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Sashina

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Sashina
Sashina
Sashina — Complete Walkthrough

Overview

Sashina is the ancient sorceress at the Ancient Earth Shrine in Medieval Village Outskirts. She offers repeatable Mystical Training, four one-time heart-to-hearts, four ordinary spell lessons, Mystic Seduction, the advanced Arcane Surge lesson, a separate Nature Walk Date, and the repeatable Sashina's Final Exam home scene.
Her later content includes A Final Preparation, Eighth Star, Elemental Stone bonding, a one-time Christmas gift, three NPC intimacy gallery rewards and an optional family continuation. She also participates in Foxy, Grace and Sashimi's routes. This guide gives the requirements and mechanical rewards while leaving the prophecies, revelations and personal scene outcomes to the game.

Quick Stats

Attribute Value
Age / era / alignment Ancient / Medieval / Neutral
Favorite relationship bonuses Mystic 50; Intelligence 60; Charm 70
Special relationship skill Master Wizard
Morning portrait Ancient Earth Shrine exterior, 6 AM–3 PM
Afternoon portrait Altar Chamber, 3–9 PM
Night portrait Sorceress Home, 9 PM–6 AM
Ordinary Talk 20 minutes; 1 base; three positive uses daily, shared
Repeatable stat training Mystic +1; 2 base per successful Mystical Training
First video threshold 1,200 ordinary affection, at home
Grimoire upgrade Exactly level 7 → 8, at In Love
Stone bonding Elemental Stone +1 level daily, at In Love
NPC intimacy gallery Three images: 100, 250 and 500 NPC intimacy XP
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Sashina does not teach Master Wizard through her own portrait. Learn it through Gandon; it doubles her adjusted relationship base and is also required for the Final Exam. The Romantic player skill gives 25 fixed affection after the normal H2H / apartment calculation, separate from the Romantic affection stage.

Schedule and Shrine Travel

Sashina's three portraits cover the full day. All schedule entries are daily, without an additional odd / even day restriction.
Time Location Useful actions
6 AM–3 PM Ancient Earth Shrine exterior Talk, Healing Touch, Visions of the Future, Mystic Seduction, Walk in Nature H2H, Nature Walk Date, Christmas gift
3–9 PM Ancient Earth Shrine Altar Chamber Talk, Mystical Training, Elemental Blast, Illusion Weaving, Telekinesis, Fears of the Void, Arcane Surge, Eighth Star, A Final Preparation
9 PM–midnight and midnight–6 AM Sorceress Home Talk, Emotional Magic, Mystical Intimacy video, Final Exam, Elemental Stone bonding
From the exterior, select Enter Shrine for the Altar Chamber or Sorceress Home for her dwelling. Both travel actions cost zero minutes, with no extra relationship gate. The rooms themselves have no opening-hours restriction; the portrait actions follow her schedule, and automatic story plots can use wider hours.
Talk shares one three-use daily counter across the three rooms. Moving rooms does not create extra positive talks. Sashina's Book / Jewelry preferences do not create ordinary gift buttons: the current portrait actions have no regular Book, Flowers or Jewelry gift action.
  1. Meet Sashina at the Shrine and use Talk to build ordinary affection. Use Mystical Training at the Altar Chamber to raise Mystic; its successful uses are limited to six daily and the afternoon portrait window.
  2. At Known, with Communication 30, claim Emotional Magic once at her home. It gives a fixed affection reward and Mystic +1.
  3. Take her ordinary spell lessons as their Mystic and relationship requirements become available. At Known, complete Visions of the Future; at Acquaintance, complete Fears of the Void and take the separate Nature Walk Date.
  4. At Friend, complete the Walk in Nature H2H. At 300 ordinary affection and Mystic 65, start Mystic Seduction from the Shrine exterior; its handler teaches the skill before the H2H begins.
  5. At Romantic and Mystic 60, take the paid Arcane Surge lesson at the Altar Chamber. With Master Wizard, Mystic Seduction and Mystic 90, take the Final Exam at home.
  6. At 1,200 ordinary affection, use Mystical Intimacy at home. Complete the one-time Christmas gift at the Shrine exterior from Close Friend, when a gift token is available.
  7. At In Love, take A Final Preparation after Story Beat 55, and Eighth Star while the grimoire is exactly level 7. If you own an Elemental Stone, add its daily home bonding action.
  8. If the optional family content is unlocked and enabled, finish the current personal / story prerequisites, then use its separate Final Exam branch when ready.
These actions have their own gates. The four ordinary H2Hs do not require one another merely because they are listed in this convenient order.

Talk, Mystic Training and Emotional Magic

Action Start / requirements Cost Reward / allowance
Talk to Sashina Any ordinary portrait 20 minutes 1 base; three positive uses daily, shared
Mystical Training Altar portrait, 3–9 PM; no extra affection gate 80 minutes; Energy −50; Calm −40 Mystic +1; 2 base affection; six positive uses daily; Wizard clout +1 configured
Emotional Magic Home portrait, 9 PM–6 AM; Known; effective Communication 30; unclaimed 30 minutes Mystic +1; 8 fixed affection; Wizard clout +1; once
Mystical Training's 2 base is the same at every affection stage. Beyond its successful daily allowance, the handler uses negative / exhausted dialogue and does not grant Mystic +1. Its nominal six positive uses require enough time and resources; without time-reducing effects, the six-hour Altar portrait window cannot fit six 80-minute starts in one afternoon.
Three positive Talks cost 60 minutes and give 3 base before relationship modifiers. Emotional Magic's 8 affection is fixed, rather than an 8-base relationship roll. The current one-time-reward action supersedes the older custom repeated-training handler, so the reward is not applied twice. These actions grant no NPC intimacy or player experience.

Spell Lessons and Arcane Surge

Ordinary spell lessons complete once, hide after their skill is learned, and charge their listed costs once. Their Gold cost is $0.
Lesson Portrait / prerequisites Cost Reward
Healing Touch Exterior, 6 AM–3 PM; Acquaintance; Mystic 15 150 minutes; Energy −60; Calm −30 Learns skill; 10 base affection
Elemental Blast Altar, 3–9 PM; Known; Mystic 20 150 minutes; Energy −50; Calm −30 Learns skill; 15 base affection
Illusion Weaving Altar, 3–9 PM; Acquaintance; Mystic 20 150 minutes; Energy −70; Calm −40 Learns skill; 15 base affection
Telekinesis Altar, 3–9 PM; Friend; Mystic 25 150 minutes; Energy −80; Calm −60 Learns skill; 20 base affection
Arcane Surge Altar, 3–9 PM; Romantic; Mystic 60; paid access; skill unlearned 350 minutes; Energy −180; Calm −100 Learns Arcane Surge after its plot; 30 completion base
Arcane Surge's plot replies do not add an extra choice reward, and the action's 30-point field is not a second separate entry award. In combat, its current trigger has an 18% chance on Fire / Ice / Light / Dark magic to produce the surge, multiplying damage by 3 and adding 1–300 extra damage; see the game's skill details for the full combat presentation.
Mystic Seduction is taught through its H2H action, covered below, rather than a separate ordinary learn-skill button. None of these spell lessons directly awards NPC intimacy or player experience.

Four Heart-to-Hearts

Each H2H completes once. Their action relationship-point fields do not add an extra entry reward to the accumulated choice scores. Learned Romantic adds 25 fixed affection after the ordinary result is calculated, rather than 25 extra base for relationship multipliers.
H2H Start / prerequisites Cost Highest ordinary base Optional improvements
Visions of the Future Exterior, 6 AM–3 PM; Known 120 minutes 54; Wizard clout +1 Empathy, round 1: 20 instead of 14; Mystic 30, round 3: 25 instead of 10; both give 75 base
Fears of the Void Altar, 3–9 PM; Acquaintance 140 minutes 64; Wizard clout +1 Inner Peace, round 1: 20 instead of 14; total 70 base
Walk in Nature Exterior, 6 AM–3 PM; Friend 90 minutes 29; Wizard clout +1 No higher-point optional reply
Mystic Seduction Exterior, 6 AM–3 PM; at least 300 ordinary affection; Mystic 65 180 minutes 90; learns Mystic Seduction; final round NPC kissing XP +5 Reading People, round 1: 18 instead of 12; Charm 40, round 3: 25 instead of 18; both give 103 base
These H2H actions configure no additional Energy / Calm cost or their own paid-access requirement. Mystic Seduction checks 300 points, rather than a named Friend / Crush stage, and the skill is taught on starting its handler. The other three H2Hs have no NPC intimacy metadata. None of the four grants player Erotic Experience.

Visions of the Future

Round Highest base-point choice Base points
1 What do you see in the visions of our victory? 14
2 Can you teach me to see these visions myself? 15
3 Then I will forge as many meaningful connections as I can. 10
4 We'll face whatever comes together. 15


Fears of the Void

Round Highest base-point choice Base points
1 What exactly do you see VOID doing? 14
2 That's why we have to stop it, no matter the cost. 15
3 Together, we are stronger than any darkness. 15
4 Hold her close 20


Walk in Nature

Round Highest base-point choice Base points
1 What do you think about when you see all this beauty? 8
2 You believe in a divine creator? 9
3 I'm honored to walk this path with you, Sashina. 12


Mystic Seduction

Round Highest base-point choice Base points
1 Why would such a skill trouble you? 12
2 I promise to use it only when absolutely necessary. 15
3 I'm ready to learn from you, Sashina. 18
4 Move closer to her 20
5 Kiss her deeply 25


Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.

Nature Walk Date

Select Nature Walk Date from the Shrine exterior portrait, 8 AM–2 PM, at Acquaintance or higher. It costs 120 minutes and 40 Energy, with no Gold fee or additional paid-access flag, and completes once.
This is a different action and completion flag from Walk in Nature, the Friend H2H. The date does not require that H2H and vice versa.
Completion gives 5 base. Its three highest choices add 5, 5 and 4, for 19 total base; both final replies listed below tie. There is no NPC intimacy or player experience reward configured.
Question Highest-base reply(s) Sashina base bonus
1 “You picked a path you know. I demand an inquiry into these birds.” 5
2 “You could just tell me you wanted to sit here with me.” 5
3 “We both get to say what we want. No hidden arrangements.” / “I choose the destination. Can I negotiate a kiss at the end?” 4


Sashina's Final Exam

At the Home portrait, 9 PM–6 AM, reach Romantic, learn both Master Wizard and Mystic Seduction, and have effective Mystic 90. Select Sashina's Final Exam. It costs 160 minutes, 120 Energy and 50 Calm, with no extra cash or character-action paid-access requirement.
The scene is repeatable. Its action declares a nominal daily limit of one, but the current custom apartment starter / ending does not record that action's daily counter. In the current code, repeat access is controlled by resources, the live Home portrait and the other gates above. The action also has Wizard clout +1 configured.

Ordinary Exam Path

The ordinary opening choices are tied within each of the first three rounds: 10 +15 +20 base. Continue to the main choice hub, select the branches you want, then use “I think we're finished” to reach the ending. That finish option advances the scene rather than returning to the hub.
Hub branch Route / NPC intimacy reward
Mouth / Oral Rounds 7–10, then return to hub; 25 blowjob XP at the branch's final round
Chest Rounds 11–14, then hub; 25 special XP
Missionary Rounds 15–17, then hub; 25 missionary XP
From behind Rounds 18–20, then hub; 25 doggie-style XP
Ride / Cowgirl Rounds 21–23, then hub; 25 cowgirl XP
“I think we're finished” Rounds 24–26; 30 special XP at round 25, then 160 ending base affection
The normal introduction also gives 5 kissing XP at round 4. A complete ordinary path therefore gives 205 base affection: 45 opening +160 ending, not another 160 for entering the action. Learned Romantic adds 25 fixed affection after the calculation.
Finishing with no optional hub branch gives 35 NPC intimacy XP from the opening and ending. Visiting each of the five branches once before finishing gives 160 NPC intimacy XP in total. Completing another traversal of a hub branch records its associated round reward again; all five branches are optional for finishing the scene. The session finalizer counts one encounter rather than counting each branch as a new encounter.
The ordinary ending has an empty player-experience reward; it does not grant player Erotic Experience simply because it gives NPC intimacy XP.

Optional Family Branch

When the optional family requirements below are satisfied, the first round offers a separate branch. It jumps to rounds 27–35, bypassing the ordinary opening and hub.
Its final choices give 25 +25 =50 base affection, player Erotic Experience +50, and 40 NPC intimacy XP recorded under kissing / missionary / special, once at its configured conception choice. The 40 is one total XP award, not 40 per category. Learned Romantic adds the same 25 fixed completion affection. The scene's family branch initiates the optional continuation; its personal dialogue is left to the game.

Mystical Intimacy Video

At the Home portrait, 9 PM–6 AM, with at least 1,200 ordinary affection, choose Mystical Intimacy. It costs 30 minutes and 20 Energy and has a once-daily video allowance. Its character action has no separate paid-access flag or prior-H2H prerequisite.
The custom handler gives 25 base affection once, then starts the shared video system. The video itself records NPC doggie-style XP +25. There is no additional second 25-base affection reward from the shared video player, and no player Erotic Experience award configured. The action hides when its daily video allowance has been used.

Christmas Gift

At Close Friend or higher, carry one Christmas gift token and use Give Christmas Gift from Sashina's Shrine exterior portrait, 6 AM–3 PM. This is a separate gift-token action, rather than an ordinary Book / Jewelry gift.
It costs 30 minutes and one token, gives 100 fixed ordinary affection, and completes once per character. It has no calendar-date requirement in the current action. Both conversational choice sets are unscored; pick either reply without reducing the fixed reward.
On the first completed reward sequence, it also records NPC blowjob XP +25 and unlocks the Christmas Extras entry. Replaying its Extras sequence does not grant the gift rewards again. The reward contains four authored images and a video; it has no configured player experience reward.

Eighth Star and Elemental Stone Bonding

Grimoire Level 7 to 8

At In Love, from the Altar portrait, 3–9 PM, with paid access and your grimoire exactly level 7, select Eighth Star. It costs 180 minutes, 100 Energy and 70 Calm and completes once.
Completion raises the grimoire 7 →8 and gives 10 base affection. Every reply adds the same +2, for 12 total base. It does not grant NPC intimacy or player experience. A grimoire below 7 or already above 7 does not satisfy this exact-level action.
The next level 8 →9 route belongs to Sabbath, under its own prerequisites. Eighth Star does not require A Final Preparation or the Final Exam.

Elemental Stone

At In Love, while owning an Elemental Stone, select Intimate Bonding from the Home portrait, 9 PM–6 AM. It costs 60 minutes, upgrades the stone by one level, and has one use daily through its dedicated bonding tracker.
It consumes no stone, adds no configured cash / Energy / Calm cost, and gives no ordinary affection, NPC intimacy or player experience. The current bonding handler has no maximum stone-level check. Owning a different soul stone does not substitute for the Elemental Stone.

A Final Preparation

At In Love, after Story Beat 55 is completed, select A Final Preparation from the Altar portrait, 3–9 PM. It costs 180 minutes and 200 Energy, completes once, and has no additional character-action paid-access flag. Its current pregnancy policy can block it during showing / recovery stages.
It gives 25 completion base, with best choice bonuses 4 +4 +4 +5 +5, for 47 total base affection, and teaches Sashina's Gift at completion. It does not separately require the Final Exam, grimoire level 8 or Arcane Surge.
The skill has a 15% chance on Fire / Ice magic to trigger its damage benefit, doubling base damage, ignoring enemy absorption and cutting through half the enemy's basic defense. Its mechanics are a reward; the scene's personal outcome is left to the game. No NPC intimacy or player experience reward is explicitly configured for this plot.
For the highest choice bonuses, use Flirty → Caring → Caring → Caring → Flirty. Each choice's exact dialogue is encountered in the scene; the guide avoids quoting its late story conversation.

Shared and Automatic Encounters

These scenes complete once and use their own automatic visit windows, which can differ from Sashina's ordinary portrait hours.
Scene Visit / prerequisites Sashina reward / useful result
The Sorceress's Confession Altar Chamber, 8 AM–8 PM; Known Highest final reply “So I should go to the king now?” +15 base; no additional completion base
Sashina's Frog Rescue Mission Shrine exterior, 6 AM–3 PM; Sashina and Gandon Acknowledged; Gandon's Wizard Wine sequence completed “I thought you might find it amusing.” +5 base; subsequent replies have no extra Sashina bonus
A Wild Education Shrine exterior, 7 AM–8 PM; Sashina and Foxy Friend; Foxy's Moonlight H2H completed Sashina 5 / Foxy 8 base, all replies tied
A Mystic's Curiosity Scriptorium Lobby, 7 AM–2 PM; Grace Friend and home; brothel Reputation 5 Sashina 5 completion +1 Understanding =6 best base; Grace 14 +2 =16 on that reply
A Different Kind of Light Mystics' Meditation Grove, 1–6 PM; A Mystic's Curiosity completed; Grace home Sashina 10 +1 Understanding +1 Encouraging =12 best base; Grace 19 +2 +2 =23 on that path; Grace's recruitment scene
The Pool That Remembers Brothel Pool, 9 AM–6 PM; Sashina Acquaintance and home; Sashimi Close Friend and The Shore Beyond the Rock completed Funny gives Sashina 8 +3 =11 best / Sashimi 15 +3 =18; Caring / Flirty instead gives Sashina 10 / Sashimi 20
Two Tides, One Form Brothel Pool, 6–11 AM; The Pool That Remembers completed; Sashimi Close Friend; Sashina home Sashina 10 completion base, same on all replies; Sashimi Caring / Flirty 26 best base
The Confession's first questions have no affection difference. The highest final reply is separate from its other two +10 alternatives. For the Wizard Wine route's full mechanics, use Gandon; its narrative outcome is left out here.
Grace's scenes have their own room / time / reputation gates. The two Sashimi scenes do not require Sashina to be a recruitable worker: build her ordinary affection and follow Sashimi's pool route. These shared dialogue plots have no NPC intimacy or player experience reward configured for Sashina.

Main Story Visit Checklist

Sashina appears in the following released story encounters. This table gives visit requirements and her highest base affection, using beat numbers to avoid the plots' story titles and outcomes. Each requires the immediately preceding beat unless another gate is listed.
Story beat Start location / hours Additional current gate Highest Sashina base
17 Shrine exterior, 6 AM–3 PM Beat 16 completed 10; replies tied
36 Altar Chamber, 3–9 PM Beat 35; Willow worker #18 active 25; Flirty at all three scored questions
37 Nurse's Room, 9 AM–4 PM Beat 36; Willow #18 active 10; first question Flirty; next question does not affect Sashina
38 Arcane Room; no extra hour gate Beat 37; Blink learned 9; Flirty → Funny
39 Brothel Bar, 3–6 PM Beat 38; Kasumi #20 active 7; first question Funny
40 Altar Chamber, 8 AM–10 PM Beat 39 18; Caring / Flirty → Caring / Flirty
41 Shrine exterior, 8 AM–10 PM Beat 40 7; first question Funny
44 Altar Chamber, 3–9 PM Beat 43 7; second question Funny
46 Sorceress Home; no extra hour gate Beat 45 9; first Caring / Funny, second Funny; other reply groups have no Sashina affection bonus
62 Altar Chamber, 3–7 PM Beat 61 20; Caring / Flirty at both questions
79 Altar Chamber, 3–9 PM Beat 78; A Final Preparation completed; workers #16 and #25 active 10; Caring / Flirty
These are automatic story plot windows, so a beat using the Altar before 3 PM or the exterior after 3 PM does not require Sashina's ordinary portrait to be in that room. Room construction / general travel access still applies to house locations. Later beats outside the current released story are not included here.

Optional Family Continuation

Sashina's Final Exam has a separate optional family branch in its first round. It appears only when all current requirements are satisfied:
  • The optional pregnancy content is unlocked and enabled.
  • Akira's Pregnancy Protocol is completed.
  • Sashina has at least 2,000 ordinary affection and 500 NPC intimacy XP.
  • Story Beat 62 and A Final Preparation are both completed.
  • She is not already pregnant / recovering, and does not already have a child with the player.
  • The ordinary Final Exam entry requirements still apply: Home portrait, Romantic, both skills, Mystic 90 and its resources.
The family branch's reward is described in the Final Exam section. A normal video, ordinary Exam branch or Christmas gift does not itself start this optional continuation.

Visits and Progression

After starting the continuation, return to Sorceress Home during 9 PM–6 AM, when Sashina is actually present, for its three automatic milestones. Each completes once and has no extra plot resource cost.
Milestone Current timing / visit requirement Completion affection
The Future She Will Not Read Early stage from 11 days after conception, while reveal is pending 5 base
No Omen Required Final stage begins no earlier than 31 days after conception, and at least one day after the reveal visit; final visit pending 7 base
The First Unwritten Moment At least 30 days after final-stage entry, final milestone completed, and at least one day after that final visit 10 base
With timely visits, the earliest delivery eligibility is 61 days after conception. A delayed reveal can delay final-stage entry; a delayed final visit can delay delivery. The current system does not require an arbitrary count of prenatal check-ins before delivery.
Check In and later Family Check In are separate 30-minute, once-daily actions granting 5 fixed ordinary affection. They can launch a ready lifecycle milestone when its current location requirements match. After delivery, recovery lasts 8 days before the family stage.
During showing / postpartum recovery, the current pregnancy policies can temporarily hide or block Sashina's intimate scenes, H2Hs, date, advanced training and grimoire scene. Ordinary Talk, Emotional Magic, ordinary learn-skill lessons, and Elemental Stone bonding are classified pregnancy-safe, alongside the new check-in. These are current availability rules rather than new route requirements.
Sashina has three current reward images, unlocking at 100, 250 and 500 NPC intimacy XP. Ordinary affection, player Erotic Experience and stone levels do not replace NPC intimacy XP.
Current source NPC intimacy reward
Mystic Seduction H2H, final round 5 kissing XP, one-time
Mystical Intimacy video 25 doggie-style XP, once daily
Ordinary Final Exam opening / ending 5 kissing +30 special =35 XP, before optional hub branches
Final Exam hub branches 25 per completed branch traversal, in the categories listed above
Final Exam optional family branch 40 total XP, recorded under kissing / missionary / special
Christmas gift reward 25 blowjob XP, one-time
No fourth through eighth Sashina gallery assets are present in the current game. Opening the profile / gallery to inspect rewards does not itself award NPC experience. The other H2Hs, spell lessons, date, grimoire upgrade and stone bonding do not grant NPC intimacy merely because they award affection or a skill.

Troubleshooting

  • Her portrait is missing: check the three-part schedule: exterior 6 AM–3 PM; Altar 3–9 PM; Home 9 PM–6 AM. Moving rooms does not reset the daily Talk allowance.
  • Mystical Training stops raising Mystic: only its six positive daily uses give the stat gain. Extra attempts use exhausted handling. Also budget its 80 minutes / 50 Energy / 40 Calm per use and the portrait window.
  • Master Wizard will not appear as a lesson: Sashina's relationship multiplier uses that skill, but Gandon teaches it. Sashina's Mystic Seduction H2H is a different lesson.
  • The nature scene seems already completed: check the action name. Walk in Nature is a Friend H2H; Nature Walk Date is an Acquaintance date, 8 AM–2 PM, with its own completion flag.
  • The Final Exam keeps returning to the same choices: the branch endings intentionally return to its hub. Select “I think we're finished” to advance to the final rounds.
  • Final Exam is locked despite high Mystic: it requires Romantic, both Master Wizard and Mystic Seduction, Mystic 90, the Home portrait, and the listed resources.
  • Eighth Star is missing: the grimoire must be exactly level 7, with In Love, paid access, and the Altar portrait. Level 8 uses Sabbath's next upgrade route instead.
  • A Final Preparation is missing: complete Story Beat 55, reach In Love, visit the Altar 3–9 PM, and cover 200 Energy / 180 minutes; check temporary family-stage restrictions if applicable.
  • Christmas gift is missing: reach Close Friend, have one gift token, visit her exterior portrait, and ensure her one-time gift has not already been used. There is no calendar-date check.
  • The family branch is missing: verify the content unlock / preference, Akira's protocol, 2,000 affection / 500 NPC intimacy XP, Beat 62 and A Final Preparation. The ordinary Exam's skill and Mystic requirements still apply.
  • A family milestone is delayed: return to her Home portrait at night for the reveal and final visits. Advancing the calendar alone does not complete those milestones or remove their next-day transition checks.

Credits and Current Scope

Verified against current Sashina actions and handlers, authored H2Hs and Final Exam branch flow, external choice dialogue, spell and video handling, Christmas gift data, soul-stone factory, grimoire / late skill handlers, released story registries, shared character plots, optional family progression and current NPC intimacy assets. Major prophecies and personal scene outcomes are left to the game; the wiki retains its existing house style and portrait.

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Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.