Soul Stones - Complete Guide
The eight Soul Stones are among the rarest and most powerful key items in Chronoromancer. Each is a permanent key item, and each stone provides a passive effect that scales with its stone level. Seven are found through the Mining minigame; Phantom Stone has its own acquisition path.
Acquiring a stone is only the beginning. Stones start at Level 1 when first acquired, then grow through the Intimate Bonding action where a configured NPC bond resonates with a specific stone.
What Are Soul Stones
Soul Stones are rare permanent key items. Most are hidden in the rubble of the mining minigame; Phantom Stone is separate from that drop pool. Once you have one, it stays in your key items list for the rest of the game. Each stone provides a passive effect that scales with its level, which starts at 1 the moment you first acquire it.
The eight stones are:
- Queenstone - increases maximum Health
- Sword Stone - sharpens basic attacks and Quick Attack
- Brute Stone - empowers Stormslash and Power Strike
- Balance Stone - improves your combat defense roll
- Elemental Stone - amplifies Fire Magic and Ice Magic
- Twilight Stone - amplifies Light Magic and Dark Magic
- Aether Stone - increases maximum Energy and maximum Calm
- Phantom Stone - strengthens Assassinate follow-up hits and improves Thieves Gloves
There is currently no level cap in the shared stone-level system.
Acquiring The Stones
Seven Soul Stones can drop from the
Mining minigame at the Mountain Foothills (Medieval era, Village Outskirts). Phantom Stone is not part of the mining drop pool. The mining stones are extremely rare: each qualifying tile spawn slot has only about a 0.013% chance of becoming a key stone, and the game further restricts spawning so that:
- Only one key stone can spawn per mining session. Once any stone appears, no other stone can be drawn until you exit and re-enter the minigame.
- Stones you already own are filtered out forever. You will never see a duplicate.
- If you own all seven mining stones, no more key stones will spawn.
- After 60 successful clicks in one mining session, the pity system can force either an unowned key stone or an iridescent tile.
Most Soul Stones have 200 HP. Queenstone and Aether Stone have 400 HP. Iron pickaxes will chip at them slowly, copper does twice the damage, and diamond pickaxes are by far the most efficient because of their 5 damage and free adjacent bonus hit.
Power-up cascades hit multi-hit tiles for 15 damage per blast, so a well-timed bomb, fireblock, or magic cube can make a stone much easier to finish.
Every stone you acquire starts at Level 1 and is added to your inventory immediately, with a celebratory chime.
Acquiring the Phantom Stone
The
Phantom Stone is the only Soul Stone that cannot be acquired through mining, but through completing the
Thieves Guild's storyline (which has a complete guide on the page I just linked). If you don't want to check the page to avoid spoilers, I'll try to make a quick version that's as spoiler-free as possible. Once you've sufficiently climbed through the ranks and gotten acquainted with the Thieves Guild's members, you should be able to auto-trigger the final plot at the Thieves Guild if you meet the following requirements:
- Arestes, Shadow & Keira are all at Romantic+ stage of relationship.
- Shadow has been recruited as a worker (refer to the Worker's list if you need help with this one).
- You own the Thieves Gloves key item (Keira's plot, Friend+, requires 150 Valuables).
- You own the Dark Consolador key item (Arestes's plot, requires 500 Thieves Guild clouts).
The final scenario will award you the Phantom Stone, and you will then be able to trigger the awakening scene by visiting Arestes (Secret Door).
The Eight Stones And Their Effects
Each stone provides a passive bonus that scales linearly with its level. The bonuses apply automatically; there is nothing to equip.
Queenstone
Effect: +1 maximum Health per level.
Queenstone is a durability stone. Every level permanently adds another point to maximum health.
Sword Stone
Effect: +1 damage per level on Attack and Quick Attack.
Sword Stone improves the player's most direct weapon actions. It does not affect heavier skill attacks like Power Strike or Stormslash.
Brute Stone
Effect: +1 damage per level on Stormslash and Power Strike.
Brute Stone scales the heavy melee skills that already want commitment and setup.
Balance Stone
Effect: Adds an alternating bonus to the player's tier defense roll.
The Balance Stone modifies the minimum and maximum of the defense roll as it levels:
| Level
|
Min Bonus
|
Max Bonus
|
| 1
|
+1
|
+0
|
| 2
|
+1
|
+1
|
| 3
|
+2
|
+1
|
| 4
|
+2
|
+2
|
| 5
|
+3
|
+2
|
| 6
|
+3
|
+3
|
Odd levels improve the worst-case defense roll first. Even levels catch the best-case roll up.
Elemental Stone
Effect: +1 damage per level on Fire Magic and Ice Magic.
Elemental Stone is the core offensive stone for fire and ice spell users.
Twilight Stone
Effect: +1 damage per level on Light Magic and Dark Magic.
Twilight Stone mirrors the Elemental Stone pattern, but for the light/dark spell pair.
Aether Stone
Effect: +1 maximum Energy and +1 maximum Calm per level.
Aether Stone mirrors Queenstone's stat-growth role, but it strengthens the player's action economy and mental reserve rather than health.
Phantom Stone
Effect: +1 damage per level on extra hits when Assassinate triggers from Quick Attack. Also increases Thieves Gloves effectiveness by +0.1% per level.
Phantom Stone is the hidden-strike stone. It rewards the moment a quiet attack turns into a lethal chain, and it makes the guild's gloves slightly better at every level.
Awakening Scenes
Each Soul Stone has a one-time awakening scene that triggers when you visit the matching guide after acquiring the stone.
| Stone
|
Awakening Guide
|
Location
|
| Queenstone
|
Seraph
|
Future - Seraph's Sanctuary
|
| Sword Stone
|
Seraph
|
Future - Seraph's Sanctuary
|
| Aether Stone
|
Seraph
|
Future - Seraph's Sanctuary
|
| Brute Stone
|
Lillian
|
Medieval - Lillian's Lair
|
| Elemental Stone
|
Lillian
|
Medieval - Lillian's Lair
|
| Twilight Stone
|
Lillian
|
Medieval - Lillian's Lair
|
| Balance Stone
|
Azariel
|
Brothel - Secret Room
|
| Phantom Stone
|
Arestes
|
Medieval - Secret Door
|
Leveling Up - The Intimate Bonding System
Soul Stones do not level through combat experience. They level through bonds — and, once you can reach the Infinity Dungeon, through Theneas's upgrade service (below).
Configured NPCs offer an
Intimate Bonding action when all of these are true:
- You own the related Soul Stone.
- Your relationship with that NPC is at MAX (In Love).
- You have not already used that NPC's bonding action today.
The action costs 60 minutes, has no money cost, and grants +1 level to the matching Soul Stone. It can be done once per day per NPC.
Soul Stone Trainers
Each Soul Stone has different trainers, and currently, the Intimate Bonding action is available only at one place & time in their schedule. The following tables should help you know where and when to look for a given trainer.
If you're having trouble figuring out how to unlock a worker, a non-worker resident, or a location, please refer to the guides below:
Three important things you should know about NPC's schedule:
- If a schedule indicates 3 PM ― 6 PM, it means the NPC will be from 15:00 till 17:59. At 18:00 (6 PM), they'll be at their next location (if any).
- Odd / Even refer to the current day number.
- Some locations (e.g. Brothel Bar) share multiple NPCs within the same time frame. Use the newly added "Toggle NPC" button (left of the Time UI) to cycle between them.
Queenstone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Elara
|
Medieval / Kings Demesne
|
Elara's Office (Brothel)
|
Anytime
|
| Sophie
|
Medieval / Kings Demesne
|
Worker Rooms (Brothel)
|
3 PM ― 6 PM
|
| Jade
|
Medieval / Kings Demesne
|
Master Bedroom (Brothel)
|
9 AM ― 2 PM
|
| Kasumi
|
Medieval / Kings Demesne
|
Brothel Bar
|
3 PM ― 6 PM
|
| Blinky
|
Medieval / Kings Demesne
|
Arcane Room (Brothel)
|
Anytime
|
Shelly's gift shop (8 AM ― 9 PM) has Snail Slime as a repeatable purchase for 10 Shells, which increases the Queenstone level by +1.
However, players should prioritize buying the key items first and consider this as a "shell dump" purchase.
Sword Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Valkyra
|
Medieval / Kings Demesne
|
Security Office (Brothel)
|
6 PM ― 4 AM
|
| Muramasa
|
Medieval / Outskirts
|
Knight's Training Grounds
|
8 AM ― 6 PM
|
Brute Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Yrsa
|
Medieval / Outskirts
|
Bandit Hideout
|
6 AM ― 6 PM
|
| Jennifer
|
Present / Uptown
|
Gym
|
6 AM ― 9 PM
|
Balance Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Azariel
|
Medieval / Kings Demesne
|
Secret Room (Brothel)
|
Anytime
|
| Lilu
|
Present / Downtown
|
Dojo (City Street)
|
10 AM ― 7 PM
|
Elemental Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Aziza
|
Medieval / Kings Demesne
|
Arcane Shop
|
10 AM ― 6 PM
|
| Sashina
|
Medieval / Outskirts
|
Sorceress Home (Earth Shrine)
|
9 PM ― 6 AM
|
| Lindia
|
Medieval / Kings Demesne
|
Training Room (Brothel)
|
9 AM ― 6 PM
|
Ruxandra (Vampire Laboratory in the Vampire Lair) can offer her Blood Alchemy services. To get access to this shop, you'll need:
- To learn the Vampirism skill from Carmilla (requires Carmilla Known+ and 30 Blood Orbs).
- To reach 25 Vampire stat, which is increased by consuming Blood Orbs.
Once you reach those requirements, you'll get Crimson Grail as a repeatable purchase (20 Blood Orbs), which increases your Elemental Stone level by +1. However, much like Shelly's shop, players should consider this a "Blood Orbs dump" purchase, because Ruxandra's Alchemy Shop offers Key Items players should prioritize getting before even considering buying a Crimson Grail.
Twilight Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Seraph
|
Future / Fringe
|
Seraph's Sanctuary (Weather Control)
|
Anytime
|
| Lillian
|
Medieval / Kings Demesne
|
Secret Lair (Back Alleys)
|
Anytime
|
| Kupie
|
Present / Uptown
|
Attic (Player's Home)
|
Anytime
|
Aether Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Willow
|
Medieval / Kings Demesne
|
Visit Nurse (Brothel) / Secluded Sanctuary*
|
6 AM ― 6 PM / 6 AM ― 6 PM + (7 PM ― 11 PM Odd)
|
| Robin
|
Medieval / Both
|
Archery Range / Hunting Lodge / Training Room
|
9 AM ― 6 PM / 6 PM ― 3 AM / 6 AM ― 9 AM
|
| Nerida
|
Medieval / Present / Future
|
Hot Springs / Spa / Virtual Spa
|
Anytime
|
Aether Stone Trainers are special because they will always have their Intimate Bonding action available regardless of their current location or worker status. Willow will only appear in the secluded sanctuary if she is not yet recruited.
Phantom Stone Trainers
| Trainer
|
Era / Map
|
Location
|
Availability
|
| Arestes
|
Medieval / Kings Demesne
|
Secret Door (Thieves Guild)
|
8PM ― 5AM (Anytime*)
|
| Shadow
|
Medieval / Kings Demesne
|
Thieves Guild (Back Alleys)
|
11 PM (Odds) ― 4 AM (Even)
|
| Keira
|
Medieval / Kings Demesne
|
Back Alleys
|
0 AM ― 4 AM
|
NB: For Arestes, she will still be there if you're inside the Thieves Guild outside of opening hours, which is the time frame mentioned.
Theneas's Soul Stone Upgrade Service
Theneas, the fox beastkin veteran at the Forest Hut in the medieval forest (available 24/7), offers a second, fully repeatable way to level every Soul Stone: trading Infinity Dungeon monster drops.
- His Soul Stone Upgrade action opens a service screen listing all eight stones.
- Each upgrade costs exactly three different Infinity Dungeon drops (one of each), raises that stone by +1 level, and takes no in-game time.
- Every stone has its own fixed three-drop recipe drawn from the six drop types (Gilded Heart, Shimmering Heartscale, Soul Thread, Void-Touched Fang, Mutagenic Ichor, Abyssal Eye) — across all eight recipes, each drop type is used four times.
- You must own the stone to upgrade it, and there is no daily limit — you can raise a stone as far as your drop stockpile allows.
This makes deep Infinity Dungeon runs the fastest bulk-leveling route once you're strong enough to farm drops, while Intimate Bonding remains the free daily drip.
WARNING: While it might seem tempting to raise your soul stones this way, there are two things you need to consider first:
- Currently, there are at least 5 key items requiring infinity dungeon drops: the 4 gemmed tier forged key items (Gastoff) and Sabbath's Second Pulse (+10% HP).
- There are also 49 plots introduced in 9.6.4, which all require different kinds of gifts that cost infinity dungeon drops. Those gifts are used to unlock training upgrades through a worker's plot. Currently, 22 workers have 2 to 3 plots. This could increase in future updates as well. Whether the players consider it a priority is their choice.
With that said, players should treat Theneas's Upgrade Service as an "infinity drop dump", at least until they get the 5 key items.
Tips And Strategy
Use diamond pickaxes when hunting stones. Soul Stones are rare and durable, so diamond's 5 damage and bonus adjacent strike matter a lot.
Do not ignore cascades. Power-up chains deal 15 damage to multi-hit tiles, including Soul Stones, and can save dozens of direct clicks.
Plan bonding routes. Stones with multiple trainers can level much faster because each trainer has a separate once-per-day bonding cooldown.
Watch the new stat stones. Queenstone improves survivability, while Aether Stone improves Energy and Calm capacity. Together they make long dungeon, exploration, and action-heavy days more forgiving.
Related Pages
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