Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

AIMy——完全走过
概览
AIMy 是Nova的热情AI研究助理。她的个人路线发展了她对倾听,先问,以及享受玩家陪伴的理解。她有一个成熟的机器人身体;不需要单独的造身探索。
快速状态
| 属性 | 数值 |
|---|---|
| 年龄 | 未知; 成人和机器人 |
| 大纪元 | 未来 |
| 地点 | AIMy 控制室,TD要塞 |
| 可用性 | 整天,每天都这样 |
| 对齐 | 中立 |
| 最喜欢的数据 | 技术90、观念90、创造性90 |
| 特殊关系技能 | 数据挖掘 |
| 教学技能 | 纳米工程 |
| 礼品行动 | 无 |
查找 AIMy
到达 Cid诊所下面的TD要塞 通过主故事,然后访问 AIMy的控制室她24小时都在现场她的开场表演需要 Story第32话.
虽然她在故事里已经认识你,但她的爱度表开始于 0 并使用通常的关系阈值。 Story 熟悉不会自动给您带来已知的舞台。
建立关系
| 行动 | 所需资源 | 费用 | 基本关系奖励 |
|---|---|---|---|
| 与 AIMy 交谈 | 在她的控制室里 | 15分钟;没有配置能源或货币成本 | 1次;每天最多99次 |
| 学习纳米工程 | Acquaintance; Intelligence 28; 尚未掌握技能 | 200分钟,80个能量,40个平静;不花钱 | 10; 教授纳米工程 |
数据挖掘 是一种特别的技能,可以改善她的关系奖励。 纳米工程 特殊技能在共享随机关系滚动之前将调整的基数翻一番; 最终的奖励不是保证的固定倍数。 设备、 Buffs 和 校正也会影响该卷。
| 阶段 | 所需亲情 |
|---|---|
| 确认 | 10 |
| 已知 | 25 |
| 知识 | 50 |
| 朋友们 | 100 |
| 关闭朋友 | 200 |
| 粉笔 | 400 |
| 浪漫主义 | 800 |
| 亲密 | 1,600 |
| 在爱中 | 3,000 |
当前行走
所有这些步骤都发生在 AIMy的控制室. 亲情和完成的场景是不同的要求: 单独提高亲情不会绕过之前的场景.
| 顺序 | 场景 | 如何开始 | 所需资源 |
|---|---|---|---|
| 1 | 为了你的娱乐 | 回到控制室;自动场景 | 朋友和Story第32节完成 |
| 2 | 你不在的时候 | 选择心对心动作 | 亲密朋友与娱乐完成;60分钟20个能量 |
| 3 | 帮助太多 | 回到控制室;自动场景 | 亲密的朋友,为你的娱乐当你不在这里完成 |
为了你的娱乐 评分为6个基点。它的Flirty选择增加了5个基点,Caring增加了4个基点,Funny增加了3个基点。 帮助太多 授予 8 个基准点, 并有相同的 5/4/ 3 选择奖金。这些奖励使用共享关系计算 。
完成"心对心"后返回房间,以便下一个自动场景可以开始,"心对心"完成一次,不是可重复的爱情动作.
你不在的时候
这五轮对话的费用 60分钟20个能量。这些是每一回合中最高的基准点选择:
| 圆 | 选择 | 基点 |
|---|---|---|
| 1 | 即使你知道我安全了你也可以想念我的公司 | 12 |
| 2 | 猫需要现场观众非常不合理 | 12 |
| 3 | 问我,我什么时候能告诉你 | 12 |
| 4 | 我也喜欢听你的我们可以给我们俩留点空间 | 12 |
| 5 | 我很乐意 | 18 |
选择点在谈话中积累,完成后转换为最终关系奖励,不是五个单独的保证固定奖励.
支持辛迪加场景
之后 Story 击打 85 和 线后 返回 业务中心 (单位:千美元) 强化室。这个自动一次性支持场景给 对AIMy的3个基本感情,连同对Ghost和Kitty的奖励。 真有趣,你这混蛋 响应添加另一个 AIMy 3个基点页:1 第二次敲门... 即使AIMy的下一个个人场景仍以故事为主题,它也可以在当前释放边界内使用。
当前释放边界
当前游戏配置发布编号故事 击打85AIMy的下一个个人步骤要求 击打94,所以她目前可到达的路线在之后 帮助太多.她后来的心脏对心脏, 两次个人外出 和结束性关系场景 尚无法通过普通的故事进展到达。
如果您已经联系到亲密朋友,当您不在这里并看到太多帮助时,您会发现她目前可玩的路线。 额外的感情不会打开未释放的故事先决条件。没有缺少礼物、 健美任务或额外的机器人建造步骤来完成 。
相关页面

AIMy — Complete Walkthrough
Overview
AIMy is Nova's enthusiastic AI research assistant. Her personal route develops her understanding of listening, asking first, and enjoying the player's company. She has an established adult android body; a separate body-building quest is not required.
Quick Stats
| Attribute | Value |
|---|---|
| Age | Unknown; adult android |
| Era | Future |
| Location | AIMy's Control Room, TD Fortress |
| Availability | All day, every day |
| Alignment | Neutral |
| Favorite stats | Technology 90, Perception 90, Creativity 90 |
| Special relationship skill | Data Mining |
| Taught skill | Nano-Engineering |
| Gift actions | None |
Finding AIMy
Reach the TD Fortress beneath Cid's clinic through the main story, then visit AIMy's Control Room. She is available there around the clock. Her opening personal scene requires Story Beat 32.
Although she already knows you in the story, her affection meter starts at 0 and uses the usual relationship thresholds. Story familiarity does not automatically give you the Known stage.
Building the Relationship
| Action | Requirements | Cost | Base relationship reward |
|---|---|---|---|
| Talk to AIMy | Available in her control room | 15 minutes; no configured energy or money cost | 1; up to 99 times per day |
| Learn Nano-Engineering | Acquaintance; Intelligence 28; do not already know the skill | 200 minutes, 80 energy, 40 calm; no money cost | 10; teaches Nano-Engineering |
Data Mining is the special skill that improves her relationship rewards. Nano-Engineering is the skill she teaches. Each favorite stat contributes to the reward calculation when its threshold is met. The special skill doubles the adjusted base before the shared randomized relationship roll; the final award is not a guaranteed fixed multiple. Equipment, buffs and alignment can also affect the roll.
| Stage | Affection required |
|---|---|
| Acknowledged | 10 |
| Known | 25 |
| Acquaintance | 50 |
| Friend | 100 |
| Close Friend | 200 |
| Crush | 400 |
| Romantic | 800 |
| Intimate | 1,600 |
| In Love | 3,000 |
Current Walkthrough
All of these steps take place in AIMy's Control Room. Affection and completed scenes are separate requirements: raising affection alone does not bypass an earlier scene.
| Order | Scene | How to start | Requirements |
|---|---|---|---|
| 1 | For Your Amusement | Return to her control room; automatic scene | Friend and Story Beat 32 completed |
| 2 | When You Aren't Here | Choose the heart-to-heart action | Close Friend and For Your Amusement completed; 60 minutes and 20 energy |
| 3 | Too Much Help | Return to her control room; automatic scene | Close Friend, For Your Amusement and When You Aren't Here completed |
For Your Amusement awards 6 base points. Its Flirty choice adds 5 base points, Caring adds 4, and Funny adds 3. Too Much Help awards 8 base points, with the same 5/4/3 choice bonuses. These rewards use the shared relationship calculation.
Return to the room after completing the heart-to-heart so that the next automatic scene can start. The heart-to-heart completes once and is not a repeatable affection action.
When You Aren't Here
This five-round conversation costs 60 minutes and 20 energy. These are the highest base-point choices in each round:
| Round | Choice | Base points |
|---|---|---|
| 1 | You can miss my company even when you know I am safe. | 12 |
| 2 | The cat demands a live audience. Very unreasonable animal. | 12 |
| 3 | Ask me. I will tell you when I can. | 12 |
| 4 | I like hearing you too. We can leave room for both of us. | 12 |
| 5 | I would like that. | 18 |
Choice points accumulate during the conversation and are converted into the final relationship reward when it finishes. They are not five separate guaranteed fixed awards.
Supporting Syndicate Scene
After Story Beat 85 and After the Line in the Syndicate route, return to the Operations Center for Room for Reinforcements. This automatic one-time supporting scene gives 3 base affection to AIMy, alongside rewards for Ghost and Kitty. The Funny response adds another 3 base points to AIMy; Caring and Flirty instead favor Ghost. Complete the Syndicate route through The Second Knock → After the Line to satisfy its separate quest flag. It is available within the current release boundary even though AIMy's next personal scene is still story-gated.
Current Release Boundary
The current game configuration releases numbered story beats through Beat 85. AIMy's next personal step requires Beat 94, so her presently reachable route stops after Too Much Help. Her later heart-to-hearts, two personal outings and concluding relationship scene cannot yet be reached through ordinary story progression.
If you have reached Close Friend, completed When You Aren't Here and seen Too Much Help, you are caught up with her currently playable route. Additional affection will not unlock the unreleased story prerequisite. There is no missing gift, bodybuilding task, or extra android-construction step to complete.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
