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Chamella

Live wiki revision 2101 · October 4, 2026View or improve the source →
Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

Overview

Chamella is the quiet daytime attendant of the Chaos Syndicate's Funhouse. Her current gameplay includes mission-linked automatic scenes, conversation and a later repeatable Stay a While video encounter. This guide describes the playable gates without explaining her story's identity revelations.

Quick Stats

Attribute Value
Age / era / alignment 23 / Future / Good
Home The Funhouse, Chaos Syndicate, Future Prime Sector
Schedule Every day, 9 AM–3 PM
Favorite stats Charm 80, Creativity 75, Perception 75
Special relationship skill Deception
Talk unlock Acquaintance, normally 50 affection
Stay a While unlock 1,000 affection

Finding Chamella

Travel to Syndicate Gates in the Future's Prime Sector and choose To The Funhouse. The Big Top also provides a Funhouse travel action. Visit between 9 AM and 3 PM for her ordinary portrait and personal action menu. This is the daytime schedule; Chamel has different hours.
Her ordinary Talk action requires Acquaintance, so the earlier quest scenes below are the initial affection opportunities. A daytime greeting at Stranger does not imply the Talk action is missing.

Mission and Relationship Walkthrough

  1. Continue the Syndicate route through Lines on the Board, the Synergy Corp reconnaissance and The Honeypot. The Honeypot requires Rogue 55 and completed reconnaissance.
  2. Complete Chamel's Faces after Zodiac's Collecting Dues — The Bar. This opens Chamella's daytime Mirror Duty scene in the Funhouse, 9 AM–3 PM: 6 base affection, plus choices.
  3. Complete No Plan Survives in The Parlor after both The Honeypot and Faces. It grants 2 base affection to Chamella. At the aftermath choice, Caring +3 gives her the largest bonus.
  4. Return to the Funhouse for The Abandoned Room, requiring No Plan Survives completed: 10 base affection. Its two rewarded choices favor Flirty +4 → Flirty +4.
  5. Complete The Bug at Synergy Corp Tower after No Plan Survives. Then return to the Funhouse for The Performance, requiring both The Abandoned Room and The Bug completed. It grants 5 base affection, with Flirty +4 as the best choice reward.
  6. The Performance opens Chamel's The Punchline. After that, visit The Parlor for The Weight of a Secret, granting 2 base affection to Chamella plus Caring +2 at its rewarded choice.
  7. At Acquaintance, use daytime Talk to continue increasing affection. At 1,000 affection, Stay a While becomes available in the same daytime menu.
Mirror Duty does not require The Abandoned Room or The Performance; it needs only Faces and the daytime window. The mission scenes each complete once and use their own trigger conditions rather than adding a daytime requirement that is absent from their registry.
The initial scene awards do not guarantee Acquaintance, since favorite-stat bonuses, Deception and the shared reward calculation change final gains. Use every eligible scene and continue the wider Syndicate route; a completed mission scene cannot be replayed for more affection.

Personal Actions

Action Requirements Cost Base affection Limit
Talk Acquaintance; daytime Funhouse portrait 15 minutes 1 Five per day
Stay a While At least 1,000 affection; daytime Funhouse portrait 30 minutes, 20 energy 80 Once per day
Talk's actual handler awards 1 base point, even though its action configuration displays zero. It has no configured gold or energy charge.
Stay a While checks an exact 1,000-point affection threshold. It does not use Intimate as its requirement: the ordinary Intimate threshold is 1,600, while 1,000 is already beyond Romantic's 800. There is no additional completed H2H or date gate in this action. The handler calculates its 80-base-point affection reward, then starts the registered Chamella video sequence. No separate player Erotic Experience or stat reward is configured in that handler.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.

All Automatic Scene Requirements

Automatic scene Location Requirements Base reward
No Plan Survives The Parlor The Honeypot completed; Faces completed 2
The Weight of a Secret The Parlor The Punchline completed 2
Mirror Duty The Funhouse Faces completed; 9 AM–3 PM 6
The Abandoned Room The Funhouse No Plan Survives completed 10
The Performance The Funhouse The Abandoned Room completed; The Bug completed 5


These five entries are one-time. Mirror Duty explicitly uses 9 AM–3 PM; the other four registries have no extra hour restriction. The scene titles refer to quest progression and do not reveal their outcomes here.

Best Plot Choices

Scene Highest base bonuses, in choice order
No Plan Survives Caring +3
The Abandoned Room Flirty +4 → Flirty +4
The Performance Flirty +4
The Weight of a Secret Caring +2
Mirror Duty Caring +3 → Funny/Flirty +3


For Mirror Duty, choose Caring +3, then Funny or Flirty +3. For No Plan Survives, the Chamella reward comes from the aftermath choice; the assessment choice rewards other participants. Other characters can prefer different answers in the shared scenes.

If Progress Stalls

  • Her ordinary portrait is at the Funhouse, 9 AM–3 PM; 3 PM is the end of her start window.
  • Talk needs Acquaintance. Complete the quest scenes first rather than waiting for an early Talk button.
  • Mirror Duty needs Chamel's Faces completed and the daytime window.
  • The Abandoned Room needs No Plan Survives. The Performance needs both The Abandoned Room and the Synergy Corp The Bug mission.
  • The Weight of a Secret starts at The Parlor, after Chamel's The Punchline.
  • Stay a While needs 1,000 affection, sufficient energy and its own daily allowance; it does not require reaching Intimate.
  • Her current menu has no gift, date, illustrated H2H, apartment conversation, skill lesson or worker recruitment. Her automatic mission scenes are separate from those action types.

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Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.