页:1 临时初学者指南 撰写人: 丹卡维社区贡献——谢谢!
首先,这是 后宫 游戏, 围绕你遇到的大多数女性角色进行交友和诱惑(尽管作为一个游戏, 并非所有角色的弧线都已经执行 ) 。这个游戏有很多数据、 技能、 选项、 迷你游戏...您可能通过正常的游戏游戏来与它互动 。有更长的指南, 详细解释你可能遇到的一切的背后的力学,但这个指南只是为了让你以最小的混乱来快速开始。这不是一个命令列表, 用于将您的数量最大化或将您的时间最小化,因为这样做真的没有必要 。
字符创建
熟练度定义了您的初始技能, 开始统计, 并打开了成为您最佳初始收入来源的职业路径。没有错误的选择,因为每个背景都能够收集所有游戏中的技能, 并播放所有的数据, 并满足所有的女孩们。如果这是您的第一个游戏, 可能更容易开始。 学者 (以更快地发展一些早期关系), 玩家 (清楚地看到国家计生委今天的谈话是否足够),或 武术家 (从战斗技巧开始).
它诱人地将自由统计点分布在周围,避免明显的弱点,但专注于一个强统计点至少可以实现一个早期目标。同样,没有错误的选择,因为你可以马上训练大多数统计点。考虑一下你最初的优先事项和游戏风格,然后选择一个:
- 早钱: 将少数统计数据之一提升至30个,将在当前时代打开更好的就业选项(并节省你的时间)
- 早期 Story比特斯: 高级情报部门将在大学释放宝贵的技能(和就业),并帮助发展与Sonia和Akira博士的关系。
- 更长的天数 : Stamina 增加能量在需要睡觉之前你必须先把事情做好
- 物理战斗: 强力会增加武器损坏 早战会更快结束
- 魔法战斗: 带上20度以上的神话记录可以让你从 Sashina 学习治疗触觉和元素魔法攻击 使早期的战斗变得容易
导言之后
你可能觉得有急事要去见Sonia 并开始拯救所有现实,但你还有更小的步骤要采取。
探索你的房子
- 卧室 你会在那里 睡觉 (参见长灰色动作按钮 ? ) 用于在低空恢复日常能量( 带有床位图标的橙色条) 。 更短的休息可以帮助您在能量池仍然很小时适应日常循环 。
- 你的卧室 也是你能够 实践 您所选择的熟练程度 。请在您训练前后查看您的 Stats 页面( 左下方的蓝色图标) , 以查看其效果 。
- 那个 活动室 是房子的中心枢纽 连接到其他房间 带有动作按钮
- 厨房 您正在寻找一个动作来使用将成份转换成食物的烹饪技能。通过您的盘点( 下行的按钮) 来查找食品( 面包图标) 和成份( 左边的彩色草药, 材料和食品下面的) 。在厨房准备食物也会增加您的烹饪量 !
- 地下室 一个空的公寓,别人可以搬进去... 后公寓列表这导致一个很短的侧面探索而你又交了个可爱的新朋友
- 阁楼 也许情人节会有人来吗?
接下来是什么?
您可以在下行使用地图图标离开房子 。 沙盒游戏因此,你有很多选择,所有的选择都会推动你前进! 从下面的列表中挑选一些东西 并开始玩乐。
- 让朋友: 游戏的主要玩法是在地图地点与您相遇的女性建立关系。 打开地图屏幕( 下行的地图图标) , 并选择旅行地点。如果您发现有人尝试动作, 特别是开发您关系的动作( 以粉红色心脏图标标记 ) 。通过多次访问,您会发现关系的改善和更多的动作(有特殊场景 ) 。您可以在海滩、 Summer 咖啡馆、 Akira 博士、 Rachel 博士、 大学、 Bella 博士、 图书馆、 以及三个Eras 上的其他数十个字符建立完整的关系。每个角色都有不同的属性偏好, 可以从每次互动中获取更多的关系点, 以及可以使这些点加倍的技能 !
- 核心游戏机械: 最大关系指向 NPC 需要很多互动,但会奖励你 晶体,最强大的货币。 Lillian (在中世纪的回列) 和 Seraph (在未来的气象台)可以交换一个到 将游戏时间延长十天.
- 培训: 在访问地点时,你会遇到一些动作(标记为蓝色图标)来训练你的统计和学习新技能。在现世纪的 Uptown 半个时间里,你会去健身房去训练力量和Stamina, 图书馆去训练情报,大学计算机实验室去训练技术. . .
- Story 胜: 您可以在上午9点到下午5点在大学的实验室里参观Sonia, 将剧情推向前进。她会告诉你下一步该往何处走...你很快就会有强烈的动机去发展你和Sonia的关系,所以抓住这个机会, 帮助她进行研究。当你有足够的情报统计和关系状态时,你也可以从她那里学习研究技巧。 Nova 将永远提醒你下一步在通信屏幕(下行的雷达图标)中做什么。
- 赚钱: 有些地点提供动作( 带有紫色图标的标记) 来工作短班和赚一些钱,只要您有所需的Stat和/ 或技能。如果您的 Stamina至少是 10 个,您可以在您家的便利商店储存书架 。您可以做图书馆助理,至少有 10 个情报, 音乐家可以在下城街道上布克斯克, 以魅力为基地的玩家可以在市街上分发传单 。如果您找不到工作,你总是可以在地铁站乞求改变。 这些资金会支付更多的选项,随着您的数据增长... 。
- 资源和卡特比勒: 在公园和树林等自然区域你经常会发现一些行动 让你聚集起来 材料 或 成分。 其中一些动作被明确命名为“ 饲料法 ” ,而另一些动作则不那么明显,如“ 自然行走 ” 。许多动作都有机会增加你的感知。
- 收集屏幕上可能看到的毛毛虫,你可以使用CMB系统将它们送回怀斯林森林。在那里寻找时间进行研究(使用显微镜按钮),以便毛毛毛虫返回(使用绿色按钮)有更好的生存和繁殖机会;这种人口越多,就越多。 家具 你会以摩斯丝绸的形式收集。
- 师问曰: 受末日钟的压力?请选择发光图标( 下方中心) 来查看教学查询 。这些任务会奖励您 晶体 可以将时间线推后十天(或者以其他方式使用),您可以积极使用这些查询器作为指南,以更多地了解游戏,或者被动地让他们在游戏中完成。
每日平衡周期
- 在白昼,永不满足; 当你精力不足的时候, 要么在生活室休息以获得更多的能量, 要么在卧室睡觉以恢复所有的生命体。 坚持日常循环会帮助您在有角色可用时醒过来。 尽量在您真的饿了的时候不要睡觉( 下方酒吧) ,或者您的健康酒吧会在您醒来之前下降 。
- 你可能饿了! 根据你持有的消耗性资源,你可以直接从你的库存中吃食物,去厨房,把食品变成简单的餐食(既满足饥饿,又成为你库存中的食物),去康乐店购买零食(成为你库存中的食物),或者在咖啡馆购买早餐(满足饥饿),任何这种选择都可以成为日常的习惯,这取决于你的游戏风格——如果你有很多钱的话,可以很快地去咖啡馆参观Emily,但是如果你更愿意为Infrudients寻找食物,那么发展你的烹饪技能是有效的.
- 投资: 其中一项教学任务要求您访问下城办公大楼的投资规划并购买三笔投资。 任何特定投资的回报即使在50天之后也会破裂,每天重新投资所有回报都会产生指数增长, 并缩短到35天左右。如果您执着地坚持下去, 并且将所有东西重新投资230天,您的账户将会增长到1 000倍于您原始投资。这在早期阶段会感到沮丧,但玩500多天并不不合理, 最终导致巨大的被动收入, 最终项目成本远远超出您能做的,甚至比最有报酬的工作还要高。当然,在最初的230天里,您需要钱来做其他事情...
- 大多数经验丰富的玩家都同意,拥有价值数百万美元的投资对中场和末场至关重要,所以要早点开始!
计划周密的当前时代的比赛日 可能看起来像:
上午(上午6时-中午)
- 访问医院的Akira医生
- 击打 Gym 以列车物理属性
- 访问图书馆来训练你的智力
下午(中午-下午6时)
- 从事适合统计的收入工作
- 访问1-2 浪漫 每日的谈话/礼物行动 NPC
- 检查投资办公室以收取收益/购买新投资
晚上(下午6时至10时)
- 某些地块的晚间专访(Jessie 7-10 PM等)
- 如果用现金冲刷, 将举办小型游戏
- Story 需要晚上时间的触发器
晚上(10点-午夜)
- Story比6和10(后巷,10点午夜)
- 睡在公寓里结束一天
意向时间旅行
随Story 给您的 Nova 击打( 可见于通讯屏幕的顶部) , 将很快鼓励您访问未来时代或中世纪时代。首先,您会使用卧室中的动作按钮来完成,但是您会很快在屏幕的顶部右侧解锁按钮,从任何地点访问任一时代。
学会战斗
早期的游戏由两种战斗场景所控制,一种是在下城后巷(Downtown Back Alley)中由Storybeat给予的,另一种是在瓦贡十字路口允许前往王德梅斯内(Aka Medemesne)(下城的中世纪版)之前,虽然技术上有可能在没有装备或训练的情况下进行战斗,但如果你准备一点时间,你将会有更轻松的时间.无论你在角色创作期间选择了何种熟练......
- 买药 : 打架之前,你要买几张 能源饮料 从 Jennifer在现时的 Uptown Gym。您可能也想要购买 医药 只有中战才能获得这些资源,而且可以迅速将近赢变为容易赢。
- 魔法战斗: 访问 Sashina在古老的地球圣迹 发展你的关系, 并训练你的神秘的stat。 把它提升到 15 允许她教你 治疗触摸 将神学提升到20 让她能教你关键 元素魔法 进攻性战斗技能。这些技能本身就应使早期战斗变得容易,并允许你推迟训练体能和战斗技能,直到你选择为止。
- 物理战斗: 访问 Uptown Gym , 并训练你的战斗力测试器, 以增加你可能造成的损害( 以及你的 Stamina 来增加你的健康和能量 ) 。您可以从现在的Era Downtown Downtown-Streets Dojo 或 Muramasa在中世纪- Era训练场学习武术技能。您可以从她的Medieval-Ear General Store从Lyra 购买基本的剑和盔甲。通过综合测试器、技能和装备,您应该能够打败早期的敌人; 更多的会让战斗变得更加容易,但不会让你更快地进入阴谋。
探索国王的德米斯内
拜访铁匠,跟随Sashina 建造妓院的探索,并花时间在后巷!我很快会写信...
编写指南 丹卡维社区贡献——谢谢!
A Casual Beginner's Guide written by DanCave. Community contribution — thank you!
First things first: This is a harem game, centered around befriending and seducing most every female character you meet (though as a game in development not all characters have their arcs implemented yet). This game has a lot of stats, skills, options, minigames... You'll probably interact with all of it through normal gameplay. There are longer guides with detailed explanations of the mechanics behind everything you could come across, but this guide is just intended to get you started quickly with minimum confusion. It is not an ordered list of instructions to max out your numbers or minimize your time because that really just isn't necessary.
Character Creation
Proficiency defines your starting skills, starting stats, and unlocks a career path that becomes your best initial source of income. There is no wrong pick as every background is able to collect all of the in-game skills and buff all of the stats and play all of the songs and meet all of the girls. If this is your first playthrough it might be easier to get started with either Scholar (to more quickly develop a few early relationships), Player (to clearly see when NPCs have talked enough for the day), or Martial Artist (to start with combat skill).
It's tempting to spread your free stat points around and avoid a glaring weakness, but focusing on one strong stat can get at least one early goal out of your way. Again, there is no wrong choice because you can train most stats right away. Consider what your initial priorities and playstyle will be and pick one:
- Early Money: Raising one of a few stats to 30 will unlock a better employment option in the Present Era (and save you time)
- Early Story Beats: Higher Intelligence will unlock valuable skills (and employment) at the University, and help develop your relationship with Sonia and Dr Akira
- Longer Days: Stamina increases the Energy you have to get things done before needing to sleep
- Physical Combat: Higher Strength increases weapon damage, ending early fights faster
- Magic Combat: Bringing your Mystic stat above 20 will allow you to learn Healing Touch and Elemental Magic attacks from Sashina, making early fights easy
After the Introduction
That is a lot to process... You probably feel an urgent need to go meet Sonia and start saving all of reality, but you've also got smaller steps to take. For now it's okay to explore your house a bit:
Explore your House
- The Bedroom is where you'll Sleep (see the long grey Action button?) to restore your daily-ish Energy (the orange bar with a bed icon) when it is low. Shorter rests can help you adjust to a daily cycle when your Energy pool is still small.
- Your Bedroom is also where you can Practice (another button!) the Proficiency you selected. Look at your Stats page (bottom left blue icon) before and after you train to see what specific effects this has.
- The Living Room is the central hub for the house, connecting to other rooms with Action buttons.
- The Kitchen is where you find an Action to use a Cooking skill that converts Ingredients into Food. Look through your Inventory (bag button in the bottom row) to find the Food (bread icon) and Ingredients (colorful herbs at the bottom left, below Materials and Fabrics) you already have. Preparing food in the Kitchen will often increase your Cooking stat, as well!
- The Basement is an empty apartment that someone else could move into... Going down there opens the Action to Post Apartment Listing, which leads to a very short side quest and you making a lovely new friend.
- The Attic is empty for now... Maybe someone will show up there around Valentine's Day?
What's Next?
You can leave the house using the Map icon in the bottom row. This is a sandbox game, so you have a lot of options and all of them will push you forward! Address your goals in whatever order you like, so just pick some things from the following list and start having fun.
- Make Friends: The primary gameplay is to develop relationships with women you meet at map locations. Open the Map screen (map icon in the bottom row) and select a location to travel there. If you find someone try the Actions, especially the ones that develop your relationship (marked with a pink heart icon). With persistence over multiple visits you'll find the relationship improving and more Actions (some with special scenes) becoming available. You can pursue full relationships with Summer at the Beach, Emily at the Cafe, Dr Akira at the Hospital, Rachel at the University, Bella at the Library, and dozens of other characters across the three Eras. Each character has a different set of attribute preferences that can earn you more relationship points from each interaction, as well as a skill that can double those points!
- Core Game Mechanic: Maxing out relationship points with an NPC requires a lot of interaction but will reward you with a Crystal, the most powerful currency. Lillian (in the Medieval Back Alley) and Seraph (in the Future Weather Station) can exchange one to extend the timeline of your game by ten days.
- Training: While visiting locations you'll come across Actions (marked with blue icons) to train your stats and learn new skills. In the Uptown half of the Present Era visit the Gym to train Strength and Stamina, the Library to train Intelligence, the University Computer Lab to train Technology... It's generally good to pick up any skills you come across in case you need them later for either plot points or to impress an NPC. On the Map you'll see the Subway Station that allows travel Downtown where you can visit the Dance Studio to train Ability, the City Streets Dojo to learn Martial Arts and combat skills, the Bar to learn Alcohol Tolerance and train Charm...
- Story Beats: You can visit Sonia in her lab at the University between 9am and 5pm, moving the plot forward. She will tell you where to go next... You'll soon have compelling motivation to develop your relationship with Sonia, so take this opportunity to Talk and help her with research. You can also learn the Research skill from her when you've got sufficient Intelligence stat and Relationship status. Nova will always remind you of what to do next in the Communications screen (radar icon in the bottom row).
- Earning Money: Some locations offer Actions (marked with a purple icon) to work a short shift and make some money, as long as you have the required stat and/or skill. Stocking shelves at the Convenience Store by your house is available if your Stamina is at least 10, you can work as a Library Assistant with an Intelligence of at least 10, musicians can Busk on the Downtown City Streets, and Charm-based players can Distribute Flyers at the City Street. If you can't find a job you can always beg for change at the Subway Station. Better paying options open up as your stats grow higher... These funds pay for training and gifts that help move your relationships forward faster.
- Resources and Caterpillars: In natural areas like parks and woods you'll often find Actions allowing you to gather Materials or Ingredients. Some of these Actions are clearly named something like "Forage for Ingredients" and others are less obvious like "Take a Nature Walk". Many of these Actions have a chance to increase your Perception stat.
- Collect caterpillars you might see on the screen and you can return them to the Whispering Woods using the CMB System. Find time to do research (using the microscope button) there so that the caterpillars you return (using the green button) have a better chance at survival and reproduction; the larger this population gets the more Fabric you'll collect in the form of Moth Silk.
- Tutorial Quests: Stressed by the Doomsday clock? Select the glowing icon (bottom center) to see the Tutorial Quests. These tasks will each reward you with Crystals that can push the timeline back by ten days (or be spent in other ways). You can actively use these Quests as a guide to learn more about the game or passively let them complete as you play.
Balanced Daily Cycle
- Never Enough Hours in the Day: When you run low on energy either Rest in the Living Room to get more energy or Sleep in your Bedroom to restore all of your vitals. Sticking to a daily cycle will help you be awake when characters are available. Try not to Sleep when you're really hungry (bottom bar) or your Health bar will decrease before you wake up.
- You're probably getting hungry! Depending on what consumable resources you're holding you can either eat Food directly from your Inventory, go to the Kitchen and turn Ingredients into a simple meal (which both satisfies hunger and becomes Food in your Inventory), visit the Convenience Store to buy snacks (which become Food in your Inventory), or buy breakfast at the Cafe (which satisfies hunger). Any of these options could become a daily habit depending on your playstyle — if you've got a lot of money it's quick to visit Emily at the Cafe, but if you prefer to forage for Ingredients it's efficient to develop your Cooking skills.
- Investments: One of the Tutorial quests requires you to visit the Investment Planning in the Downtown Office Building and purchase three investments. The returns on any given investment will break even after 50 days, and reinvesting all of your returns every day offers exponential growth and shortens that to about 35 days. If you are obsessively consistent and reinvest everything for 230 days your account will grow to 1000 times your original investment! This can feel frustrating in the early stage but it wouldn't be unreasonable to play for more than 500 days, eventually leading to immense passive income when the cost of projects far exceeds what you can make from even the best-paying jobs. Of course, there will be times during those first 230 days where you'd need money for other things... It's tough to balance.
- Most experienced players agree that having millions of dollars worth of investments is crucial to the mid- and end-game, so start early!
A well-planned in-game day in the Present Era could look something like:
Morning (6 AM – Noon)
- Visit Dr. Akira at the Hospital
- Hit the Gym to Train physical attributes
- Visit the Library to Train your Intelligence
Afternoon (Noon – 6 PM)
- Run a stat-appropriate job for income
- Visit 1-2 romance NPCs for daily Talk / gift actions
- Check the Investment Office to collect earnings / buy new investments
Evening (6 PM – 10 PM)
- Evening-exclusive NPC visits (Jessie 7-10 PM for certain plots, etc.)
- Bar minigames if flush with cash
- Story Beat triggers that require evening times
Night (10 PM – Midnight)
- Story Beats 6 and 10 (back alley, 10 PM-midnight)
- Sleep in the Apartment to end the day
Intentional Time Travel
Following the Story Beats given to you by Nova (visible at the top of the Communications screen) will soon encourage you to visit either the Future Era or the Medieval Era. At first this is done using Action buttons in your Bedroom, but you'll soon unlock buttons in the top right of your screen to visit either era from any location.
Learn to Fight
The very early game is contained by two combat scenarios, one in the Downtown Back Alley that you're given by a Story Beat and another in the Wagon Crossroads before you're allowed to travel to the King's Demesne (aka medieval version of Downtown). While it is technically possible to fight without equipment or training you'll have a much easier time if you prepare a bit. No matter what proficiency you chose during character creation...
- Buy Potions: Before fighting you'll want to buy a handful of Energy Drinks from Jennifer at the Present-Era Uptown Gym. You'll probably also want to buy Medicine from the Present-Era Hospital. Only these resources will be available mid-combat, and can quickly turn a near-win into an easy win.
- Magic Combat: Visit Sashina in the Ancient Earth Shrine to develop your relationship and train your Mystic stat. Raising it to 15 allows her to teach you the Healing Touch self-heal skill, and raising Mystic to 20 allows her to teach you the crucial Elemental Magic offensive combat skill. These skills alone should make early fights easy, and allow you to delay training physical stats and fighting skills until you choose.
- Physical Combat: Visit the Uptown Gym and train your Strength stat to increase the damage you can inflict (and your Stamina to increase your Health and Energy). You can learn Martial Arts skills from Lilu at the Present-Era Downtown City-Streets Dojo or from Muramasa at the Medieval-Era Training Grounds. You can buy a basic sword and armor from Lyra at her Medieval-Ear General Store. With a combination of stats and skills and gear you should be able to defeat early enemies; more will make combat easier, but less will let you get to the plot faster.
Explore the King's Demesne
Visit the blacksmith, follow Sashina's quest to build the brothel, and spend time in the Back Alleys! I'll write more soon...
Guide written by DanCave. Community contribution — thank you!
