Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

概览
Pepper 是热情的兔子 计算 劳动者 29 现场 玫瑰色( T)她目前的内容包括三个家庭地点、每日谈话和礼物、两部卧室电影、11次家庭/共享相遇、工人参观和8个培训选择、两部精心设计的升级版、度假村日落步行、日常度假村活动和22次共享相遇。
本指南涵盖如何访问并完成她的可玩内容,同时将她的背面和场景的个人启示留给游戏.
快速状态
| 属性 | 数值 |
|---|---|
| 年龄/时代/调整 | 21 中世纪/中立 |
| 征聘 | 有效的复活节宣传码 救赎激活工人 29 |
| 主卧室肖像 | 上午5时至9时 |
| 栏杆肖像 | 上午9时至下午3时 |
| 西大厅肖像 | 下午3时至10时 |
| 家庭服务 | 29名在业工人和度假回家 |
| 最爱关系统计 | Charm 60; Stamina 55; 烹饪 60 |
| 特殊关系技能 | 怜悯 |
| 工人会议最喜欢/最不喜欢的礼物 | 巧克力/书 |
| 初次工人调动/基本工资 | 所有时间/ 0美元 |
| 启动工人技能 | 兔子跳起来 |
| 初级工人统计数据 | Stamina 6; 情报2; Dexterity 5; 能力3; 外观10; 魅力8 |
| 初次忠诚/压力/服装 | 100/0/一级 |
| 最低分配的房间级别 | 1 |
普通情感,玩家EroticXP,Pepper NPC亲密XP,工人经验和工人-关系点是不同的价值观. Listed common love is 基础 除非另有说明。最喜爱的数据统计改进共享计算; 学到 冷漠将调整的基数增加一倍. Pepper没有通过这个菜单来教爱默思,它与她分开 兔子跳跳的工人技能.
征聘和推荐路线
重新调整游戏的有效性 复活节宣传代码 它的Pepper奖励激活 劳动者 29她的肖像检查工人的 活动状态; 代码的复活节主题不会在她普通的日程表中添加当前日期或日历全天的检查,这个路线不会从随机的地牢遭遇或正常的工人购买中招募她.
- 活动 Pepper 时,输入 Rose& Thorn 庭院 (单位:千美元) 复活节献礼跟踪她每天三个家的谈话地点,以及 知识礼物
- 时 确认访问 Elara的办公室 (单位:千美元) 新雇员时 已知参观酒吧,厨房 和合适的伴舞室 以便她分享早期的相遇。
- 完成 总结经验教训, 宠物兔子 和 检查,和 进步 Vixen 的要人介绍解锁 温柔的灵魂.
- 使用 访问工作者 29名工人在分配的轮班和各级培训期间 1–8日报 鼓励Pepper 是一个单独的家庭行动。
- 让她去 西雷纳岛 和完成时间 与 Pepper 一起走日落 在海滩上 下午5时至8时探索她日常的度假胜地活动和共同的相遇,然后回家。
- 时 在爱中,3200个普通人给她精心制作的礼物 上午5时至9时,卧室主人肖像为了她 狗和口腔培训升级其先决条件在下文单独列出。
两部家庭卧室电影在 已知 不需要那些精心设计的升级 或度假区步行。
家庭日程安排、谈话和礼品
Pepper如下: 下午3时至10时:西大厅,在活动和家庭期间的每个游戏日。她分配的工人轮班是一个单独的时间安排;改变它不会移动这些个人肖像时数。假期可以消除她的家庭可用性。
| 行动 | 所需资源 | 费用 | 基本感情/正常每日津贴 |
|---|---|---|---|
| 在卧室里说话 | 现今晨间肖像 | 15分钟 | 1次;在此地点进行5次会谈 |
| 在酒吧说话 | 现日肖像 | 15分钟 | 1次;在此地点进行5次会谈 |
| 在西大厅里说话 | 现下午/晚间肖像 | 15分钟 | 1次;在此地点进行5次会谈 |
| 给巧克力 | 知识; 任何家庭肖像 | 10分钟;1个巧克力 | 5个;一旦在所有三个地点每日共享 |
| 给花 | 知识; 任何家庭肖像 | 10分钟;1朵花 | 8个;一旦在所有三个地点每日共享 |
| 鼓励Pepper | 活动家肖像;未使用的日常鼓励 | 20分钟 | 1个基本感情;忠诚+1至100;每天一次 |
三个柜台是分开的,因此访问所有三个地点都允许 15次积极会谈,则 225分钟15个基调的感情一个巧克力和一个花朵 20分钟13个基地,给出 245分钟28个基地 日复一日的鼓励又增加了一个 20分钟1个基地.
花儿比巧克力更喜欢画像 巧克力是她工作时最爱吃的礼物菜单书里没有普通的家用礼物
谈话或赠与行为可造成共同升级的烦恼处罚,直至 -5个感情赠品作为行动费用消耗;令人不快的答复不会退款,鼓励与工人参观时的赞美选择是分开的。
两部已知的床房电影
都从 睡房主,早上5点9分时, 已知,随着游戏的共享电影访问。 30分钟60个能源,没有配置资金或礼品成本:
| 行动 | 普通的爱 | 玩家 EroticXP 游戏 | Pepper NPC亲密性XP | 重复限制 |
|---|---|---|---|---|
| 私人时间 | 50个基地 | 50 | 25,传教士 | 每场比赛一天一次 |
| 兔子奖 | 50个基地 | 50 | 25倒车女 | 每场比赛一天一次 |
这两部电影 单独的每日计数器. 两者通常都承担费用 60分钟120 能源 (单位:千美元) 100个基础情感,100个玩家EroticXP和50 Pepper NPC亲密XP。共享视频成本系统允许 时间和力量 将各自的期限和能源成本减半。
这些是家庭活动,不同于工人培训和度假村H2H。他们的已知大门不需要完成9个早期的同伴场景或达到浪漫。
11次家用和共享自动对接
他们都是 一次,带有Pepper 在业和度假回家。一个名为 没有度假 与Pepper普通肖像时数无关的现职工人检查、关系阶段和场景时数:
| 自动场景 | 地点 | 所需资源 | 基地奖励 |
|---|---|---|---|
| 香料事件 | 厨房 | Poppy:已知+;Pepper:已知+;Brandy:已知+;一个快乐的厨师抵达完成;活跃的妓院工人:Brandy,Pepper;不休假:Brandy,Pepper;中午-6点 | 5 |
| 复活节献礼 | 玫瑰色( T) | 活跃的妓院工人:Pepper;不休假:Pepper | 5 |
| 新雇员 | Elara的办公室 | Pepper:确认+;活跃的妓院工人:Pepper;不休假:Elara,Pepper | 5 |
| 律师培训 | 律师 | Pepper:已知+;活跃的妓院工人:Pepper;不休假:Pepper | 5 |
| 总结经验教训 | 厨房 | Pepper:已知+;活跃的妓院工人:Pepper;不休假:Pepper | 5 |
| 检查 | 护士室 | Pepper:已知+;Willow:已知+;活跃的妓院工人:Pepper;不休假:Pepper,Willow;9 AM-5 PM | 5 |
| 魅力经验 | 律师 | Pepper: Acquaintance+; Brandy:已知+;活跃的妓院工人:Pepper;不休假:Brandy,Pepper;8 PM-午夜 | 5 |
| 宠物兔子 | 工人季度 | Pepper:已知+;Sophie:已知+;活跃的妓院工人:Pepper,Sophie;不休假:Pepper,Sophie;1 PM-6 PM | 5 |
| 家庭的相似性 | Brothel 敦煌语Name | Pepper:知识+;Raven:已知+;活跃的妓院工人:Pepper;不休假:Pepper,Raven;6 PM-11 PM | 5 |
| 兔子保钓 | 主卧室 | Pepper:已知+;Momosagi:已知+;活跃的妓院工人:Pepper,Momosagi;不休假:Momosagi,Pepper;6 AM-10 AM | 5 |
| 温柔的灵魂 | 贵宾休息室 | 大开业完成; 活跃的妓院工人:Pepper; 休假不离开:Pepper,Vixen; 11 AM-6 PM | 5 |
复活节献礼 而九次早期的伴侣/VIP交会并不形成一个单一的强制线性链:遵循每行的实际门。例如, 律师培训和烹饪课程在已知地点开放时 魅力与家庭相似的教训需要知识 加上他们同伴的舞台
检查 需求 Willow 已知和家; 宠物兔子 需求 Sophie 已知,活跃于工人2和家庭; 兔子保钓 需求 Momosagi 已知的、活跃于工人26人和家庭。他们的独立场景窗口是 上午9时至下午5时, 下午1时至6时 和 上午6时至10时分别为:
温柔的灵魂 需求 Vixen贵宾休息室介绍完毕29名在业工人以及Vixen和Pepper 在家 上午11时至6时,贵宾休息室。它没有为Pepper增加普通的亲情级大门。
香料事件 额外要求 Poppy的到来, Poppy/Pepper/Brandy所有已知, 17和29名在职工人,以及 Brandy和Pepper家庭时, 厨房,中午6点。共享的场景是额外的内容,而不是精心设计的升级先决条件。
最佳Pepper奖励
| 相遇 | 固定 Pepper 基数 | Pepper 的最佳回复顺序 | Pepper 基数共计 |
|---|---|---|---|
| 复活节献礼 | 5 | 照顾-照顾(+3,+5) | 13 |
| 新雇员 | 5 | 照顾(+4) | 9 |
| 律师培训 | 5 | 照顾(+4) | 9 |
| 总结经验教训 | 5 | 照顾(+4) | 9 |
| 检查 | 5 | 搞笑 + 照顾或搞笑(+4,+4) | 13 |
| 宠物兔子 | 5 | 照顾-照顾(+4,+5) | 14 |
| 兔子保钓 | 5 | 有趣 + 有趣 (+4, +4) | 13 |
| 魅力经验 | 5 | 照顾-照顾(+4、+4) | 13 |
| 家庭的相似性 | 5 | 有趣 + 有趣 (+4, +4) | 13 |
| 温柔的灵魂 | 5 | 照顾(+3) | 8 |
| 香料事件 | 5 | 照顾(+4) | 9 |
这11个最佳结果总计 133 Pepper 基础感情。所有给出的回复都完成了他们的场景,因此可以选择另一种风格来取而代之的是同伴。 5到两个注册字符时,除 家庭的相似性,它给出 Pepper 5 / Raven 3,以及 香料事件,它给出 5个至Poppy、Pepper和Brandy.
为: 兔子保钓, 两次好笑 给 Pepper 13 / Momosagi 11共计. 两次 而不是给 Pepper 11 / Momosagi 15用于 检查有趣的是,先是爱玲给 Pepper 13 / Willow 12,虽然有趣的两次给予 Pepper 13 / Willow 10.
没有为这11次遭遇配置额外的玩家EroticXP或NPC亲密XP,他们的故事发现留给游戏.
工作人员访问和八种培训选择
使用 访问工作者 与 29名在职、在家、不休息和在分配的轮班内工作的人,初始时 所有时间这是 每个游戏日一次与她的私人肖像分开 谈话和卧室电影 60分钟,60个能量和40个平静; 时间、权力和焦点 将相应费用减半。
访问期间,使用 每次训练中可进行一次交谈、一次称赞、一次普通送礼和一次训练培训没有增加第二次入门费用,每次完成都提高了培训水平。 一个时,最多 8它检查她的训练水平,而不是普通的感情。
| 培训级别 | 新的选项 | 工人统计收益 | Pepper NPC亲密性XP |
|---|---|---|---|
| 1 | 亲吻 | 魅力+1 | 5亲吻 |
| 2 | 口头 | 情报+1 | 25口交时 |
| 3 | 传教士 | 外观+1 | 25,传教士 |
| 4 | 黄牛女 | 结构+1 | 25奶牛女孩们 |
| 5 | 狗仔队 | 能力+1 | 25狗的风格 |
| 6 | 特别1 | Dexterity +1 数据 | 25、手淫 |
| 7 | 特别2 | 两次随机基本数据+1 | 25倒车女 |
| 8 | 特别3 | 两次随机基本数据+1 | 25,脚本 |
每个已完成的培训都提供 50名玩家 EroticXP,加上工人的经验和工人与工人的关系奖励被提升到玩家的Erotic级别. 土木艺术、感性掌握、情感结合和快乐艺术 修改共享的工人奖励。这些工人-关系分数不是额外的普通Pepper-感情奖。
培训增加 20 压力,减为 10 种术压力超过100次损害工人的健康,使她的工作、休息和压力状态适合下一次探访。
会话、赞美和礼物
演讲补助金 3个工人关系点,或 10 与密切通信. 赞美赠款 2+四舍五入(工人魅力/5) 工人关系点。 5%的特别反应卷 (单位:千美元) 忠诚+8,另外五个工人关系点和一个直接普通的Pepper感情,然后是单独的 25%的正常忠诚+1卷.
| 会议礼物 | 工人关系点 | 普通 Pepper 基本爱 | 在100岁以下获得忠诚 |
|---|---|---|---|
| 巧克力——最爱 | 15 | 8 | 4–8 |
| 其他普通礼物,包括花 | 8 | 5 | 2–6 |
| 书籍——最不爱的 | 3 | 3 | 1–3 |
一次赠品使用一个匹配的库存物品,其津贴与家庭巧克力和花卉分开。如果忠诚已经达到或超过100,则赠品忠诚收益停止;Pepper始于 100.
Fernando的创造 安装使用共享服装系统。 Fernando 用于配件和 5级 + MAX级 6级 装配不能取代下面设计的训练礼物。
两次手工培训升级
都从她开始 上午5时至9时,卧室主人肖像,与 29名在职工人和家庭工人时, 在爱中,3200个普通人。每个需要 零行动分钟消费 一个精巧的礼物,并填写 一次:
| 升级场景 | 消耗的礼品 | 所需额外经费 | 培训升级 |
|---|---|---|---|
| 事物Pepper知道 | Prismatic 拼写标记 | A Gentle Soul, The New Hire, Cooking Excuses, The Pet Bunny andcheckup all finished (新雇工、烹饪课、宠物兔子和检查全部完成) | 狗仔队 |
| 人生Pepper 选择 | Void - 亲吻魅力 | 检查和日落行走与 Pepper 完成 | 口头 |
小狗的升级是的 没有 还需要度假村散步 口服升级 没有 另外需要VIP招聘或小狗升级。休假后回家送礼物。
每个完成的升级增加 管理收入乘数的50%,并添加: 1=1.5×;两者均=2×。它也会 将工人经验翻一番,用于相应的培训 并补充该训练的编剧电影。它不重复其他训练类型、普通的爱心或玩家/NPC亲密XP。升级情节本身并不配置额外的普通爱心或亲密/玩家EroticXP。
制作精美的礼物
| 礼物 | 后/ 位置/ 肖像小时 | 无穷敦煌奖杯材料 | |
|---|---|---|---|
| Prismatic 拼写标记 | [[章节:Aziza | Aziza]; 阿卡内商店,上午10时至6时 | 两个灵魂线程;四颗闪烁的心律尺程;四颗吉尔德心律 |
| Void - 亲吻魅力 | [[章节:Sabbath | Sabbath]; 女巫的猎场,6点到午夜的奇异游戏日 | 3 Void- 触摸的方块; 5 Abysal Eyes; 2 Soul Thread |
使用 手艺 Prismatic 拼写布鲁克 / 手艺 Void- Kissed Charm使用配方 无穷敦煌奖杯目录. 他们不会和陌生人以外的手艺人增加浪漫的舞台。一般珠宝、花卉、巧克力或不同的特别礼物不能代替。
西雷纳岛每日活动和日落步行
发送 29名在职工人 时间: 锡雷纳岛度假 普通家庭肖像在她离开时消失。 当前度假胜地肖像 仅仅在正确的时间抵达并不能保证画像在那里。
| 活动 | 位置/ 开始窗口 | 费用 | 奖励/正常津贴 |
|---|---|---|---|
| 说话 | Pepper 度假村所在地 | 15分钟 | 1个基础感情;每天6次积极会谈,与家庭谈话分开 |
| 与 Pepper 一起吃 | 11时至4时,巴菲特 | 60分钟 | 3 固定 + 照顾/ Firty 5 或 funny 4; 满足 + 100,每天一次 |
| 放松与 Pepper | 海滩,上午8时至4时 | 60分钟 | 3 固定+照料/ Firty 5 或 funny 4; 能源+50,每天一次 |
| 带 Pepper 的 Spa 夜 | 斯帕,下午7时至11时 | 60分钟 | 3个固定+照顾/ Firty 5或 funny 4;健康/能源/碳+25个,每天一次 |
| 日落漫步 | 海滩,下午5时至8时 | 60分钟 | 55个最佳基调;5个NPCXP,接吻,每天一次 |
恢复停留,最多为目前的统计点。 25%的海贝壳机会,与 Luck Potion 重试一个失败的卷。所列每项活动都有自己的每日柜台。
Pepper有: 目前没有注册的私人海滩时间电影动作她的两部电影是 主卧室 以上活动。
日落走动心
这个可重复 五轮 对话框没有附加的爱的阶段先决条件或特殊的stat/skill 回复。选择最佳的普通回复 8+10+10+12+15=55个基调感情.:
与 Pepper 一起走日落
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 沙子喜欢你,所以才来见你 | 8 |
| 2 | 你还活着,你可以感觉到 | 10 |
| 3 | 我感动了 被评为胡萝卜是最高荣誉 | 10 |
| 4 | 亲她 | 12 |
| 5 | 同一时间 忘了准时我会等的 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
最后一轮记录 5 Pepper NPC亲密XP,接吻完成它记录度假村 每天一次冷却 和先决条件 人生Pepper 选择学习 浪漫主义增加了25个最后的感情 H2H没有配置的玩家 EroticXP 奖励。
22个共享度假村
这些与日常的度假胜地活动分开。 一次所有被列入清单的工人必须 活动与度假,并且场景有自己的位置和时间。它们并不要求所有参与者的个人肖像同时出现。
以下是: 二十一个 登记数量 每个参与者3个固定基调外加时 照顾/ Firty 5 或 funny 4因此,最佳总数是: 每个参与者8个基数拥有共同的海贝壳机会。 帮助的大陆架,Pepper必须是度假;Shelly是礼品店的岛屿NPC.
| 相遇 | 地点 | 开始窗口 | 与会者 |
|---|---|---|---|
| 无临时 | 锡雷纳岛 | 上午11时至下午4时 | Elara、Pepper |
| 宠物兔子哲学 | 西雷纳岛 | 下午7时至11时 | Sophie、Pepper |
| 简单指令 | 西雷纳岛海滩 | 下午5时至8时 | Honey、Pepper |
| 好话 | 西雷纳岛海滩 | 下午5时至8时 | Sandra、Pepper |
| 安全够了 | 锡雷纳岛 | 上午11时至下午4时 | Grace、Pepper |
| 三条简单规则 | 锡雷纳岛 | 上午11时至下午4时 | Raven、Pepper |
| 记住规则 | 锡雷纳岛 | 上午11时至下午4时 | Shadow、Pepper |
| 简单命令 | 锡雷纳岛 | 上午11时至下午4时 | Valkyra、Pepper |
| 同样的不是相同的 | 西雷纳岛海滩 | 下午5时至8时 | 艾娃和艾娃,Pepper |
| 计数未计数 | 西雷纳岛 | 下午7时至11时 | Jade、Pepper |
| 高级 Pepper | 西雷纳岛海滩 | 下午5时至8时 | Brandy、Pepper |
| 不同的不是错误 | 西雷纳岛 | 下午7时至11时 | Willow、Pepper |
| 诚实欢迎 | 西雷纳岛海滩 | 下午5时至8时 | Vixen、Pepper |
| 两个奇怪的地图 | 西雷纳岛海滩 | 下午5时至8时 | Kasumi、Pepper |
| 异常地点 | 西雷纳岛 | 下午7时至11时 | Audrey、Pepper |
| 兔子家庭规则 | 西雷纳岛海滩 | 下午5时至8时 | Momosagi、Pepper |
| 皇家简单真理 | 锡雷纳岛 | 上午11时至下午4时 | Maize、Pepper |
| Shell 逻辑 | 西雷纳岛海滩 | 上午8时至下午4时 | Foxy、Pepper |
| 小安全事物 | 西雷纳岛海滩 | 上午8时至下午4时 | Honey、Momosagi、Pepper |
| 训练兔子 | 西雷纳岛 | 下午7时至11时 | Valkyra、阿瓦和伊娃,Pepper |
| 帮助的大陆架 | 西雷纳岛礼品店 | 上午8时至9时 | Pepper和Shelly |
那个 第二十二届, 最小的鞠躬节,发生于 海滩,上午8时至4时,与 Cinnamon和Pepper 既活跃又休假之后, Cinnamon的表演房间它给 每个固定3个外加时 滑稽/ Firty 5 个人或照料 4 个人选择 好笑还是滑稽 (单位:千美元) 每个基地8个。这是额外的Cinnamon先决条件,其他21行除外。
完成和解决问题
- Pepper无处不在: 检查复活节救赎是否激活 劳动者 29她仍然很活跃而且她从度假回家
- 错误的画像位置 : 跟着 上午5时至9时,酒吧9时至3时,西大厅3时至10时,与分配的工作轮班分开。
- 缺少一个伴奏场景: 检查自己的舞台,在业工人,度假状态和时间.
- 移动房间后,礼品限额保持不变: 巧克力和花儿在家庭所有地点都分享每日数量,只有三个家庭谈话柜台是分开的。
- 卧室电影不见了: 检查 已知早上睡房出现, 共享电影访问 和电影自己的日常用途。
- Doggie 升级缺失 : 结束其 列出的5次相遇- 包括征聘要人; Prismatic 拼写标记到达爱,然后用早晨的卧室肖像
- 口头升级缺失 : 完成 检查和度假村日落漫步把她送回家并携带 Void - 亲吻魅力 在爱中。
- 缺少 : 检查度假状态, 实际海滩存在, 下午5时至8时 和今天的步行津贴。
她目前的内容并没有增加普通的公寓邀请、妊娠延续、Kupie专辑、个人圣诞场景或女佣清洁进步,她的宣传招聘、家庭相遇、工人培训和度假村活动都采用了上述不同的系统。
相关页面

Overview
Pepper is the enthusiastic bunny-costumed worker 29 at the Rose & Thorn. Her current content includes three home locations, daily Talk and gifts, two bedroom movies, eleven home/shared encounters, worker visits and eight training options, two crafted upgrades, a resort sunset walk, daily resort activities and twenty-two shared resort encounters.
This guide covers how to access and complete her playable content while leaving her backstory and the scenes' personal revelations to the game.
Quick Stats
| Attribute | Value |
|---|---|
| Age / era / alignment | 21 / Medieval / Neutral |
| Recruitment | Valid Easter promotional-code redemption activates worker 29 |
| Master Bedroom portrait | 5–9 AM |
| Bar portrait | 9 AM–3 PM |
| West Hallway portrait | 3–10 PM |
| Home availability | Worker 29 active and home from vacation |
| Favorite relationship stats | Charm 60; Stamina 55; Cooking 60 |
| Special relationship skill | Empathy |
| Worker-session favorite / least favorite gift | Chocolate / Book |
| Initial worker shift / base wage | All hours / $0 |
| Starting worker skill | Bunny Hop |
| Initial primary worker stats | Stamina 6; Intelligence 2; Dexterity 5; Ability 3; Appearance 10; Charisma 8 |
| Initial Loyalty / Stress / clothing | 100 / 0 / level 1 |
| Minimum assigned-room level | 1 |
Ordinary affection, player Erotic XP, Pepper NPC intimacy XP, worker experience and worker-relationship points are distinct values. Listed ordinary affection is base unless stated otherwise. Favorite stats improve the shared calculation; learned Empathy doubles the adjusted base. Pepper does not teach Empathy through this menu, and it is separate from her Bunny Hop worker skill.
Recruitment and Recommended Route
Redeem the game's valid Easter promotional code through its code-redemption system. Its Pepper reward activates worker 29. Her portrait checks the worker's active state; the code's Easter theme does not add a current-date or calendar-holiday check to her ordinary schedule. This route does not recruit her from a random dungeon encounter or a normal worker purchase.
- With Pepper active, enter the Rose & Thorn courtyard for An Easter Offering. Follow her three daily home locations for Talk and, at Acquaintance, gifts.
- At Acknowledged, visit Elara's Office for The New Hire. At Known, visit the Bar, Kitchen and the appropriate companion rooms for her early shared encounters.
- Complete Cooking Lessons, The Pet Bunny and Checkup, and progress Vixen's VIP introduction to unlock A Gentle Soul.
- Use Visit Worker for worker 29 during her assigned shift and train through levels 1–8. Daily Encourage Pepper is a separate home action.
- Send her to Sirena Isle and complete Sunset Walk with Pepper at the Beach 5–8 PM. Explore her daily resort activities and shared encounters, then return her home.
- At In Love, 3,200 ordinary affection, give the exact crafted gifts from her Master Bedroom portrait, 5–9 AM, for her doggie and oral training upgrades. Their prerequisites are listed separately below.
The two home bedroom movies open at Known and do not require those crafted upgrades or the resort walk.
Home Schedule, Talk and Gifts
Pepper follows Master Bedroom 5–9 AM → Bar 9 AM–3 PM → West Hallway 3–10 PM, every game day while active and home. Her assigned worker shift is a separate schedule; changing it does not move these personal portrait hours. Vacation removes her home availability.
| Action | Requirements | Cost | Base affection / normal daily allowance |
|---|---|---|---|
| Talk in Master Bedroom | Present morning portrait | 15 minutes | 1; five talks in this location |
| Talk at Bar | Present daytime portrait | 15 minutes | 1; five talks in this location |
| Talk in West Hallway | Present afternoon/evening portrait | 15 minutes | 1; five talks in this location |
| Give Chocolate | Acquaintance; any home portrait | 10 minutes; one Chocolate | 5; once daily shared across all three locations |
| Give Flowers | Acquaintance; any home portrait | 10 minutes; one Flowers | 8; once daily shared across all three locations |
| Encourage Pepper | Active home portrait; unused daily encouragement | 20 minutes | 1 base affection; Loyalty +1 up to 100; once daily |
Her three Talk counters are separate, so visiting all three locations allows fifteen positive talks, taking 225 minutes for 15 base affection. One Chocolate and one Flowers add 20 minutes and 13 base, giving 245 minutes and 28 base for that home combination. Daily encouragement adds another 20 minutes and one base.
Flowers give more ordinary portrait affection than Chocolate, although Chocolate is the favorite in her worker-session Gift menu. Those use separate rewards and counters. Book has no ordinary home gift action here.
Over-limit Talk or gift attempts can incur the shared escalating annoyance penalty, up to −5 affection. Gifts are consumed as action costs; an annoyed response does not refund them. Encouragement is separate from the praise option during a worker visit.
Two Known-Stage Bedroom Movies
Both start from Master Bedroom, 5–9 AM, at Known, with the game's shared movie access available. They each take 30 minutes and 60 Energy, with no configured money or gift cost:
| Action | Ordinary affection | Player Erotic XP | Pepper NPC intimacy XP | Repeat limit |
|---|---|---|---|---|
| Private Time | 50 base | 50 | 25, missionary | Once per game day |
| Bunny Reward | 50 base | 50 | 25, reverse cowgirl | Once per game day |
The two movies have separate daily counters. Doing both normally costs 60 minutes and 120 Energy for 100 base affection, 100 player Erotic XP and 50 Pepper NPC intimacy XP. The shared video cost system lets Time and Power Potions halve their respective duration and Energy costs.
These are home activities, distinct from worker training and the resort H2H. Their Known gate does not require finishing the nine early companion scenes or reaching Romantic.
Eleven Home and Shared Automatic Encounters
All are once, with Pepper active and home from vacation. A companion listed as not vacationing must also be home. Active-worker checks, relationship stages and scene hours apply independently of Pepper's ordinary portrait hours:
| Automatic scene | Location | Requirements | Base reward |
|---|---|---|---|
| The Spice Incident | Kitchen | Poppy: Known+; Pepper: Known+; Brandy: Known+; A Cheerful Cook Arrives completed; Active brothel worker: Brandy, Pepper; Not away on vacation: Brandy, Pepper; noon–6 PM | 5 |
| An Easter Offering | Rose & Thorn | Active brothel worker: Pepper; Not away on vacation: Pepper | 5 |
| The New Hire | Elara's Office | Pepper: Acknowledged+; Active brothel worker: Pepper; Not away on vacation: Elara, Pepper | 5 |
| Bar Training | The Bar | Pepper: Known+; Active brothel worker: Pepper; Not away on vacation: Pepper | 5 |
| Cooking Lessons | Kitchen | Pepper: Known+; Active brothel worker: Pepper; Not away on vacation: Pepper | 5 |
| Checkup | Nurse's Room | Pepper: Known+; Willow: Known+; Active brothel worker: Pepper; Not away on vacation: Pepper, Willow; 9 AM–5 PM | 5 |
| Lessons in Charm | The Bar | Pepper: Acquaintance+; Brandy: Known+; Active brothel worker: Pepper; Not away on vacation: Brandy, Pepper; 8 PM–midnight | 5 |
| The Pet Bunny | Worker Quarters | Pepper: Known+; Sophie: Known+; Active brothel worker: Pepper, Sophie; Not away on vacation: Pepper, Sophie; 1 PM–6 PM | 5 |
| Family Resemblance | Brothel Dungeon | Pepper: Acquaintance+; Raven: Known+; Active brothel worker: Pepper; Not away on vacation: Pepper, Raven; 6 PM–11 PM | 5 |
| Bunny Bonding | Master Bedroom | Pepper: Known+; Momosagi: Known+; Active brothel worker: Pepper, Momosagi; Not away on vacation: Momosagi, Pepper; 6 AM–10 AM | 5 |
| A Gentle Soul | VIP Lounge | The Grand Opening completed; Active brothel worker: Pepper; Not away on vacation: Pepper, Vixen; 11 AM–6 PM | 5 |
An Easter Offering and the nine early companion/VIP encounters do not form a single mandatory linear chain: follow each row's actual gates. For example, Bar Training and Cooking Lessons both open at Known, while Lessons in Charm and Family Resemblance need Acquaintance plus their companion's Known stage.
Checkup needs Willow Known and home; The Pet Bunny needs Sophie Known, active as worker 2 and home; Bunny Bonding needs Momosagi Known, active as worker 26 and home. Their independent scene windows are 9 AM–5 PM, 1–6 PM and 6–10 AM, respectively.
A Gentle Soul needs Vixen's VIP Lounge introduction complete, worker 29 active and both Vixen and Pepper home, at VIP Lounge, 11 AM–6 PM. It does not add an ordinary affection-stage gate for Pepper.
The Spice Incident additionally requires Poppy's arrival, Poppy / Pepper / Brandy all Known, workers 17 and 29 active, and Brandy and Pepper home, at the Kitchen, noon–6 PM. That shared scene is additional content, not a crafted-upgrade prerequisite.
Best Pepper rewards
| Encounter | Fixed Pepper base | Best reply sequence for Pepper | Total Pepper base |
|---|---|---|---|
| An Easter Offering | 5 | Caring → Caring (+3, +5) | 13 |
| The New Hire | 5 | Caring (+4) | 9 |
| Bar Training | 5 | Caring (+4) | 9 |
| Cooking Lessons | 5 | Caring (+4) | 9 |
| Checkup | 5 | Funny → Caring or Funny (+4, +4) | 13 |
| The Pet Bunny | 5 | Caring → Caring (+4, +5) | 14 |
| Bunny Bonding | 5 | Funny → Funny (+4, +4) | 13 |
| Lessons in Charm | 5 | Caring → Caring (+4, +4) | 13 |
| Family Resemblance | 5 | Funny → Funny (+4, +4) | 13 |
| A Gentle Soul | 5 | Caring (+3) | 8 |
| The Spice Incident | 5 | Caring (+4) | 9 |
These eleven best results total 133 Pepper base affection. All offered replies complete their scene, so another style can be chosen to favour a companion instead. The fixed completion awards give five to both registered characters, except Family Resemblance, which gives Pepper 5 / Raven 3, and The Spice Incident, which gives five each to Poppy, Pepper and Brandy.
For Bunny Bonding, Funny twice gives Pepper 13 / Momosagi 11 total. Flirty twice instead gives Pepper 11 / Momosagi 15. For Checkup, Funny first followed by Caring gives Pepper 13 / Willow 12, while Funny twice gives Pepper 13 / Willow 10.
No additional player Erotic XP or NPC intimacy XP is configured for these eleven encounters. Their story discoveries are left to the game.
Worker Visits and Eight Training Options
Use Visit Worker with worker 29 active, home, not resting and within her assigned shift, initially all hours. This is once per game day, separate from her personal portrait Talk and bedroom movies. Entry costs 60 minutes, 60 Energy and 40 Calm; Time, Power and Focus Potions halve the corresponding costs.
During the visit, use one session Talk, one praise, one ordinary gift and one training. Training adds no second entry cost. Each completion raises training level by one, up to 8, keeping earlier options available. It checks her training level, rather than ordinary affection.
| Training level | Newly available option | Worker stat gain | Pepper NPC intimacy XP |
|---|---|---|---|
| 1 | Kissing | Charisma +1 | 5, kissing |
| 2 | Oral | Intelligence +1 | 25, blowjob |
| 3 | Missionary | Appearance +1 | 25, missionary |
| 4 | Cowgirl | Stamina +1 | 25, cowgirl |
| 5 | Doggie | Ability +1 | 25, doggie style |
| 6 | Special 1 | Dexterity +1 | 25, masturbation |
| 7 | Special 2 | Two random primary stats +1 each | 25, reverse cowgirl |
| 8 | Special 3 | Two random primary stats +1 each | 25, footjob |
Each completed training gives 50 player Erotic XP, plus worker experience and worker-relationship rewards scaled to the player's Erotic level. Tantric Arts, Sensual Mastery, Emotional Bonding and Pleasure Arts modify shared worker rewards. These worker-relationship points are not an extra ordinary Pepper-affection award.
Training adds 20 Stress, reduced to 10 with Tantric Arts. Stress overflow above 100 damages worker health. Keep her work, resting and stress state suitable for the next visit.
Session Talk, Praise and Gifts
Session Talk grants 3 worker-relationship points, or 10 with Intimate Communication. Praise grants 2 + rounded(worker Charisma / 5) worker-relationship points. Both have the shared 5% special-response roll for Loyalty +8, another five worker-relationship points and one direct ordinary Pepper affection, followed by a separate 25% normal Loyalty +1 roll.
| Session gift | Worker-relationship points | Ordinary Pepper base affection | Loyalty gain while below 100 |
|---|---|---|---|
| Chocolate — favorite | 15 | 8 | 4–8 |
| Other ordinary gift, including Flowers | 8 | 5 | 2–6 |
| Book — least favorite | 3 | 3 | 1–3 |
One session gift consumes one matching inventory item. Its allowance is separate from home Chocolate and Flowers. Gift Loyalty gains stop when Loyalty is already at or above 100; Pepper starts at 100.
Her Fernando's Creation fitting uses the shared clothing system. See Fernando for fittings and level 5 → MAX level 6 requirements. A fitting does not replace either crafted training gift below.
Two Crafted Training Upgrades
Both start from her Master Bedroom portrait, 5–9 AM, with worker 29 active and home, at In Love, 3,200 ordinary affection. Each takes zero action minutes, consumes one exact crafted gift, and completes once:
| Upgrade scene | Gift consumed | Additional requirements | Training upgraded |
|---|---|---|---|
| The Things Pepper Knows | Prismatic Spell Brooch | A Gentle Soul, The New Hire, Cooking Lessons, The Pet Bunny and Checkup all complete | Doggie |
| The Life Pepper Chose | Void-Kissed Charm | Checkup and Sunset Walk with Pepper complete | Oral |
The doggie upgrade does not additionally need the resort walk. The oral upgrade does not additionally need VIP recruitment or the doggie upgrade. Return Pepper home after the vacation walk to give its gift.
Each completed upgrade adds 50% to her management income multiplier, stacking additively: one = 1.5×; both = 2×. It also doubles worker experience for its matching training and adds that training's authored movie. It does not double other training types, ordinary affection or player/NPC intimacy XP. The upgrade plot itself configures no extra ordinary affection or intimacy/player Erotic XP.
Craft the Exact Gifts
| Gift | Crafter / location / portrait hours | Infinity Dungeon trophy materials | |
|---|---|---|---|
| Prismatic Spell Brooch | [[Character:Aziza | Aziza]], Arcane Shop, 10 AM–6 PM | Two Soul Thread; four Shimmering Heartscales; four Gilded Hearts |
| Void-Kissed Charm | [[Character:Sabbath | Sabbath]], Witches' Hut, 6 PM–midnight on odd game days | Three Void-Touched Fangs; five Abyssal Eyes; two Soul Thread |
Use Craft Prismatic Spell Brooch / Craft Void-Kissed Charm. The recipes use Infinity Dungeon trophy inventory and grant one named gift. They do not add a romance stage with the crafter beyond Stranger. Generic Jewelry, Flowers, Chocolate or a different special gift does not substitute.
Sirena Isle Daily Activities and Sunset Walk
Send active worker 29 on a Sirena Isle vacation through resort management. Ordinary home portraits disappear while she is away. Start the following actions from her present resort portrait in the listed room; merely arriving at the right hour does not guarantee that portrait is there.
| Activity | Location / starting window | Cost | Reward / normal allowance |
|---|---|---|---|
| Talk | Where Pepper is present at the resort | 15 minutes | 1 base affection; six positive talks daily, separate from home Talk |
| Eat with Pepper | Buffet, 11 AM–4 PM | 60 minutes | 3 fixed + Caring/Flirty 5 or Funny 4; Satiation +100, once daily |
| Relax with Pepper | Beach, 8 AM–4 PM | 60 minutes | 3 fixed + Caring/Flirty 5 or Funny 4; Energy +50, once daily |
| Spa Night with Pepper | Spa, 7–11 PM | 60 minutes | 3 fixed + Caring/Flirty 5 or Funny 4; Health/Energy/Calm +25 each, once daily |
| Sunset Walk | Beach, 5–8 PM | 60 minutes | 55 best base affection; 5 NPC XP, kissing, once daily |
Restoration stops at current stat maximums. Non-Talk resort activities have a 25% Sea Shell opportunity, with Luck Potion retrying one failed roll. Each listed activity has its own daily counter.
Pepper has no currently registered Private Beach Time movie action. Her two movies are the home Master Bedroom activities above.
Sunset Walk Heart-to-Heart
This repeatable five-round conversation has no additional affection-stage prerequisite or special stat/skill replies. Choose the best ordinary responses for 8 + 10 + 10 + 12 + 15 = 55 base affection:
Sunset Walk with Pepper
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | The sand likes you. That is why it moves to meet you. | 8 |
| 2 | The word is alive, Pepper. You are alive. You are allowed to feel it. | 10 |
| 3 | I am moved. To be ranked over carrots is the highest honor. | 10 |
| 4 | Kiss her. | 12 |
| 5 | Same hour. Forget to be on time. I will wait. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
The final round records 5 Pepper NPC intimacy XP, kissing. Completing it records the resort's once-per-game-day cooldown and the prerequisite for The Life Pepper Chose. Learned Romantic adds 25 final affection at completion; that is the player skill, rather than the relationship stage. The H2H has no configured player Erotic XP reward.
Twenty-Two Shared Resort Encounters
These are separate from daily resort activities. Each completes once. All listed workers must be active and vacationing together, and the scene has its own location and hours. They do not require all participants' personal portraits to appear simultaneously.
The following twenty-one registrations give 3 fixed base affection per participant, plus Caring/Flirty 5 or Funny 4. Best total is therefore 8 base per participant, with the shared Sea Shell opportunity. For The Helpful Shelf, Pepper must be vacationing; Shelly is the island NPC at the Gift Shop.
| Encounter | Location | Starting window | Participants |
|---|---|---|---|
| No Improvising | Sirena Isle Buffet | 11 AM–4 PM | Elara, Pepper |
| Pet Bunny Philosophy | Sirena Isle Spa | 7 PM–11 PM | Sophie, Pepper |
| Simple Instructions | Sirena Isle Beach | 5 PM–8 PM | Honey, Pepper |
| Good Nonsense | Sirena Isle Beach | 5 PM–8 PM | Sandra, Pepper |
| Safe Enough | Sirena Isle Buffet | 11 AM–4 PM | Grace, Pepper |
| Three Simple Rules | Sirena Isle Buffet | 11 AM–4 PM | Raven, Pepper |
| Remembering the Rule | Sirena Isle Buffet | 11 AM–4 PM | Shadow, Pepper |
| Simple Orders | Sirena Isle Buffet | 11 AM–4 PM | Valkyra, Pepper |
| Same Is Not the Same | Sirena Isle Beach | 5 PM–8 PM | Ava and Eva, Pepper |
| Counting the Uncountable | Sirena Isle Spa | 7 PM–11 PM | Jade, Pepper |
| Advanced Pepper | Sirena Isle Beach | 5 PM–8 PM | Brandy, Pepper |
| Different Is Not Wrong | Sirena Isle Spa | 7 PM–11 PM | Willow, Pepper |
| Honest Welcome | Sirena Isle Beach | 5 PM–8 PM | Vixen, Pepper |
| Two Strange Maps | Sirena Isle Beach | 5 PM–8 PM | Kasumi, Pepper |
| Unusual Places | Sirena Isle Spa | 7 PM–11 PM | Audrey, Pepper |
| Bunny Family Rules | Sirena Isle Beach | 5 PM–8 PM | Momosagi, Pepper |
| Royal Simple Truths | Sirena Isle Buffet | 11 AM–4 PM | Maize, Pepper |
| Shell Logic | Sirena Isle Beach | 8 AM–4 PM | Foxy, Pepper |
| Small Safe Things | Sirena Isle Beach | 8 AM–4 PM | Honey, Momosagi, Pepper |
| Training the Bunny | Sirena Isle Spa | 7 PM–11 PM | Valkyra, Ava and Eva, Pepper |
| The Helpful Shelf | Sirena Isle Gift Shop | 8 AM–9 PM | Pepper and Shelly |
The twenty-second, The Smallest Bow, occurs at Beach, 8 AM–4 PM, with Cinnamon and Pepper both active and vacationing, after Cinnamon's A Room to Perform. It gives 3 fixed each, plus Funny/Flirty 5 each or Caring 4 each. Choose Funny or Flirty for 8 base each. This is an additional Cinnamon prerequisite, absent from the other twenty-one rows.
Completion and Troubleshooting
- Pepper absent everywhere: check that the Easter redemption activated worker 29, that she remains active, and that she is home from vacation.
- Wrong portrait location: follow Bedroom 5–9 AM, Bar 9 AM–3 PM, West Hallway 3–10 PM, separately from the assigned work shift.
- A companion scene missing: check its own stage, active workers, vacation state and hours. A companion's usual portrait shift is not the automatic scene's clock.
- Gift limit persists after moving rooms: Chocolate and Flowers each share their daily count across all home locations. Only the three home Talk counters are separate.
- Bedroom movie missing: check Known, morning Bedroom presence, shared movie access and that movie's own daily use.
- Doggie upgrade missing: finish its five listed encounters, including VIP recruitment; bring Prismatic Spell Brooch, reach In Love and use the morning Bedroom portrait.
- Oral upgrade missing: complete Checkup and the resort Sunset Walk, return her home and carry Void-Kissed Charm at In Love.
- Resort walk missing: check vacationing state, actual Beach presence, 5–8 PM and today's walk allowance.
Her current content does not add an ordinary apartment invitation, pregnancy continuation, Kupie album, personal Christmas scene or maid cleaning progression. Her promotional recruitment, home encounters, worker training and resort activities use the distinct systems above.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
