Player wiki noticeThis community-maintained page may contain gameplay, story, and mature-content spoilers.

概览
Fernando 是 Kings Demesne 中的主裁。他的当前内容包括普通对话、时尚建议、时尚技巧课、玩家服装升级、工人服装配件、社区场景和与Prince Barnard 的三幕线。他没有个人H2H、日期、公寓或度假村路线。
快速状态
| 属性 | 数值 |
|---|---|
| 字符显示年龄 / 时代 /对齐 | 32 / 中世纪/好 |
| 地点 | 裁缝店,商贸家区,德梅斯内国王区 |
| 附表 / 营业时间 | 上午6时至9时,每一天 |
| 最爱关系阈值 | 魅力50,创意45,吸引力40 |
| 特殊关系技能 | 联网 |
| 普通对话 | 15分钟; 1个真爱;每天8个 |
| 普通赠与行为 | 无 |
开始他的路线
- 输入 裁缝店,上午6时至9时,用于一次性 裁缝店 导言.它的奖励 5个固定基调,带有搞笑+4,关爱+3或Flirty+3.
- 使用 与 Fernando 交谈时,最多 每日8次 每日8次时, 每人15分钟。处理器记录 1个基本感情尽管动作元数据列出了2. 额外尝试记录−1 基础感情.
- 时 已知,带 时尚咨询,与 8个固定的感情。见下文目前的统计奖励限制。
- 提升 Gastoff改为已知 在Fernando已知时返回裁缝店 时尚干预它授予 Fernando+6和Gastoff+5.
- 拥有 玫瑰色( T) 打开工人配件 。 专业服装,然后使用 工人服装 或者,对于5级工人, MAX 工人服装 视情况而定。
- 与 Fernando 和 Prince Barnard 建立必要的感情,以完成他们三个合适的场景。 工人购买服装不是这些场景的先决条件。
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
个人行动和时尚咨询
| 行动 | 所需资源 | 费用 | 实际结果 |
|---|---|---|---|
| 与 Fernando 交谈 | 陌生人+;他的店铺安排 | 15分钟 | 1个基本感情;每天8个 |
| 时尚咨询 | 已知+; 尚未完成 | 30分钟 | 8个固定的感情; 一次; 其公布的STAT助推有以下限制: |
| 浏览服装 | 开店 | 5分钟 | +1 平静;不 Fernando 爱的奖励 |
| 时尚课 | 吸引力 18; 时尚尚未学习 | 180分钟;300美元;50个能量;40个平静 | 学习时尚;没有配置额外的 Fernando 亲情 |
时尚咨询目前的限制: 其文本广告 +2 外观,但奖励针对的是普通玩家没有的外观核心stat。它不会增加玩家的吸引力。交互仍然完成并授予其固定 8号感情。这与 时尚技巧课,它具有实际的吸引力 18 要求,并教授命名技能。
时尚课、玩家服饰升级和工人装配服务 没有Fernando 爱的舞台大门。图像测试动作是只调试的,不是正常进程的一部分。
玩家外适应升级
店铺提供以下 播放器设备 升级期间 上午6时至9时。每次升级都需要 20分钟这些购买不会增加工人的服装或Fernando感情。
| 外调 | 目标水平 | 所需先前职等 | 黄金 | 常见的/稀有的/ Epic 织物 |
|---|---|---|---|---|
| 临时 | 3 | 2 | $1,000 | 20 / 0 / 0 |
| 临时 | 4 | 3 | $5,000 | 40 / 5 / 0 |
| 临时 | 5 | 4 | $20,000 | 0 / 10 / 5 |
| 约会 | 2 | 1 | $250 | 0 / 0 / 0 |
| 约会 | 3 | 2 | $1,000 | 20 / 0 / 0 |
| 约会 | 4 | 3 | $5,000 | 40 / 5 / 0 |
| 约会 | 5 | 4 | $20,000 | 0 / 10 / 5 |
| 正规 | 2 | 1 | $250 | 0 / 0 / 0 |
| 正规 | 3 | 2 | $1,000 | 20 / 0 / 0 |
| 正规 | 4 | 3 | $5,000 | 40 / 5 / 0 |
| 正规 | 5 | 4 | $20,000 | 0 / 10 / 5 |
例如, Maggie 投资场景所需的正式 Outfit 关卡在此使用玩家购买 正规 升级,而不是工人服装。
当你拥有Rose& Thorn时,店里还卖 可展示制服 (单位:千美元) $1,200这是一个 女仆用品 有列表 +3%的声誉 装备时的效果;它与玩家服装和工人服装级别分开。
工人服装穿梭
两项工人行动都要求 Rose& Thorn 所有权,符合条件 在职工人足够黄金和布料 以及期间的开始时间 上午6时至9时共享 整个员工队伍中每个游戏日配一次,每个工人不一个。 30分钟 并且随机选择合格的工人;没有选择工人的菜单。
普通工人服装
工人服装 将选定的工人的服装提高至 一级普通候选人必须:
- 在以下30名得到支助的工人中,要积极开展活动。
- 穿着衣服吧 5级以下.
- 收到过 不足两个Fernando配件.
因此,你可以给每个工人 最多两次普通Fernando升级 尽管他们仍然在5级以下,但不会自动将新的1级工人提升到5级,在这一适当行动中没有额外的爱心阶段或完成的职业-Attire要求。
MAX 工人服装
MAX 工人服装 雇用着装的在职工人 准确的5级 改为 第6级, 显示为 MAX. 使用相同的日配给津贴,并增加相同的全球成本水平,在工人已经获得两次普通Fernando升级后仍可适用;MAX候选资格检查使用5级服装,而不是普通的双配给限制;已经进入MAX的工人不再有资格。
每项资源收费 两倍于当前普通等级,带有这些 最低MAX费用:
| 黄金 | 共同结构 | 稀有织物 | 精美的织物 |
|---|---|---|---|
| $5,000 | 100 | 50 | 25 |
最低要求对每种资源分别适用。例如,在普通的第50级,MAX成本 1 000 000美元;500个普通、300个稀有和198个Epic织物,而不是最小的引号。
达到5级
那个 圣诞爪机 可以授予另一个 +1 服装级别 5级以下在职工人的服装补贴 免费版本每名工人一名,或 有两个版本,可以解锁更大的奖金. 奖品是随机的;剧情不能保证服装升级或特定工人。 1托肯和5分钟,以及 查看奖奇数 显示当前池。
工人从1级开始 两个普通Fernando配件和两个Claw机器服装奖 达到第 5 级, 之后单独的 MAX 装配 达到第 6 级 。 免费版本的单件服装奖加上两个普通装配从 1 级增加到第 4 级 。不要期望 Fernando 的普通行动会在两级升级津贴用完后提供额外的装配。 现有的节省可能已经具有更高的服装水平。
支持的工人和接班人
服务支持: Cinnamon5], Cinnamon8], Cinnamon1], Cinnamon7], Cinnamon, Momosagi1], Cinnamon2], Momosagi4], Bellavia, Valkyra, Lindia, Ava和Eva, Momosagi7], Momosagi5], Momosagi0], Brandy, Cinnamon4], Momosagi3], Kasumi, A.RI.I.A., Momosagi2], Audrey, Whiskers, Momosagi, Cinnamon9],Cinnamon0],Momosagi6], Momosagi,Cinnamon9],Cinnamon0],Momosagi6].
完成的配件打开相应的 Fernando的创造 现场。 Ember和Ryia 也有独特的 Fernando的完善 后续,从他们的第二次 Fernando 安装开始使用。其他工人重新使用他们普通的配置场景。最后的 MAX 升级使用同样的场景选择 。 服务本身会授予服装级别;它的配置场景不会配置额外的 Fernando 情感奖励 。
服装收入影响
在计算妓院收入时,工人的服装修改了工人的每个客户的收入范围:
| 服装职等 | 最低收入乘数 | 最大收入乘数 |
|---|---|---|
| 1 | ×1.00 | ×1.00 |
| 2 | ×1.00 | ×1.20 |
| 3 | ×1.10 | ×1.30 |
| 4 | ×1.20 | ×1.40 |
| 5 | ×1.30 | ×1.50 |
| 6—马克斯 | ×1.40 | ×1.60 |
这些变化的收入界限,而不是每日最终净利润的这些百分比。 清洁、房间水平、工人统计和其他企业改造者仍然影响收入。
工人分担费用表
价格随 所有工人的合格设备总数Fernando,包括MAX配件。 完成总数+150级仍然是其他普通配件的引号。 常见/ 稀有/ Epic,而不是材料或成分。
| 编号 | 黄金 | 共同结构 | 稀有织物 | 精美的织物 |
|---|---|---|---|---|
| 1 | 300 | 10 | 5 | 1 |
| 2 | 350 | 15 | 7 | 2 |
| 3 | 400 | 25 | 10 | 3 |
| 4 | 500 | 32 | 13 | 4 |
| 5 | 550 | 40 | 16 | 5 |
| 6 | 600 | 46 | 20 | 6 |
| 7 | 700 | 52 | 24 | 7 |
| 8 | 900 | 58 | 27 | 8 |
| 9 | 1000 | 64 | 31 | 9 |
| 10 | 1200 | 70 | 35 | 10 |
| 11 | 1400 | 76 | 39 | 12 |
| 12 | 1600 | 82 | 43 | 14 |
| 13 | 1800 | 88 | 47 | 16 |
| 14 | 2100 | 94 | 51 | 18 |
| 15 | 2500 | 100 | 55 | 20 |
| 16 | 2900 | 106 | 59 | 23 |
| 17 | 3400 | 112 | 63 | 26 |
| 18 | 3900 | 118 | 67 | 29 |
| 19 | 4600 | 124 | 71 | 32 |
| 20 | 5300 | 130 | 75 | 35 |
| 21 | 6200 | 136 | 79 | 38 |
| 22 | 7200 | 142 | 83 | 41 |
| 23 | 8400 | 148 | 87 | 44 |
| 24 | 9800 | 154 | 91 | 47 |
| 25 | 11400 | 160 | 95 | 50 |
| 26 | 13200 | 165 | 98 | 53 |
| 27 | 15400 | 170 | 101 | 56 |
| 28 | 17900 | 175 | 104 | 59 |
| 29 | 20800 | 180 | 107 | 62 |
| 30 | 24200 | 185 | 110 | 65 |
| 31 | 28200 | 189 | 113 | 68 |
| 32 | 32800 | 193 | 116 | 71 |
| 33 | 38100 | 197 | 119 | 74 |
| 34 | 44400 | 201 | 122 | 77 |
| 35 | 51600 | 205 | 125 | 80 |
| 36 | 60000 | 209 | 127 | 82 |
| 37 | 69900 | 213 | 129 | 84 |
| 38 | 81300 | 217 | 131 | 86 |
| 39 | 94600 | 221 | 133 | 88 |
| 40 | 110000 | 225 | 135 | 90 |
| 41 | 128000 | 228 | 137 | 91 |
| 42 | 148900 | 231 | 139 | 92 |
| 43 | 173300 | 234 | 141 | 93 |
| 44 | 201600 | 237 | 143 | 94 |
| 45 | 234500 | 240 | 145 | 95 |
| 46 | 272900 | 242 | 146 | 96 |
| 47 | 317500 | 244 | 147 | 97 |
| 48 | 369400 | 246 | 148 | 98 |
| 49 | 429800 | 248 | 149 | 99 |
| 50 | 500000 | 250 | 150 | 99 |
社区场景
这些场景是一次性的自动相遇,不需要购买一件服装,除非明确列出.
| 场景 | 地点/所需经费 | 固定奖励 |
|---|---|---|
| 时尚干预 | 裁缝店;Fernando和Gastoff 均为已知 | Fernando+6; Gastoff+5 |
| 专业服装 | 裁缝店; Rose& Thorn 拥有; Elara从度假村回家 | Fernando+5; Elara+5 |
| 公主的感谢 | 裁缝店 上午8时至下午6时; Sophie 活动与家; Sophie 和 Fernando 均确认 | Fernando+5; Sophie+5 |
| 时间卡普尔发现 | 上午9时至6时; Ben Arthur 知识; Silas、Fernando和Jade 已知; Jade 家 | 没有配置爱的奖励 |
| 珍珠专家 | Fernando 时的裁缝店是显示的当前 NPC; Ryia 活动与家用 | Fernando+8; Ryia+5 |
珍珠专家 不需要完成另一个Ryia-历史场景。Fernando 必须在普通的店铺时间表和NPC选择下实际出现。它的两个选择偏爱 Fernando 。 有趣 +3 键 先说 风化+3,制作 14个总基数Fernando 包括固定+8. 第一批答复裁决Fernando/Ryia 照顾+2+3,有趣+3+1, Flirty +1+2;第二个奖项 照顾+2+1,有趣+1+3, Flirty +3+2。这个向导将回忆的故事细节留给了现场。
太子Barnard的三幕线索
见Barnard 城堡庭院,上午11时至3时,用于 一个王子在房间里 并完成 Fernando 的裁缝店介绍。 裁缝店,上午8时至6时,顺序如下:
| 场景 | 所需阶段 | 前一个场景 | 固定的感情基础 |
|---|---|---|---|
| 亲王府调整 | Barnard确认; Fernando 已知 | 两种介绍 | 每个+5 |
| 消除不安全 | Barnard 已知;Fernando 知识 | 亲王府调整 | 每个+6 |
| 减少黄金, 更适合 | Barnard 朋友; Fernando 朋友 | 消除不安全 | 每个+7 |
增加的选择如下: Fernando/Barnard:
| 场景 | 照顾 | 真有趣,你这混蛋 | 调皮 |
|---|---|---|---|
| 亲王府调整 | +2 / +3 | +3 / +2 | +3 / +2 |
| 消除不安全 | +2 / +4 | +4 / +2 | +3 / +3 |
| 减少黄金, 更适合 | +3 / +4 | +5 / +2 | +4 / +3 |
Fernando 的最佳总数,请选择 好笑还是滑稽,则 真有趣,你这混蛋,则 真有趣,你这混蛋. 照顾特别优惠Barnard. 场景既需要NPC阶段,也需要更早的完成旗;购买玩家服装或工人服装不能代替它们.
业绩反应
编曲并使用 在酒馆表演歌曲成本计算 60分钟30个能量每天一次在那个地点 反应的机会是 25%,加5个百分点 表演大师,舞台表演,音乐艺术,故事 携带 卢特,上限为50%。Fernando是五种可能的阿莱豪斯反应之一。
当他的反应被选中时,它就会产生 8个固定基调,与 照顾+4, Funny +2 或 Buddy +1.他的场景在后来的演出中可以重复;随机选择并不要求他的普通店面肖像出现在Alehouse.
可选的私人订房
Fernando 进入 接收客户端 名册 妓院声誉8。在 玫瑰索恩入口( T) 与 启用Netorare酒店分公司不提供这种系统。
在符合条件的客户中随机选择名册,因此开始预订并不能保证Fernando。 每日一次性预订津贴和普通的谈话柜台分开 完成的接受访问需要 30分钟 并且直接支付收费,并可能提供小费和质量奖金。 10分钟 并且仍然使用预订津贴,不支付接受访问费。
使用一个活跃、健康、轮班和随时可用的合格工人,而不是在度假胜地休息,或被分配为舞厅学徒。 30 个. Fernando没有配置家庭排斥条目。 存在和信心,与 Raven 列为他最喜欢的;特殊配对场景存在于 Bellavia、Raven、Sophie.
实际共享服务逻辑 忠诚/愿意接受训练 平均数 Dexter 和质量能力对于怪物,Agility提供 Dexterity的插槽。 外观和魅力a 影响小费计算( Allure and Aura for monsters) 。 客户端的遗存最爱、stat 和权重字段不会取代这些已执行的计算或统一的客户端选择 。
即使是强壮到超过难度的工人也保留着 10%的机会不好客户访问分别授予企业和选定的工人奖励; 没有 给予普通的Fernando亲情或NPC亲情体验。成功的工人褒扬奖金可以给予选定的工人NPC。 5个直接的感情,而不是Fernando。
解决问题
- 参观商店 9点前,而不是在关闭时间。
- 说吧 1,而不是元数据2,并允许每天进行8次对话.
- 时尚建议目前不增加吸引力;使用单独的 时尚课 当满足诱惑性18。
- 工人服装在共同日配制后消失,或没有在职工人符合其条件时消失。 低于5级/低于2级 规则。
- MAX工人服装需要一名在职工人 准确的5级4级工人不能直接到MAX。
- 搭配人员在符合条件的工人中随机选择,两种搭配类型都提高了分担成本水平。在支付前请检查显示的报价。
- 使用 织物,而不是制作材料,用于服装和工人服装的支付。
- 王子Barnard的配角有他们自己的 上午8时至下午6时 窗口和爱的前提条件。
- 时间卡普尔发现用途 Ben Arthur的Cobler商店不是Fernando的店
相关页面

Overview
Fernando is the master tailor in Kings Demesne. His current content includes ordinary conversation, Fashion Advice, the Fashion skill lesson, player outfit upgrades, worker clothing fittings, community scenes and a three-scene thread with Prince Barnard. He has no personal H2H, date, apartment or resort route.
Quick Stats
| Attribute | Value |
|---|---|
| Character-profile age / era / alignment | 32 / Medieval / Good |
| Location | Tailor Shop, Merchants Quarter, Kings Demesne |
| Schedule / shop hours | 6 AM–9 PM, every day |
| Favorite relationship thresholds | Charm 50, Creativity 45, Attractiveness 40 |
| Special relationship skill | Networking |
| Ordinary Talk | 15 minutes; 1 actual base affection; eight per day |
| Ordinary gift actions | None |
Starting His Route
- Enter the Tailor Shop, 6 AM–9 PM, for the one-time The Tailor Shop introduction. It awards 5 fixed base affection, with Funny +4, Caring +3 or Flirty +3.
- Use Talk to Fernando, up to eight times per day, at 15 minutes each. The handler records 1 base affection, despite the action metadata listing 2. Extra attempts record −1 base affection.
- At Known, take Fashion Advice, a one-time 30-minute interaction with 8 fixed affection. See the current stat-reward limitation below.
- Raise Gastoff to Known and return to the Tailor Shop while Fernando is Known for The Fashion Intervention. It awards Fernando +6 and Gastoff +5.
- Owning the Rose & Thorn opens worker fittings. Visit with Elara home for Professional Attire, then use Worker Clothing or, for level 5 workers, MAX Worker Clothing as appropriate.
- Build the required affection with Fernando and Prince Barnard to complete their three fitting scenes. Worker clothing purchases are not prerequisites for those scenes.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Personal Actions and Fashion Advice
| Action | Requirements | Cost | Actual result |
|---|---|---|---|
| Talk to Fernando | Stranger+; his shop schedule | 15 minutes | 1 base affection; eight per day |
| Fashion Advice | Known+; not already completed | 30 minutes | 8 fixed affection; once; its advertised stat boost has the limitation below |
| Browse Clothes | Shop open | 5 minutes | +1 calm; no Fernando affection reward |
| Fashion lesson | Attractiveness 18; Fashion not already learned | 180 minutes; $300; 50 energy; 40 calm | Learns Fashion; no additional Fernando affection configured |
Fashion Advice's current limitation: its text advertises +2 Appearance, but the reward targets an Appearance core stat that the normal player does not have. It does not increase the player's Attractiveness. The interaction still completes and grants its fixed 8 affection. This is separate from the Fashion skill lesson, which has an actual Attractiveness 18 requirement and teaches the named skill.
The Fashion lesson, player outfit upgrades and worker fitting services have no Fernando affection-stage gate. The image-test action is debug-only and is not part of normal progression.
Player Outfit Upgrades
The shop offers the following player equipment upgrades during 6 AM–9 PM. Each upgrade takes 20 minutes, completes once and needs the preceding outfit level. These purchases do not increase worker clothing or Fernando affection.
| Outfit | Target level | Required earlier level | Gold | Common / Rare / Epic fabrics |
|---|---|---|---|---|
| Casual | 3 | 2 | $1,000 | 20 / 0 / 0 |
| Casual | 4 | 3 | $5,000 | 40 / 5 / 0 |
| Casual | 5 | 4 | $20,000 | 0 / 10 / 5 |
| Dating | 2 | 1 | $250 | 0 / 0 / 0 |
| Dating | 3 | 2 | $1,000 | 20 / 0 / 0 |
| Dating | 4 | 3 | $5,000 | 40 / 5 / 0 |
| Dating | 5 | 4 | $20,000 | 0 / 10 / 5 |
| Formal | 2 | 1 | $250 | 0 / 0 / 0 |
| Formal | 3 | 2 | $1,000 | 20 / 0 / 0 |
| Formal | 4 | 3 | $5,000 | 40 / 5 / 0 |
| Formal | 5 | 4 | $20,000 | 0 / 10 / 5 |
For example, the Formal Outfit levels needed by Maggie's Investment scenes are purchased here using the player Formal upgrades, rather than Worker Clothing.
When you own the Rose & Thorn, the shop also sells a Presentable Uniform for $1,200. It is a maid item with a listed +3% reputation effect when equipped; it is separate from player outfits and worker clothing levels.
Worker Clothing Walkthrough
Both worker actions require Rose & Thorn ownership, an eligible active worker, sufficient gold and fabrics, and a starting time during 6 AM–9 PM. They share one fitting per game day across the entire workforce, not one per worker. Each takes 30 minutes and randomly chooses an eligible worker; there is no worker-selection menu.
Ordinary Worker Clothing
Worker Clothing raises the selected worker's clothing by one level. An ordinary candidate must:
- Be active and among the 30 supported workers below.
- Have clothing below level 5.
- Have received fewer than two Fernando fittings.
You can therefore give each worker up to two ordinary Fernando upgrades while they remain below level 5. It does not automatically raise a new level 1 worker to level 5. There is no additional affection-stage or completed-Professional-Attire requirement in this fitting action.
MAX Worker Clothing
MAX Worker Clothing takes an active worker whose clothing is exactly level 5 to level 6, displayed as MAX. It shares the same daily fitting allowance and increases the same global cost tier. It can still apply after the worker has already received two ordinary Fernando upgrades; the MAX candidate check uses clothing level 5 rather than the ordinary two-fitting limit. A worker already at MAX is no longer eligible.
Each resource is charged at twice the current ordinary tier, with these minimum MAX costs:
| Gold | Common fabrics | Rare fabrics | Epic fabrics |
|---|---|---|---|
| $5,000 | 100 | 50 | 25 |
The minimum applies separately to each resource. For example, at ordinary tier 50, MAX costs $1,000,000; 500 Common, 300 Rare and 198 Epic fabrics, rather than the minimum quote.
Reaching Level 5
The Christmas Claw Machine can award another +1 clothing level to an active worker below level 5. Its clothing-prize allowance is one per worker in the free version, or two with the version access that unlocks the larger prize allowance. Prizes are random; a play does not guarantee a clothing upgrade or a particular worker. A play costs 1 Token and 5 minutes, and View Prize Odds shows the current pool.
For a worker starting at level 1, two ordinary Fernando fittings and two Claw Machine clothing prizes reach level 5, after which the separate MAX fitting reaches level 6. The free version's single clothing prize plus the two ordinary fittings reaches level 4 from level 1. Do not expect Fernando's ordinary action to supply additional fittings after its two-upgrade allowance is exhausted. Existing saves may already have higher clothing levels.
Supported Workers and Fitting Scenes
The service supports: Elara, Sophie, Honey, Sandra, Grace, Cinnamon, Raven, Shadow, Foxy, Bellavia, Valkyra, Lindia, Ava and Eva, Gem, Jade, Pixie, Brandy, Willow, Vixen, Kasumi, A.R.I.A., Vespa, Audrey, Whiskers, Ember, Momosagi, Sashimi, Maize, Pepper, Ryia.
A completed fitting opens the corresponding Fernando's Creation scene. Ember and Ryia also have distinct Fernando's Refinement follow-ups, used from their second Fernando fitting onward. Other workers reuse their ordinary fitting scene. The final MAX upgrade uses this same scene selection. The service itself awards the clothing level; its fitting scenes do not configure an extra Fernando affection reward.
Clothing Income Effects
Worker clothing modifies the worker's per-client income bounds during brothel earnings calculations:
| Clothing level | Minimum income multiplier | Maximum income multiplier |
|---|---|---|
| 1 | ×1.00 | ×1.00 |
| 2 | ×1.00 | ×1.20 |
| 3 | ×1.10 | ×1.30 |
| 4 | ×1.20 | ×1.40 |
| 5 | ×1.30 | ×1.50 |
| 6 — MAX | ×1.40 | ×1.60 |
These change income bounds, rather than granting those percentages of every day's final net profit. Cleanliness, room levels, worker stats and other business modifiers still affect earnings.
Worker Fitting Cost Table
Prices increase with the total number of successful Fernando fittings for all workers, including MAX fittings. Use fitting number total completed + 1, capped at tier 50. Tier 50 remains the quote for further ordinary fittings. The fabrics are Common / Rare / Epic, rather than materials or ingredients. MAX uses the doubling/minimum rule above.
| Fitting number | Gold | Common fabrics | Rare fabrics | Epic fabrics |
|---|---|---|---|---|
| 1 | 300 | 10 | 5 | 1 |
| 2 | 350 | 15 | 7 | 2 |
| 3 | 400 | 25 | 10 | 3 |
| 4 | 500 | 32 | 13 | 4 |
| 5 | 550 | 40 | 16 | 5 |
| 6 | 600 | 46 | 20 | 6 |
| 7 | 700 | 52 | 24 | 7 |
| 8 | 900 | 58 | 27 | 8 |
| 9 | 1000 | 64 | 31 | 9 |
| 10 | 1200 | 70 | 35 | 10 |
| 11 | 1400 | 76 | 39 | 12 |
| 12 | 1600 | 82 | 43 | 14 |
| 13 | 1800 | 88 | 47 | 16 |
| 14 | 2100 | 94 | 51 | 18 |
| 15 | 2500 | 100 | 55 | 20 |
| 16 | 2900 | 106 | 59 | 23 |
| 17 | 3400 | 112 | 63 | 26 |
| 18 | 3900 | 118 | 67 | 29 |
| 19 | 4600 | 124 | 71 | 32 |
| 20 | 5300 | 130 | 75 | 35 |
| 21 | 6200 | 136 | 79 | 38 |
| 22 | 7200 | 142 | 83 | 41 |
| 23 | 8400 | 148 | 87 | 44 |
| 24 | 9800 | 154 | 91 | 47 |
| 25 | 11400 | 160 | 95 | 50 |
| 26 | 13200 | 165 | 98 | 53 |
| 27 | 15400 | 170 | 101 | 56 |
| 28 | 17900 | 175 | 104 | 59 |
| 29 | 20800 | 180 | 107 | 62 |
| 30 | 24200 | 185 | 110 | 65 |
| 31 | 28200 | 189 | 113 | 68 |
| 32 | 32800 | 193 | 116 | 71 |
| 33 | 38100 | 197 | 119 | 74 |
| 34 | 44400 | 201 | 122 | 77 |
| 35 | 51600 | 205 | 125 | 80 |
| 36 | 60000 | 209 | 127 | 82 |
| 37 | 69900 | 213 | 129 | 84 |
| 38 | 81300 | 217 | 131 | 86 |
| 39 | 94600 | 221 | 133 | 88 |
| 40 | 110000 | 225 | 135 | 90 |
| 41 | 128000 | 228 | 137 | 91 |
| 42 | 148900 | 231 | 139 | 92 |
| 43 | 173300 | 234 | 141 | 93 |
| 44 | 201600 | 237 | 143 | 94 |
| 45 | 234500 | 240 | 145 | 95 |
| 46 | 272900 | 242 | 146 | 96 |
| 47 | 317500 | 244 | 147 | 97 |
| 48 | 369400 | 246 | 148 | 98 |
| 49 | 429800 | 248 | 149 | 99 |
| 50 | 500000 | 250 | 150 | 99 |
Community Scenes
These scenes are one-time automatic encounters. They do not require buying an outfit unless explicitly listed.
| Scene | Location / requirements | Fixed rewards |
|---|---|---|
| The Fashion Intervention | Tailor Shop; Fernando and Gastoff both Known | Fernando +6; Gastoff +5 |
| Professional Attire | Tailor Shop; Rose & Thorn owned; Elara home from the resort | Fernando +5; Elara +5 |
| A Princess's Gratitude | Tailor Shop, 8 AM–6 PM; Sophie active and home; Sophie and Fernando both Acknowledged | Fernando +5; Sophie +5 |
| The Time Capsule Discovery | Cobbler Shop, 9 AM–6 PM; Ben Arthur Acquaintance; Silas, Fernando and Jade Known; Jade home | No affection reward configured |
| An Expert on Pearls | Tailor Shop while Fernando is the displayed present NPC; Ryia active and home | Fernando +8; Ryia +5 |
An Expert on Pearls does not require completion of another Ryia-history scene. Fernando must actually be present under the ordinary shop schedule and NPC selection. Its two choices favor Fernando with Funny +3 first, then Flirty +3, making 14 total base Fernando affection including the fixed +8. The first responses award Fernando/Ryia Caring +2/+3, Funny +3/+1, Flirty +1/+2; the second awards Caring +2/+1, Funny +1/+3, Flirty +3/+2. This guide leaves the recollection's story details for the scene.
Prince Barnard's Three-Scene Thread
Meet Barnard at the Castle Courtyard, 11 AM–3 PM, for A Prince In The Room and complete Fernando's Tailor Shop introduction. Then visit the Tailor Shop, 8 AM–6 PM, in the following order:
| Scene | Required stages | Previous scene | Fixed base affection |
|---|---|---|---|
| Princely Adjustments | Barnard Acknowledged; Fernando Known | Both introductions | +5 each |
| The Cut of Insecurity | Barnard Known; Fernando Acquaintance | Princely Adjustments | +6 each |
| Less Gold, Better Fit | Barnard Friend; Fernando Friend | The Cut of Insecurity | +7 each |
Choice additions below are shown as Fernando / Barnard:
| Scene | Caring | Funny | Flirty |
|---|---|---|---|
| Princely Adjustments | +2 / +3 | +3 / +2 | +3 / +2 |
| The Cut of Insecurity | +2 / +4 | +4 / +2 | +3 / +3 |
| Less Gold, Better Fit | +3 / +4 | +5 / +2 | +4 / +3 |
For Fernando's best total, choose Funny or Flirty, then Funny, then Funny. Caring particularly favors Barnard. The scenes need both NPC stages and the earlier completion flags; purchasing player outfits or worker clothing does not substitute for them.
Performance Reaction
Compose a song and use Perform Song at the Alehouse, costing 60 minutes and 30 energy, once per day at that venue. The reaction chance is 25%, plus 5 percentage points each for Master Performer, Stage Presence, Musical Virtuosity, Storytelling and carrying a Lute, capped at 50%. Fernando is one of five possible Alehouse reactions.
When his reaction is selected, it grants 8 fixed base affection, with Caring +4, Funny +2 or Buddy +1. His scene is repeatable on later performances; the random selection does not require his normal shop portrait to be present at the Alehouse.
Optional Private-Client Bookings
Fernando enters the Receive a Client roster at brothel reputation level8. Start this action at the Rose & Thorn entrance with Netorare enabled, while operating a brothel. The hotel branch does not provide this system.
The roster selection is random among eligible clients, so starting a booking does not guarantee Fernando. The system has a shared once-per-game-day booking allowance, separate from his ordinary Talk counters. A completed accepted visit takes 30 minutes and pays the offered fee directly, with possible tip and quality bonus. Declining the booking or an unwilling worker's response takes 10 minutes and still uses the booking allowance, without the accepted-visit payment.
Use an eligible worker who is active, healthy, on shift and available, rather than resting, away at the resort or assigned as the Ballroom apprentice. Active monster workers need 30 Tamed. Fernando has no configured family-exclusion entry. His authored preference is presence and confidence, with Raven listed as his favorite; special pairing scenes exist for Bellavia, Raven, Sophie.
The actual shared service logic uses Loyalty/Tamed for willingness and the average of Dexterity and Ability for quality. For monsters, Agility supplies the Dexterity slot. Appearance and Charisma affect tip calculation (Allure and Aura for monsters). The client's legacy favorite, stat and weight fields do not replace these implemented calculations or the uniform client selection.
Even a worker strong enough to exceed the difficulty retains a 10% upset chance. Client visits award business and selected-worker rewards separately; they do not grant ordinary Fernando affection or NPC intimacy experience. A successful worker praise bonus can give the selected worker's NPC 5 direct affection, rather than Fernando.
Troubleshooting
- Visit the shop before 9 PM, not at its closing hour.
- Talk gives 1, not the metadata's 2, and allows eight daily conversations.
- Fashion Advice does not currently increase Attractiveness; use the separate Fashion lesson when Attractiveness 18 is met.
- Worker Clothing disappears after the shared daily fitting, or when no active worker qualifies under its below-level-5 / fewer-than-two-fittings rule.
- MAX Worker Clothing requires an active worker at exactly level 5; it cannot take a level 4 worker directly to MAX.
- Fittings choose randomly among eligible workers, and both fitting types raise the shared cost tier. Check the displayed quote before paying.
- Use fabrics, not crafting materials, for outfit and worker clothing payments.
- Prince Barnard's fitting scenes have their own 8 AM–6 PM window and affection prerequisites.
- The Time Capsule Discovery uses Ben Arthur's Cobbler Shop, not Fernando's shop.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
