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概览
Foxy 她的路线包括发现、户外关系活动、Sashina的教学场景、招募、一个梅纳杰里室、森林相遇、工人培训、精心设计的升级和锡雷纳岛度假场景。
快速状态
| 属性 | 数值 |
|---|---|
| 字符显示年龄 / 时代 /对齐 | 22 / 中世纪/好 |
| 发现 | 遵循足迹;皇家狩猎场边缘;感知35 |
| 最爱关系阈值 | 魅力40、感知45、能力60 |
| 特殊关系技能 | 动物护理 |
| 普通关系礼物 | 食物;没有单独的Perfume/Jewelry礼品菜单 |
| 被招募回国 | Foxy's room, Rose& Thorn Menagerie Foxy's room, Rose& Thorn Menagerie Foxy's room, Rose& Thorn Menagerie Foxy Foxy's room, Rose& Thorn Menagerie, Foxy Foxy, 罗斯和索恩·梅纳吉里] 罗斯·梅纳吉里 罗斯·梅纳吉里·梅纳吉里·梅纳吉里 罗斯·梅纳吉里·梅纳吉里·梅纳吉里 罗斯·梅纳吉里·梅纳吉里 罗斯·梅纳吉里·梅纳吉里·梅里·梅恩里(美国) |
| 工人人数/初班 | 上午9时/7时 |
| 工人开始技能/专业 | 快速学习者/ Doggie 样式 |
建议走过
- 访问 皇家狩猎场边缘,下午6时至6时,与 观念 35选择 跟着脚印成本计算 30分钟10个能量。它使Foxy可见并开始 第一个联系人;最好的最后答复是: “是的,我能理解你。” 5个基点。此动作没有配置单独的植入要求。
- 在狩猎场边上建立感情 下午6时至3时。共享食物,通信,然后在 Acquaintance 添加 Play Fetch,在 Known 添加 Pet Foxy 和 Teach Foxy 。 动物护理 改善她的关系奖励。
- 时 已知,补全 月光教学 现场 钓鱼村海岸,晚上10点到午夜的奇异游戏日. 猎人追逐 在狩猎场边缘可独立获得;如果缺乏特殊技能,则准备接受额外的健康和能量惩罚。
- 提升 Foxy和Sashina致朋友 访问 古地球圣殿,上午7时至8时,在月光教学之后 野生教育。这个自动场景可以在任意游戏日触发,独立于Foxy普通神社肖像表.
- 完成 Sashina's 女巫的认罪 现场 圣奥尔塔,上午8时至8时,与 Sashina 已知影响 Foxy 浪漫 并返回 古地球圣迹 (单位:千美元) 继续野生教育,哪些新兵 劳动者 10 照顾 “我希望你快乐,Foxy。” 在招聘的20个基点奖励中增加了5个基点.
- 构建 菜单,然后使用 Foxy房间 她的新家庭互动。
- 时 在爱中,将下文所列与工人培训升级相匹配的两份精心制作的礼物送至锡雷纳岛,以便利用度假胜地活动和度假组场景。
招募现场特别检查 Foxy浪漫和女巫的忏悔完成;它并不单独要求A Wild Education. 教学场景仍然是推荐路线的一部分,是她Looking Glass升级所需的.
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
何处查找 Foxy
| 地点 | 普通肖像日程表 | 所需额外经费 |
|---|---|---|
| 皇家狩猎场 | 每天早上6点到3点 | 发现 |
| 森林清理 | 晚上9点,甚至游戏日 | 发现 |
| 渔村海岸 | 晚上10点,奇数游戏日 | 发现 |
| 古地球圣迹 | 下午3时至9时,3天可分 | 关闭朋友 |
| Foxy的房间 | 凡上述户外时间表不适用时 | 征聘;梅纳杰里进入;度假回家 |
奇数/甚至指游戏日的号码. 在浪漫的招聘后,她的房间窗户通常都是 每天午夜6点, 下午3点到9点,没有3点分,以及 晚上9点到10点她的房间肖像按照户外时间表,与工人探访系统指定的班次分开。
Gastoff's. 美纳杰里委员会 请检查access-date=中的日期值 (帮助) 庭院已经建成, Rose& Thorn 名声 9, $2,000,000,以及 50种史诗材料,50种史诗原料和50种史诗织物.。建筑需要 200分钟一旦Foxy被招募,房间入口即可进入。
跟着脚印 是在她画像被曝光之前在位置上的动作 在清点中满足 Foxy 同样,它也有自己的明确地点/时间大门,在她实际出现之后,通常的肖像动作和精心制作的礼物动作,本指南中的所有结束时间都是专属的。
普通关系行动
| 行动 | 地点/最低阶段 | 费用 | 实际基本奖励/津贴 |
|---|---|---|---|
| 给 Foxy 食物 | 狩猎场边、圣殿或房间;陌生人 | 10分钟;1次食物 | 在朋友面前的爱; 2个在朋友+这些地点每天共用4个 |
| 尝试交流 | 狩猎场边,陌生人通过已知;还有神社,没有这个上级限制 | 15分钟 | 1次亲情;每日5次 |
| 播放获取 | 狩猎场边缘;确认 | 20分钟 | 2次亲情;每天两次 |
| 宠物 Foxy | 狩猎场边缘;已知 | 10分钟 | 2次亲情;每天两次 |
| 教学 Foxy | 猎场边缘; 熟悉 | 30分钟 | 3次爱;每天两次 |
| 教导人性 | 清除森林;朋友 | 45分钟 | 5次亲情;每天两次 |
| 水边说话 | 渔村海岸;陌生人 | 15分钟 | 1次亲爱;每天两次 |
| 与 Foxy 交谈 | Foxy的房间;陌生人 | 15分钟 | 1个爱心;每天4个 |
| 狂野无常 | 狩猎场边;已知; 来文 52 | 30分钟 | +1 感觉和11个固定的感情; 曾经 |
| 头 Pat Foxy | 招聘、在家和现职;提供工人鼓励 | 20分钟 | +1工人 忠诚,上限为100;1个基本感情;每天一次 |
普通的可重复处理者记录到 -1对超出其允许范围的尝试的基本感情。 粮食资源,而不是一个单独命名的礼物项目. Wild Instinct的11个爱是直接的一次性奖励,而不是共享的计算基础价值.
个人H2Hs和费用
| 对话 | 地点/要求 | 费用 | 最佳普通选择总数 |
|---|---|---|---|
| 第一个联系人 | 遵循脚印; 感知35; 尚未发现 | 30分钟;10个能量 | 5 |
| 猎人追逐 | 狩猎场边缘;已知;下午6时至3时 | 60分钟;20个能量, 加以下的完成处罚 | 35 |
| 月光教学 | 钓鱼村海岸;已知;晚上10点,奇日 | 60分钟;20个能量 | 40 |
| Foxy 想要牛奶 | 清除森林; 300个感情; 晚上9点,甚至几天 | 60分钟;15个能量 | 60 |
这些个人H2H完成一次 猎人追逐和月光教学不需要彼此 Foxy 想要牛奶 这是关于当前游戏中普通牛奶的谈话:它没有牛奶库存成本,玩家Erotic/Beast奖励或配置NPC亲密体验。它的实际最佳选择总和是 60而不是行动广告的75。
H2H 最佳答案
第一个联系人
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 慢慢地悄悄地移动 | 0 |
| 2 | 保持安静 | 0 |
| 3 | 显示你没有恶意 | 0 |
| 4 | 对,我能理解你 | 5 |
猎人追逐
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 在Foxy前采取保护性步骤 | 5 |
| 2 | 直接对付他们 | 15 |
| 3 | 检查 Foxy | 5 |
| 4 | 抱紧她,安慰她 | 10 |
月光教学
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 带她去一个安静的空地 | 0 |
| 2 | 解释一下不问就带走是错误的 | 10 |
| 3 | 答应帮她学学成长 | 15 |
| 4 | 是的,我知道有人可以帮你 | 15 |
Foxy 想要牛奶
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 问她需要什么样的牛奶 | 5 |
| 2 | 给她买点牛奶 | 10 |
| 3 | 把牛奶给她喝 | 15 |
| 4 | 看着她享受牛奶 | 10 |
| 5 | 抱紧她,安慰她 | 20 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
猎人追逐特殊答案第2轮: 恐吓存在解锁 "让他们害怕你"; 欺骗解锁 "关于在别处见到狐狸 "幻觉织造解锁 “制造可怕的熊幻象。” 每个奖项 25个基点 在那一回合中,改进了最好的总数 第35至第45条,并解锁可避免正常完成处罚的变体.
没有这个变体,完成猎人追逐就消除了 另外50个保健和50个能源中,每停一次至少1次;其开始的20个能量付款是分开的。高数据本身并不能消除这种处罚。 浪漫技巧 添加 25个最后的感情点 在正常的 H2H 完成计算后, 包括 Foxy 的度假胜地步行和更长的清除相遇 。
自动教学和共享场景
下面的每个场景都会完成一次. 自动场景窗口与Foxy的普通肖像时间表是分开的.
| 场景 | 位置/ 窗口 | 所需资源 | 基爱 |
|---|---|---|---|
| 野生教育 | 古老的地球圣迹;下午7时至8时,所有日子 | Foxy 朋友,Sashina 朋友;月光教学完成 | Foxy 8; Sashina 5;没有配置额外的选择点奖励 |
| 继续野生教育 | 古老的地球圣殿;没有额外的一小时大门 | Foxy 浪漫; 女巫的忏悔完成 | Foxy 20通过招聘经理; 照料+5; 招聘工人9人,可选择 |
| 厨房里的怪胎 | Rose& Thorn 厨房;没有额外的小时门 | Foxy 活跃于工人9; Poppy 朋友 | Foxy 4, Poppy 3; 照顾+3,+2,有趣+2,+2, Flirty+2,+3 |
| 适当的导言 | 清理森林;不增加一小时大门 | Robin 密友,Foxy 密友; 精益采石完成 | Robin 20; Foxy 20 |
| 狐狸们说什么 | 森林胡同;没有增加一小时大门 | Theneas、Kalb和Foxy | 没有配置爱的奖励 |
为: 适当的导言,Robin的 狂欢的采石场 前面的森林清扫场景:它需要发现Foxy和Robin 猎人 这与Foxy的猎人追逐无关
短森林亲密相遇
时 700个感情,Foxy是普通的 森林清扫画像,晚上9点,平日午夜,提议 亲密相遇费用 90分钟25个能量,奖励 25个基本感情,记录 25 NPC 狗式亲密体验 游戏 每天一次。没有为此视频配置单独的玩家 Erotic- experience 奖项。此动作与下面更长的相遇是分开的 。
在清点中满足 Foxy
开始 在清点中满足 Foxy 现场 森林清扫,晚上9点甚至游戏日,与 浪漫的爱情费用 180分钟40个能量,没有配置的货币、设计赠品或额外700/1500点的门。遇机是可重复的。尽管其行动列出每天三次,但目前的处理器没有记录普通的日常使用量;所公布的三用量限制不是通过这一途径执行的。
谈话中 28个有树枝和返回菜单的回合。选择一个温和的普通打开 30个基点 穿过前两步 动物护理 打开一个值 45时 怜悯 解锁一个值 40。随后的接吻介绍增加了 15个基点和5个NPC接吻经验,然后打开活动菜单。
| 菜单路径 | 导言后增加的要点 | 玩家经历 | NPC 亲密体验/续作. |
|---|---|---|---|
| 触摸和探索 | 40 | 无 | 25 跨手工/特殊类别;返回菜单 |
| 口头勘探 | 55 | 30 条纹 | 25 口述; 返回菜单 |
| 做爱 | 80 | 50 风情 | 30名传教士;返回菜单 |
| 完成这里,然后抱住她 与你们俩休息 | 35 | 25 风情 | 结束相遇; 结束没有超亲密体验 |
| 在一起探险,直到黎明; 第45条 | 140 | 75岁 | 40名女牛仔; 最终遭遇 |
三次返回菜单活动可以在同一个接触中再次选择。它们记录的点和经验积累,所以有 没有单一的固定 最大爱总。没有这些循环,最好的普通开局 加上安静的结局 80个基点动物护理会把它提升到 95。Stamina路线给出 185,或 200 动物护理开业这些是 Foxy 通常关系计算和浪漫主义最终+25之前的基数总和.
在静静的结局或整夜的结局, 野兽30 提供另外四轮分会。 150名玩家 Erotic 体验, 启用野兽系统时的+1野兽,以及 50次NPC狗式亲密体验.选择它 替换 正常结局的15或30个基点及其25或75个Erotic奖励;那些普通结局奖励不添加在上面。
工作人员访问和八级培训
招聘后,请在Foxy期间使用工人访问菜单。 指定班次,初始时 下午7时至3时她必须很活跃,从度假回家,不休息,与她分开 每日访问津贴 她的户外肖像表不能取代工人轮班的规则
访问通常费用 60分钟,60个能量,40个平静活动 时间、权力和焦点 将各自费用降低到 30分钟,30个能量,20个平静谈话、赞美、赠与和培训都有自己的课程津贴;每次访问都有一个培训选择。
培训级别从1级开始,每次完成培训后各提高一个级,最高达到8级。 早期的选项仍然可用。此进展与 NPC 的亲情级和玩家的 Erotic 级别是分开的。所有 8 Foxy 训练选项在当前游戏中都有他们所需的图像 。
| 培训级别/备选方案 | 工人统计收益 | NPC 亲密经验 |
|---|---|---|
| 1次/亲吻 | +1 魅力a | 5个接吻 |
| 2 / 口头 | +1 情报 | 25次口头 |
| 3名传教士 | +1 外观 | 25名传教士 |
| 4个/牛仔女孩 | +1 仓库 | 25个女牛仔 |
| 5号/狗仔 | +1 运算 | 25条狗 |
| 6/特别1 | +1 数据交换 | 25个徒步工作 |
| 7/特别2 | 两次随机增加的初级数据 | 25条狗 |
| 8/特别3 | 两次随机增加的初级数据 | 25个反向牛仔女孩 |
每一次完成的培训也提供补助金 50名玩家 Erotic 体验,工人技能体验和根据玩家的Erotic级别分出工人-关系点。 20名工人的压力,减为 10 种术感官掌握、情感约束和信任建设改善了各自的培训或关系/忠诚奖励。
在那个 工人礼物菜单Foxy 最喜欢的是 玩具 她最不喜欢的是 发光。最喜爱的礼物 15个工人关系点、8个基本国民代表大会感情点和4-8个忠诚点; 普通礼品 8 / 5 / 2–6,而Perfume则给出 3 / 3 / 1–3。每个项目都消耗一个项目,并使用会场的礼品补贴。这些优惠与普通的Give Food分开。
药剂礼品可以提供 时间+1 Dexterity,Power +1 Stamina,Shield +1 忠诚,聚焦+1 智能,欲望+1 能力,科隆+1 外观,运气+1 随机状态,或 抗兴奋剂能恢复健康 缓解压力他们使用同样的礼物津贴。
手工艺品和服装
两项精心策划的行动都要求 在爱中,Foxy 征聘和休假回国中,她实际在地点的正常存在,以及库存中的相应物品。每个消耗一个物品,完成一次并带走 0分钟 没有额外配置的付款。
| 行动 | 项目/ 起始位置 | 其他先决条件 | 升级 |
|---|---|---|---|
| 一个整体反思 | Abyssal Looking Glass; Ancient Earth Shrine, 3–9 PM 日分3分3分3秒 | 野生教育完成 | 双人传教士培训经验 |
| 家不是莱什 | Monfang Leather Choker; 森林清扫, 晚上9点到午夜, | 没有单独的教学背景要求 | 口服工人培训经验 |
每人还加上 0.5至Foxy工人收入乘数:一个给 1.5×,双方给予 2×这些升级影响到匹配的工人培训经验;它们不会将所有普通的感情或NPC亲密体验翻一番。两个礼物场景都不具备额外的情感奖励。
Foxy有一个 Fernando的创造 Fernando 工人每人最多可放弃两套普通配件,低于 5级服装他的单独 MAX 工人服装 将符合资格的5级工人提升至 6级,使用当前报价和每日共用配装津贴。 Fernando 整个成本和服装路线。
圣诞任务
活动期间 支付版本的圣诞节活动,访问 森林清扫,下午9点,与 Foxy 朋友 (单位:千美元) 教 Foxy 圣诞节。这需要 30分钟,则完成 任务21一次奖项 10个固定的爱和1个圣诞托肯。任务不需要招聘或甚至一个游戏日;它自己的定位动作有一个全天数窗口,而不是肖像的交替日规则。
恢复活动
解锁Sirena岛并发送 就业劳动者 10 度假行动要求Foxy在那里积极度假。
| 行动 | 设置/ 启动窗口 | 费用 | 奖励/限制 |
|---|---|---|---|
| 度假演讲 | 当前度假胜地肖像 | 15分钟 | 1个基本感情;每天6个;与家庭谈话分开 |
| 与 Foxy 一起吃 | 11时至4时,巴菲特 | 60分钟 | 3个基本感情;+100 满足;每天一次 |
| Foxy 放松点 | 海滩,上午8时至4时 | 60分钟 | 3个基情;+50能量;每天一次 |
| 斯帕夜报 | 斯帕,下午7时至11时 | 60分钟 | 3个基础感情;+25 能量、健康和平静;每天一次 |
| 日落漫步 | 海滩,下午5时至8时 | 60分钟 | 五轮H2H;每天一次 |
| 私人海滩时间 | 海滩,上午10时至6时 | 60分钟;没有配置能源支付 | 50次基本亲情;25次全国人大传教士亲情体验;每天一次 |
吃,放轻松,吃香肠 照顾或 Flirty +5,超过了有趣+4. 恢复性奖励在正常上限停止。已完成的“Talk”以外的度假胜地活动提供 25%的海贝壳机会私人海滩时间除了假期之外,没有单独的感情舞台大门。
日落行走最佳答案
与 Foxy 一起走日落
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 那我们就慢慢追上去 | 8 |
| 2 | 我会继续找你的 | 9 |
| 3 | 非常成熟,晚点吃东西,现在要赞美 | 9 |
| 4 | 来这里,热树义务。 | 12 |
| 5 | 一样的阳光行走,我会记得你们俩的时间 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
最好的答案总共 53个基点,没有特殊技能/数据回答,也没有配置NPC亲密体验。 25个最后的感情点与她个人的H2H不同,这次行走重复 每天一次 在度假的时候
一次性度假场景
名单上的每个参与者必须是 活动与度假。每个场景自动触发一次,奖励 对每个参与者的3个基本感情,帮助 照顾或 Flirty +5 {\fn黑体\fs22\bord1\shad0\3aHBE\4aH00\fscx67\fscy66\2cHFFFFFF\3cH808080}并提供了海贝的机会
| 场景 | 地点 | 启动窗口 | 与会者 |
|---|---|---|---|
| 许多服装问题 | 西雷纳岛海滩 | 上午8时至下午4时 | Foxy |
| 活够了 | 锡雷纳岛 | 上午11时至下午4时 | Foxy、Bellavia |
| 关于沙子的字段说明 | 西雷纳岛海滩 | 上午8时至下午4时 | Foxy、Lindia |
| 许多服装俱乐部 | 西雷纳岛海滩 | 上午8时至下午4时 | Foxy、Momosagi |
| Shell 逻辑 | 西雷纳岛海滩 | 上午8时至下午4时 | Foxy、Pepper |
| 宝藏规则 | 西雷纳岛海滩 | 上午8时至下午4时 | Gem、Foxy |
| 今天没有埋伏 | 西雷纳岛海滩 | 上午8时至下午4时 | Ember、Foxy |
Foxy还分享了两个场景,需要Cinnamon. 要表演的房间 场景完成 :
| 场景 | 位置/ 窗口 | 与会者 | 每位参加者的选择奖金 |
|---|---|---|---|
| 离职邻居 | 海滩,上午8时至4时 | Cinnamon和Foxy | 照顾+5;有趣/脆弱+4 |
| 公司条件 | 海滩,上午8时至4时 | Cinnamon、Foxy和Whiskers | 照料/娱乐+5; Flirty +4 |
这同样要求每个人积极休假,完成一次,给予 每个3个基调 并赐予海贝壳机会。
如果进程 Stalls 显示
- 使用 跟着带感知35的脚印 在等待Foxy室外肖像之前,它的发现窗口延伸到了下午6点;她的普通狩猎场肖像在下午3点结束.
- 检查 游戏日数 自动教学和招募场景有自己的窗口。
- 完成 月光教学,然后将Sashina和Foxy提高到 朋友们 野生教育。 Foxy 浪漫和Sashina的供词.
- 准备追捕猎人 50个健康/50个能源完成处罚,或者使用它的三个回合-2的特殊技能之一.
- 在狩猎场边, 在知道之后尝试通信停止使用教学、宠物、取货、食物和之后的其他地点。
- 构建 菜单 Foxy 继续户外活动,所以一个没有锁的房间可以暂时空空.
- 尊敬的阁下 700度亲切,90分钟视频 从 浪漫的180分钟清场访问 和他们的各种报酬。
- 工人们需要她 指定班次培训选项通过完成的培训课程解锁。
- 在"爱"中,带上实际制作的物品并检查她的存在。 野生教育.
- 召集所有参与者到锡雷纳岛进行集体场景,在尝试普通家庭和精心制作的配乐互动之前将Foxy带回家。
相关页面

Overview
Foxy is an adult fox woman first found at the Royal Hunting Grounds Edge. Her route includes discovery, outdoor relationship activities, Sashina's teaching scenes, recruitment, a Menagerie room, forest encounters, worker training, crafted upgrades and Sirena Isle vacation scenes. This guide gives the progression requirements and rewards without retelling major story outcomes.
Quick Stats
| Attribute | Value |
|---|---|
| Character-profile age / era / alignment | 22 / Medieval / Good |
| Discovery | Follow Footprints; Royal Hunting Grounds Edge; Perception 35 |
| Favorite relationship thresholds | Charm 40, Perception 45, Ability 60 |
| Special relationship skill | Animal Care |
| Ordinary relationship gift | Food; no separate Perfume/Jewelry gift menu |
| Recruited home | Foxy's Room, Rose & Thorn Menagerie |
| Worker number / initial shift | 9 / 7 PM–3 AM |
| Worker starting skill / specialty | Fast Learner / Doggie Style |
Recommended Walkthrough
- Visit the Royal Hunting Grounds Edge, 6 AM–6 PM, with Perception 35. Select Follow Footprints, costing 30 minutes and 10 energy. It makes Foxy visible and starts First Contact; the best final reply is “Yes, I can understand you.” for 5 base points. No separate implant requirement is configured for this action.
- Build affection at the Hunting Grounds Edge during 6 AM–3 PM. Share Food, communicate, then add Play Fetch at Acknowledged, Pet Foxy at Known and Teach Foxy at Acquaintance. Animal Care improves her relationship rewards.
- At Known, complete Moonlight Teaching at the Fishing Village Coast, 10 PM–midnight on odd game days. Hunters' Pursuit is independently available at the Hunting Grounds Edge; prepare for its additional health and energy penalty if you lack one of its special skills.
- Raise Foxy and Sashina to Friend and visit the Ancient Earth Shrine, 7 AM–8 PM, after Moonlight Teaching for A Wild Education. This automatic scene can trigger on any game day, independently of Foxy's ordinary shrine portrait schedule.
- Complete Sashina's The Sorceress's Confession at the Shrine Altar, 8 AM–8 PM, with Sashina Known. Reach Foxy Romantic and return to the Ancient Earth Shrine for Wild Education Continues, which recruits worker 9 on every response. Caring “I want you to be happy, Foxy.” adds 5 base points to the recruitment's 20 base-point reward.
- Build the Menagerie, then use Courtyard → Menagerie → Foxy's Room for her new home interactions. Recruitment keeps her outdoor schedule and forest encounters available.
- At In Love, bring the two crafted gifts listed below for matching worker-training upgrades. Send Foxy to Sirena Isle to use the resort activities and vacation group scenes.
The recruitment scene specifically checks Foxy Romantic and The Sorceress's Confession completed; it does not separately require A Wild Education. The teaching scene is still part of the recommended route and is required for her Looking Glass upgrade.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Where to Find Foxy
| Place | Ordinary portrait schedule | Extra requirement |
|---|---|---|
| Royal Hunting Grounds Edge | 6 AM–3 PM, every day | Discovered |
| Forest Clearing | 9 PM–midnight, even game days | Discovered |
| Fishing Village Coast | 10 PM–midnight, odd game days | Discovered |
| Ancient Earth Shrine | 3–9 PM, days divisible by 3 | Close Friend |
| Foxy's Room | Whenever none of the above outdoor schedules applies | Recruited; Menagerie access; home from vacation |
Odd/even refers to the game-day number. At Romantic after recruitment, her room windows are normally midnight–6 AM every day, 3–9 PM on days not divisible by 3, and 9–10 PM on odd days. Her room portrait follows the outdoor schedule, separately from the worker visit system's assigned shift.
For the Menagerie, Gastoff's Commission Menagerie needs the Courtyard already built, Rose & Thorn reputation 9, $2,000,000, and 50 epic materials, 50 epic ingredients and 50 epic fabrics. Construction takes 200 minutes. The room entrance becomes available once Foxy has been recruited.
Follow Footprints is an action on the location before her portrait is visible. Meet Foxy in the Clearing likewise has its own explicit location/time gate. Ordinary portrait actions and crafted gift actions follow her actual presence. All ending hours in this guide are exclusive.
Ordinary Relationship Actions
| Action | Location / minimum stage | Cost | Actual base reward / allowance |
|---|---|---|---|
| Give Food to Foxy | Hunting Grounds Edge, Shrine or Room; Stranger | 10 minutes; 1 Food | 1 affection before Friend; 2 at Friend+; four per day shared across these locations |
| Try to Communicate | Hunting Grounds Edge, Stranger through Known; also Shrine without that upper-stage limit | 15 minutes | 1 affection; five per day shared between locations |
| Play Fetch | Hunting Grounds Edge; Acknowledged | 20 minutes | 2 affection; twice per day |
| Pet Foxy | Hunting Grounds Edge; Known | 10 minutes | 2 affection; twice per day |
| Teach Foxy | Hunting Grounds Edge; Acquaintance | 30 minutes | 3 affection; twice per day |
| Teach Human Nature | Forest Clearing; Friend | 45 minutes | 5 affection; twice per day |
| Talk by the Water | Fishing Village Coast; Stranger | 15 minutes | 1 affection; twice per day |
| Talk to Foxy | Foxy's Room; Stranger | 15 minutes | 1 affection; four per day |
| Wild Instinct | Hunting Grounds Edge; Known; Communication 52 | 30 minutes | +1 Perception and 11 fixed affection; once |
| Head Pat Foxy | Recruited, home and present; worker encouragement available | 20 minutes | +1 worker Loyalty, capped at 100; 1 base affection; once per day |
The ordinary repeatable handlers record −1 base affection on attempts beyond their allowances. Food uses the player's Food resource, not a separately named gift item. Wild Instinct's 11 affection is a direct one-time reward rather than a shared-calculation base value.
Personal H2Hs and Costs
| Conversation | Location / requirement | Cost | Best ordinary choice total |
|---|---|---|---|
| First Contact | Follow Footprints; Perception 35; not yet discovered | 30 minutes; 10 energy | 5 |
| Hunters' Pursuit | Hunting Grounds Edge; Known; 6 AM–3 PM | 60 minutes; 20 energy, plus the completion penalty below | 35 |
| Moonlight Teaching | Fishing Village Coast; Known; 10 PM–midnight, odd days | 60 minutes; 20 energy | 40 |
| Foxy Wants Milk | Forest Clearing; 300 affection; 9 PM–midnight, even days | 60 minutes; 15 energy | 60 |
These personal H2Hs complete once. Hunters' Pursuit and Moonlight Teaching do not require each other. Foxy Wants Milk is a conversation about ordinary milk in the current game: it has no Milk inventory cost, player Erotic/Beast reward or configured NPC intimacy experience. Its actual best choice sum is 60, rather than the action's advertised 75.
H2H Best Answers
First Contact
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Move slowly and quietly | 0 |
| 2 | Stay perfectly still | 0 |
| 3 | Show you mean no harm | 0 |
| 4 | Yes, I can understand you | 5 |
Hunters' Pursuit
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Step protectively in front of Foxy | 5 |
| 2 | Confront them directly | 15 |
| 3 | Check on Foxy | 5 |
| 4 | Hold her close and comfort her | 10 |
Moonlight Teaching
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Lead her to a quiet clearing | 0 |
| 2 | Explain that taking without asking is wrong | 10 |
| 3 | Promise to help her learn and grow | 15 |
| 4 | Yes, I know someone who could help you | 15 |
Foxy Wants Milk
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Ask what kind of milk she needs | 5 |
| 2 | Offer to get her some milk | 10 |
| 3 | Give her the milk to drink | 15 |
| 4 | Watch her enjoy the milk | 10 |
| 5 | Hold her close and comfort her | 20 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Hunters' Pursuit special answers, round 2: Intimidating Presence unlocks “Make them fear you”; Deception unlocks “Lie about seeing the fox elsewhere”; Illusion Weaving unlocks “Create a terrifying bear illusion.” Each awards 25 base points in that round, improving the best total from 35 to 45, and unlocks the variant that avoids the normal completion penalty.
Without that variant, finishing Hunters' Pursuit removes another 50 health and 50 energy, each stopping at a minimum of 1; its starting 20-energy payment is separate. High stats alone do not remove this penalty. The Romantic skill adds 25 final affection points after the normal H2H completion calculation, including Foxy's resort walk and longer clearing encounter.
Automatic Teaching and Shared Scenes
Each scene below completes once. Automatic scene windows are separate from Foxy's ordinary portrait schedule.
| Scene | Place / window | Requirements | Base affection |
|---|---|---|---|
| A Wild Education | Ancient Earth Shrine; 7 AM–8 PM, all days | Foxy Friend, Sashina Friend; Moonlight Teaching completed | Foxy 8; Sashina 5; no extra choice-point reward configured |
| Wild Education Continues | Ancient Earth Shrine; no additional hour gate | Foxy Romantic; The Sorceress's Confession completed | Foxy 20 through recruitment handler; Caring +5; recruits worker 9 on every choice |
| A Strange Scent in the Kitchen | Rose & Thorn Kitchen; no additional hour gate | Foxy active as worker 9; Poppy Friend | Foxy 4, Poppy 3; Caring +3/+2, Funny +2/+2, Flirty +2/+3 |
| A Proper Introduction | Forest Clearing; no additional hour gate | Robin Close Friend, Foxy Friend; The Elusive Quarry completed | Robin 20; Foxy 20 |
| What the Foxes Say | Forest Hut; no additional hour gate | Theneas, Kalb and Foxy all Friend | No affection reward configured |
For A Proper Introduction, Robin's The Elusive Quarry is the preceding Forest Clearing scene: it requires Foxy discovered and Robin's The Hunt conversation completed. This is separate from Foxy's own Hunters' Pursuit.
Short Forest Intimate Encounter
At 700 affection, Foxy's ordinary Forest Clearing portrait, 9 PM–midnight on even days, offers Intimate Encounter. It costs 90 minutes and 25 energy, awards 25 base affection, records 25 NPC doggie-style intimacy experience and plays once per day. No separate player Erotic-experience award is configured for this video. This action is separate from the longer encounter below.
Meet Foxy in the Clearing
Start Meet Foxy in the Clearing at the Forest Clearing, 9 PM–midnight on even game days, with Romantic affection. It costs 180 minutes and 40 energy, with no configured money, crafted-gift or extra 700/1,500-point gate. The encounter is repeatable. Although its action lists three per day, its current handler does not record an ordinary daily-use count; that advertised three-use limit is not enforced by this route.
The conversation has 28 authored rounds with branches and a return menu. Choose a gentle ordinary opening for 30 base points across its first two steps. Animal Care unlocks an opening worth 45, while Empathy unlocks one worth 40. The subsequent kissing introduction adds 15 base points and 5 NPC kissing experience, then opens the activity menu.
| Menu route | Points added after the introduction | Player experience | NPC intimacy experience / continuation |
|---|---|---|---|
| Touch and explore | 40 | None | 25 across handjob/special categories; returns to menu |
| Oral exploration | 55 | 30 Erotic | 25 oral; returns to menu |
| Make love | 80 | 50 Erotic | 30 missionary; returns to menu |
| Finish here, then hold her as you both rest | 35 | 25 Erotic | Ends encounter; no extra intimacy experience at the ending |
| Stay together and explore until dawn; Stamina 45 | 140 | 75 Erotic | 40 cowgirl; ends encounter |
The three return-to-menu activities can be selected again within the same encounter. Their recorded points and experience accumulate, so there is no single fixed maximum affection total. Without taking those loops, the best ordinary opening plus the quiet ending gives 80 base points; Animal Care raises that to 95. The Stamina route gives 185, or 200 with the Animal Care opening. These are base totals before Foxy's usual relationship calculation and Romantic's final +25.
At the quiet ending or the all-night ending, Beast 30 offers an additional four-round branch. It grants 150 player Erotic experience, +1 Beast when the Beast system is enabled, and 50 NPC doggie-style intimacy experience. Choosing it replaces the normal ending's 15 or 30 base points and its 25 or 75 Erotic reward; those ordinary ending rewards are not added on top. Earlier activities and their rewards remain recorded.
Worker Visits and Eight Training Levels
After recruitment, use the worker visit menu during Foxy's assigned shift, initially 7 PM–3 AM. She must be active, home from vacation and not resting, with her separate once-per-day visit allowance unused. Her outdoor portrait schedule does not replace this worker-shift rule.
A visit normally costs 60 minutes, 60 energy and 40 calm. Active Time, Power and Focus buffs reduce their respective costs to 30 minutes, 30 energy and 20 calm. Talk, praise, gifts and training have their own session allowances; one training choice is available per visit.
Training level begins at 1 and advances by one after each completed training, up to level 8. Earlier options remain available. This progress is separate from NPC affection stages and the player's Erotic level. All eight Foxy training options have their required images in the current game.
| Training level / option | Worker stat gain | NPC intimacy experience |
|---|---|---|
| 1 / Kissing | +1 Charisma | 5 kissing |
| 2 / Oral | +1 Intelligence | 25 oral |
| 3 / Missionary | +1 Appearance | 25 missionary |
| 4 / Cowgirl | +1 Stamina | 25 cowgirl |
| 5 / Doggie | +1 Ability | 25 doggie |
| 6 / Special 1 | +1 Dexterity | 25 footjob |
| 7 / Special 2 | Two random primary-stat increases | 25 doggie |
| 8 / Special 3 | Two random primary-stat increases | 25 reverse-cowgirl |
Every completed training also grants 50 player Erotic experience, worker skill experience and separate worker-relationship points based on the player's Erotic level. Training adds 20 worker stress, reduced to 10 with Tantric Arts; stress over 100 damages the worker. Sensual Mastery, Emotional Bonding and Trust Building improve their respective training or relationship/loyalty rewards.
In the worker gift menu, Foxy's favorite is Toy and her least favorite is Perfume. Favorite gifts give 15 worker-relationship points, 8 base NPC affection and 4–8 Loyalty; ordinary gifts give 8 / 5 / 2–6, while Perfume gives 3 / 3 / 1–3. Each consumes one item and uses the session's gift allowance. These preferences are separate from ordinary Give Food.
Potion gifts can instead provide Time +1 Dexterity, Power +1 Stamina, Shield +1 Loyalty, Focus +1 Intelligence, Desire +1 Ability, Cologne +1 Appearance, Luck +1 random stat, or Antidote restores health and clears stress. They use the same gift allowance.
Crafted Gifts and Clothing
Both crafted actions require In Love, Foxy recruited and home from vacation, her actual ordinary presence at the location, and the corresponding item in inventory. Each consumes one item, completes once and takes 0 minutes with no additional configured money payment.
| Action | Item / start place | Additional prerequisite | Upgrade |
|---|---|---|---|
| One Whole Reflection | Abyssal Looking Glass; Ancient Earth Shrine, 3–9 PM on days divisible by 3 | A Wild Education completed | Doubles Missionary worker-training experience |
| Home Is Not a Leash | Moonfang Leather Choker; Forest Clearing, 9 PM–midnight on even days | No separate teaching-scene requirement | Doubles Oral worker-training experience |
Each also adds 0.5 to Foxy's worker income multiplier: one gives 1.5×, both give 2×. These upgrades affect matching worker-training experience; they do not double all ordinary affection or NPC intimacy experience. Neither gift scene has an additional affection reward configured.
Foxy has a Fernando's Creation fitting scene through the normal worker clothing service. Fernando can give up to two ordinary fittings per worker while below clothing level 5. His separate MAX Worker Clothing action raises an eligible level-5 worker to level 6, using the current quoted price and the shared daily fitting allowance. See Fernando for the complete cost and clothing route.
Christmas Task
During the active Christmas event in the paid version, visit the Forest Clearing, 9 PM–midnight, with Foxy Friend for Teach Foxy Christmas. It takes 30 minutes, completes task 21 once, and awards 10 fixed affection and 1 Christmas Token. The task does not require recruitment or an even game day; its own location action has an all-day-number window rather than the portrait's alternating-day rule.
Resort Activities
Unlock Sirena Isle and send active worker 9 on vacation. Resort actions require Foxy to be actively vacationing there.
| Action | Place / start window | Cost | Reward / limit |
|---|---|---|---|
| Resort Talk | Current resort portrait | 15 minutes | 1 base affection; six per day; separate from home Talk |
| Eat with Foxy | Buffet, 11 AM–4 PM | 60 minutes | 3 base affection; +100 satiation; once per day |
| Relax with Foxy | Beach, 8 AM–4 PM | 60 minutes | 3 base affection; +50 energy; once per day |
| Spa Night | Spa, 7–11 PM | 60 minutes | 3 base affection; +25 energy, health and calm; once per day |
| Sunset Walk | Beach, 5–8 PM | 60 minutes | Five-round H2H; once per day |
| Private Beach Time | Beach, 10 AM–6 PM | 60 minutes; no configured energy payment | 50 base affection; 25 NPC missionary intimacy experience; once per day |
Eat, Relax and Spa favor Caring or Flirty +5, over Funny +4. Restorative rewards stop at normal caps. Completed resort activities other than Talk offer a 25% Sea Shell opportunity. Private Beach Time has no separate affection-stage gate beyond its vacation availability.
Sunset Walk Best Answers
Sunset Walk with Foxy
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Then we will chase it slowly. | 8 |
| 2 | I will keep finding you. | 9 |
| 3 | Very grown-up. Food later. Praise now. | 9 |
| 4 | Come here, then. Warm tree duty. | 12 |
| 5 | Same sun-walk. I will remember the time for both of you. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
The best answers total 53 base points, with no special skill/stat answer or NPC intimacy experience configured. Romantic adds 25 final affection points. Unlike her personal H2Hs, this walk repeats once per day while vacationing.
One-Time Resort Scenes
Every listed participant must be active and vacationing together. Each scene triggers automatically once, awards 3 base affection to each participant, favors Caring or Flirty +5 over Funny +4, and offers a Sea Shell opportunity.
| Scene | Place | Start window | Participants |
|---|---|---|---|
| Many Clothes Problem | Sirena Isle Beach | 8 AM–4 PM | Foxy |
| Alive Enough | Sirena Isle Buffet | 11 AM–4 PM | Foxy, Bellavia |
| Field Notes on Sand | Sirena Isle Beach | 8 AM–4 PM | Foxy, Lindia |
| Many Clothes Club | Sirena Isle Beach | 8 AM–4 PM | Foxy, Momosagi |
| Shell Logic | Sirena Isle Beach | 8 AM–4 PM | Foxy, Pepper |
| Treasure Rules | Sirena Isle Beach | 8 AM–4 PM | Gem, Foxy |
| No Ambush Today | Sirena Isle Beach | 8 AM–4 PM | Ember, Foxy |
Foxy also shares two scenes requiring Cinnamon's A Room to Perform scene completed:
| Scene | Place / window | Participants | Choice bonuses to each participant |
|---|---|---|---|
| Neighbours Off Duty | Beach, 8 AM–4 PM | Cinnamon and Foxy | Caring +5; Funny/Flirty +4 |
| Terms of Company | Beach, 8 AM–4 PM | Cinnamon, Foxy and Whiskers | Caring/Funny +5; Flirty +4 |
These likewise require everyone active and vacationing, complete once, give 3 base affection each and offer a Sea Shell opportunity.
If Progress Stalls
- Use Follow Footprints with Perception 35 before expecting Foxy's outdoor portrait. Its discovery window extends to 6 PM; her ordinary Hunting Grounds portrait ends at 3 PM.
- Check the game-day number for Forest Clearing, Coast and Shrine schedules. The automatic teaching and recruitment scenes have their own windows.
- Complete Moonlight Teaching, then raise Sashina and Foxy to Friend for A Wild Education. Recruitment instead checks Foxy Romantic and Sashina's confession.
- Prepare for Hunters' Pursuit's 50 health / 50 energy completion penalty, or use one of its three round-2 special skills.
- At the Hunting Grounds Edge, Try to Communicate stops after Known. Use teaching, petting, fetching, food and her other locations afterward.
- Build the Menagerie and recruit worker 9 for room access. Foxy continues going outdoors, so an unlocked room can be temporarily empty.
- Distinguish the 700-affection, 90-minute video from the Romantic, 180-minute clearing visit and their different rewards.
- Worker visits require her assigned shift, enough energy/calm and no earlier visit that day. Training options unlock through completed training sessions.
- At In Love, bring the actual crafted item and check her presence. The Looking Glass additionally requires A Wild Education.
- Bring all participants to Sirena Isle together for group scenes, and bring Foxy home before trying ordinary home and crafted-gift interactions.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
