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Fernando

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Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

Overview

Fernando is the master tailor in Kings Demesne. His current content includes ordinary conversation, Fashion Advice, the Fashion skill lesson, player outfit upgrades, worker clothing fittings, community scenes and a three-scene thread with Prince Barnard. He has no personal H2H, date, apartment or resort route.

Quick Stats

Attribute Value
Character-profile age / era / alignment 32 / Medieval / Good
Location Tailor Shop, Merchants Quarter, Kings Demesne
Schedule / shop hours 6 AM–9 PM, every day
Favorite relationship thresholds Charm 50, Creativity 45, Attractiveness 40
Special relationship skill Networking
Ordinary Talk 15 minutes; 1 actual base affection; eight per day
Ordinary gift actions None

Starting His Route

  1. Enter the Tailor Shop, 6 AM–9 PM, for the one-time The Tailor Shop introduction. It awards 5 fixed base affection, with Funny +4, Caring +3 or Flirty +3.
  2. Use Talk to Fernando, up to eight times per day, at 15 minutes each. The handler records 1 base affection, despite the action metadata listing 2. Extra attempts record −1 base affection.
  3. At Known, take Fashion Advice, a one-time 30-minute interaction with 8 fixed affection. See the current stat-reward limitation below.
  4. Raise Gastoff to Known and return to the Tailor Shop while Fernando is Known for The Fashion Intervention. It awards Fernando +6 and Gastoff +5.
  5. Owning the Rose & Thorn opens worker fittings. Visit with Elara home for Professional Attire, then use Worker Clothing or, for level 5 workers, MAX Worker Clothing as appropriate.
  6. Build the required affection with Fernando and Prince Barnard to complete their three fitting scenes. Worker clothing purchases are not prerequisites for those scenes.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.

Personal Actions and Fashion Advice

Action Requirements Cost Actual result
Talk to Fernando Stranger+; his shop schedule 15 minutes 1 base affection; eight per day
Fashion Advice Known+; not already completed 30 minutes 8 fixed affection; once; its advertised stat boost has the limitation below
Browse Clothes Shop open 5 minutes +1 calm; no Fernando affection reward
Fashion lesson Attractiveness 18; Fashion not already learned 180 minutes; $300; 50 energy; 40 calm Learns Fashion; no additional Fernando affection configured
Fashion Advice's current limitation: its text advertises +2 Appearance, but the reward targets an Appearance core stat that the normal player does not have. It does not increase the player's Attractiveness. The interaction still completes and grants its fixed 8 affection. This is separate from the Fashion skill lesson, which has an actual Attractiveness 18 requirement and teaches the named skill.
The Fashion lesson, player outfit upgrades and worker fitting services have no Fernando affection-stage gate. The image-test action is debug-only and is not part of normal progression.

Player Outfit Upgrades

The shop offers the following player equipment upgrades during 6 AM–9 PM. Each upgrade takes 20 minutes, completes once and needs the preceding outfit level. These purchases do not increase worker clothing or Fernando affection.
Outfit Target level Required earlier level Gold Common / Rare / Epic fabrics
Casual 3 2 $1,000 20 / 0 / 0
Casual 4 3 $5,000 40 / 5 / 0
Casual 5 4 $20,000 0 / 10 / 5
Dating 2 1 $250 0 / 0 / 0
Dating 3 2 $1,000 20 / 0 / 0
Dating 4 3 $5,000 40 / 5 / 0
Dating 5 4 $20,000 0 / 10 / 5
Formal 2 1 $250 0 / 0 / 0
Formal 3 2 $1,000 20 / 0 / 0
Formal 4 3 $5,000 40 / 5 / 0
Formal 5 4 $20,000 0 / 10 / 5
For example, the Formal Outfit levels needed by Maggie's Investment scenes are purchased here using the player Formal upgrades, rather than Worker Clothing.
When you own the Rose & Thorn, the shop also sells a Presentable Uniform for $1,200. It is a maid item with a listed +3% reputation effect when equipped; it is separate from player outfits and worker clothing levels.

Worker Clothing Walkthrough

Both worker actions require Rose & Thorn ownership, an eligible active worker, sufficient gold and fabrics, and a starting time during 6 AM–9 PM. They share one fitting per game day across the entire workforce, not one per worker. Each takes 30 minutes and randomly chooses an eligible worker; there is no worker-selection menu.

Ordinary Worker Clothing

Worker Clothing raises the selected worker's clothing by one level. An ordinary candidate must:
  • Be active and among the 30 supported workers below.
  • Have clothing below level 5.
  • Have received fewer than two Fernando fittings.
You can therefore give each worker up to two ordinary Fernando upgrades while they remain below level 5. It does not automatically raise a new level 1 worker to level 5. There is no additional affection-stage or completed-Professional-Attire requirement in this fitting action.

MAX Worker Clothing

MAX Worker Clothing takes an active worker whose clothing is exactly level 5 to level 6, displayed as MAX. It shares the same daily fitting allowance and increases the same global cost tier. It can still apply after the worker has already received two ordinary Fernando upgrades; the MAX candidate check uses clothing level 5 rather than the ordinary two-fitting limit. A worker already at MAX is no longer eligible.
Each resource is charged at twice the current ordinary tier, with these minimum MAX costs:
Gold Common fabrics Rare fabrics Epic fabrics
$5,000 100 50 25
The minimum applies separately to each resource. For example, at ordinary tier 50, MAX costs $1,000,000; 500 Common, 300 Rare and 198 Epic fabrics, rather than the minimum quote.

Reaching Level 5

The Christmas Claw Machine can award another +1 clothing level to an active worker below level 5. Its clothing-prize allowance is one per worker in the free version, or two with the version access that unlocks the larger prize allowance. Prizes are random; a play does not guarantee a clothing upgrade or a particular worker. A play costs 1 Token and 5 minutes, and View Prize Odds shows the current pool.
For a worker starting at level 1, two ordinary Fernando fittings and two Claw Machine clothing prizes reach level 5, after which the separate MAX fitting reaches level 6. The free version's single clothing prize plus the two ordinary fittings reaches level 4 from level 1. Do not expect Fernando's ordinary action to supply additional fittings after its two-upgrade allowance is exhausted. Existing saves may already have higher clothing levels.

Supported Workers and Fitting Scenes

The service supports: Elara, Sophie, Honey, Sandra, Grace, Cinnamon, Raven, Shadow, Foxy, Bellavia, Valkyra, Lindia, Ava and Eva, Gem, Jade, Pixie, Brandy, Willow, Vixen, Kasumi, A.R.I.A., Vespa, Audrey, Whiskers, Ember, Momosagi, Sashimi, Maize, Pepper, Ryia.
A completed fitting opens the corresponding Fernando's Creation scene. Ember and Ryia also have distinct Fernando's Refinement follow-ups, used from their second Fernando fitting onward. Other workers reuse their ordinary fitting scene. The final MAX upgrade uses this same scene selection. The service itself awards the clothing level; its fitting scenes do not configure an extra Fernando affection reward.

Clothing Income Effects

Worker clothing modifies the worker's per-client income bounds during brothel earnings calculations:
Clothing level Minimum income multiplier Maximum income multiplier
1 ×1.00 ×1.00
2 ×1.00 ×1.20
3 ×1.10 ×1.30
4 ×1.20 ×1.40
5 ×1.30 ×1.50
6 — MAX ×1.40 ×1.60
These change income bounds, rather than granting those percentages of every day's final net profit. Cleanliness, room levels, worker stats and other business modifiers still affect earnings.

Worker Fitting Cost Table

Prices increase with the total number of successful Fernando fittings for all workers, including MAX fittings. Use fitting number total completed + 1, capped at tier 50. Tier 50 remains the quote for further ordinary fittings. The fabrics are Common / Rare / Epic, rather than materials or ingredients. MAX uses the doubling/minimum rule above.
Fitting number Gold Common fabrics Rare fabrics Epic fabrics
1 300 10 5 1
2 350 15 7 2
3 400 25 10 3
4 500 32 13 4
5 550 40 16 5
6 600 46 20 6
7 700 52 24 7
8 900 58 27 8
9 1000 64 31 9
10 1200 70 35 10
11 1400 76 39 12
12 1600 82 43 14
13 1800 88 47 16
14 2100 94 51 18
15 2500 100 55 20
16 2900 106 59 23
17 3400 112 63 26
18 3900 118 67 29
19 4600 124 71 32
20 5300 130 75 35
21 6200 136 79 38
22 7200 142 83 41
23 8400 148 87 44
24 9800 154 91 47
25 11400 160 95 50
26 13200 165 98 53
27 15400 170 101 56
28 17900 175 104 59
29 20800 180 107 62
30 24200 185 110 65
31 28200 189 113 68
32 32800 193 116 71
33 38100 197 119 74
34 44400 201 122 77
35 51600 205 125 80
36 60000 209 127 82
37 69900 213 129 84
38 81300 217 131 86
39 94600 221 133 88
40 110000 225 135 90
41 128000 228 137 91
42 148900 231 139 92
43 173300 234 141 93
44 201600 237 143 94
45 234500 240 145 95
46 272900 242 146 96
47 317500 244 147 97
48 369400 246 148 98
49 429800 248 149 99
50 500000 250 150 99


Community Scenes

These scenes are one-time automatic encounters. They do not require buying an outfit unless explicitly listed.
Scene Location / requirements Fixed rewards
The Fashion Intervention Tailor Shop; Fernando and Gastoff both Known Fernando +6; Gastoff +5
Professional Attire Tailor Shop; Rose & Thorn owned; Elara home from the resort Fernando +5; Elara +5
A Princess's Gratitude Tailor Shop, 8 AM–6 PM; Sophie active and home; Sophie and Fernando both Acknowledged Fernando +5; Sophie +5
The Time Capsule Discovery Cobbler Shop, 9 AM–6 PM; Ben Arthur Acquaintance; Silas, Fernando and Jade Known; Jade home No affection reward configured
An Expert on Pearls Tailor Shop while Fernando is the displayed present NPC; Ryia active and home Fernando +8; Ryia +5
An Expert on Pearls does not require completion of another Ryia-history scene. Fernando must actually be present under the ordinary shop schedule and NPC selection. Its two choices favor Fernando with Funny +3 first, then Flirty +3, making 14 total base Fernando affection including the fixed +8. The first responses award Fernando/Ryia Caring +2/+3, Funny +3/+1, Flirty +1/+2; the second awards Caring +2/+1, Funny +1/+3, Flirty +3/+2. This guide leaves the recollection's story details for the scene.

Prince Barnard's Three-Scene Thread

Meet Barnard at the Castle Courtyard, 11 AM–3 PM, for A Prince In The Room and complete Fernando's Tailor Shop introduction. Then visit the Tailor Shop, 8 AM–6 PM, in the following order:
Scene Required stages Previous scene Fixed base affection
Princely Adjustments Barnard Acknowledged; Fernando Known Both introductions +5 each
The Cut of Insecurity Barnard Known; Fernando Acquaintance Princely Adjustments +6 each
Less Gold, Better Fit Barnard Friend; Fernando Friend The Cut of Insecurity +7 each
Choice additions below are shown as Fernando / Barnard:
Scene Caring Funny Flirty
Princely Adjustments +2 / +3 +3 / +2 +3 / +2
The Cut of Insecurity +2 / +4 +4 / +2 +3 / +3
Less Gold, Better Fit +3 / +4 +5 / +2 +4 / +3
For Fernando's best total, choose Funny or Flirty, then Funny, then Funny. Caring particularly favors Barnard. The scenes need both NPC stages and the earlier completion flags; purchasing player outfits or worker clothing does not substitute for them.

Performance Reaction

Compose a song and use Perform Song at the Alehouse, costing 60 minutes and 30 energy, once per day at that venue. The reaction chance is 25%, plus 5 percentage points each for Master Performer, Stage Presence, Musical Virtuosity, Storytelling and carrying a Lute, capped at 50%. Fernando is one of five possible Alehouse reactions.
When his reaction is selected, it grants 8 fixed base affection, with Caring +4, Funny +2 or Buddy +1. His scene is repeatable on later performances; the random selection does not require his normal shop portrait to be present at the Alehouse.

Optional Private-Client Bookings

Fernando enters the Receive a Client roster at brothel reputation level8. Start this action at the Rose & Thorn entrance with Netorare enabled, while operating a brothel. The hotel branch does not provide this system.
The roster selection is random among eligible clients, so starting a booking does not guarantee Fernando. The system has a shared once-per-game-day booking allowance, separate from his ordinary Talk counters. A completed accepted visit takes 30 minutes and pays the offered fee directly, with possible tip and quality bonus. Declining the booking or an unwilling worker's response takes 10 minutes and still uses the booking allowance, without the accepted-visit payment.
Use an eligible worker who is active, healthy, on shift and available, rather than resting, away at the resort or assigned as the Ballroom apprentice. Active monster workers need 30 Tamed. Fernando has no configured family-exclusion entry. His authored preference is presence and confidence, with Raven listed as his favorite; special pairing scenes exist for Bellavia, Raven, Sophie.
The actual shared service logic uses Loyalty/Tamed for willingness and the average of Dexterity and Ability for quality. For monsters, Agility supplies the Dexterity slot. Appearance and Charisma affect tip calculation (Allure and Aura for monsters). The client's legacy favorite, stat and weight fields do not replace these implemented calculations or the uniform client selection.
Even a worker strong enough to exceed the difficulty retains a 10% upset chance. Client visits award business and selected-worker rewards separately; they do not grant ordinary Fernando affection or NPC intimacy experience. A successful worker praise bonus can give the selected worker's NPC 5 direct affection, rather than Fernando.

Troubleshooting

  • Visit the shop before 9 PM, not at its closing hour.
  • Talk gives 1, not the metadata's 2, and allows eight daily conversations.
  • Fashion Advice does not currently increase Attractiveness; use the separate Fashion lesson when Attractiveness 18 is met.
  • Worker Clothing disappears after the shared daily fitting, or when no active worker qualifies under its below-level-5 / fewer-than-two-fittings rule.
  • MAX Worker Clothing requires an active worker at exactly level 5; it cannot take a level 4 worker directly to MAX.
  • Fittings choose randomly among eligible workers, and both fitting types raise the shared cost tier. Check the displayed quote before paying.
  • Use fabrics, not crafting materials, for outfit and worker clothing payments.
  • Prince Barnard's fitting scenes have their own 8 AM–6 PM window and affection prerequisites.
  • The Time Capsule Discovery uses Ben Arthur's Cobbler Shop, not Fernando's shop.

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Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.