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Bayne

Live wiki revision 2099 · October 4, 2026View or improve the source →
Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

Overview

Bayne is a 30-year-old bodyguard in the Chaos Syndicate. Her current route includes Syndicate introduction and supporting scenes, four personal relationship scenes plus Downtime, repeatable conversation and a Crowd Control lesson. Her ordinary conversation starts later than most NPCs: Talk requires Acquaintance.

Quick Stats

Attribute Value
Age 30
Era / alignment Future / Neutral
Home location Syndicate Gates, Prime Sector
Schedule Every day, 24 hours
Favorite stats Strength 90, Stamina 85, Perception 85
Special relationship skill Intimidating Presence
Teaches Crowd Control
First ordinary Talk stage Acquaintance, normally 50 affection

Meeting Bayne and Unlocking Talk

  1. In the Future Prime Sector, use the map's Syndicate Gates destination. The Syndicate is part of the current built-in game locations.
  2. Your first eligible gate arrival triggers The Gates of Chaos, giving 3 base affection to Bayne as well as rewards to Poison and Motley.
  3. Return to the gates after that prologue for The Gatekeeper. It gives 5 base affection, and Caring → Caring supplies the best two Bayne choice bonuses, +3 → +4.
  4. Continue the Syndicate route and its supporting scenes until Bayne reaches Acquaintance. Her initial scenes do not guarantee that stage on their own, because final gains depend on your bonuses and the shared random calculation.
  5. At Known, visit The Den between 9 AM and noon for the one-time Downtime scene: 1 base affection, with Flirty +4 as its highest choice bonus. This is a plot appearance outside her ordinary gates schedule.
  6. At Acquaintance, use Talk at the gates: 15 minutes, 1 base affection, five times per day. There is no configured gold or energy charge.
Do not wait at Stranger looking for an unavailable Talk button. Use the introduction and broader Syndicate events first. Meeting her favorite-stat thresholds and already knowing Intimidating Presence improve gains, but they are bonuses rather than prerequisites for the introduction.

Personal Relationship Walkthrough

  1. Meet Kitty and Zodiac, completing their introduction scenes.
  2. Reach Friend with Bayne and return to the gates for The Post after both introductions. It gives 10 base affection plus choices.
  3. At Friend and Charm 18, you can also learn Crowd Control at the gates. The one-time lesson costs 180 minutes, $350, 40 energy and 35 calm, gives 12 base affection and teaches the skill. It disappears once Crowd Control is learned.
  4. At Close Friend, return to the gates after The Post for Standing Watch, worth 15 base affection plus choices.
  5. At Crush, return after Standing Watch for The Vigil, worth 10 base affection plus choices.
  6. Build Bayne to Intimate, Motley to Romantic, and complete the other Syndicate milestones below. Then visit Motley's Lair for The Order, worth 20 base affection to Bayne and 5 to Motley, plus choices.
The Order requires all five completed scenes: The Vigil, Motley's The Truth, Kitty's Tamed, Poison's The Test, and Chamel's The Real Thing. The current other-character routes require Romantic with Motley, Intimate with Kitty, Crush with Poison, and Intimate with Chamel to reach those final prerequisite scenes. Their earlier route flags also need to be complete; affection alone does not bypass them.
There is no separately authored personal date, home H2H, apartment visit or gift action in Bayne's current menu. Intimidating Presence is her relationship bonus skill; her lesson teaches Crowd Control, not Intimidating Presence.

Personal Actions

Action Start location Requirements Cost Reward Availability
Talk Syndicate Gates Acquaintance+ 15 minutes 1 base points 5/day
Crowd Control Syndicate Gates Friend+; Charm 18+; Not already learned: Crowd Control 180 minutes, $350, 40 energy, 35 calm 12 base points; learns Crowd Control 1/day


Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.

Personal Automatic Scenes

Automatic scene Location Requirements Base reward
Downtime The Den Bayne: Known+; 9 AM–noon 1
The Post Syndicate Gates Bayne: Friend+; Fresh Meat completed; The Foretold Meeting completed 10
Standing Watch Syndicate Gates Bayne: Close Friend+; The Post completed 15
The Vigil Syndicate Gates Bayne: Crush+; Standing Watch completed 10
The Order Motley's Lair Bayne: Intimate+; Motley: Romantic+; The Vigil completed; The Truth completed; Tamed completed; The Test completed; The Real Thing completed 20


All five scenes complete once. Except for Downtime's 9 AM–noon window, these personal scenes have no configured hour restriction. Visit the listed location after satisfying every stage and prior-scene condition.

Supporting Syndicate Scenes

Automatic scene Location Requirements Base reward
The Gates of Chaos Syndicate Gates No additional prerequisite 3
Lines on the Board The Parlor Cat's Eyes completed; Street Knowledge completed; The Boss Takes Notice completed 4
The Honeypot Motley's Lair Invisible completed; Rogue 55+ 5
Badge and Bluster Syndicate Gates The Weight of a Secret completed 2
Welcome to the Circus Motley's Lair No additional prerequisite 1
The Third Knock Syndicate Gates Not for Free completed 4
Our War The Parlor What She Built completed 5
The Gatekeeper Syndicate Gates The Gates of Chaos completed 5
No Plan Survives The Parlor The Honeypot completed; Faces completed 6
The Second Knock Syndicate Gates The Weight of a Secret completed; Badge and Bluster completed 7
The Long Way Out The Funhouse The Third Knock completed 2
After the Line Syndicate Gates The Second Knock completed 8


These are additional affection sources in the shared Syndicate route. Lines on the Board follows Kitty's surveillance training, Poison's Dex intel and Motley's first audience. The Honeypot additionally needs Rogue 55 after the Synergy Corp reconnaissance. No Plan Survives follows that council and Chamel's Unmasked scene. The later gate sequence is Badge and Bluster → The Second Knock → After the Line, with the preceding Weight of a Secret milestone required where shown.
The automatic-scene table gives the Bayne completion award. Other participants receive their own configured rewards; you do not have to find Bayne in her ordinary NPC slot for a supporting scene at another location.

Beat 85 Alliance Continuation

After Story Beat 85 and After the Line, the optional alliance thread is playable within the current release. Follow its locations in order:
Scene Start location Bayne base completion reward
Room for Reinforcements Operations Center No Bayne award
Not for Free Syndicate Parlor No Bayne award
The Third Knock Syndicate Gates 4
The Long Way Out Syndicate Funhouse 2
Terms of Command Syndicate Parlor No Bayne award
What She Built Motley's Lair No Bayne award
Our War Syndicate Parlor 5
Each entry requires the previous entry completed. Caring at The Third Knock adds 2 base affection to Bayne. The later alliance scenes do not add a new numbered story-beat requirement beyond the starting Beat 85 gate. This walkthrough leaves their plot outcomes undisclosed.

Best Scene Choice Bonuses

Scene Highest base bonuses, in choice order
The Gatekeeper Caring +3 → Caring +4
Lines on the Board Caring +3
No Plan Survives Caring +2 → Flirty +3
Downtime Flirty +4
The Second Knock Caring/Flirty +3 → Caring/Flirty +4
After the Line Caring +3
The Post Caring +3 → Funny +3
Standing Watch Flirty +3 → Caring +3
The Vigil Flirty +4 → Flirty +5
The Order Flirty +5 → Flirty +5
The Third Knock Caring +2


The table emphasizes Bayne's bonuses; other characters can prefer different answers. For her personal chain, the highest categories are Caring → Funny in The Post, Flirty → Caring in Standing Watch, Flirty → Flirty in The Vigil, and Flirty → Flirty in The Order.

If Progress Stalls

  • Talk starts at Acquaintance, not Stranger. Continue the Syndicate plot and use the available automatic rewards beforehand.
  • Downtime occurs in The Den, 9 AM–noon, rather than at the gates.
  • The Post needs both Kitty and Zodiac introductions, as well as Friend with Bayne.
  • Crowd Control requires Charm 18 and Friend; Strength 18 does not meet its stat gate.
  • Standing Watch and The Vigil each need their preceding personal scene completed.
  • The Order needs Intimate with Bayne, Romantic with Motley and all five named scene flags. Check Kitty, Poison and Chamel's routes too.
  • The Beat 85 alliance continuation also needs After the Line; finishing the numbered story beat alone does not satisfy its Syndicate prerequisite.
  • Higher affection does not create a separate date or H2H that is absent from her current authored action list.

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Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.