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Barric——完全走过
概览
Barric 是49岁的主人 罗迪·阿莱豪斯在国王的德米斯内他是一个支持友谊的NPC,有三次对话行动和一次性的通信奖励,他的观察随着你们的关系、妓院所有权和工人招聘而改变。
快速状态
| 属性 | 数值 |
|---|---|
| 年龄 | 49 |
| 大纪元/对齐 | 中世纪/中立 |
| 地点 | 罗迪·阿莱豪斯,国王的德米斯内 |
| 小时 | 每天早上8点到3点 |
| 最喜欢的数据 | 通讯40,《看法35》,商业35 |
| 特殊关系技能 | 阅读者 |
| 作用 | Alehouse业主;友谊和社区对话 |
| 一次性奖励 | +1通过保存者的耳朵进行通信 |
友谊行走
- 访问 8点到3点之间午夜在他的过夜日程中,不需要招聘工人、妓院所有权或自动介绍。
- 使用 在柜台上说话: 15分钟, 两个基础的感情, 每日3次 时间.
- 时 已知打开 问一下正规军: 20分钟, 两个基础的感情, 每日两次.
- 时 知识打开 听阿莱豪斯 Story: 20分钟, 两个基础的感情, 每日两次.
- 到达 朋友和看法 35,然后选择 守护者的耳朵。这需要 30分钟 并给出 +1 交流和8 直接感情曾经
三个反复进行的对话行动 单独的每日限制。一旦全部解锁,您就可以将其用于组合 每天7次谈话成本计算 125分钟 在修饰器之前,没有一条有配置的黄金、能量或平静电荷。
行动参考
| 行动 | 开始位置 | 所需资源 | 费用 | 奖励 | 可用性 |
|---|---|---|---|---|---|
| 在柜台上说话 | 罗迪·阿勒豪斯 | 陌生人+ 维基百科 | 15分钟 | 2个基点 | 3天(3天) |
| 问一下正规军 | 罗迪·阿勒豪斯 | 已知的+ | 20分钟 | 2个基点 | 双天 |
| 听阿莱豪斯 Story | 罗迪·阿勒豪斯 | 知识+ | 20分钟 | 2个基点 | 双天 |
| 守护者的耳朵 | 罗迪·阿勒豪斯 | 朋友+;观念35+ | 30分钟 | 8个直接点;+1 通信 | 一次 |
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
阅读"人"是他特殊的关系奖金技巧,但他没有动作教它. 守护者耳朵增加通讯,而不是授予一个命名技能。
更改对话主题
Barric 将普通的适合舞台的对话与当地生活,alehouse历史和关于Rose& Thorn的新闻混为一谈. Conversations随机选择话题,因此重复一个动作并不能保证某个特定话题.
他的工人评论承认,有关的工人是否已经 征聘人数无论该工人目前是值班还是休假。 妓院所有权他可以在招募前讨论几个常客 Foxy的家庭话题只在她加入后出现,你拥有妓院.
这些都是对话的变异,而不是额外的征聘或追求完成的奖励。 两个基础的感情 选择哪个主题。本指南将单个字符故事留给对话本身 。
可选的私人订房
Barric 进入 接收客户端 名册 妓院声誉3。在 玫瑰索恩入口( T) 与 启用Netorare酒店分公司不提供这种系统。
在符合条件的客户中随机选择名册,因此开始预订并不能保证Barric。 每日一次性预订津贴和普通的谈话柜台分开 完成的接受访问需要 30分钟 并且直接支付收费,并可能提供小费和质量奖金。 10分钟 并且仍然使用预订津贴,不支付接受访问费。
使用一个活跃、健康、轮班和随时可用的合格工人,而不是在度假胜地休息,或被分配为舞厅学徒。 30 个. Barric没有配置家庭排斥条目。 温暖的,无心的亲密,与 Brandy 列为他最喜欢的;特殊配对场景存在于 Brandy、Jade、Valkyra.
实际共享服务逻辑 忠诚/愿意接受训练 平均数 Dexter 和质量能力对于怪物,Agility提供 Dexterity的插槽。 外观和魅力a 影响小费计算( Allure and Aura for monsters) 。 客户端的遗存最爱、stat 和权重字段不会取代这些已执行的计算或统一的客户端选择 。
即使是强壮到超过难度的工人也保留着 10%的机会不好客户访问分别授予企业和选定的工人奖励; 没有 给予普通的Barric亲情或NPC亲情体验。成功的工人褒扬奖金可以给予选定的工人NPC。 5个直接的感情,而不是Barric。
当前内容和解决问题
Barric 目前的作者路线是友谊。 没有个人礼物行动,日期,H2H,公寓访问,动画浪漫相遇或妓院工人招聘将他的关系提升到朋友之外不会打开一个单独的浪漫路线
- 使用 国王的德梅斯尼·罗迪·阿莱豪斯而不是另一个酒馆。
- 他的时间是 下午8时至3时凌晨3点抵达窗户外
- 询问常规队的需求 已知; 倾听 Alehouse Story 需要 知识.
- 守护者的耳朵需要 朋友和看法 35 完成后消失。
- 每天的限制对于三个对话来说是分开的,超越一个限制可以产生令人烦恼的反应和负面的基础情感奖.
- 执行的最受欢迎的数据是: 交流、认识和商业。更古老的提示 命名魅力, 智能或幸运不描述他的当前奖金阈值。
相关页面

Barric — Complete Walkthrough
Overview
Barric is the 49-year-old owner of the Rowdy Alehouse in King's Demesne. He is a supporting friendship NPC with three conversation actions and a one-time Communication reward. His observations change with your relationship, brothel ownership and worker recruitment.
Quick Stats
| Attribute | Value |
|---|---|
| Age | 49 |
| Era / alignment | Medieval / Neutral |
| Location | Rowdy Alehouse, King's Demesne |
| Hours | 8 PM–3 AM, every day |
| Favorite stats | Communication 40, Perception 35, Commerce 35 |
| Special relationship skill | Reading People |
| Role | Alehouse owner; friendship and community conversation |
| One-time reward | +1 Communication through The Keeper's Ear |
Friendship Walkthrough
- Visit the Rowdy Alehouse between 8 PM and 3 AM. Midnight is inside his overnight schedule. No worker recruitment, brothel ownership or automatic introduction is required to start talking.
- Use Talk over the Counter: 15 minutes, 2 base affection, three times per day.
- At Known, unlock Ask about the Regulars: 20 minutes, 2 base affection, twice per day.
- At Acquaintance, unlock Hear an Alehouse Story: 20 minutes, 2 base affection, twice per day.
- Reach Friend and Perception 35, then select The Keeper's Ear. It takes 30 minutes and gives +1 Communication and 8 direct affection, once.
The three recurring conversation actions have separate daily limits. Once all are unlocked, you can use them for a combined seven conversations per day, costing 125 minutes in total before modifiers. None has a configured gold, energy or calm charge.
Action Reference
| Action | Start location | Requirements | Cost | Reward | Availability |
|---|---|---|---|---|---|
| Talk over the Counter | Rowdy Alehouse | Stranger+ | 15 minutes | 2 base points | 3/day |
| Ask about the Regulars | Rowdy Alehouse | Known+ | 20 minutes | 2 base points | 2/day |
| Hear an Alehouse Story | Rowdy Alehouse | Acquaintance+ | 20 minutes | 2 base points | 2/day |
| The Keeper's Ear | Rowdy Alehouse | Friend+; Perception 35+ | 30 minutes | 8 direct points; +1 Communication | Once |
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Reading People is his special relationship bonus skill, but he has no action teaching it. The Keeper's Ear increases Communication, rather than awarding a named skill.
Changing Conversation Topics
Barric mixes ordinary stage-appropriate dialogue with local life, alehouse history and news about the Rose & Thorn. Conversations choose topics randomly, so repeating an action does not guarantee one particular topic.
His worker commentary recognizes whether the relevant worker has been recruited, independently of whether that worker is currently on duty or vacationing. Commentary about workers in your household additionally requires brothel ownership. He can discuss several regulars before recruitment, but Foxy's household topic appears only after she has joined and you own the brothel.
These are dialogue variations, not extra recruitment or quest-completion rewards. The recurring actions still give the same 2 base affection whichever topic is selected. This guide leaves the individual character stories for the conversations themselves.
Optional Private-Client Bookings
Barric enters the Receive a Client roster at brothel reputation level3. Start this action at the Rose & Thorn entrance with Netorare enabled, while operating a brothel. The hotel branch does not provide this system.
The roster selection is random among eligible clients, so starting a booking does not guarantee Barric. The system has a shared once-per-game-day booking allowance, separate from his ordinary Talk counters. A completed accepted visit takes 30 minutes and pays the offered fee directly, with possible tip and quality bonus. Declining the booking or an unwilling worker's response takes 10 minutes and still uses the booking allowance, without the accepted-visit payment.
Use an eligible worker who is active, healthy, on shift and available, rather than resting, away at the resort or assigned as the Ballroom apprentice. Active monster workers need 30 Tamed. Barric has no configured family-exclusion entry. His authored preference is warm, unhurried intimacy, with Brandy listed as his favorite; special pairing scenes exist for Brandy, Jade, Valkyra.
The actual shared service logic uses Loyalty/Tamed for willingness and the average of Dexterity and Ability for quality. For monsters, Agility supplies the Dexterity slot. Appearance and Charisma affect tip calculation (Allure and Aura for monsters). The client's legacy favorite, stat and weight fields do not replace these implemented calculations or the uniform client selection.
Even a worker strong enough to exceed the difficulty retains a 10% upset chance. Client visits award business and selected-worker rewards separately; they do not grant ordinary Barric affection or NPC intimacy experience. A successful worker praise bonus can give the selected worker's NPC 5 direct affection, rather than Barric.
Current Content and Troubleshooting
Barric's current authored route is friendship. He has no personal gift action, date, H2H, apartment visit, animated romance encounter or brothel-worker recruitment. Raising his relationship beyond Friend does not unlock a separate finished romance route.
- Use the King's Demesne Rowdy Alehouse, rather than another tavern.
- His hours are 8 PM–3 AM; arriving at 3 AM is outside the window.
- Ask about the Regulars needs Known; Hear an Alehouse Story needs Acquaintance.
- The Keeper's Ear requires both Friend and Perception 35 and disappears after completion.
- Daily limits are separate for the three conversations. Exceeding a limit can produce an annoyed response and a negative base affection award.
- The implemented favorite stats are Communication, Perception and Commerce. Older hints naming Charm, Intelligence or Luck do not describe his current bonus thresholds.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
