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Rose Arthur

Live wiki revision 1849 · October 1, 2026View or improve the source →
Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

Overview

Rose Arthur is a 60-year-old artisan in the Medieval Grand Bazaar. Meet her at the Crafts and Jewelry Stall, where she offers ordinary Talk, Artisan Wisdom, two crafted gifts, and several community encounters. Her stall also sells Jewelry and brothel equipment through its location actions.
Her current route centers on community and crafting. This guide covers the implemented services and encounters without retelling personal story outcomes.

Quick Stats

Attribute Value
Age / era / alignment 60 / Medieval / Good
Favorite relationship bonuses Charm 40; Creativity 40; Perception 45
Special relationship skill Anthropology, doubles her adjusted affection base when learned
Location / schedule Crafts and Jewelry Stall, Grand Bazaar; 6 AM–9 PM daily
Talk 15 minutes; actual 1 base; five positive talks daily
Artisan Wisdom Known; Communication 45; 30 minutes; Creativity +1 and 8 direct affection; once
Crafting Stranger; dungeon drops exchanged for one completed gift
Ordinary gift action None configured
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.

Where to Find Her and Suggested Progression

Visit the Crafts and Jewelry Stall from the Grand Bazaar, 6 AM–9 PM, every game day.
  1. Use Talk to Rose Arthur, up to five positive talks daily. The handler awards 1 base each, despite the action metadata's nominal 2.
  2. At Acknowledged, build the same stage with Robin, Valkyra or Nerida to unlock their shared encounters at the stall, 9 AM–5 PM.
  3. At Known and Communication 45, use the one-time Artisan Wisdom reward.
  4. When you have the required Infinity Dungeon drops, use her two Craft actions to create gifts for supported worker training upgrades. Crafting does not require a later Rose affection stage.
  5. After recruiting Ryia, visit Rose during her schedule with Ryia available for What They Carried Home. This encounter has no additional Rose/Ryia affection prerequisite.
  6. Perform a composed song at Performance Stage for a chance of Rose's repeatable performance reaction.
Purchases and crafting are separate from giving Rose an ordinary gift; they do not grant configured Rose affection.

Talk and Artisan Wisdom

Action Requirements Cost Reward / repeat
Talk to Rose Arthur Stranger; stall, 6 AM–9 PM 15 minutes 1 base; five positive talks daily
Artisan Wisdom Known; Communication 45; stall, 6 AM–9 PM 30 minutes Creativity +1 and 8 direct affection; once
Five positive talks take 75 minutes for 5 base, before shared relationship bonuses. Over-limit Talk can cause the escalating annoyance penalty, up to −5 affection. Rose has no ordinary gift action and does not teach Anthropology through Artisan Wisdom.
Artisan Wisdom has no additional configured cash, Energy, Calm or item cost. Its eight affection points are direct, rather than multiplied base.

Community Encounters

These automatic encounters complete once, with independent requirements. Visit the Crafts and Jewelry Stall after meeting the conditions:
Encounter Requirements / hours Rose reward and choice
The Artisan's Appreciation Rose and Robin Acknowledged; 9 AM–5 PM No configured fixed/choice affection award; choose the preferred dialogue branch
The Warrior's Honor Rose and Valkyra Acknowledged; Valkyra not on vacation; 9 AM–5 PM Respectful: Rose 10 / Valkyra 8; Technical: Rose 8 / Valkyra 10; Community: Rose 9 / Valkyra 7; no additional fixed reward
The Gentle Teacher Rose and Nerida Acknowledged; 9 AM–5 PM Encouraging: Rose 10 / Nerida 8; Patient: Rose 8 / Nerida 10; Supportive: 9 each; no additional fixed reward
A Warm Gift Rose Acknowledged; Sophie Stranger; Sophie not on vacation; 6 AM–9 PM 2 fixed base each to Rose and Sophie
What They Carried Home Ryia recruited / active and not on vacation; Rose present, 6 AM–9 PM 8 fixed Rose + Funny 3 + Caring 3 = 14 best Rose base
For What They Carried Home, Funny → Caring also gives 5 fixed Ryia + 2 + 3 = 10 Ryia base. To maximize Ryia instead, Flirty → Caring gives 11 Ryia and 12 Rose base. Its host check requires Rose's actual portrait presence; no other history encounter, general affection threshold or preceding Rose scene is required.
These scenes configure no additional entry cash, Energy, Calm, player Erotic XP or NPC intimacy XP. Their dialogue and personal revelations are left to the game.

Crafting Two Special Gifts

Use the Craft actions on Rose's stall portrait, 6 AM–9 PM, from Stranger. Each successful exchange consumes all listed materials and adds one named gift to consumable inventory. Both are repeatable while you have materials, with zero configured game-time, cash, Energy, Calm or affection cost/reward.
Craft action Materials consumed per gift Inventory result
Craft Hexbound Rose Sachet 4 Mutagenic Ichor; 3 Void-Touched Fang; 3 Soul Thread 1 Hexbound Rose Sachet
Craft Golden Pulse Bracelet 2 Mutagenic Ichor; 5 Gilded Heart; 3 Shimmering Heartscale 1 Golden Pulse Bracelet
These materials are Infinity Dungeon monster drops. All required types/counts must be on hand before the action can run. Crafting keeps the finished gift in inventory; it does not automatically deliver it to another NPC or unlock a training by itself.

Gift uses

The current finished worker-upgrade actions use Rose's gifts for the following training categories. Give the gift through the named worker's upgrade action when that worker's own location and plot prerequisites are met. Each upgrade consumes one gift, completes once, and permanently upgrades the indicated training. These are separate from Rose's own relationship progression.

Hexbound Rose Sachet

Worker Training upgrade
[[Character:Sophie|Sophie]] Special3
[[Character:Grace|Grace]] Cowgirl
[[Character:Cinnamon|Cinnamon]] Oral
[[Character:Bellavia|Bellavia]] Cowgirl
[[Character:Gem|Gem]] Missionary
[[Character:Brandy|Brandy]] Cowgirl
[[Character:Kasumi|Kasumi]] Cowgirl
[[Character:Audrey|Audrey]] Cowgirl
[[Character:Sashimi|Sashimi]] Oral
[[Character:Maize|Maize]] Oral
[[Character:Ryia|Ryia]] Special1


Golden Pulse Bracelet

Worker Training upgrade
[[Character:Elara|Elara]] Oral
[[Character:Honey|Honey]] Oral
[[Character:Cinnamon|Cinnamon]] Missionary
[[Character:Shadow|Shadow]] Oral
[[Character:Valkyra|Valkyra]] Oral
[[Character:Jade|Jade]] Cowgirl
[[Character:Pixie|Pixie]] Doggie
[[Character:Willow|Willow]] Oral
[[Character:A.R.I.A.|A.R.I.A.]] Oral
[[Character:Whiskers|Whiskers]] Cowgirl
[[Character:Momosagi|Momosagi]] Cowgirl


Craft additional copies for different eligible upgrades. Gift ownership alone does not bypass a worker's prerequisite scene, location, schedule or existing completion. Consult that worker's walkthrough for its named action and requirements.

Stall Purchases and Equipment

These are location shop actions, separate from Rose's Talk and crafting. Buying them awards no configured Rose affection.
Purchase Cash / time Result / use
Exquisite Jewelry $2,800; 10 minutes; 6 AM–9 PM One Jewelry consumable, for NPCs/venues that accept it
Consistency Charm $4,000; no configured time cost; brothel owned Maid equipment: +25 cleaning variance bonus when equipped
Word of Mouth Network $1,500; no configured time cost; brothel owned Maid equipment: +2 daily clients when equipped
Welcome Mat $250; no configured time cost; brothel owned Maid equipment: 3 flat mess reduction when equipped
Lucky Charm $500; 20 minutes; brothel owned Worker equipment: +5% income when equipped
Floral Hairpin $500; 20 minutes; brothel owned Worker equipment: +3 Charisma when equipped
Purchased equipment enters its relevant inventory; equip it through maid or worker management to apply its effect. Jewelry is a consumable, while the two crafted gifts use the separate recipes above. The listed shop effects are not bonuses to Rose's own relationship stats.

Performance Reaction

After Perform Song at the bazaar Performance Stage, Rose's reaction can be randomly selected. It is repeatable, giving 8 fixed base + Caring 4 = 12. Funny gives 10 total, and Buddy 9.
Performing requires a composed song, takes 60 minutes and 30 Energy, and is available once per venue daily. The reaction roll is 25%, plus 5 percentage points each for Master Performer, Stage Presence, Musical Virtuosity, Storytelling, and owning a Lute, capped at 50%. A successful roll then randomly selects one of six Performance Stage reactions. Rose's reaction is not guaranteed and its affection is separate from the song's normal performance rewards.

Completion and Troubleshooting

  • Rose absent: visit the Crafts and Jewelry Stall, 6 AM–9 PM.
  • Talk gives less than expected: its actual positive handler records 1 base, despite nominal metadata 2. Five positive talks are 5 base, before shared bonuses.
  • Artisan Wisdom missing: check Known and Communication 45, and whether its one-time reward is already claimed.
  • Community encounter missing: check the other NPC's stage and the listed 9 AM–5 PM window; vacation restrictions apply where specified.
  • Ryia encounter missing: recruit Ryia, ensure she is active and not on vacation, and visit while Rose is present. The other history scenes are independent.
  • Crafting unavailable: carry the exact quantities of all three required dungeon drops for that recipe.
  • Crafted gift did not unlock a scene immediately: it stays in inventory; use the eligible worker's named gift-upgrade action.
  • Equipment gives no benefit: equip it through the appropriate management screen after purchasing.
  • Performance did not show Rose: the reaction roll and selected audience NPC are random; try another eligible day.
Rose has no current heart-to-heart, apartment visit, ordinary date, private movie, Kupie selection, venue invitation, pregnancy route or NPC intimacy reward-image files. Her current completion goals are Artisan Wisdom, the five community encounters, her crafting services and the repeatable performance reaction.

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Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.