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Audrey——完全走过
概览
Audrey 是一个22岁的曼德拉戈拉植物女 Rose& Thorn 花园她目前的内容包括:地牢招聘、普通花园谈话和鼓励、花园约会、自然拥抱培训、活药礼物、工人参观、三次手工艺培训升级和度假村活动。
快速状态
| 属性 | 数值 |
|---|---|
| 年龄 | 22 |
| 种族 | 曼德拉戈拉 |
| 大纪元 | 中世纪 |
| 对齐 | 中立 |
| 地点 | 园林 |
| 个人日程安排 | 每天上午8时至6时,招募后 |
| 初始工作/工人访问时间 | 上午8时至下午6时 |
| 最喜欢的数据 | 神秘90,感知85,情报95 |
| 特殊关系技能 | 内部和平 |
| 工人号码/分配的房间 | 23 / 23 |
| 初级工人技能 | 园丁 |
| 普通工人赠品优先 | Perfume; Teddy 是个可怜的对手 |
| 个人技能课程 | 自然的拥抱 |
寻找和招募Audrey
- 到达 普通地牢35层 输入 Audrey 的 七轮叙事迷你人物相遇她的遭遇目标 卫生,与 1 800个敌人能量 在困难调整之前,恢复健康,并在开始前准备有用的技能。
- 胜利并完成招募现场,启动 23岁,之后她可以出现在 上午8时至6时,Brothel花园.
- 可选 在你离开之前陪陪她 分支需求 150次亲密经历在作出选择之前,招聘工作已经完成;接受分支机构是可选的。
- 在可选分支内部, 还有更多 额外需求 野兽35 并给出 +1 野兽 之后的场景,你不需要那根树枝来维持她后来的花园关系
七轮战斗选择
以下选择是遭遇的强大防御路径。 减少80%的损坏 备注a 1.5 损坏助推; 有效性仍然取决于相关的统计和技能。 所需的技能选择只有在学到后才会出现。
| 圆 | 强有力的防卫选择 | Stat / 所需技能 |
|---|---|---|
| 1 | 准确读读她姿势中的威胁 | 认知;阅读者 |
| 2 | 坐下,告诉她你没在打猎 | 魅力 |
| 3 | 老实说,这是你唯一的武器 | 魅力; 银舌 |
| 4 | 告诉她一些人类故意选择植物而不是动物 | 魅力 |
| 5 | 来之前先读一下肺 | 能力; 战斗反射 |
| 6 | 突破外形达到里面的东西 | 强; 强攻 |
| 7 | 给她一些真实的东西 阳光,土壤,地面上的花园 | 魅力 |
如果你们 达到第7轮 至少有5个这种强大的防御选择您仍需要通过早期的回合。 剪断藤蔓,压下 第4轮:被评为贫穷, 加倍反击.
花园关系走过
- 招募后,访问Audrey 花园,上午8时至6时她需要一份积极的工人记录,不能在度假时使用她的家用路线。
- 说话 带 20分钟,给出 1个基本感情 允许 每天四种用途.
- 单独分享 阿德米尔Audrey的花园 采取的行动 20分钟,添加 忠诚到100岁 爱到100岁,并可以使用 每天一次 根据她的国家计生委的日程安排,而不是要求增加一次工人访问。
- 时 朋友们开始 花园步行9点到4点一次性日期费用 120分钟25个能量,没有配置成本。 8个基础感情 附加选择奖金 : 关爱+5 – 关爱/欢乐+5 – 关爱/欢乐+5.
- 时 浪漫主义和神秘主义 60,则 已支付版本 提议 自然的拥抱费用 350分钟,180个能量和100个平静,给出 30个基本感情 穿过它的场景,教授技能,一旦学会它就会消失。
- 时 在爱中, 收集她活的药用天赋, 并完成任何你想要的手工的升级。一个升级需要花园约会;另一个需要她的度假胜地日落步行。
没有单独写作的家H2H链或公寓访问. 与 Audrey 一起走日落 下面是可重复的度假胜地对话。
个人行动
| 行动 | 开始位置 | 所需资源 | 费用 | 奖励 | 可用性 |
|---|---|---|---|---|---|
| 说话 | 花园 | 陌生人+ 维基百科 | 20分钟 | 1个基点 | 4天/两天 |
| 花园漫步 | 花园 | 朋友+;上午9时至下午4时 | 120分钟,25个能量 | 场景/选择奖励 | 一次 |
| 自然的拥抱 | 花园 | 浪漫+; 神秘60+; 尚未学习的: 自然的拥抱; 付费版本 | 350分钟,180个能量,100个平静 | 30个基点 | / 日 (简体中文) |
动态 活生生的礼物 通常的鼓励、工人参观和度假菜单也来自共享系统,而不是这个个人行动表。
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
生活礼物和雨心切片
时 在爱中,访问 花园从上午8时至6时 选择 活生生的礼物. Audrey必须活跃而不是度假,礼物场景必须未完成,而且 雨心切须仍可收藏:不已经持有标本,或将其记录为交付。
采取的行动 20分钟 奖励 雨心切开 完成一次,它的场景 我选择分享 帮助 照顾或发情(+3) 超搞笑(+2),天赋本身的确如此 没有 培养妓院。
带上刀 Willow在护士室 在Willow活动而非度假时使用她的标本手动动作。一次性交付会消耗标本,给 +1 妓院 和 对Willow的10个基本感情触发器 噪音过后。无法从Audrey再次收集已交付的标本。
工作人员访问和八级培训
开妓院吧 工人访问菜单 与工人 23她的头班是 上午8时至下午6时; 以后的调度更改可以改变窗口。她必须活动,不能休息,不能在度假胜地,而且当天没有访问过。
访问通常费用 60分钟,60个能量,40个平静。时间、动力和焦点将相应成本减半 30分钟,30个能量,20个平静在访问中,每个类别——谈话、小费、礼品和培训——都有自己的一次性津贴,培训不另加入门费。
培训从第1级开始,每完成一个级别,最多可达8个,较早的选项依然存在,菜单仅在存在相应图像时才提供某种类型。
| 职等 | 培训 | 工人统计收益 |
|---|---|---|
| 1 | 亲吻 | +1 魅力a |
| 2 | 口头 | +1 情报 |
| 3 | 传教士 | +1 外观 |
| 4 | 黄牛女 | +1 仓库 |
| 5 | 狗仔队 | +1 运算 |
| 6 | 特别1 | +1 数据交换 |
| 7 | 特别2 | +1到两个不同的随机原始数据 |
| 8 | 特别3 | +1到两个不同的随机原始数据 |
每个完成的训练给玩家 50次亲密经历,加上记录的单独作者的亲密事件经验。工人根据玩家的亲密经验水平获得经验和工人关系分数。这些工人点数与Audrey的普通NPC亲情是分开的。
培训增加 20名工人的压力,减为 10 种术压力超过100造成健康损失,相当于 溢出量的两倍Tetric Arts and Sensual Mastery改进了工人的经验; 情感结合改进了工人与关系点; 快乐艺术给予额外的随机增长。
对于一个工人菜单礼物, 发光 赠款 15个工人关系点 备注 8基点的NPC爱情奖; 泰达 赠款 3个工人点和3个国家计生中心基地点其他普通礼品 8个工人点和5个全国人大基地点忠诚奖金也因偏好而不同,下面的特别升级礼物使用自己的动作.
特别培训升级
到达 在爱中,访问Audrey 花园,上午8时至6时将她留在家中而不是放假,并携带列出的精心制作的礼物。 一个礼物 并且已经 没有配置额外时间或金钱收费.
| 行动 | 消耗的礼品 | 额外先决条件 | 永久培训升级 |
|---|---|---|---|
| 可以离开的根 | 六边形玫瑰 | 花园步行日期完成 | 黄牛女 |
| 一个光,每个颜色 | Prismatic 拼写标记 | 度假日落步行H2H至少完成一次 | 口头 |
| 黑暗中的形状 | Void - 亲吻魅力 | 无额外日期/H2H要求 | 狗仔队 |
每一次升级都增加了一个动画在匹配的工人培训, 双倍的工人经验,并添加 0.5 在三次升级后,共享的乘数是: 2.5这些礼物与普通的Perfume/Teddy工人菜单礼物分开。
恢复活动
送Audrey在度假时通过工人-房间的度假系统,然后在度假胜地与她见面,相遇者使用度假胜地的旋转存在系统,因此每次到达时她不需要在每个地点可见,假期取代了她在此期间的普通家庭互动.
下面的每一项活动都 60分钟,有一个单独的 每日一次( U) 允许,且不能使用,而共同怀孕规则会阻止展示阶段活动。
| 活动 | 开始位置和时间 | 奖励 |
|---|---|---|
| 与 Audrey 一起吃 | 度假村,上午11时至4时 | 3个基本感情;+100 满足 |
| Audrey 放松点 | 度假海滩,上午8时至4时 | 3个基爱;+50能量 |
| 斯帕夜报 | 度假村,下午7时至11时 | 3个基础感情;+25 能量、健康和平静 |
| 与 Audrey 同行 | 度假海滩,下午5时至8时 | 重复日落行走 H2H; 以上选择 |
| 私人海滩时间 | 度假海滩,上午10时至6时 | 分享视频相遇;50个基本感情 |
吃,放轻松,吃香肠 照顾或放纵(+5) (+4) 恢复性数据以正常的最大值为上限。 25%海壳 私人海滩时间有自己的每日录像津贴,并要求提供相应的录像。
返回日落行走选择
这五轮H2H可以重复 每天一次 现场 度假海滩,下午5时至8时,而Audrey正在休假。 60分钟. 完成它至少一次还解锁了Prismatic Spell Brooch在她回家后升级的对话先决条件.
与 Audrey 一起走日落
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 尽量多取太阳,花园会调整. | 8 |
| 2 | 我们可以每天晚上都这样你可以从花园里放出来 | 9 |
| 3 | 那两票都算在内我对两票都感到荣幸 | 9 |
| 4 | 亲她 | 12 |
| 5 | 同一时间,我将成为第二票 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
服装
Audrey 参加 Fernando的服装配件 裁缝从合格的工人中随机选择;购买一个装配不能保证她被选中。普通装配将服装提升一个级别,最多可达 5级以下每名工人两次升级Fernando5. 黄金和布料成本遵循整个名册上不断上升的现有报价。
如果进程 Stalls 显示
- 开始招聘了 35楼;不需要接受可选的招聘后分支。
- 花园菜单要求 活动 Audrey 还有她 上午8时至下午6时 时间表。
- 花园步行有更窄的 上午9时至下午4时 启动窗口并需要朋友。
- 大自然的拥抱需要 浪漫主义、神秘主义60, 有偿获得和未学到的技能,加上其巨大的资源成本。
- 生活礼物需求 在爱中 和未收集的,未交付的雨心切片。收集它们与Willow的医药奖励是分开的。
- Prismatic 拼写布鲁克升级需要 选择 日落行走,不是花园约会,放假时送Audrey,完成行走,然后回到她的家花园做礼物动作.
- 工人培训每天有一次探亲津贴;在家庭互动之间调动并不重设。
共有的锡雷纳岛会议
这些新增的自动岛景完成一次,所有列入清单的工人必须一起活动,一起度假;固定岛–NPC场景需要被命名为度假者和岛–NPC. 低于使用24小时标记的小时,不需要同时选择每个工人的肖像或额外的爱心舞台.
| 场景 | 伴侣 | 地点 | 小时/ 额外先决条件 |
|---|---|---|---|
| 日光报告 | Elara | 西雷纳岛海滩 | 8–16 |
| 成长室 | Sophie | 西雷纳岛海滩 | 8–16 |
| 良好的土壤状况 | Honey | 西雷纳岛海滩 | 8–16 |
| 仍记 | Sandra | 西雷纳岛海滩 | 8–16 |
| 增长理论 | Grace | 西雷纳岛海滩 | 8–16 |
| 根和茎 | Raven | 西雷纳岛海滩 | 8–16 |
| 更好的阴影 | Shadow | 西雷纳岛海滩 | 8–16 |
| 持有地面 | Valkyra | 西雷纳岛海滩 | 8–16 |
| 判断花园 | 艾娃和爱娃 | 西雷纳岛海滩 | 8–16 |
| 增长栏 | Jade | 西雷纳岛海滩 | 8–16 |
| 大声到足以成长 | Brandy | 西雷纳岛海滩 | 17–20 |
| 共享根 | Willow | 西雷纳岛海滩 | 8–16 |
| 无有用的面具 | Vixen | 西雷纳岛海滩 | 8–16 |
| 明天的根数 | Kasumi | 西雷纳岛海滩 | 8–16 |
| 安全地带 | Momosagi | 西雷纳岛海滩 | 8–16 |
| 根与冠 | Maize | 锡雷纳岛 | 11–16 |
| 异常地点 | Pepper | 西雷纳岛 | 19–23 |
| 允许旁观 | Sophie、Grace | 西雷纳岛海滩 | 8–16 |
| 温柔的工作 | Grace、Willow | 西雷纳岛 | 19–23 |
| 小东西花园 | Shelly | 西雷纳岛礼品店 | 8–21 |
| 合成阳光 | A. R. I. A. | 西雷纳岛海滩 | 8–16 |
| 选择地 | Vespa、Sophie | 西雷纳岛海滩 | 8–16 |
| 根和当前 | Sashimi | 西雷纳岛海滩 | 8–16 |
对于工厂注册的每个场景,Caring/Flirty在3分完成奖励中增加了5分,每个参与者8个基数;Funny give7。它们没有配置玩家Erotic或NPC亲密经验奖。完成使用共享25%的海壳机,在Luck下重试一次。普通的日常岛行动保留各自的计数器。
相关页面

Audrey — Complete Walkthrough
Overview
Audrey is a 22-year-old Mandragora plant-woman who tends the Rose & Thorn garden. Her current content includes dungeon recruitment, ordinary garden conversation and encouragement, a garden date, Nature's Embrace training, a living medicinal gift, worker visits, three crafted-gift training upgrades and resort activities.
Quick Stats
| Attribute | Value |
|---|---|
| Age | 22 |
| Race | Mandragora |
| Era | Medieval |
| Alignment | Neutral |
| Location | Brothel Garden |
| Personal schedule | 8 AM–6 PM, every day, after recruitment |
| Initial work/worker-visit hours | 8 AM–6 PM |
| Favorite stats | Mystic 90, Perception 85, Intelligence 95 |
| Special relationship skill | Inner Peace |
| Worker number / assigned room | 23 / 23 |
| Initial worker skill | Gardener |
| Ordinary worker gift preference | Perfume; Teddy is a poor match |
| Personal skill lesson | Nature's Embrace |
Finding and Recruiting Audrey
- Reach floor 35 of the normal dungeon and enter Audrey's seven-round narrative miniboss encounter. Her encounter targets health, with 1,800 enemy energy before difficulty adjustments. Restore health and prepare useful skills before starting.
- Win and complete the recruitment scene. It activates worker 23, after which she can appear in the Brothel Garden, 8 AM–6 PM.
- The optional Spend some time with her before you go branch needs 150 intimacy experience. Recruitment is already complete before that choice; accepting the branch is optional.
- Inside that optional branch, There is more additionally needs Beast 35 and gives +1 Beast after its scene. You do not need that branch for her later garden relationship.
Seven-Round Battle Choices
The following choices are the encounter's strong defensive path. Each has 80% damage reduction and a 1.5 damage boost; effectiveness still depends on the relevant stat and skills. Required skill choices only appear when learned.
| Round | Strong defensive choice | Stat / required skill |
|---|---|---|
| 1 | Read the threat in her posture accurately | Perception; Reading People |
| 2 | Sit down. Show her you are not hunting anything | Charm |
| 3 | The truth, plainly spoken, is your only weapon here | Charm; Silver Tongue |
| 4 | Tell her some humans choose plants over animals deliberately | Charm |
| 5 | Read the lunge before it comes | Ability; Combat Reflexes |
| 6 | Break through the outer form to reach what is inside | Strength; Power Strike |
| 7 | Offer her something real. Sunlight, soil, a garden above ground | Charm |
If you reach round 7 with at least five of these strong defensive choices, the encounter resolves as victory. You still need to survive the earlier rounds. Avoid Cut through the vines and take the pressure off at round 4: it is rated poor and doubles the counterattack.
Garden Relationship Walkthrough
- After recruitment, visit Audrey in the Garden, 8 AM–6 PM. She needs an active worker record and cannot use her home route while vacationing.
- Talk takes 20 minutes, gives 1 base affection and allows four uses per day.
- The separate shared Admire Audrey's Garden action takes 20 minutes, adds 1 loyalty up to 100 and 1 base affection, and can be used once per day while she is present. It follows her NPC schedule rather than requiring an additional worker-visit session.
- At Friend, start Garden Walk between 9 AM and 4 PM. This one-time date costs 120 minutes and 25 energy, with no configured money cost. It gives 8 base affection plus choice bonuses: Caring +5 → Caring/Funny +5 → Caring/Flirty +5.
- At Romantic and Mystic 60, the paid version offers Nature's Embrace. It costs 350 minutes, 180 energy and 100 calm, gives 30 base affection through its scene and teaches the skill. It disappears once learned.
- At In Love, collect her living medicinal gift and complete whichever crafted-gift upgrades you want. One upgrade requires the garden date; another requires her resort Sunset Walk.
There is no separately authored home H2H chain or apartment visit. Sunset Walk with Audrey is the repeatable resort conversation below.
Personal Actions
| Action | Start location | Requirements | Cost | Reward | Availability |
|---|---|---|---|---|---|
| Talk | Garden | Stranger+ | 20 minutes | 1 base points | 4/day |
| Garden Walk | Garden | Friend+; 9 AM–4 PM | 120 minutes, 25 energy | Scene/choice reward | Once |
| Nature's Embrace | Garden | Romantic+; Mystic 60+; Not already learned: Nature's Embrace; Paid version | 350 minutes, 180 energy, 100 calm | 30 base points | 1/day |
The dynamic A Living Gift action is described in the next section. Ordinary encouragement, worker visits and resort menus also come from shared systems rather than this personal-action table.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
A Living Gift and Rainheart Cuttings
At In Love, visit the Garden from 8 AM–6 PM and select A Living Gift. Audrey must be active and not vacationing, the gift scene must be unfinished, and Rainheart Cuttings must still be collectible: do not already hold the specimen or have it recorded as delivered.
The action takes 20 minutes and awards Rainheart Cuttings on completion, once. Its scene What I Choose to Share favors Caring or Flirty (+3 affection) over Funny (+2). The gift itself does not raise brothel Medicine.
Take the Cuttings to Willow in the Nurse's Room and use her specimen hand-in action while Willow is active and not on vacation. That one-time delivery consumes the specimen, gives +1 brothel Medicine and 10 base affection to Willow, and triggers After the Noise. An already delivered specimen cannot be collected again from Audrey.
Worker Visits and Eight Training Levels
Use the brothel's worker visit menu with worker 23. Her initial shift is 8 AM–6 PM; later scheduling changes can change that window. She must be active, not resting, not at the resort and not already visited that day.
A visit normally costs 60 minutes, 60 energy and 40 calm. The Time, Power and Focus buffs halve their corresponding cost to 30 minutes, 30 energy and 20 calm. Within the visit, each category—Talk, Tip, Gift and Training—has its own once-per-session allowance. Training adds no separate entry charge.
Training begins at level 1 and advances one level per completed session, up to 8. Earlier options remain available. The menu only offers a type when its corresponding images exist.
| Level | Training | Worker stat gain |
|---|---|---|
| 1 | Kissing | +1 Charisma |
| 2 | Oral | +1 Intelligence |
| 3 | Missionary | +1 Appearance |
| 4 | Cowgirl | +1 Stamina |
| 5 | Doggie | +1 Ability |
| 6 | Special1 | +1 Dexterity |
| 7 | Special2 | +1 to two different random primary stats |
| 8 | Special3 | +1 to two different random primary stats |
Each completed training gives the player 50 intimacy experience, plus the separately authored intimacy-event experience where recorded. The worker gains experience and worker-relationship points according to the player's intimacy-experience level. Those worker points are a separate meter from Audrey's ordinary NPC affection.
Training adds 20 worker stress, reduced to 10 with Tantric Arts. Stress exceeding 100 causes health loss equal to twice the overflow. Tantric Arts and Sensual Mastery improve worker experience; Emotional Bonding improves worker-relationship points; Pleasure Arts grants an additional random stat increase.
For a worker-menu gift, Perfume grants 15 worker-relationship points and an 8-base-point NPC affection reward; Teddy grants 3 worker points and 3 base NPC points. Other ordinary gifts give 8 worker points and 5 base NPC points. Loyalty bonuses also vary by preference. Special upgrade gifts below use their own actions.
Special-Gift Training Upgrades
Reach In Love, visit Audrey in the Garden, 8 AM–6 PM, keep her home rather than on vacation, and carry the listed crafted gift. Each one-time action consumes one gift and has no configured additional time or money charge.
| Action | Gift consumed | Extra prerequisite | Permanent training upgrade |
|---|---|---|---|
| Roots That Can Leave | Hexbound Rose Sachet | Garden Walk date completed | Cowgirl |
| One Light, Every Color | Prismatic Spell Brooch | Resort Sunset Walk H2H completed at least once | Oral |
| The Shape in the Dark | Void-Kissed Charm | No additional date/H2H requirement | Doggie |
Each upgrade adds an animation to the matching worker training, doubles its worker experience, and adds 0.5 to her worker-income multiplier. With all three upgrades, the shared multiplier is 2.5. These gifts are separate from the ordinary Perfume/Teddy worker-menu gifts.
Resort Activities
Send Audrey on vacation through the worker-room resort system, then meet her at the resort. Encounters use the resort's rotating presence system, so she need not be visible at every location on each arrival. Vacation replaces her ordinary home interactions during that period.
Each activity below takes 60 minutes, has a separate once-per-day allowance and is unavailable while the shared pregnancy rules block showing-stage activities. Start inside the stated window; the end hour is exclusive.
| Activity | Start location and time | Reward |
|---|---|---|
| Eat with Audrey | Resort Buffet, 11 AM–4 PM | 3 base affection; +100 satiation |
| Relax with Audrey | Resort Beach, 8 AM–4 PM | 3 base affection; +50 energy |
| Spa Night | Resort Spa, 7–11 PM | 3 base affection; +25 energy, health and calm |
| Walk with Audrey | Resort Beach, 5–8 PM | Repeatable Sunset Walk H2H; choices above |
| Private Beach Time | Resort Beach, 10 AM–6 PM | Shared video encounter; 50 base affection |
Eat, Relax and Spa each favor Caring or Flirty (+5) over Funny (+4). Restorative stats are capped at their normal maxima. Each completed resort activity also has a 25% Sea Shell opportunity. Private Beach Time has its own daily video allowance and requires the corresponding video to be available.
Resort Sunset Walk Choices
This five-round H2H can repeat once per day at the Resort Beach, 5–8 PM, while Audrey is vacationing. It costs 60 minutes. Completing it at least once also unlocks the Prismatic Spell Brooch upgrade's conversation prerequisite after she returns home.
Sunset Walk with Audrey
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Take as much sun as you can hold. The garden will adjust. | 8 |
| 2 | We can do this every evening you can spare from the garden. | 9 |
| 3 | Then both votes count. I am honored by both halves. | 9 |
| 4 | Kiss her. | 12 |
| 5 | Motion carries. Same hour. I will be the second vote. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Clothing
Audrey participates in Fernando's clothing fittings while active. The tailor selects randomly from eligible workers; buying a fitting does not guarantee she is selected. Ordinary fittings raise clothing by one level, with up to two Fernando upgrades per worker while below level 5. A separate MAX fitting applies at level 5. Gold and fabric costs follow the current quote, which rises across the roster.
If Progress Stalls
- Recruitment is on floor 35; it does not require accepting the optional post-recruitment branch.
- The garden menu requires active Audrey and her 8 AM–6 PM schedule.
- Garden Walk has the narrower 9 AM–4 PM start window and needs Friend.
- Nature's Embrace requires Romantic, Mystic 60, paid access and an unlearned skill, plus its substantial resource costs.
- A Living Gift needs In Love and uncollected, undelivered Rainheart Cuttings. Collecting them is separate from Willow's Medicine reward.
- The Prismatic Spell Brooch upgrade needs the resort Sunset Walk, not the garden date. Send Audrey on vacation, complete the walk, then return to her home garden for the gift action.
- Worker training has a once-daily visit allowance; moving between home interactions does not reset it.
Shared Sirena Isle Encounters
These additional automatic island scenes complete once. All listed workers must be active and vacationing together; the fixed island-NPC scene needs the named vacationer and island NPC. Hours below use24-hour notation. No simultaneous selection of every worker's portrait or extra affection stage is required.
| Scene | Companions | Location | Hours / extra prerequisite |
|---|---|---|---|
| Sunlight Reports | Elara | Sirena Isle Beach | 8–16 |
| Growing Room | Sophie | Sirena Isle Beach | 8–16 |
| Good Soil | Honey | Sirena Isle Beach | 8–16 |
| Still Notes | Sandra | Sirena Isle Beach | 8–16 |
| Doctrine of Growing | Grace | Sirena Isle Beach | 8–16 |
| Roots and Reins | Raven | Sirena Isle Beach | 8–16 |
| Better Shade | Shadow | Sirena Isle Beach | 8–16 |
| Holding Ground | Valkyra | Sirena Isle Beach | 8–16 |
| Judging the Garden | Ava and Eva | Sirena Isle Beach | 8–16 |
| Growth Column | Jade | Sirena Isle Beach | 8–16 |
| Loud Enough to Grow | Brandy | Sirena Isle Beach | 17–20 |
| Shared Roots | Willow | Sirena Isle Beach | 8–16 |
| No Useful Mask | Vixen | Sirena Isle Beach | 8–16 |
| Roots in Tomorrow | Kasumi | Sirena Isle Beach | 8–16 |
| Safe Ground | Momosagi | Sirena Isle Beach | 8–16 |
| Roots and Crowns | Maize | Sirena Isle Buffet | 11–16 |
| Unusual Places | Pepper | Sirena Isle Spa | 19–23 |
| Permission to Be Seen | Sophie, Grace | Sirena Isle Beach | 8–16 |
| Gentle Work | Grace, Willow | Sirena Isle Spa | 19–23 |
| Garden of Little Things | Shelly | Sirena Isle Gift Shop | 8–21 |
| Synthetic Sunlight | A.R.I.A. | Sirena Isle Beach | 8–16 |
| Chosen Ground | Vespa, Sophie | Sirena Isle Beach | 8–16 |
| Roots and Currents | Sashimi | Sirena Isle Beach | 8–16 |
For each factory-registered scene, Caring/Flirty adds5 to the3-point completion reward, for8 base per participant; Funny gives7. They configure no player Erotic or NPC intimacy-experience award. Completion uses the shared25% Sea Shell opportunity, with one failed-roll retry under Luck. Ordinary daily island actions keep their separate counters.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
