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概览
Friday 她目前走过的地方结合了豪宅的灵魂收集路线、五个自动场景、对话、三个可重复的视频动作、一个静悄悄的隐蔽遭遇和一个圣诞礼物。豪宅的线索位置和谜题控制在下面;谋杀谜题的罪魁祸首和故事启示留给玩家去发现。
快速状态
| 属性 | 数值 |
|---|---|
| 大纪元/对齐 | 现在/ 邪恶 |
| 主要地点 | 上城,有胆量的庄园地图目的地;有胆量的庄园内部 |
| 时间表 | 整天,每天,在她登记的豪宅里 |
| 最爱关系阈值 | 神秘50,流氓50,情报50 |
| 特殊关系技能 | 能源外流 |
| 说话 | 20分钟;1个基础感情; 每天50个房间共用 |
| 灵魂收藏 | 每个灵魂加入10个固定的爱心 |
| 普通礼品/招聘工人 | 无 |
建议走过
- 启用 恐惧的庄园 通过游戏的万圣节解锁;游戏广告 哈尔文 在 Redeem 代码通知中显示目的地。 呈现 Uptown 地图 当启用时。 Friday 的路由没有时间或奇数/偶数限制。
- 抵达 外边 (单位:千美元) 会议Friday,然后使用 进入豪宅 到达 门厅 (单位:千美元) 灵魂之贾。两个自动场景完成一次并给出 5个基本感情 空的Soul Jar在门厅的首次访问中被批准。
- 选择门厅 收获灵魂,则 单击已显示的灵魂 将它放进罐子里。仅仅揭示一个灵魂并不能收集它。每个真实添加的灵魂都给予它。 10个固定的Friday感情.
- 探索底层、花园和地下室,收获普通灵魂,完成下面的图书馆、钢琴和幼儿园拼图。 与 Friday 交谈 (d) 津贴在她出现的地方均予分享。
- 时 100个感情使用她的三个特定地点的视频动作当他们的房间可以进入。 Friday 决心 输入 主卧室 允许那个房间的收获灵魂行动。
- 达到要求的灵魂总数 卧室(9), 主卧室(11), 阁楼(15) 和 密码(16)二. 结 论 幽灵障碍 在南面的楼梯上,和在灵魂之火之后的已知的地方, 欣赏深度 在敦煌
- 时 粉笔选择 Friday 幻想 利用线索解决大宅的谜团 并审查行动
- 与 灵魂圣殿里至少有21个灵魂时,返回 门厅 (单位:千美元) 灵魂收藏完成它授予 15个基调的爱,一个Ornate Locket的钥匙 和一个水晶曾经
目前注册的收藏有 21个可点击的灵魂位置共计22个灵魂编号: 阁楼双胞胎数为两个。完成场景和收藏显示用途 21 作为他们的目标,你不需要等待22 触发门厅的奖励。
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
Friday 出现的地方
Friday的普通肖像被安排 一天一天,每一天 输入 门厅、主寝室、寝室、南楼梯/阁楼、阁楼、音乐厅、屋顶和地下室.这八个地点的每个地点都有谈话,每天共用同一个柜台。
当前肖像和Talk条目使用实际 南楼梯/阁楼楼梯 旅行地点。 幽灵障碍 后自动触发 灵魂之贾.
自动场景
这些触发器在您进入其位置时曾经存在过一次;没有任何一个时间限制。
| 场景 | 地点 | 要求 | 基本感情/额外奖励 |
|---|---|---|---|
| 会议Friday | 外边 | 先前未完成 | 5 |
| 灵魂之贾 | 门厅 | 会议Friday结束 | 5; 第一次门厅访问允许空罐子 |
| 幽灵障碍 | 南楼梯/阁楼楼梯 | 灵魂会完成 | 5 |
| 欣赏深度 | 敦煌岛 | 灵魂会完成;Friday 已知 | 10 |
| 灵魂收藏完成 | 门厅 | 21个灵魂在灵魂中 | 15; 欧纳特锁链和1个晶体 |
灵魂收集的爱是 固定和直接添加收集双胞胎给 20个固定的感情,因为它们会添加两个灵魂。正常的集合不需要神秘或Rogue检查;这些最喜爱的阈值会改善普通共享关系的计算。
人宅出入和房间门槛
| 入口 | 需要收集的灵魂 | 如何达到它 |
|---|---|---|
| 院外快捷键 | 2 | 外面的庭院门这是捷径门不是每个花园路线的要求 |
| 南楼梯——卧室 | 9 | 大厅 楼上 上大厅 南楼梯 |
| - 东翼 -主卧室 | 11 | 大厅 楼上 上大厅 东翼 |
| 南楼梯 楼阁 | 15 | 上大厅 南楼梯 爬到阁楼 |
| 密码楼梯 – 密码 | 16 | 厨房 地下室 地下室 走廊 敦煌通道 敦煌 地下室楼梯 |
地底路线支线 主大厅 进入餐厅、舞厅/音乐室、图书馆和厨房大厅。 厨房大厅 音乐院通道 温室 庭院 到达乐园, 罐头 院子里的树枝 厨房 + 地下室 通往Cellar,肉锁,仆人区和敦煌.
相邻房间一般旅行 1分钟; 换层通道 3分钟进入/离开豪宅 5分钟从密码, 秘密通过 返回前厅 5分钟,用于完成仪式.
灵魂收藏检查列表
经过一次收获或成功的谜题, 在离开房间前单击新可见的灵魂。每个灵魂可以被收集一次。 2分钟,除后显示的拼图动作成本外.
| 会议室 | 如何揭示它的灵魂 |
|---|---|
| 门厅 | 收获灵魂; 教程 |
| 餐厅 | 收获灵魂 |
| 舞厅 | 收获灵魂 |
| 厨房 | 收获灵魂 |
| 温室 | 收获灵魂 |
| 庭院 | 收获灵魂;或者第一个杭人赢了 揭示同一个灵魂 |
| 罐头 | 收获灵魂 |
| 卧室 | 收获灵魂;与9个灵魂一起进入 |
| 浴室 | 收获灵魂 |
| 主卧室 | 完成 Friday 决心然后收获灵魂,与11个灵魂一起进入 |
| 缝纫室 | 收获灵魂 |
| 阁楼 | 收割灵魂;与15个灵魂一起进入; 这个算作两个 |
| 电池 | 收获灵魂 |
| 肉类锁定器 | 收获灵魂 |
| 劳动力季度 | 收获灵魂 |
| 敦煌岛 | 收获灵魂 |
| 图书馆 | 读取书并解开叫出名字谜题 |
| 音乐室 | 解决播放钢琴 |
| 托儿所 | 检查线索并解析排列块 |
| 屋顶平面 | 赢得魔兽之舞,然后收获灵魂 |
| 密码 | 解开神秘;它的成功直接揭示灵魂 |
图书馆、音乐室、托儿所和密码室在目前房间菜单中没有普通的“收获”动作。使用其拼图动作而不是等待“收获”按钮。在每种情况下,揭示和收集灵魂都是单独的步骤。
曼联谜题
| 谜题 | 行动费用 | 所需投入/目标 | 奖励 |
|---|---|---|---|
| 图书馆 | 阅读第二册;点名2分钟 | 输入 无脸绅士;对大小写不敏感, 周围空间被忽略 | 揭示图书馆的灵魂 |
| 音乐室 | 演奏钢琴10分钟 | 播放 德文 德文 德文; D/E八进制工作 | 揭示音乐室的灵魂 |
| 托儿所 | 黑板1分钟;玩具1分钟;排列区块2分钟 | 输入 妇 人;对大小写不敏感, 周围空间被忽略 | 揭开幼稚的灵魂 |
| 杭曼法庭 | 每场比赛3分钟 | 猜猜前面的词句 7个错误字母 | 第一胜利揭示了法庭的灵魂; 所有25个不同的短语 另行裁决 1 晶体 |
| 屋顶地面怪兽舞蹈 | 15分钟 | 分数 15 000人或以上 | 启用 Terrace 收割灵魂; 收割然后单击 |
| 密码谜 | 审查 Clues 1分钟; 解开谜题 2分钟 | 使用豪宅的证据提交所有五个正确的字段 | 揭开密码的灵魂 |
杭曼每次绘制一个未解的短语;所有25个胜方都需要它的Crystal,但 只有第一个赢 普通的Courtyard Harvest提供了另一种方法来揭示同一个灵魂。 解决钢琴的完成标志, 并从正常的房间菜单中删除 Play Piano 。
神秘的线索位置
表格列出 当前房间菜单包括自旧描述以来移动的线索 神秘的解决方案本身并没有在这里被揭示 审查结果 在密码中允许你重新打开证据, 解开谜题 要求罪犯、方法、地点、白天和同谋
| 线索 | 实际地点 | 行动/费用 |
|---|---|---|
| 医生杂志 | 电池 | 阅读《日刊》; 1分钟 |
| 缩写日志页面 | 图书馆 | 读取页面; 1分钟 |
| 巴特勒辞职信 | 劳动力季度 | 读信件; 1 分钟 |
| 伯爵的遗嘱 | 主卧室 | 读 Will; 1分钟 |
| 女佣的信 | 缝纫室 | 读信件; 1 分钟 |
| 幽灵记忆 | 餐厅 | 证人记忆;2分钟 |
| 旅行路线 | 温室 | 阅读行程; 1分钟 |
| 正式通知 | 卧室 | 阅读通知; 1分钟 |
| 正式声明 | 舞厅 | 读取语句; 1分钟 |
| 电话交换日志 | 厨房 | 读取日志; 1 分钟 |
| 女佣声明 | 地下室着陆 | 读取语句; 1分钟 |
| 侦探笔记 | 密码 | 读取便笺; 2分钟 |
聊天和可重复视频动作
与 Friday 交谈 带 20分钟,给出 1个基本感情 允许 所有会议室每天共用50个用途她没有普通的食物、珠宝、珠宝或其他标准的关系礼物。
下面的三项视频行动都需要 100个感情,一旦进入房间,就可全天使用,每部剧 每天一次用自己的柜台。处理者给予 50名玩家 Erotic 体验 ;他们目前的录像没有配置单独的NPC亲密经验奖。
| 行动 | 地点 | 费用 | 基本感情/进步 |
|---|---|---|---|
| Friday 决心 | 主卧室 | 45分钟;40个能量;30个平静 | 50美元,使那个房间的收获灵魂 |
| 奇怪的声音 | 卧室 | 15分钟;15分钟平静 | 40 |
| 播放时间承诺 | 阁楼 | 20分钟;15个平静 | 50 |
房间的灵魂阈值仍然需要达到这些菜单;单是100个爱并不能打开一个锁定的门. Strange Sounds and Playtime promise是独立的可选互动,不需要先完成Friday's Decolution.
Friday 密码中的幻想
时 粉笔,输入密码 16个灵魂接触要求 选择 Friday 幻想费用 120分钟15个能量一整天,这是... 重复五轮无声的相遇,每个步骤有一个答案,没有额外的技能/Stat分支。
| 圆 | 可用答案 | 基点 |
|---|---|---|
| 1 | 我明白为什么你会觉得这平静 | 10 |
| 2 | 这是...非常 Friday 的事情想做 | 10 |
| 3 | 爬进棺材里与Friday | 15 |
| 4 | 和她在黑暗中待在一起 | 10 |
| 5 | 我很高兴我也来了 | 5 |
总计 50个基本感情,使用正常的公寓完工计算. 浪漫主义 添加 25个最后的感情点。没有为此遭遇配置玩家 Erotic/Beast 或 NPC 亲密体验奖。它目前的处理器没有记录该动作的每日计数,所以列出的每天一次的限制不是通过此路径执行的 。
圣诞礼物
活动期间 圣诞活动覆盖 关闭朋友 并会见Friday 门厅. 给圣诞礼物 消耗量 一个特别圣诞礼物,则 30分钟 奖励 100个固定的感情一次,每个角色。 噩梦船;您不需要用这个名称来设计普通项目。 礼物的对话选择不会增加额外的爱的奖励 。
如果进程 Stalls 显示
- 启用旁遮普庄园解锁并使用 呈现 Uptown 地图 如果目的地缺失。一旦启用,它并不限于夜间或真实世界的万圣节日期。
- 点击每个显示的灵魂仅靠收获或解决谜题并不能提高收集的计数或罐数。
- 使用实际房间阈值: 9号卧室,11号卧室,15号楼,16号楼.
- 构建 100个感情 和完成时间 Friday 决心 在寻找"寝室收获灵魂"大师之前
- 使用拼图动作 图书馆、音乐室、托儿所和密码。这些当前房间菜单不提供普通的收获按钮。
- {\fn黑体\fs22\bord1\shad0\3aHBE\4aH00\fscx67\fscy66\2cHFFFFFF\3cH808080}对面要求 15,000个怪物舞蹈点,然后它的单独的收获行动。
- 双胞胎算作 两个; 完成仪式需要 21个在罐子里尽管现在的集合里有22个灵魂
- 回到原点 门厅而不是密码,为灵魂收藏完成。 秘密通过 提供快速返回。
- Friday的普通肖像,说话和自动 幽灵障碍 场景使用 南楼梯/阁楼楼梯。自动场景需要 灵魂之贾 先说
- Friday除了此处记载的密码接触和豪宅内容外,没有单独的工人,度假地,日期或个人H2H菜单.
相关页面

Overview
Friday is the Haunted Mansion's deadpan soul collector in Present Uptown. Her current walkthrough combines the mansion's soul-collection route, five automatic scenes, conversation, three repeatable video actions, a quiet crypt encounter and a Christmas gift. The mansion's clue locations and puzzle controls are covered below; the murder mystery's culprit and story revelation are left for the player to discover.
Quick Stats
| Attribute | Value |
|---|---|
| Era / alignment | Present / Evil |
| Main location | Haunted Manor map destination, Uptown; Haunted Mansion interior |
| Schedule | All day, every day, in her registered mansion rooms |
| Favorite relationship thresholds | Mystic 50, Rogue 50, Intelligence 50 |
| Special relationship skill | Energy Drain |
| Talk | 20 minutes; 1 base affection; 50 per day shared across rooms |
| Soul collection | 10 fixed affection per soul added to the jar |
| Ordinary gifts / worker recruitment | None |
Recommended Walkthrough
- Enable the Haunted Manor through the game's Halloween unlock; the game advertises HALLOWEEN in its Redeem Codes notice. The destination appears on the Present Uptown map when enabled. Friday's route then has no time-of-day or odd/even-day restriction.
- Arrive at the Exterior for Meeting Friday, then use Enter Mansion to reach the Foyer for The Soul Jar. Both automatic scenes complete once and give 5 base affection each. The empty Soul Jar is granted on the first Foyer visit.
- Select the Foyer's Harvest Soul, then click the revealed soul to put it in the jar. Merely revealing a soul does not collect it. Each actual soul added gives 10 fixed Friday affection.
- Explore the ground floor, gardens and basement, harvesting ordinary souls and completing the Library, Piano and Nursery puzzles below. Use Talk to Friday as needed; the allowance is shared wherever she appears.
- At 100 affection, use her three location-specific video actions when their rooms are accessible. Friday's Resolve in the Master Bedroom enables that room's Harvest Soul action.
- Reach the required soul totals for the Bedroom (9), Master Bedroom (11), Attic (15) and Crypt (16). Complete Ghostly Barriers at the South Stairs and, at Known after The Soul Jar, Depths of Appreciation in the Dungeon.
- At Crush, select Friday Fantasy in the Crypt for her five-round quiet encounter. Solve the mansion's separate mystery using the clue and review actions if pursuing its Crypt soul.
- With at least 21 souls in the Soul Jar, return to the Foyer for Soul Collection Complete. It awards 15 base affection, an Ornate Locket key item and 1 Crystal, once.
The currently registered collection has 21 clickable soul locations totaling 22 souls: the Attic Twins count as two. The completion scene and collection display use 21 as their target; you do not need to wait for 22 to trigger the Foyer reward.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Where Friday Appears
Friday's ordinary portraits are scheduled all day, every day in the Foyer, Master Bedroom, Bedroom, South Stairs / Attic Stairwell, Attic, Conservatory Passage, Rooftop Terrace and Crypt. Talk is available at each of these eight locations, with the same shared daily counter.
The current portrait and Talk entries use the actual South Stairs / Attic Stairwell travel location. Ghostly Barriers also triggers there automatically after The Soul Jar.
Automatic Scenes
These trigger once when you enter their locations; none has a separate hour restriction.
| Scene | Place | Requirement | Base affection / extra reward |
|---|---|---|---|
| Meeting Friday | Exterior | Not previously completed | 5 |
| The Soul Jar | Foyer | Meeting Friday completed | 5; first Foyer visit grants the empty jar |
| Ghostly Barriers | South Stairs / Attic Stairwell | The Soul Jar completed | 5 |
| Depths of Appreciation | Dungeon | The Soul Jar completed; Friday Known | 10 |
| Soul Collection Complete | Foyer | 21 souls in the Soul Jar | 15; Ornate Locket and 1 Crystal |
Soul-collection affection is fixed and added directly, independently of these scene rewards. Collecting the twins gives 20 fixed affection, because they add two souls. The normal collection does not require a Mystic or Rogue check; those favorite thresholds improve the ordinary shared relationship calculation.
Mansion Access and Room Thresholds
| Entrance | Required collected souls | How to reach it |
|---|---|---|
| Exterior → Courtyard shortcut | 2 | Exterior's courtyard door; this is a shortcut gate, not a requirement on every garden route |
| South Stairs → Bedroom | 9 | Foyer → Upstairs → Upper Hallway → South Stairs |
| East Wing → Master Bedroom | 11 | Foyer → Upstairs → Upper Hallway → East Wing |
| South Stairs → Attic | 15 | Upper Hallway → South Stairs → Climb to Attic |
| Crypt Stairs → Crypt | 16 | Kitchen → Basement → Basement Corridor → Dungeon Passage → Dungeon → Crypt Stairs |
The ground-floor route branches from the Main Hallway into Dining Room, Ballroom/Music Room, Library and Kitchen Hallway. Kitchen Hallway → Conservatory Passage → Greenhouse → Courtyard reaches the gardens; the Pond branches from the Courtyard. Kitchen → Basement leads to the Cellar, Meat Locker, Servant Quarters and Dungeon.
Ordinary adjacent-room travel generally takes 1 minute; floor-changing passages take 3 minutes. Entering/exiting the mansion takes 5 minutes. From the Crypt, Secret Passage returns to the Foyer in 5 minutes, useful for the completion ceremony.
Soul Collection Checklist
After a Harvest or successful puzzle, click the newly visible soul before leaving the room. Each soul can be collected once. The following normal Harvest actions take 2 minutes, apart from the puzzle-action costs shown afterward.
| Room | How to reveal its soul |
|---|---|
| Foyer | Harvest Soul; tutorial |
| Dining Room | Harvest Soul |
| Ballroom | Harvest Soul |
| Kitchen | Harvest Soul |
| Greenhouse | Harvest Soul |
| Courtyard | Harvest Soul; alternatively the first Hangman win reveals the same soul |
| Pond | Harvest Soul |
| Bedroom | Harvest Soul; enter with 9 souls |
| Bathroom | Harvest Soul |
| Master Bedroom | Complete Friday's Resolve, then Harvest Soul; enter with 11 souls |
| Sewing Room | Harvest Soul |
| Attic | Harvest Soul; enter with 15 souls; this one counts as two |
| Cellar | Harvest Soul |
| Meat Locker | Harvest Soul |
| Servant Quarters | Harvest Soul |
| Dungeon | Harvest Soul |
| Library | Read Book and solve the Call out name riddle |
| Music Room | Solve Play Piano |
| Nursery | Examine the clues and solve Arrange Blocks |
| Rooftop Terrace | Win Monster Dance, then Harvest Soul |
| Crypt | Solve Mystery; its success directly reveals the soul |
The Library, Music Room, Nursery and Crypt do not have the ordinary Harvest action in their current room menus. Use their puzzle actions rather than waiting for a Harvest button. Revealing and collecting a soul are separate steps in every case.
Mansion Puzzles
| Puzzle | Action cost | Required input / goal | Reward |
|---|---|---|---|
| Library | Read Book 2 minutes; Call out name 2 minutes | Enter Faceless Gentleman; case-insensitive, surrounding spaces ignored | Reveals the Library soul |
| Music Room | Play Piano 10 minutes | Play D → E → A → D; either D/E octave works | Reveals the Music Room soul |
| Nursery | Blackboard 1 minute; Toys 1 minute; Arrange Blocks 2 minutes | Enter WITCH; case-insensitive, surrounding spaces ignored | Reveals the Nursery soul |
| Courtyard Hangman | 3 minutes per game | Guess the phrase before 7 wrong letters | First win reveals the Courtyard soul; all 25 distinct phrases award a separate 1 Crystal |
| Rooftop Terrace Monster Dance | 15 minutes | Score 15,000 or more | Enables Terrace Harvest Soul; harvest and click it afterward |
| Crypt mystery | Review Clues 1 minute; Solve Mystery 2 minutes | Submit all five correct fields using the mansion's evidence | Reveals the Crypt soul |
Hangman draws an unsolved phrase each time; all 25 wins are needed for its Crystal, but only the first win is needed to reveal its soul. The ordinary Courtyard Harvest provides another way to reveal that same soul. Solving the piano sets its completion flag and removes Play Piano from the normal room menu.
Mystery Clue Locations
The table lists the actual current room menus, including clues that have moved since older descriptions. The mystery solution itself is not revealed here. Review Clues in the Crypt allows you to reopen the evidence, and Solve Mystery asks for the culprit, method, location, day and accomplice.
| Clue | Actual place | Action / cost |
|---|---|---|
| Doctor's Journal | Cellar | Read Journal; 1 minute |
| Torn Journal Page | Library | Read Page; 1 minute |
| Butler's Resignation Letter | Servant Quarters | Read Letter; 1 minute |
| Count's Will | Master Bedroom | Read Will; 1 minute |
| Maid's Letter | Sewing Room | Read Letter; 1 minute |
| Ghostly Memory | Dining Room | Witness Memory; 2 minutes |
| Travel Itinerary | Greenhouse | Read Itinerary; 1 minute |
| Official Notice | Bedroom | Read Notice; 1 minute |
| Formal Statement | Ballroom | Read Statement; 1 minute |
| Telephone Exchange Log | Kitchen | Read Log; 1 minute |
| Housemaid's Statement | Basement Landing | Read Statement; 1 minute |
| Detective's Notes | Crypt | Read Notes; 2 minutes |
Talk and Repeatable Video Actions
Talk to Friday takes 20 minutes, gives 1 base affection and allows 50 uses per day shared across all rooms. Further attempts record −1 base affection. She has no ordinary Food, Perfume, Jewelry or other standard relationship gift action.
All three video actions below require 100 affection, are available all day once their rooms are accessible, and each plays once per day with its own counter. The handlers grant 50 player Erotic experience for each action; their current video records do not configure separate NPC intimacy-experience rewards.
| Action | Place | Cost | Base affection / progression |
|---|---|---|---|
| Friday's Resolve | Master Bedroom | 45 minutes; 40 energy; 30 calm | 50; enables that room's Harvest Soul |
| Strange Sounds | Bedroom | 15 minutes; 15 calm | 40 |
| Playtime Promise | Attic | 20 minutes; 15 calm | 50 |
The room's soul threshold is still required to reach these menus; 100 affection alone does not open a locked door. Strange Sounds and Playtime Promise are separate optional interactions, without a requirement to complete Friday's Resolve first.
Friday Fantasy in the Crypt
At Crush, enter the Crypt with its 16-soul access requirement and select Friday Fantasy. It costs 120 minutes and 15 energy, all day. This is a repeatable five-round quiet encounter, with one available answer at each step and no additional skill/stat branch.
| Round | Available answer | Base points |
|---|---|---|
| 1 | I can see why you'd find this peaceful | 10 |
| 2 | That's... a very Friday thing to want to do | 10 |
| 3 | Climb into the coffin with Friday | 15 |
| 4 | Stay with her in the quiet darkness | 10 |
| 5 | I'm glad I came along too | 5 |
The answers total 50 base affection, using the normal apartment completion calculation. Romantic adds 25 final affection points. No player Erotic/Beast or NPC intimacy-experience award is configured for this encounter. Its current handler does not record the action's advertised daily count, so the listed once-per-day limit is not enforced by this route.
Christmas Gift
During the active Christmas event, reach Close Friend and meet Friday in the Foyer. Give Christmas Gift consumes one Special Christmas Gift, takes 30 minutes and awards 100 fixed affection, once per character. Her themed gift is the Nightmare Vessel; you do not need to craft an ordinary item with that name. The gift's dialogue choices do not add an extra affection reward.
If Progress Stalls
- Enable the Haunted Manor unlock and use the Present Uptown map if the destination is missing. Once enabled, it is not limited to night hours or the real-world Halloween date.
- Click each revealed soul. Harvesting or solving a puzzle alone does not raise the collected count or jar quantity.
- Use the actual room thresholds: Bedroom 9, Master Bedroom 11, Attic 15, Crypt 16.
- Build 100 affection and complete Friday's Resolve before looking for Master Bedroom Harvest Soul.
- Use puzzle actions in the Library, Music Room, Nursery and Crypt. Those current room menus do not offer an ordinary Harvest button.
- The Terrace requires 15,000 Monster Dance points, then its separate Harvest action.
- The twins count as two; the completion ceremony needs 21 in the jar, despite there being 22 souls in the current collection.
- Return to the Foyer, not the Crypt, for Soul Collection Complete. Secret Passage provides a quick return.
- Friday's ordinary portrait, Talk and the automatic Ghostly Barriers scene use South Stairs / Attic Stairwell. The automatic scene requires The Soul Jar first.
- Friday has no separate worker, resort, date or personal H2H menu beyond the crypt encounter and mansion content documented here.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
