本和完成状态是独立的; 150 公平约会 和 领奖日期 是分别的事件。
| 日期 | 阶段/所需额外经费 | 实际起始窗口 | 费用 | 最好的总基础爱 |
|---|---|---|---|---|
| 动物园日期 | 朋友们 | 下午2时至5时 | 120分钟;100美元;50能源 | 19 |
| 公平日期 | 朋友们 | 下午2时至3时 | 120分钟;150美元;45能源 | 26 |
| 给她一个奖 | 朋友; 一张支票 | 下午2时至6时 | 120分钟;1个券 | 19 |
| 棋盘行日落日期 | 亲密朋友; Diane 的 Boardwalk 构建; 付费版本和最近的支持者赎回码内容解锁 | 下午5时至8时 | 60分钟;50美元;30美元 | 25 |
售票券行动广告 中午6点但她的肖像画和正常房间访问开始于 下午2点,制作 下午2时至6时 可用窗口。 没有额外资金或能源成本配置。普通的Fair Date没有单独的付费版门。
| 日期 | 最佳选择顺序 | 基地加奖金 |
|---|---|---|
| 动物园 | 可爱 浪漫 礼物或鼓励 | 5 + 5 + 5 + 4 = 19 |
| 公平 | 所有三个选择中都是甜美的或花哨的 | 8 + 6 + 6 + 6 = 26 |
| 给她一个奖 | 欢乐 欢乐 欢乐 | 5 + 5 + 5 + 4 = 19 |
| 横跨日落 | 甜的 甜的 香的 甜的 | 10 + 5 + 5 + 5 = 25 |
| 场景 | 按选择顺序计算,最高基础奖金 |
|---|---|
| 与 Jessie 的动物园日期 | 甜+5 +浪漫+5 + 礼物/鼓励+4 |
| 与 Jessie 的公平日期 | 甜/味+6 → 甜/味+6 → 甜/味+6 |
| 带有 Jessie 的棋盘行日落 | 甜+5 → 甜/鲜+5 + 甜/鲜+5 |
| 博览会奖 | Flirty + 5 → 照顾 + 5 → 有趣/ Flirty + 4 |
KTV 和夜总会邀请
这些是分开的,可以重复的 邀请日期 活动。 Jessie 粉碎,补全 收听 Jessie 和近音,然后在 下午8时至11时。您不需要从 Jessie 房间开始, 也不需要先完成动物园/ 公平/ Boardwalk 日期。
| 地点 | 开始位置 | 咖啡前费用 | 出入/津贴 |
|---|---|---|---|
| KTV 电视 | 市区KTV入口 | 120分钟;150美元;40能源 | 在 KTV每场比赛一天一次, 与所有受邀请的 NPC 分享 |
| 夜总会 | 下城夜总会 | 120分钟;100美元;30美元 | 最新支持者赎回码访问;每场比赛一天在夜总会,与所有受邀请的NPC分享一次 |
地点有 单独每日津贴任何合格的全国人民代表大会使用该地点的津贴的日期。 时间 将期限减半 60分钟,以及 动力 将能量减半 KTV20 夜总会15货币和库存礼品不减半。
每笔邀请 随机问五个不同的问题 从它的池和洗牌来回答顺序。正确的答案给出 1 日期分数; 错误的答案 0适当消费的礼品 1这些是 日期分数而不是个人的感情奖
| 地点 | 赠送+1日分的礼物 | 无日期分数的礼物 |
|---|---|---|
| KTV 电视 | 一瓶酒,泰迪或鲜花 | 无礼物 |
| 夜总会 | 一个酒或巧克力 | 花;无礼物 |
对于a 完美分数 6,带来+1礼物并回答 所有五个问题都正确. Gives Night Club Flowers在不帮助得分的情况下消耗花儿,礼品选择独立于她普通的室礼舞台和日常柜台.
| 最后日期分数 | 基调 Jessie 感情 | Jessie NPC亲密体验. |
|---|---|---|
| 4岁以下 | 20 | 无 |
| 4–5 | 40 | 5在任何地点接吻 |
| 6 | 60 | KTV: 5个亲吻; 夜总会:30接吻和传教士 |
最终的爱情使用共享关系计算. 夜总会完美奖励包括它的编剧循环动画,此邀请完成处理者不会授予玩家 Erotic 体验 。 以低分完成仍然使用场地的每日津贴 。
KTV 问答
游泳池包括日期记忆问题,即使您没有完成相应的一次性房间日期。 这些问题没有额外的 Zoo 或 Boardwalk 完成锁 。
| 问题 | 正确答案(+1日分) |
|---|---|
| 暖暖的问题,我需要重新开始的时候 搬到哪里去了? | 你地下室的公寓,你家的地下室 |
| 老实说,你还记得我多大了吗? | 你是22岁。 |
| 什么类型的人通常得到我的注意力最快? | 一个强壮、精力充沛、有能力的人 |
| 如果你想用礼物给我留下深刻的印象那上面写了什么我的名字? | Win酒. |
| 哪个更柔软的礼物 偷偷地得到我 因为它感觉深思熟虑而不是炫耀? | 一个泰迪熊。 |
| 当我试图打开,什么真正帮助我感到安全? | 毫无压力的倾听 让你以你的速度说话 |
| 什么是最快的方法让我撤退? | 推得太紧太快了 |
| 在动物园,什么小 尴尬的小表演者让我完全融化? | 企鹅。 |
| 当你让我选择一个动物园的停站,我绝对需要看到什么样的小生物? | 红熊猫. |
| 在动物园的小吃车, 是什么味道我终于降落在改变主意后? | 饼干和奶油。 |
| 当日落让一切都变得更容易说的时候,我们去哪儿了? | board板行. |
| 当我谈论重建时,什么站在木板行道的弯道附近? | 一个灯塔。 |
| 我还想重建什么? | 你的独立性。 |
| 当人们真的对我很好的时候,我整个计划是什么? | 选择相信他们。 |
| 如果我今晚拿到麦克风,什么是最好的策略? | 让你玩得开心点,开心点 |
| 真正的卡拉OK三部曲:哪个国家让世界有了‘卡拉OK'这个词?. | 日本国. |
| Bonus trivia:"卡拉OK"到底是什么意思? | 空管弦乐团. |
| 责任派对Trivia你要是想继续喝酒的话 喝什么酒? | Water水. |
| 唱歌者生存的三维娅 唱歌之前你的声音通常更好 | 温柔暖和水. |
| 最后一首曲子,好歌通常取决于控制什么? | 饮之. |
夜总会问答
每行列表 两者都接受+1答案。通过措辞选择,因为它们的显示顺序被洗涤。
| 问题 | 接受答案(+1日分) |
|---|---|
| Jessie向最繁忙的地板点头。 "这看起来像一个坏主意。" | 那我们应该一起做 /除非坏不意味着蠢 |
| Jessie 敲击酒吧。 "挑我的毒药,英雄。" | 大胆的东西,但不足以破坏夜晚。 |
| Jessie 向内倾斜。 "毁灭我。" | 她敢像大家一样跳舞。 |
| Jessie 逮到有人凝视和笑,"想让他们嫉妒吗?" | 除非这对我们来说是乐趣,而不是对他们。 |
| Jessie将夜晚推到线上,回头看看是否注意到. | 告诉她那条线是有原因的但你喜欢在它附近跳舞 |
| 一秒钟,Jessie 放下笑容,"我看起来是不是太过分了?" | 你停止表演就足够了。 |
| 最终歌曲的点击比预期的更猛烈. Jessie像挑战一样向她伸出手. | 在她假装自己在开玩笑之前就拿着吧。 |
| 在出口,Jessie问:"我是不是个坏主意? | 我最喜欢的类型。 |
亲密时间
时 400 普通Jessie 爱编辑 亲密时间 从她的房间肖像 期间 下午2时至11时它要求 付费版访问费用 45分钟,40分钟 能量和30分钟,并重复 每个游戏日一次.
它给 50个基本感情, 60名玩家 Erotic 体验,以及 25 Jessie NPC亲密体验., 传教士分类。 动作中并没有将葡萄酒、金钱、更接近或反弹晚完成作为单独的要求。这些其它活动有自己的要求和计数器。
圣诞葡萄酒活动
活动期间 圣诞村任务活动, 带 Jessie 的酒 这是 任务4时 Jessie的房间影响 关闭朋友随身携带 一个酒,选择它作为一个 地点活动费用 30分钟饮酒,完成 一次 (单位:千美元) 一个假日Token和10个直接的Jessie感情外加时 25 Jessie NPC亲密体验.特殊分类
节日活动本身没有额外的时间限制;正常进入她的房间仍然使用 访问Jessie,下午2时至11时。这与Give Wine 和 Jessie 的复线分开,不添加自己的付费版门。
Kupie的爱情训练
输入 Kupie的爱情训练 从你的 现家阁楼 (单位:千美元) 游戏时间零成本. Jessie 成为可选 主游戏中的朋友, Vera 达到Kupie 5级,以及 启用付费版本选择。主游戏 Jessie 爱和她的Kupie 爱是分开的。
每一级别过渡,都符合所列条件 Kupie 爱,用于列表 心与魅力,并消费列表 酒从你的库存拥有足够的普通感情并不能取代这些小游戏要求。
| 级别过渡 | Kupie 爱 | 花在心脏上的 | 花费的魅力 | 消耗的礼品 |
|---|---|---|---|---|
| 1 → 2 | 256,000 | 51,200 | 25,600 | 1 个酒 |
| 2 → 3 | 768,000 | 102,400 | 51,200 | 2 酒类 |
| 3 → 4 | 3,072,000 | 307,200 | 153,600 | 3 个葡萄酒 |
| 4 → 5 | 15,360,000 | 1,228,800 | 614,400 | 4 酒类 |
| 5 → 6 | 92,160,000 | 6,144,000 | 3,072,000 | 5 酒类 |
| 6 → 7 | 645,120,000 | 36,864,000 | 18,432,000 | 6 酒类 |
| 7 → 8 | 5,160,960,000 | 258,048,000 | 129,024,000 | 7 酒类 |
| 8 → 9 | 46,448,640,000 | 2,064,384,000 | 1,032,192,000 | 8 酒类 |
| 9 → 10 | 464,486,400,000 | 18,579,456,000 | 9,289,728,000 | 9 酒类 |
她的叙事日期奖励解锁 三级、六级和九级她的环绕动画在 10级查看奖励记录 输出; 重播不给普通的爱情或玩家Erotic体验.
时 JessieKupie第5级, Portia的个人 Kupie 解锁 获得资格,仍须符合Portia自己的主游戏朋友和已支付费用的选择要求。 Jessie Lvl 2 在小游戏中取得的成就 单曲; 达到该水平并不自动要求。
解决问题
- 无访问 Jessie : 选择 出租房 在地下室,然后完成 户外咖啡馆有需要的女孩时返回 下午2时至11时.
- 谈话和礼物锁定: 他们开始 已知 10 体力识别,则 收听 Jessie 和近音,提供进步 而不增加已知的门在这些场景。
- 听 Jessie 丢失 : 完成 Jessie注意到您的收获然后打开她的房间肖像 现场是手动的
- 更贴近的缺失 : 完成 听 Jessie不同的晚间反弹场景不是它的先决条件。
- 晚间遭遇缺失: 结束 Jessie 真正需要的东西,学习 酗酒随身携带 红酒访问 下午7时至10时.
- 午后失踪的公平日期 : 它的起始窗口仅仅是 下午2时至3时。单独的印章日期运行 下午2时至6时.
- 板行日期锁定 : 检查 Close Friend, Diane 的构造,付费访问和最近的支持者代码.
- Jessie 缺席邀请日期: 到达 粉笔,补全 收听 Jessie 和近音,然后使用 下午8时至11时,KTV或夜总会夜总会还需要最新的支持者密码
- 完美的邀请结束缺失 : 给一个 +1 礼物 并回答 所有五个问题都正确。夜总会花不增加分数。
- 邀请已使用的日期 : 津贴为 在那个地点,所有的国家联络点共享,而不是每个NPC的5种用途或1种用途.
- 关闭时间 : 检查 400个普通的感情付费访问和动画的每日津贴
- KupieJessie失踪: 到达 主游戏朋友和 Vera Kupie 关卡 5,启用付费选择。
相关页面

Jessie — Complete Walkthrough
Overview
Jessie is the tenant in your Present Uptown basement apartment. Her route begins with a rental listing and a café encounter, then develops through gym recognition, listening, a personal Heart-to-Heart, gifts and dates. This guide covers her current requirements, rewards and repeatable activities while leaving the personal story outcomes to the game.
Quick Stats
| Attribute | Value |
|---|---|
| Age / era / alignment | 22 / Present / Evil |
| Home / visiting hours | Jessie's Room, below your Uptown home; 2–11 PM every day |
| First meeting | Café Exterior after Rent Out Apartment |
| Favorite stats | Strength 30; Stamina 30; Ability 30 |
| Special relationship skill | Alcohol Tolerance |
| Ordinary gifts | Chocolate, Flowers, Teddy; Wine at Close Friend |
| Personal H2H | Closer |
| Room dates | Zoo; Fair; Win Her a Prize; Boardwalk Sunset |
| Venue invitations | KTV and Night Club; Crush after Listen to Jessie and Closer |
| Private animation | Intimate Time; 400 ordinary affection; paid version |
| Kupie | Main-game Friend; Vera Kupie level 5; paid selection |
Favorite stat thresholds improve the shared relationship calculation, and Alcohol Tolerance doubles the multiplier. Affection listed below is base points before that calculation unless marked direct or final. Jessie's Evil alignment also affects the shared reward calculation.
Recommended Walkthrough
- Go through your Present Uptown home → Living Room → Basement and choose Rent Out Apartment, once, for 30 minutes. Then visit Café Exterior for A Girl in Need. Completing the scene gives 10 base Jessie affection and $300, and opens Visit Jessie in the Basement.
- Visit her room during 2–11 PM. Talk, Chocolate, Flowers and Teddy require Known. If these are still locked, build 10 Gym clout, then return for Jessie Notices Your Gains, which has no separate affection requirement. Its best reply is Flirty, for 18 total base points.
- After gym recognition, choose Listen to Jessie, for 60 minutes and 30 Energy. It does not add a Friend requirement. The best sequence is Caring → Flirty → Caring, for 22 total base points.
- After Listen to Jessie, complete Closer, for 60 minutes and 30 Energy. Its best answers total 84 base points, with 5 Jessie NPC intimacy experience for the final kissing round. There is no separate minimum affection stage on this H2H.
- At Friend, revisit her room for What Jessie Really Needs, and take her Zoo, Fair and separate Voucher date in their starting windows. Each date completes once and has its own completion.
- For the following evening encounter, carry one Wine, learn Alcohol Tolerance, finish What Jessie Really Needs, and visit 7–10 PM. Jessie's Rebound consumes the Wine and advances four hours after completion. Listen to Jessie and Closer are not additional gates to this evening encounter.
- At Close Friend, use Give Wine and, after building Diane's Boardwalk and unlocking the supporter content, take Boardwalk Sunset Date, starting 5–8 PM from her room.
- At Crush, after Listen to Jessie and Closer, use Invite Date at the Downtown KTV entrance or Night Club, starting 8–11 PM. These dates repeat with venue-specific daily limits.
- At 400 ordinary affection, use Intimate Time in her room with paid-version access. For her separate Kupie progression, reach Friend in the main game and Vera level 5 in Kupie, then meet the costs below.
The gym/listening branch and the evening encounter branch share gym recognition, but Closer does not require Jessie's Rebound, and the rebound encounter does not require Closer. The room dates use their own stage requirements. KTV and Night Club invitations specifically need both Listen to Jessie and Closer.
Meeting Jessie and Visiting Her Room
Rent Out Apartment appears in the Basement of your Present home. It takes 30 minutes, once, and has no money or Energy charge configured. After listing, visit Café Exterior for the automatic first meeting. There is no extra day-wait requirement in the encounter's gate.
Completing the café scene opens Visit Jessie in the Basement. Travel into and out of her room takes zero minutes. Both the visit action and her portrait use 2–11 PM daily. The visit's explanatory message mentions 10 PM, but the actual configured closing boundary is 11 PM.
The $300 café payment is a one-time completion reward. Her rented basement room is her authored home route; it does not use the separate apartment invitation conversations available for some other NPCs.
Talk and Four Gifts
Use her room portrait during 2–11 PM. Each row has its own daily counter.
| Action | Stage | Cost | Base affection | Allowance |
|---|---|---|---|---|
| Talk to Jessie | Known | 15 minutes | 1 | Five per day |
| Give Chocolate | Known | 10 minutes; one Chocolate | 5 | Five per day |
| Give Flowers | Known | 10 minutes; one Flowers | 5 | Once per day |
| Give Teddy Bear | Known | 10 minutes; one Teddy | 8 | Once per day |
| Give Wine | Close Friend | 10 minutes; one Wine | 10 | Five per day |
The ordinary handlers use −1 base points with shared over-limit handling after their daily allowances are exhausted; time and gift costs still apply. Chocolate, Teddy, Flowers and Wine are the exact inventory names. Date invitation gifts and the Wine used by her evening encounter are separate from these ordinary gift counters.
Alcohol Tolerance is Jessie's special relationship skill, rather than a lesson she teaches. Learn it elsewhere for her evening encounter and relationship multiplier.
Automatic Encounters
These scenes trigger once when their location and prerequisites are met. Jessie's Room is normally entered through the 2–11 PM Visit Jessie action.
| Automatic scene | Location | Requirements | Base reward |
|---|---|---|---|
| A Girl in Need | Local Café | Jessie Apartment Listed completed | 10 |
| Jessie Notices Your Gains | Jessie's Room | Gym reputation 10+ | 15 |
| What Jessie Really Needs | Jessie's Room | Jessie: Friend+; Jessie Notices Your Gains completed | 30 |
| Jessie's Rebound | Jessie's Room | What Jessie Really Needs completed; Own 1 Wine; 7 PM–10 PM | 40 |
A Girl in Need also awards $300. For Jessie Notices Your Gains, choose Flirty +3 over Humble +2 or Confident +1, giving 18 total base points including the scene's base 15.
Jessie's Rebound requires the learned Alcohol Tolerance skill, not merely high Stamina, Wine, or a high Jessie relationship stage. Completion consumes one Wine, advances 240 minutes, and returns you to your player bedroom. Its 40 base affection is separate from the repeatable Intimate Time animation; do not budget this automatic event as that 45-minute action.
Listen to Jessie and Closer
Listen to Jessie
Choose Listen to Jessie from her room after Jessie Notices Your Gains. It is a manual, one-time scene, costing 60 minutes and 30 Energy. Its base reward is 10, with the following choice bonuses:
| Scene | Highest base bonuses, in choice order |
|---|---|
| Listen to Jessie | Caring +4 → Flirty +4 → Caring +4 |
For maximum affection, choose Caring → Flirty → Caring, adding 4 + 4 + 4 for 22 total base points. It unlocks Closer; completing the separate rebound request is not required.
Closer Best Answers
After Listen to Jessie, choose Closer from her room. It costs 60 minutes and 30 Energy and completes once, rather than once every day. The action has no added Friend, Crush, item, or rebound-night completion gate.
Closer
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Two years you'll never get back. So spend tonight better. | 11 |
| 2 | Then stop talking about him. Talk about you instead. | 13 |
| 3 | Keep talking. I'm not looking away. | 15 |
| 4 | Then stop waiting. | 20 |
| 5 | you cup her face and kiss her like you've been thinking about it for weeks | 25 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
The best total is 84 base points. This H2H has no alternate stat- or skill-gated special answers. Its final kissing round gives 5 Jessie NPC intimacy experience. With the player's Romantic skill, the shared H2H system adds 25 final affection after calculation; it does not give player Erotic experience.
Four One-Time Room Dates
All four begin from Jessie's Room. Their costs and completion states are independent; the $150 Fair Date and Voucher prize date are separate events.
| Date | Stage / additional requirement | Actual starting window | Cost | Best total base affection |
|---|---|---|---|---|
| Zoo Date | Friend | 2–5 PM | 120 minutes; $100; 50 Energy | 19 |
| Fair Date | Friend | 2–3 PM | 120 minutes; $150; 45 Energy | 26 |
| Win Her a Prize | Friend; one Voucher | 2–6 PM | 120 minutes; one Voucher | 19 |
| Boardwalk Sunset Date | Close Friend; Diane's Boardwalk built; paid version and recent supporter redeem-code content unlocked | 5–8 PM | 60 minutes; $50; 30 Energy | 25 |
The Voucher action advertises noon–6 PM, but her portrait and normal room visit begin at 2 PM, making 2–6 PM the usable window. The Voucher date has no additional money or Energy cost configured. The ordinary Fair Date has no separate paid-version gate.
| Date | Best choice sequence | Base plus bonuses |
|---|---|---|
| Zoo | Sweet → Romantic → Gift or Encourage | 5 + 5 + 5 + 4 = 19 |
| Fair | Sweet or Flirty in all three choices | 8 + 6 + 6 + 6 = 26 |
| Win Her a Prize | Flirty → Caring → Funny or Flirty | 5 + 5 + 5 + 4 = 19 |
| Boardwalk Sunset | Sweet → Sweet or Flirty → Sweet or Flirty | 10 + 5 + 5 + 5 = 25 |
| Scene | Highest base bonuses, in choice order |
|---|---|
| Zoo Date with Jessie | Sweet +5 → Romantic +5 → Gift/Encourage +4 |
| Fair Date with Jessie | Sweet/Flirty +6 → Sweet/Flirty +6 → Sweet/Flirty +6 |
| Boardwalk Sunset with Jessie | Sweet +5 → Sweet/Flirty +5 → Sweet/Flirty +5 |
| Win Jessie a Prize at the Fair | Flirty +5 → Caring +5 → Funny/Flirty +4 |
KTV and Night Club Invitations
These are separate, repeatable Invite Date activities. Reach Jessie Crush, complete Listen to Jessie and Closer, then visit the relevant venue during 8–11 PM. You do not need to start from Jessie's Room or complete her Zoo/Fair/Boardwalk dates first.
| Venue | Start location | Cost before buffs | Access / allowance |
|---|---|---|---|
| KTV | KTV Entrance, Downtown | 120 minutes; $150; 40 Energy | Once per game day at KTV, shared with all invited NPCs |
| Night Club | Night Club, Downtown | 120 minutes; $100; 30 Energy | Latest supporter redeem-code access; once per game day at Night Club, shared with all invited NPCs |
The venues have separate daily allowances. A date with any eligible NPC uses that venue's allowance for the day. Time Potion halves the duration to 60 minutes, and Power Potion halves Energy to 20 at KTV / 15 at Night Club. Money and inventory gifts are not halved.
Each invitation draws five different questions at random from its pool and shuffles answer order. Correct answers give 1 date score; wrong answers give 0. A suitable consumed gift adds 1. These are date scores, not individual affection awards.
| Venue | Gifts giving +1 date score | Gifts giving no date score |
|---|---|---|
| KTV | One Wine, Teddy or Flowers | No Gift |
| Night Club | One Wine or Chocolate | Flowers; No Gift |
For a perfect score of 6, bring a +1 gift and answer all five questions correctly. Giving Night Club Flowers consumes the Flowers without helping the score. The gift choice is independent of her ordinary room gifting stage and daily counter.
| Final date score | Base Jessie affection | Jessie NPC intimacy experience |
|---|---|---|
| Below 4 | 20 | None |
| 4–5 | 40 | 5, kissing, at either venue |
| 6 | 60 | KTV: 5, kissing; Night Club: 30, kissing and missionary |
The final affection uses the shared relationship calculation. The Night Club perfect reward includes its authored looping animation. No player Erotic experience is awarded by this invitation completion handler. Finishing with a low score still uses the venue's daily allowance.
KTV Question Answers
The pool includes date-memory questions even if you have not completed the corresponding one-time room date. There is no extra Zoo or Boardwalk completion lock on these questions.
| Question | Correct answer (+1 date score) |
|---|---|
| Warm-up question. Where did I move in when I needed a fresh start? | Your basement apartment. |
| Be honest. Do you remember how old I am, or did you file me under 'chaotic tenant'? | You are 22. |
| What kind of guy usually gets my attention fastest? | Someone strong, energetic, and capable. |
| If you wanted to impress me with a gift, what bottle has my name written all over it? | Wine. |
| Which softer gift secretly gets to me because it feels thoughtful instead of showy? | A teddy bear. |
| When I am trying to open up, what actually helps me feel safe? | Listening without pressure and letting you talk at your pace. |
| What is the fastest way to make me pull back? | Pushing too hard too fast. |
| At the zoo, what tiny awkward little performers made me completely melt? | Penguins. |
| When you let me choose a zoo stop, which fluffy little creature did I absolutely need to see? | Red pandas. |
| At the zoo snack cart, which flavor did I finally land on after changing my mind? | Cookies and cream. |
| Where did we go when the sunset made everything feel a little easier to say? | The boardwalk. |
| What stood near the bend of the boardwalk while I talked about rebuilding? | A lighthouse. |
| What am I trying to rebuild more than anything? | Your independence. |
| What is my whole project right now when people are actually nice to me? | Choosing to believe them. |
| If I am handed a microphone tonight, what is the best strategy? | Let you have fun and cheer you on. |
| Real karaoke trivia: which country gave the world the word 'karaoke'? | Japan. |
| Bonus trivia: what does 'karaoke' basically mean? | Empty orchestra. |
| Responsible party trivia. What should you drink between alcoholic drinks if you want to last longer? | Water. |
| Singer survival trivia. What is usually better for your voice before singing? | A gentle warm-up and water. |
| Last trivia one. Good singing usually depends a lot on controlling what? | Breath. |
Night Club Question Answers
Each row lists both accepted +1 answers. Choose by wording because their displayed order is shuffled.
| Question | Accepted answers (+1 date score) |
|---|---|
| Jessie nods toward the busiest part of the floor. "That looks like a bad idea." | Then we should do it together. / Only if bad does not mean stupid. |
| Jessie taps the bar. "Pick my poison, hero." | Something bold, but not enough to wreck the night. / Let her pick, but promise to keep her out of disaster. |
| Jessie leans in. "Dare me." | Dare her to dance like everyone is already watching. / Dare her to be honest for one whole song. |
| Jessie catches someone staring and smirks. "Want to make them jealous?" | Only if it is fun for us, not for them. / Step closer and let her decide how far to play it. |
| Jessie pushes the night right up to the line and looks back to see if you noticed. | Tell her the line is there for a reason, but you like dancing near it. / Tell her you trust her to know where the line is. |
| For a second, Jessie drops the smirk. "Do I seem like too much?" | You seem like exactly enough when you stop performing it. / You are a lot. I like being trusted with it. |
| The final song hits harder than expected. Jessie offers her hand like a challenge. | Take it before she can pretend she was joking. / Ask if this is the honest song. |
| At the exit, Jessie asks, "Was I a bad idea?" | My favorite kind. / Not bad. Just brave in a dangerous outfit. |
Intimate Time
At 400 ordinary Jessie affection, use Intimate Time from her room portrait during 2–11 PM. It requires paid-version access, costs 45 minutes, 40 Energy and 30 Calm, and repeats once per game day.
It gives 50 base affection, 60 player Erotic experience, and 25 Jessie NPC intimacy experience, missionary classification. The action does not add Wine, money, Closer, or rebound-night completion as separate requirements. Those other activities keep their own requirements and counters.
Christmas Wine Activity
During the active Christmas Village task event, Wine with Jessie is Task 4, in Jessie's Room. Reach Close Friend, carry one Wine, and choose it as a location activity. It costs 30 minutes, consumes the Wine, and completes once for one holiday Token and 10 direct Jessie affection, plus 25 Jessie NPC intimacy experience, special classification.
There is no extra hour restriction on the holiday action itself; normal entry into her room still uses Visit Jessie, 2–11 PM. This is separate from Give Wine and Jessie's Rebound, and does not add a paid-version gate of its own.
Kupie's Love Training
Enter Kupie's Love Training from your Present home's Attic for zero game-time cost. Jessie becomes selectable when she is Friend in the main game, Vera reaches Kupie level 5, and paid-version selection is enabled. Main-game Jessie affection and her Kupie affection are separate.
For each level transition, meet the listed Kupie affection, spend the listed Hearts and Charms, and consume the listed Wine from your inventory. Having enough ordinary affection does not replace these minigame requirements.
| Level transition | Kupie affection | Hearts spent | Charms spent | Gift consumed |
|---|---|---|---|---|
| 1 → 2 | 256,000 | 51,200 | 25,600 | 1 Wine |
| 2 → 3 | 768,000 | 102,400 | 51,200 | 2 Wine |
| 3 → 4 | 3,072,000 | 307,200 | 153,600 | 3 Wine |
| 4 → 5 | 15,360,000 | 1,228,800 | 614,400 | 4 Wine |
| 5 → 6 | 92,160,000 | 6,144,000 | 3,072,000 | 5 Wine |
| 6 → 7 | 645,120,000 | 36,864,000 | 18,432,000 | 6 Wine |
| 7 → 8 | 5,160,960,000 | 258,048,000 | 129,024,000 | 7 Wine |
| 8 → 9 | 46,448,640,000 | 2,064,384,000 | 1,032,192,000 | 8 Wine |
| 9 → 10 | 464,486,400,000 | 18,579,456,000 | 9,289,728,000 | 9 Wine |
Her narrated date rewards unlock at levels 3, 6 and 9, and her looping animation at level 10. Viewing rewards records them for EXTRAS; replays do not give ordinary affection or player Erotic experience.
At Jessie Kupie level 5, Portia's individual Kupie unlock becomes eligible, still subject to Portia's own main-game Friend and paid selection requirements. Claim Jessie Lvl 2 in the minigame achievements for one Sylph; reaching the level does not claim it automatically.
Troubleshooting
- No Visit Jessie: choose Rent Out Apartment in the Basement, then complete A Girl in Need at Café Exterior. Return during 2–11 PM.
- Talk and gifts locked: they start at Known. Her 10 Gym clout recognition, then Listen to Jessie and Closer, provide progression without adding a Known gate to those scenes.
- Listen to Jessie missing: complete Jessie Notices Your Gains, then open her room portrait. The scene is manual.
- Closer missing: complete Listen to Jessie; the separate evening rebound scene is not its prerequisite.
- Evening encounter missing: finish What Jessie Really Needs, learn Alcohol Tolerance, carry Wine, and visit 7–10 PM.
- Fair Date missing late afternoon: its starting window is only 2–3 PM. The separate Voucher date runs 2–6 PM.
- Boardwalk date locked: check Close Friend, Diane's construction, paid access and the recent supporter code.
- Jessie absent from Invite Date: reach Crush, complete Listen to Jessie and Closer, then use KTV or Night Club, 8–11 PM. Night Club additionally needs the latest supporter code.
- Perfect invitation ending missing: give a +1 gift and answer all five questions correctly. Night Club Flowers do not add score.
- Invite Date already used: its allowance is shared across all NPCs at that venue, not five uses or one per NPC.
- Intimate Time locked: check 400 ordinary affection, paid access and that animation's daily allowance.
- Kupie Jessie missing: reach main-game Friend and Vera Kupie level 5, with paid selection enabled.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
