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概览
Taiga是 赫斯伍德住宅的银色虎女,在可选 野心:野林 她目前的个人路线包括: 两个自动场景和每日谈话。本指南涵盖所有目前注册的个人内容,但不设定以后的路径。
地点和可用性
- 启用 野心:野林 主菜单中 Mod 管理器。在更改其启用状态后重新启动。
- 执行 野心赎回要求。启用和赎回的访问是单独的检查。
- 在那个 深层森林编辑 进入野生森林 到达野生森林网关。
- 用世界地图访问 赫斯伍德住宅区,然后选择 Taiga 的肖像。
网关 回到深林区 动作离开世界 。这两个出入口动作目前配置了零时间成本,尽管它们有更古老的60分钟描述。
| 细节 | 现值 |
|---|---|
| 世界/ 家园 | 野心:野林/赫斯伍德住所 |
| 时间表 | 每时每刻,每时每刻,世界是无障碍的 |
| 最喜欢的数据 | 无配置 |
| 特殊关系技能 | 无配置 |
| 最喜欢的礼物 | 无配置 |
| 说话 | 20分钟;每日5次使用 |
| 第二场 | 已知,25个普通感情;介绍完成 |
Taiga的游戏玩法定义没有指定一个年龄或个人对齐,所以这里也没有假设,她的日程没有偶数/奇数或其他特征的引入门.
建议走过
- 输入赫兹伍德居住区 一个门和一个直的答案自动触发一次没有爱的前提条件。
- 选择 照顾~ 有趣~ (单位:千美元) 3+3 选择基数和5 完成基数=11总基数爱心.
- 使用每日谈话联系 众所周知,25个普通的感情. 介绍加谈话就够了;不需要赠品或其他居民的场景。
- 重新检查赫斯伍德住宅,并完成介绍 另一对手的房间.
- 选择 照顾 —— 照顾或放纵 (单位:千美元) 3+3 选择基数和8 完成基数 = 14总基数.
两个场景都运行过一次,没有附加配置的进入费,动作时间,能量成本或礼品消耗. 选择在完成时会汇合;低点回复不会锁定后续场景.
每日谈话
选择 说话 从Taiga的赫斯伍德住宅肖像。 20分钟,以及活动处理器记录 1个真爱,即使动作定义包含零点占位符。 每天5种正用途:所有5人100分钟.
基础奖励在成为最终爱人之前使用共享关系计算. Taiga没有配置自己最喜爱的-stat或特殊技能乘数. 设备和共享修饰器仍然可以影响结果.
每日津贴之后,管理者记录 负面奖励 而非另一个正用 。在下个游戏日返回。 高级关系阶段会改变她的普通对话框,但不会添加另一个注册动作 。
场景选择和奖励
| 场景/问题 | 答复 | 选择基础 |
|---|---|---|
| 门和直答,1——照顾 | “先问问你的邻居,如果她想要另一只手,我可以帮忙。” | 3 |
| 导言,1——有趣 | “我可以与门商谈,我说得流利固执。” | 2 |
| 导言. 1 - Flirty | “我是来找风景的,你为留下提出有力的理由。” | 1 |
| 导言,2——照顾 | “那种在进来之前就问过话的人,当他说会帮忙的时候,他也会帮忙。” | 2 |
| 导言,2——有趣 | “一位模特嘉宾,我只有在正式介绍之后才能挑战门。” | 3 |
| 导言,2-Flirty | “希望你邀请他回来的人,最好找个更私人的地方。” | 2 |
| 另一对手的房间,1号——照顾 | “告诉她什么变了,你可以不隐瞒问题而信守诺言。” | 3 |
| 后续行动,1——有趣 | “挑战柜子让自己走过去。 | 2 |
| 后续行动,1— Flirty | “让我在你们身边工作,我保证,我比看你更有用。” | 2 |
| 后续行动,2——照顾 | “你要求我这样做,我希望你有一个你也可以信赖的人。” | 3 |
| 后续行动,2——有趣 | “我想知道你的家具是否继承了你的竞争力。” | 1 |
| 后续行动,2 - Flirty | “因为我想要更多的时间和你们在一起,下次让我们跳过家具吧。” | 3 |
添加 5个完成基地 到第一幕 并 8 。它们的两个最大总数增加了 不同场景完成的25个基调。既不配置玩家 Erotic 或 NPC 亲密体验。
当前内容和解决问题
另一对手的房间是Taiga当前注册的个人故事的结尾. 她目前的定义没有个人礼物、课程、日期、心与心、公寓路线、工人招聘/培训、度假或NPC亲密画廊资产。
- Wild Woods的入口不见了: 检查 Mod 管理器启用状态并赎回访问; 更改启用状态后重新启动 。
- Taiga 丢失: 而不是另一个世界的住房区。
- 后续场景缺失: 完成一个门和一个直的回答, 到达已知的, 并重温住所。
- 没有进一步的浪漫活动出现: 目前的路线是上面的两个场景和Talk;光是爱并不产生额外的作者活动.
信用和当前范围
对照当前Wildheart字符的召回,世界访问,时刻表,图解门和所有十二个得分的回复进行校验. Taiga的原游戏简介肖像使用不变,有开发者的许可,维基现有的页面和画廊卡样式保留.
相关页面

Overview
Taiga is the silver tiger woman at Hearthwood Residences, in the optional Wildheart: Wild Woods content. Her current personal route consists of two automatic scenes and daily Talk. This guide covers all currently registered personal content without inventing a later route.
Location and Availability
- Enable Wildheart: Wild Woods in the main menu's Mod Manager. Restart after changing its enabled state.
- Fulfill the Wildheart redeem requirement. Enabled and redeemed access are separate checks.
- In the Deep Woods, use Enter Wild Woods to reach the Wild Woods Gateway.
- Use the world's map to visit Hearthwood Residences, then select Taiga's portrait.
The Gateway's Return to Deep Woods action leaves the world. These two entrance/exit actions currently configure zero time cost, despite their older 60-minute descriptions.
| Detail | Current value |
|---|---|
| World / home | Wildheart: Wild Woods / Hearthwood Residences |
| Schedule | All hours, every day, while the world is accessible |
| Favorite stats | None configured |
| Special relationship skill | None configured |
| Favorite gift | None configured |
| Talk | 20 minutes; five positive uses daily |
| Second scene | Known, 25 ordinary affection; introduction completed |
Taiga's gameplay definition does not specify an age or personal alignment, so neither is assumed here. Her schedule has no even/odd-day or other-character introduction gate.
Recommended Walkthrough
- Enter Hearthwood Residences for A Door and a Straight Answer, which triggers automatically once at any hour without an affection prerequisite.
- Choose Caring → Funny for 3 +3 choice base and 5 completion base =11 total base affection.
- Use daily Talk to reach Known, 25 ordinary affection. The introduction plus Talk are sufficient; no gift or another resident's scene is required.
- Revisit Hearthwood Residences with the introduction complete for Room for Another Pair of Hands.
- Choose Caring → Caring or Flirty for 3 +3 choice base and 8 completion base =14 total base affection.
Both scenes run once and have no additional configured entry fee, action time, Energy cost or gift consumption. Choices converge on completion; lower-point replies do not lock out the follow-up scene.
Daily Talk
Select Talk from Taiga's Hearthwood Residences portrait. It takes 20 minutes, and the active handler records 1 actual base affection, even though the action definition contains a zero-point placeholder. There are five positive uses daily: 100 minutes for all five.
Base rewards use the shared relationship calculation before becoming final affection. Taiga has no configured favorite-stat or special-skill multiplier of her own. Equipment and shared modifiers can still affect results.
After the daily allowance, the handler records a negative reward rather than another positive use. Return on the next game day. Higher relationship stages change her ordinary dialogue but do not add another registered action.
Scene Choices and Rewards
| Scene / question | Reply | Choice base |
|---|---|---|
| A Door and a Straight Answer, 1 — Caring | “Ask your neighbor first. If she wants another pair of hands, I can help.” | 3 |
| Introduction, 1 — Funny | “I can negotiate with the door. I speak fluent stubborn.” | 2 |
| Introduction, 1 — Flirty | “I came for the view. You are making a strong case for staying.” | 1 |
| Introduction, 2 — Caring | “The sort who asks before coming in, and helps when he says he will.” | 2 |
| Introduction, 2 — Funny | “A model guest. I only challenge doors after a formal introduction.” | 3 |
| Introduction, 2 — Flirty | “The sort who hopes you invite him back. Preferably somewhere more private.” | 2 |
| Room for Another Pair of Hands, 1 — Caring | “Tell her what changed. You can keep your word without hiding the problem.” | 3 |
| Follow-up, 1 — Funny | “Challenge the cupboard to walk itself over. Cowardly thing has been freeloading.” | 2 |
| Follow-up, 1 — Flirty | “Let me work beside you. I promise I am useful for more than looking at you.” | 2 |
| Follow-up, 2 — Caring | “You asked me to. I wanted you to have someone you could count on too.” | 3 |
| Follow-up, 2 — Funny | “I needed to know whether your furniture had inherited your competitive streak.” | 1 |
| Follow-up, 2 — Flirty | “Because I wanted more time with you. Next time, let us skip the furniture.” | 3 |
Add 5 completion base to the first scene and 8 to the second. Their two maximum totals add to 25 base affection across separate scene completions. Neither configures player Erotic or NPC intimacy experience.
Current Content and Troubleshooting
Room for Another Pair of Hands is the end of Taiga's current registered personal story. Daily Talk remains available afterward. Her current definition has no personal gift action, lesson, date, heart-to-heart, apartment route, worker recruitment/training, resort vacation or NPC intimacy gallery assets.
- Wild Woods entrance is missing: check Mod Manager enabled status and redeemed access; restart after changing the enabled state.
- Taiga is missing: visit Hearthwood Residences in Wild Woods, rather than another world's housing area.
- Follow-up scene is missing: complete A Door and a Straight Answer, reach Known and revisit the residences.
- No further romance activity appears: the current route is the two scenes and Talk above; affection alone does not create an additional authored activity.
Credits and Current Scope
Verified against the current Wildheart character callback, world access, schedules, plot gates and all twelve scored replies. Taiga's original game profile portrait is used unchanged, with the developer's permission, and the wiki's existing page and gallery-card style is retained.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
