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Muramasa走过去和刀锋师指南
破坏器警告 : 本指南涵盖Muramasa的人物情节,永久训练,刀锋大师战斗路径,跨人物事件,以及剑石债券.
本指南扩充了Sh1n7社区创建的[Muramasa维基页面] (简体中文)https://chronoromancer.miraheze.org/wiki/Character:Muramasa),用于[CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/),下面的所有要求和机械效果都根据目前的游戏源重新检查.
概览
Muramasa 是一个 27岁的中世纪卡塔纳大师她训练在 骑士训练场晚上在医院过夜 旅行客栈,以后可以与 妓院培训室她的个人进步包括: 5次早期自动相遇, 三颗心对心, 两个日期, 三个后来的故事行动, 作战训练,以及 两次单独的可重复的私人活动.
穿行会给出要求和奖励选择,同时将故事场景的启示留给游戏.
快速状态
| 属性 | 数值 |
|---|---|
| 年龄/时代/调整 | 27/中世纪/中立 |
| 主要日间地点 | 骑士训练场,上午8时至6时,每一天 |
| 晚上地点 | 旅行客栈,下午8时至11时,每一天 |
| 稍后地点 | Brothel训练室,下午6时至8时在她的入门室戏之后 |
| 最喜欢的数据 | 能力50、观念40、Stamina 45 |
| 特殊关系技能 | 战斗反射器 ——在得知后,将她的关系乘数增加一倍. |
| 最喜欢的礼物/普通的礼物动作 | 葡萄酒;在旅馆分享葡萄酒 |
| 悬赏 | 感性大师:感性+1和8 直爱,曾经 |
| 重复培训 | 卡塔纳培训:观念+1,能力+1每日三张 |
| 战斗课/路径 | 暴风雨; 刀锋师 |
| 后来的私人活动 | 跟着她上楼 参观Muramasa房间 |
她最爱的按统计的指数对列出的数值。 战斗反射器 影响关系乘数;Muramasa本身的战斗教训是: 风暴 页:1 刀锋主路径常规 基础感情 使用共享关系计算。下面的感官大师奖是 直接的爱 换了
建议走过
- 访问 骑士训练场,上午8时至6时,用于 盲剑女郎选择 温柔 最大的介绍奖励,然后使用 说话 来建立感情
- 时 确认,返回理由 空环选择 照顾或放纵. 卡塔纳培训 现阶段也可提供。
- 获取 Muramasa和Kent至已知,然后输入 旅行客栈,下午8时至11时,用于 旅馆安排. 调皮 最大Muramasa的奖金。 共享葡萄酒 是一种有用的日常爱心行动。
- 时 知识,补全 移动前听着 在场地。 B. 观 视40 改进了第二轮的答案。 朋友们此解锁 没有伤亡的晚餐从客栈开始 下午8时至9时.
- 获取 Amelia和Kent,完成Amelia的介绍,并具备 Muramasa在朋友。与Muramasa和Kent一起休假回家,进入 Amelia's Healer's Hut, 8 AM–7 PM (中文(简体) ).,用于 老疗养师的誓言。返回旅馆 仁慈的衡量,在移动前聆听之后。
- 时 关闭朋友开始 安息的刀锋 从她的画像,在慈悲的度量之后。 无工作之路 现场 上午8时至下午3时一旦晚餐日期也结束了
- 时 粉笔,补全 心跳之间 在场地, 之后的道路日期。 魅力45号 改进了第二轮的答案。 浪漫主义开始 静默中的位置 在旅馆 打开她的私人活动。
- 为了她的妓院内容,进入 下午6时至8时训练室,在“空环”之后,加Muramasa 确认。稍后,将在 关闭朋友 在休息的刀锋之后,请选择 大环 打开房间的学徒进步。
- 战斗,学习 风暴 时间 粉碎与能力 22获取 刀锋师覆盖 亲近的朋友和拳击手,并准备 150 能源和100 平静 五小时的课
晚餐和疗养师/H2H分支在满足自身要求时可以按任一顺序完成. 安息的刀锋 训练室的分支与浪漫的私房锁是分开的
排行表和每日爱慕
| 地点 | 纵向小时 | 所需资源 |
|---|---|---|
| 骑士训练场 | 上午8时至下午6时,每一天 | 没有完整的故事先决条件 |
| Brothel训练室 | 下午6时至8时,每一天 | Muramasa培训室 已完成 |
| 旅行客栈 | 下午8时至11时,每一天 | 没有完整的故事先决条件 |
与 Muramasa 交谈 费用 20分钟 并给出 1个基本感情时,最多 所有三个地点每天共有5种用途客栈和训练室不重启柜台。
时 已知, 共享葡萄酒 显示于 客栈,下午8时至11时费用 30分钟1杯酒,给出 7个基调,并拥有自己的 一次性每日津贴5次会谈加1次酒价 130分钟1杯酒 (单位:千美元) 12个基调,在关系乘数之前。
她的管家们给 -1个基本感情 超过 Talk、Wine 或 Katana 培训津贴。额外的 Katana 培训不会增加其数量。 停止在规定的限度内; 行动的时间和配置的资源成本仍然重要。
五次早期自动对接
输入所列时间的确切位置。每场比赛 一次。固定的亲切感会添加到选定的选择奖金中。
| 场景 | 开始位置/小时 | 所需资源 | 固定的感情基础 | Muramasa的最佳选择 |
|---|---|---|---|---|
| 盲剑女郎 | 骑士训练场,上午8时至6时 | 第一次介绍 | Muramasa 1 | 类型 +3,制作 共计 |
| 空环 | 上午8时至6时 | 完成导言; Muramasa确认 | Muramasa 6 | 护理或 Flirty +4,制作 10 |
| 旅馆安排 | 旅行客栈,下午8时至11时 | 空环完成; Muramasa 已知和Kent | Muramasa 3; Kent 3 | 螺旋: Muramasa+3,Kent+1,制作 Muramasa 6, Kent 4 |
| Muramasa培训室 | Brothel训练室,下午6时至8时 | 空环完成; Muramasa确认 | Muramasa 5 | 护理或 Flirty +4,制作 Muramasa 9 |
| 老疗养师的誓言 | Amelia's Healer's Hut, 8 AM–7 PM (中文(简体) ). | Amelia 介绍和客栈安排完成; Amelia确认,Kent确认,Muramasa 朋友; Muramasa 和 Kent不休假 | Muramasa 3; Kent 4; Amelia 6 | 问慈悲:Muramasa+1,Amelia+3,制作 Muramasa 4, Kent 4, Amelia 9 |
训练室的场景增加了她 6 - 8 PM肖像画 Muramasa 仍然是 独立关系特征她不会成为配有卧室训练菜单的编号工人。
其他早期选择:
| 场景 | 选择 | 额外的基础感情 |
|---|---|---|
| 导言 | 有趣/ 花样 | Muramasa 2/1 |
| 空环 | 真有趣,你这混蛋 | Muramasa 3 |
| 旅馆安排 | 温柔 | Muramasa 2; Kent 2 |
| 旅馆安排 | 真有趣,你这混蛋 | Muramasa 2; Kent 3 |
| 培训室介绍 | 照顾 | Muramasa 4; Elara 2 |
| 培训室介绍 | 真有趣,你这混蛋 | Muramasa 3; Elara 3 |
| 培训室介绍 | 调皮 | Muramasa 4; Elara 1 |
| 老疗养师的誓言 | 问正义 | Amelia; Kent 1 |
| 老疗养师的誓言 | 问起誓词 | Amelia 4 |
这些早期的场景 没有配置玩家 Erotic 体验或 NPC 亲密体验奖励.
理智掌握和战斗训练
理智大师
时 已知,与 来文 45,请求 理智大师 现场 骑士训练场,上午8时至6时费用 30分钟赠款 感觉+1和8 直接的感情,并填写 一次它没有配置资金、能源、冷静或礼品成本,是一次性的奖励,而不是可重复的教训或称为“理智大师”的技能。
卡塔纳培训
时 确认,在 75分钟,150美元,40美元 能量和10个平静.每次成功的届会赠款 感觉+1,能力+1和1 基本感情时,最多 每天三届.
所有三届会议的费用 225分钟,450美元,120美元,30美元 总计和赠款 感觉+3,能力+3和3 基本感情。必要时在会间准备恢复。 - 1个基础感情,没有训练统计.
风暴
时 粉笔,与 能力 22 和 暴风雨还没有学过,理由提供 风暴 (单位:千美元) 240分钟,600美元,80美元 能源和40个平静。教训 风暴 并给出 15个基本感情。一旦学习技能,它就会消失。 没有配置付费版要求 这课上。
刀锋师
时 关闭朋友,与 战士协会名誉 200,请求 刀锋师 当路径是 尚未获取费用 300分钟、150分钟、100分钟,与 未配置货币成本.
结果 刀锋主路径 场景给出 30个固定基调外加时 照顾 5, Flirty 4 或 funny 3. 照顾 生产 35个基地完成时获得 零路径点的刀锋主路径,这是 1级,新刀锋. 购买后无法使用。
道路通过战斗推进,而不是重复Muramasa的获取场景: 基本攻击和强击 获得后授予刀锋师进步。战斗路径等级决定其乘数; 1级是1.15× 早期军衔门槛是 0、100、300和700点路径与暴风雨课分离
三颗心对心
所有三个心对心完成 一次选择总数 基础感情. 浪漫主义 添加 25个最后的爱 (b)这不是另一种基准点选择奖励。
| 心对心 | 开始 | 所需资源 | 成本/回收 | 最佳普通基础 | 与最好的特别 |
|---|---|---|---|---|---|
| 移动前听着 | 上午8时至6时 | 知识; 完成客栈安排 | 75分钟,15个能量;+10 冷静 | 74 | 77,与 B. 观 视40,第2轮 |
| 仁慈的衡量 | 客栈,下午8时至11时 | 朋友们;在移动前倾听, 和老治疗者的誓言完成 | 90分钟,15个能量;+10 冷静 | 93 | 95,与 怜悯,第2轮 |
| 心跳之间 | 上午8时至6时 | 粉笔;无任务的道路完成 | 90分钟,15个能量;+15 冷静 | 116 | 118,与 魅力45号,第2轮 |
心跳之间 赠款 5 NPC亲吻第5轮的亲密体验..在移动和慈悲度量衡前倾听,没有NPC亲密体验奖赏。这三段对话都有 没有配置的玩家 Erotic 体验奖励.
最佳普通答案
移动前听着
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 我足够信任你不再看剑了 | 11 |
| 2 | 我将学会练习,而不会浪费你的经验。 | 13 |
| 3 | 你的沉默从未让我感到空虚 | 15 |
| 4 | 是的,我想跟你学学距离 | 17 |
| 5 | 我是来认识你的不是来解释你的 | 18 |
仁慈的衡量
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 告诉我哪部分还跟着你 | 14 |
| 2 | 你信任你的控制力,但不是后来发生的事 | 17 |
| 3 | 你可以让我们带着困难的东西和你在一起。 | 19 |
| 4 | 你不必跟我保证 | 21 |
| 5 | 我将记住选择,而不是发明一个传说。 | 22 |
心跳之间
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 只要原因只是你,我都会来 | 20 |
| 2 | 我很久没告诉你了 | 21 |
| 3 | 我想跟你学这门课 | 23 |
| 4 | 是的我也想亲你 | 25 |
| 5 | 紧紧跟紧,让两个心都回答. | 27 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
特别答复
| 对话 | 圆 | 要求 | 特别要点 | 优于最普通 |
|---|---|---|---|---|
| 移动前听着 | 2 | B. 观 视40 | 16 | +3 基数 |
| 仁慈的衡量 | 2 | 怜悯 | 19 | +2 基数 |
| 心跳之间 | 2 | 魅力45号 | 23 | +2 基数 |
特殊回复还选择一个场景变体。 它们的可用性来自列表的stat 或技能; 完成最普通的选择后, 仍然可以完成对话并解锁其后续内容 。
两个个人约会
没有伤亡的晚餐
开始于 旅行者旅馆,下午8时9分,带有Muramasa 朋友们 和 移动完成前先听费用 120分钟,40美元和20美元恢复 10 冷静游戏 一次.
| 选择回合 | 照顾 | 真有趣,你这混蛋 | 调皮 | 最佳选择 |
|---|---|---|---|---|
| 1 | 4 | 3 | 4 | 照顾或放纵 |
| 2 | 4 | 4 | 5 | 调皮 |
| 3 | 5 | 4 | 5 | 照顾或放纵 |
日期是 7个固定基调。最好的顺序 21个基数共计。它没有配置的玩家或NPC亲密体验奖励,也没有付费版本门。
无工作之路
开始于 上午8时至3时,带有Muramasa 关闭朋友, 安息时的刀锋完成,以及 没有伤亡的晚餐完成费用 150分钟30 能源恢复 20 冷静,已经 未配置货币成本游戏 一次.
| 选择回合 | 照顾 | 真有趣,你这混蛋 | 调皮 | 最佳选择 |
|---|---|---|---|---|
| 1 | 5 | 4 | 5 | 照顾或放纵 |
| 2 | 5 | 4 | 5 | 照顾或放纵 |
| 3 | 6 | 5 | 6 | 照顾或放纵 |
日期是 9个固定基调,制作 25个最佳基数共计解锁 心跳之间 当 Muramasa 到达 Crush 时。它没有配置的玩家或 NPC 亲密体验奖励,也没有付费版本门。
后来Story 行动和训练室进展
这些场景是从 Muramasa 肖像上的命名动作开始的。 简单地重新进入该位置并不能取代选择该动作 。
| 行动 | 开始/要求 | 时间 | 固定的感情基础 | 最佳奖金/共计 |
|---|---|---|---|---|
| 安息的刀锋 | 客栈,下午8时至11时; 关闭朋友* 慈悲度量衡完成 | 90分钟 | Muramasa 10 | 照顾或 Flirty +5,制作 15 |
| 大环 | 下午6时至8时训练室; 关闭朋友; 培训室介绍和安息刀 | 60分钟 | Muramasa 10; Elara 3 | 照顾+5,制作 Muramasa 15; Elara 3 |
| 静默中的位置 | 客栈,下午8时至11时; 浪漫主义; 心跳之间完成 | 90分钟 | Muramasa 14 | 护理或发烧+6,制作 20 |
每个都是 仅一次,与 所列时间之外没有配置资金、能源、平静或库存成本。他们没有配置的玩家或NPC亲密体验奖励。
其他选择奖金是: 有趣的四号 安息的刀锋; Flirty 4 或 funny 3 用于大环; 开玩笑的5号 为静静中的地方。
大环 打开已建训练室 基础服务一级 其有效的服务水平将目前可得到的指定学徒加到基层,这涉及到妓院房间;它不给Muramasa工人一个单独的忠诚、压力、礼物或八位培训系统。
静默中的位置 它需要浪漫的故事链 而不是学徒室的分支
跟着她上楼——每日动画场景
时 浪漫主义之后, 静默中的位置选择 跟着她上楼 从Muramasa's 客栈肖像,下午8时至11时它要求 已支付版本费用 60分钟40个能量,并可供使用 每日一次( U).
相遇时 50个基本感情, 60名玩家 Erotic 体验,以及 传教士30次NPC亲密经历.。它的动画场景存在于游戏资产中。这些奖赏属于这个场景的主动处理器和亲密元数据;更长的房间访问有不同的奖赏。
这段视频的每日津贴与 访问Muramasa房间完成一个不花另一个的用途。
参观Muramasa房间——分公司私人晚报
时 浪漫主义之后, 静默中的位置,则 已支付版本 提议 访问Muramasa房间 远离 旅店,下午8点费用 120分钟和40分钟能源 已经 每日一次( U)这个远程窗口持续时间比普通的要晚 8 -11 PM肖像画.
访问内容包括: 39个可能的回合 每个完成的分会奖 150个基本感情 早期的选择权 零爱 并选择路线。 浪漫主义增加了25个最后的感情 已配置的结束访问亲密事件记录了这次遭遇,但没有增加另一个经验奖励。
有一个 没有额外的统计、技能或礼物门 这些私人房间的分店 没有配置玩家 Erotic 体验奖; NPC的亲密体验取决于选定的分支.
选择路线
时 第2轮,三种选择是:
| 第2轮选择 | 路线 |
|---|---|
| “坐在她旁边,把她拉近——我要我们在一起。” | 共享近距离/吻合介绍,然后在 第10轮 |
| “让我躺下,我想感受到你对我的关注。” | 口述路线,开始 第27轮 |
| “慢慢来,先安慰我吧。” | 开始脚本路线 第34轮 |
第一条路线包括 第8轮接吻 5 NPC亲密体验直接的口语和徒步路线 跳过接吻回合。
| 路线 | 选择指令 | 结束回合 | 基爱 | NPC 亲密经验 |
|---|---|---|---|---|
| 传教士 | 共享介绍 –第10轮 “留在我下面,我要亲近。” | 14 | 150 | 35个共计:吻5个+传教士30个 |
| 黄牛女 | 共享介绍 –第10轮 “走紧一点,我信任你。” 第16轮 “继续面对我。” | 20 | 150 | 35个共计:吻5+奶牛女孩30 |
| 倒车女 | 同轮-10路~16路 转过身来,让我指导你的臀部。 | 20 | 150 | 40个总数:吻5+反向女牛仔35个 |
| 狗仔队 | 共享介绍 –第10轮 “为我转身。” 第22轮 “这就是我想要的,继续前进。” | 26 | 150 | 35个共计:吻5个+狗30个 |
| 肛门 | 10号线相同 第22轮的肛门选项 | 26 | 150 | 40个共计:吻5+肛35个 |
| 口述,面部结束 | 第2轮-第31轮直接口头发言 "在你脸上" | 32 | 150 | 25次口头,没有介绍吻 |
| 口腔,口腔结束 | 第2轮-第31轮直接口头发言 在你的嘴里,如果你想要的话。 | 33 | 150 | 25次口头,没有介绍吻 |
| 脚本工作 | 第2轮直接步行路线继续到最后选择 | 39 | 150 | 25个徒步工作,没有介绍吻 |
早期的敲门/名称、诚实/干燥和投标/直接答复与所选路线相同,不更改 150个基地 结束奖励。选择一个位置来查看其内容;没有人会比其他已完成的路径获得额外的普通爱意。
剑石捆绑
如果你们 已经拥有剑石 并具有Muramasa 在爱中, 亲密的结合 出现在她身上 上午8时至6时她解锁了 下午6时至8时训练室肖像.
费钱 60分钟,增加 剑石水平 1,给出 没有普通的感情,并且已经 每天在这些地点共享一次它没有配置资金、能源、冷静或消耗性成本,石块留在关键项目库存中。
石头又加了 基本攻击和快速攻击每一级损坏一次其获取属于更广阔的故事;结合行动需要占有,本身并不授予石头.
补全核对表
对于 Muramasa 配置的内容,请填写 5次早期自动相遇, 理智大师, 三颗心对心, 两个日期, 刀锋师, 风暴,则 三个后来的故事行动卡塔纳培训、谈话和葡萄酒仍为日常活动,她的两项私人活动各自都有自己的每日津贴,分会的访问也提供 八个路线/终点变体.
剑石连接在键项可用时是可选的。 Muramasa没有配置 Kupie 专辑,邀请迷你游戏,怀孕路线,个人圣诞节场景,女仆进步或个人度假度假序列.
相关页面

Muramasa Walkthrough and Blademaster Guide
Spoiler warning: This guide covers Muramasa's character plots, permanent training, Blademaster combat path, cross-character events, and Sword Stone bond.
This guide expands on Sh1n7's community-created [Muramasa wiki page](https://chronoromancer.miraheze.org/wiki/Character:Muramasa), used under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/). All requirements and mechanical effects below were rechecked against the current game source.
Overview
Muramasa is a 27-year-old Medieval katana master. She trains at the Knights' Training Grounds, spends her evenings at the Travelers' Inn, and can later work with the brothel Training Room. Her personal progression includes five early automatic encounters, three heart-to-hearts, two dates, three later story actions, combat training, and two separate repeatable private activities.
The walkthrough gives the requirements and reward choices while leaving the story scenes' revelations for the game.
Quick Stats
| Attribute | Value |
|---|---|
| Age / era / alignment | 27 / Medieval / Neutral |
| Main daytime location | Knights' Training Grounds, 8 AM–6 PM, every day |
| Evening location | Travelers' Inn, 8–11 PM, every day |
| Later location | Brothel Training Room, 6–8 PM, after her introductory room scene |
| Favorite stats | Ability 50, Perception 40, Stamina 45 |
| Special relationship skill | Combat Reflexes — doubles her relationship multiplier when learned |
| Favorite gift / ordinary gift action | Wine; Share Wine at the Inn |
| Stat reward | Sense Mastery: Perception +1 and 8 direct affection, once |
| Repeatable training | Katana Training: Perception +1, Ability +1, three daily |
| Combat lesson / path | Stormslash; Blademaster |
| Later private activities | Follow Her Upstairs; Visit Muramasa's Room |
Her favorite-stat contribution scales toward the listed values. Combat Reflexes affects the relationship multiplier; Muramasa's own combat lessons are Stormslash and the Blademaster path. Ordinary base affection uses the shared relationship calculation. The Sense Mastery reward below is direct affection instead.
Recommended Walkthrough
- Visit the Knights' Training Grounds, 8 AM–6 PM, for The Blind Swordswoman. Choose Kind for the largest introduction reward, then use Talk to build affection.
- At Acknowledged, return to the grounds for The Empty Ring. Choose Caring or Flirty. Katana Training is also available at this stage.
- Get Muramasa and Kent to Known, then enter the Travelers' Inn, 8–11 PM, for An Arrangement at the Inn. Flirty maximizes Muramasa's bonus. At Known, Share Wine is a useful daily affection action.
- At Acquaintance, complete Listen Before Moving at the grounds. Perception 40 improves its second-round answer. At Friend, this unlocks Dinner Without Casualties, starting at the Inn 8–9 PM.
- Get Amelia and Kent to Acknowledged, complete Amelia's introduction, and have Muramasa at Friend. With Muramasa and Kent home from vacation, enter Amelia's Healer's Hut, 8 AM–7 PM, for The Old Healer's Oath. Return to the Inn for The Measure of Mercy, after Listen Before Moving.
- At Close Friend, start A Blade at Rest from her Inn portrait, after The Measure of Mercy. This opens The Road With No Job at the grounds 8 AM–3 PM, once the dinner date is also complete.
- At Crush, complete Between Heartbeats at the grounds, after the road date. Charm 45 improves its second-round answer. At Romantic, start A Place in the Silence at the Inn to unlock her private activities.
- For her brothel content, enter the Training Room, 6–8 PM, after The Empty Ring, with Muramasa Acknowledged. Later, at Close Friend and after A Blade at Rest, choose A Wider Ring there to unlock the room's apprentice progression.
- For combat, learn Stormslash at Crush and Ability 22. To acquire Blademaster, reach Close Friend and Fighters Guild reputation 200, and prepare 150 Energy and 100 Calm for the five-hour lesson.
The dinner and healer/H2H branches can be completed in either order when their own requirements are met. A Blade at Rest is the bridge into the road date. The Training Room branch is separate from the romantic private-room unlock.
Schedule and Daily Affection
| Location | Portrait hours | Requirements |
|---|---|---|
| Knights' Training Grounds | 8 AM–6 PM, every day | No completed-story prerequisite |
| Brothel Training Room | 6–8 PM, every day | Muramasa at the Training Room completed |
| Travelers' Inn | 8–11 PM, every day | No completed-story prerequisite |
Talk to Muramasa costs 20 minutes and gives 1 base affection, up to five uses per day shared across all three locations. Moving between the grounds, Inn and Training Room does not restart the counter.
At Known, Share Wine appears at the Inn, 8–11 PM. It costs 30 minutes and one Wine, gives 7 base affection, and has its own one-use daily allowance. Five Talks plus one Wine cost 130 minutes and one Wine for 12 base affection, before the relationship multiplier.
Her handlers give −1 base affection for exceeding the Talk, Wine or Katana Training allowance. An extra Katana Training does not grant its stat increases. Stop at the stated limits; the action's time and configured resource costs still matter.
Five Early Automatic Encounters
Enter the exact location during the listed hours. Each plays once. Fixed affection is added to the selected choice bonus.
| Scene | Start location / hours | Requirements | Fixed base affection | Best choice for Muramasa |
|---|---|---|---|---|
| The Blind Swordswoman | Knights' Training Grounds, 8 AM–6 PM | First introduction | Muramasa 1 | Kind +3, making 4 total |
| The Empty Ring | Grounds, 8 AM–6 PM | Introduction complete; Muramasa Acknowledged | Muramasa 6 | Caring or Flirty +4, making 10 |
| An Arrangement at the Inn | Travelers' Inn, 8–11 PM | The Empty Ring complete; Muramasa Known and Kent Known | Muramasa 3; Kent 3 | Flirty: Muramasa +3, Kent +1, making Muramasa 6, Kent 4 |
| Muramasa at the Training Room | Brothel Training Room, 6–8 PM | The Empty Ring complete; Muramasa Acknowledged | Muramasa 5 | Caring or Flirty +4, making Muramasa 9 |
| The Old Healer's Oath | Amelia's Healer's Hut, 8 AM–7 PM | Amelia introduction and Inn arrangement complete; Amelia Acknowledged, Kent Acknowledged, Muramasa Friend; Muramasa and Kent not vacationing | Muramasa 3; Kent 4; Amelia 6 | Ask about mercy: Muramasa +1, Amelia +3, making Muramasa 4, Kent 4, Amelia 9 |
The Training Room scene adds her 6–8 PM portrait there. Muramasa remains an independent relationship character; she does not become a numbered worker with a bedroom-training menu.
Alternative early choices:
| Scene | Choice | Additional base affection |
|---|---|---|
| Introduction | Funny / Flirty | Muramasa 2 / 1 |
| The Empty Ring | Funny | Muramasa 3 |
| Inn arrangement | Kind | Muramasa 2; Kent 2 |
| Inn arrangement | Funny | Muramasa 2; Kent 3 |
| Training Room introduction | Caring | Muramasa 4; Elara 2 |
| Training Room introduction | Funny | Muramasa 3; Elara 3 |
| Training Room introduction | Flirty | Muramasa 4; Elara 1 |
| The Old Healer's Oath | Ask about justice | Amelia 3; Kent 1 |
| The Old Healer's Oath | Ask about the oath | Amelia 4 |
These early scenes have no configured player Erotic experience or NPC intimacy experience reward.
Sense Mastery and Combat Training
Sense Mastery
At Known, with Communication 45, request Sense Mastery at the Knights' Training Grounds, 8 AM–6 PM. It costs 30 minutes, grants Perception +1 and 8 direct affection, and completes once. It has no configured money, Energy, Calm or gift cost. It is a one-time stat reward rather than a repeatable lesson or a skill named Sense Mastery.
Katana Training
At Acknowledged, train at the grounds for 75 minutes, $150, 40 Energy and 10 Calm. Each successful session grants Perception +1, Ability +1 and 1 base affection, up to three sessions daily.
All three sessions cost 225 minutes, $450, 120 Energy and 30 Calm in total and grant Perception +3, Ability +3 and 3 base affection. Prepare recovery between sessions if needed. The fourth attempt gives −1 base affection and no training stats.
Stormslash
At Crush, with Ability 22 and Stormslash not already learned, the grounds offer Stormslash for 240 minutes, $600, 80 Energy and 40 Calm. The lesson teaches Stormslash and gives 15 base affection. It disappears once the skill is learned. There is no configured paid-version requirement on this lesson.
Blademaster
At Close Friend, with Fighters Guild reputation 200, request Blademaster at the grounds while the path is not already acquired. It costs 300 minutes, 150 Energy and 100 Calm, with no configured money cost.
The resulting Blademaster Path scene gives 30 fixed base affection, plus Caring 5, Flirty 4 or Funny 3. Caring makes 35 base. Completion acquires the Blademaster path at zero path points, which is rank 1, Novice Blade. It becomes unavailable after acquisition.
The path advances through combat rather than repeating Muramasa's acquisition scene: basic Attack and Power Strike award Blademaster progress after it is acquired. Combat-path rank determines its multiplier; rank 1 is 1.15× and the early rank thresholds are 0, 100, 300 and 700 points. The path is separate from the Stormslash lesson.
Three Heart-to-Hearts
All three heart-to-hearts complete once. Their choice totals are base affection. Romantic adds 25 final affection at completion; it is not another base-point choice reward.
| Heart-to-heart | Start | Requirements | Cost / recovery | Best ordinary base | With best special |
|---|---|---|---|---|---|
| Listen Before Moving | Grounds, 8 AM–6 PM | Acquaintance; Inn arrangement complete | 75 minutes, 15 Energy; +10 Calm | 74 | 77, with Perception 40, round 2 |
| The Measure of Mercy | Inn, 8–11 PM | Friend; Listen Before Moving and The Old Healer's Oath complete | 90 minutes, 15 Energy; +10 Calm | 93 | 95, with Empathy, round 2 |
| Between Heartbeats | Grounds, 8 AM–6 PM | Crush; The Road With No Job complete | 90 minutes, 15 Energy; +15 Calm | 116 | 118, with Charm 45, round 2 |
Between Heartbeats grants 5 NPC intimacy experience for kissing at round 5. Listen Before Moving and The Measure of Mercy have no NPC intimacy experience reward. These three conversations have no configured player Erotic experience reward.
Best Ordinary Answers
Listen Before Moving
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | I trust you enough to stop watching the sword. | 11 |
| 2 | I will learn the exercise without claiming your experience. | 13 |
| 3 | Your silence has never felt empty to me. | 15 |
| 4 | Yes. I want to learn the distance with you. | 17 |
| 5 | I came to know you, not explain you. | 18 |
The Measure of Mercy
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Tell me which part still follows you. | 14 |
| 2 | You trusted your control, but not what came after. | 17 |
| 3 | You can let us carry difficult things with you. | 19 |
| 4 | You do not have to perform certainty with me. | 21 |
| 5 | I will remember the choice, not invent a legend. | 22 |
Between Heartbeats
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | I will come whenever the reason is simply you. | 20 |
| 2 | Mine has been trying to tell you for a while. | 21 |
| 3 | I want to learn that discipline with you. | 23 |
| 4 | Yes. I want to kiss you too. | 25 |
| 5 | Stay close and let both hearts answer. | 27 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Special Answers
| Conversation | Round | Requirement | Special points | Improvement over best ordinary |
|---|---|---|---|---|
| Listen Before Moving | 2 | Perception 40 | 16 | +3 base |
| The Measure of Mercy | 2 | Empathy | 19 | +2 base |
| Between Heartbeats | 2 | Charm 45 | 23 | +2 base |
The special replies also select a scene variant. Their availability comes from the listed stat or skill; finishing with the best ordinary choices still completes the conversation and unlocks its follow-up content.
Two Personal Dates
Dinner Without Casualties
Start at Travelers' Inn, 8–9 PM, with Muramasa Friend and Listen Before Moving complete. It costs 120 minutes, $40 and 20 Energy, restores 10 Calm, and plays once.
| Choice round | Caring | Funny | Flirty | Best selection |
|---|---|---|---|---|
| 1 | 4 | 3 | 4 | Caring or Flirty |
| 2 | 4 | 4 | 5 | Flirty |
| 3 | 5 | 4 | 5 | Caring or Flirty |
The date adds 7 fixed base affection. The best sequence makes 21 base total. It has no configured player or NPC intimacy experience reward and no paid-version gate.
The Road With No Job
Start at the grounds, 8 AM–3 PM, with Muramasa Close Friend, A Blade at Rest complete, and Dinner Without Casualties complete. It costs 150 minutes and 30 Energy, restores 20 Calm, has no configured money cost, and plays once.
| Choice round | Caring | Funny | Flirty | Best selection |
|---|---|---|---|---|
| 1 | 5 | 4 | 5 | Caring or Flirty |
| 2 | 5 | 4 | 5 | Caring or Flirty |
| 3 | 6 | 5 | 6 | Caring or Flirty |
The date adds 9 fixed base affection, making 25 best base total. It unlocks Between Heartbeats when Muramasa reaches Crush. It has no configured player or NPC intimacy experience reward and no paid-version gate.
Later Story Actions and Training Room Progression
These scenes start from a named action on Muramasa's portrait. Simply re-entering the location does not replace selecting the action.
| Action | Start / requirements | Time | Fixed base affection | Best bonus / total |
|---|---|---|---|---|
| A Blade at Rest | Inn, 8–11 PM; Close Friend; The Measure of Mercy complete | 90 minutes | Muramasa 10 | Caring or Flirty +5, making 15 |
| A Wider Ring | Training Room, 6–8 PM; Close Friend; Training Room introduction and A Blade at Rest complete | 60 minutes | Muramasa 10; Elara 3 | Caring +5, making Muramasa 15; Elara 3 |
| A Place in the Silence | Inn, 8–11 PM; Romantic; Between Heartbeats complete | 90 minutes | Muramasa 14 | Caring or Flirty +6, making 20 |
Each is once-only, with no configured money, Energy, Calm or inventory cost beyond the listed time. They have no configured player or NPC intimacy experience reward.
Other choice bonuses are Funny 4 for A Blade at Rest; Flirty 4 or Funny 3 for A Wider Ring; and Funny 5 for A Place in the Silence.
A Wider Ring unlocks the built Training Room's base service level 1 and apprentice progression. Its effective service level adds currently available assigned apprentices to the base level. This concerns the brothel room; it does not give Muramasa a numbered worker's separate loyalty, stress, gift or eight-position training system.
A Place in the Silence unlocks both private activities below. It requires the romantic story chain, rather than the apprentice-room branch.
Follow Her Upstairs — Daily Animated Scene
At Romantic, after A Place in the Silence, select Follow Her Upstairs from Muramasa's Inn portrait, 8–11 PM. It requires the paid version, costs 60 minutes and 40 Energy, and is available once daily.
The encounter gives 50 base affection, 60 player Erotic experience, and 30 NPC intimacy experience for missionary. Its animated scene is present in the game assets. These rewards belong to this scene's active handler and intimacy metadata; the longer room visit has different rewards.
This video's daily allowance is separate from Visit Muramasa's Room. Completing one does not spend the other's use.
Visit Muramasa's Room — Branching Private Evening
At Romantic, after A Place in the Silence, the paid version offers Visit Muramasa's Room remotely from the Travelers' Inn, 8 PM–midnight. It costs 120 minutes and 40 Energy and is once daily, with a recorded daily use. This remote window lasts later than her ordinary 8–11 PM portrait.
The visit contains 39 possible rounds across several branches, rather than 39 rounds on every route. Every completed branch awards 150 base affection at its ending. The earlier choices grant zero affection and choose the route. Romantic adds 25 final affection at completion. The configured end-of-visit intimacy event records the encounter without adding another experience reward.
There are no additional stat, skill or gift gates within these choices. These private-room branches have no configured player Erotic experience award; NPC intimacy experience depends on the selected branch.
Choosing the Route
At round 2, the three choices are:
| Round-2 choice | Route |
|---|---|
| “sit beside her and draw her close — I want us together” | Shared close/kissing introduction, then the three position branches at round 10 |
| “Let me lie back. I want to feel your attention on me.” | Oral route, starting round 27 |
| “Take your time with me. Tease me first.” | Footjob route, starting round 34 |
The first route includes kissing at round 8 for 5 NPC intimacy experience. The direct oral and footjob routes skip that kissing round.
| Route | Choice instructions | Ending round | Base affection | NPC intimacy experience |
|---|---|---|---|---|
| Missionary | Shared introduction → round 10 “Stay beneath me. I want to be close.” | 14 | 150 | 35 total: kiss 5 + missionary 30 |
| Cowgirl | Shared introduction → round 10 “Take the pace. I trust you with it.” → round 16 “Stay facing me.” | 20 | 150 | 35 total: kiss 5 + cowgirl 30 |
| Reverse cowgirl | Same round-10 route → round 16 “Turn around. Let me guide your hips.” | 20 | 150 | 40 total: kiss 5 + reverse cowgirl 35 |
| Doggie | Shared introduction → round 10 “Turn over for me.” → round 22 “This is what I want. Keep going.” | 26 | 150 | 35 total: kiss 5 + doggie 30 |
| Anal | Same round-10 route → the anal option at round 22 | 26 | 150 | 40 total: kiss 5 + anal 35 |
| Oral, face ending | Direct oral at round 2 → round 31 “On your face.” | 32 | 150 | 25 oral, without the introduction kiss |
| Oral, mouth ending | Direct oral at round 2 → round 31 “In your mouth, if you want it.” | 33 | 150 | 25 oral, without the introduction kiss |
| Footjob | Direct footjob route at round 2 → continue to the final choice | 39 | 150 | 25 footjob, without the introduction kiss |
The early knock/name, honest/dry, and tender/direct replies rejoin the same selected route and do not change the 150 base ending reward. Choose a position to see its content; none earns extra ordinary affection over the other completed paths.
Sword Stone Bonding
If you already own the Sword Stone and have Muramasa In Love, Intimate Bonding appears at her grounds portrait, 8 AM–6 PM, and her unlocked Training Room portrait, 6–8 PM.
It costs 60 minutes, increases the Sword Stone level by 1, gives zero ordinary affection, and is once daily shared across those locations. It has no configured money, Energy, Calm or consumable cost. The stone remains in the key-item inventory.
The stone adds one damage per level to basic Attack and Quick Attack. Its acquisition belongs to the wider story; the bonding action requires possession and does not itself grant the stone.
Completion Checklist
For Muramasa's configured content, complete the five early automatic encounters, Sense Mastery, three heart-to-hearts, two dates, Blademaster, Stormslash, and the three later story actions. Katana Training, Talk and Wine remain daily activities. Her two private activities each have their own daily allowance, and the branching visit offers eight route/ending variants.
Sword Stone bonding is optional once its key item is available. Muramasa has no configured Kupie album, invite minigame, pregnancy route, personal Christmas scene, maid progression or personal resort vacation sequence.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
