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Grace——完全走过
概览
Grace 这是修道院的新修道院,其个人路线是从Scriptorium到Sashina的Grove和在Rose& Thorn的招聘。她目前的内容包括三个个人心脏对心脏、一个自然行走、五个修道院/招聘碰面、一个较晚的场景Jade、八个工人培训选项、两个精心设计的升级、度假活动以及Kupie奖励。
快速状态
| 属性 | 数值 |
|---|---|
| 年龄/时代/调整 | 23 / 中世纪/好 |
| 最喜欢的数据 | 魅力35;Rogue 40;Perception 35 |
| 特殊关系技能 | 诱骗 |
| 普通谈话/反射 | 15分钟;1个实际基点;每天5个共享 |
| 鲜花 | 已知;15分钟;1朵花;5个实际基点;每天两次 |
| 罗丝和索恩工人 | 5 |
| 初次工人调动/工资 | 下午2时至10时/110美元 |
| 工人专业/开始技能 | 传教士/冥想 |
最喜爱的Stat阈值提高了共享关系乘数; 诱惑加倍普通的感情、工人与关系点、培训水平、NPC亲密经历和Kupie感情是不同的价值观。 基点 除非是直接或最终标记
何处查找 Grace
在招募前,Grace的修道院肖像只出现在 5个工人不活跃:
| 地点 | 定期肖像表 |
|---|---|
| 脚本前厅 | 下午7时至10时和11时至2时,每一天 |
| 显像手稿室 | 偶数游戏日下午2 - 6时 |
| 地下目录 | 下午6时至10时,每一天 |
| 神秘的冥想园 | 下午2时至6时, |
那个 征聘后继续实行树林时间表.一旦工人5号活动,她的三幅修道院肖像消失,以下罗斯·索恩的外观也符合条件:
| 地点 | 肖像时间表 | 所需额外经费 |
|---|---|---|
| 工人房间 | 下午1时至5时 | Grace 活动 |
| 厨房 | 上午10时至下午1时 | Grace 活动; 妓院声誉 4 |
| 花园 | 上午7时至10时,下午5时至7时 | Grace和 Audrey,工人 23活动 |
| 栏 | 每日7时至11时 | Grace和 Brandy,工人 17活动 |
这些画像表是分开的 与她分配的 工人轮班,初始时 下午2时至10时,自动的图案相遇也有自己的窗口;一个场景窗口可以延伸至超出普通的肖像时间表.
征聘前建立情感
- êǎ 脚本前厅 在它的两个肖像窗之一。 与 Grace 交谈 带 15分钟 奖励 1个实际基点,尽管其零点行动元数据,但最多 每个游戏日5种用途.
- 时 已知, 给花 消耗量 一个花 (单位:千美元) 15分钟5个实际基点时,最多 每日两次. 花卉也广告为零,但其处理器使用5种.
- 时 已知和交流. 40编辑 精神意识 在大厅: 30分钟,直接+8 爱和感觉+1,一次。实际行动使用共享的一次性奖励路径。
- 时 确认,带 墙外的生活 从大厅。 知识,将 自然行走日期 在招募前完成这些工作,而她的前厅肖像仍然可用。
- 提升 Grace到 朋友们 和 玫瑰色调为 名誉,然后跟踪下面的招聘场景。
普通会谈, 与 Grace 反射 在树林里还有她的妓院 与 Grace 交谈 全部使用这个 同样的每日5次谈话津贴。花朵使用自己的共享的每天两台计数器。除其中任何一台外,还使用其处理器记录。 -1个基点 在妓院肖像馆,她的个人菜单目前提供Talk;在Grove仍然有花。
征聘
点名的场景触发 一次,自动Grace 必须在休假后回家。
| 步骤/ 场景 | 所需资源 | 位置/ 场景窗口 | Grace 基础奖励/最佳选择 |
|---|---|---|---|
| 简洁提醒 | 已知 | 脚本前厅,每日上午7时至2时 | 7 + Flity 3 = 10 (韩语).;其他答复 1 或 2 |
| 翻译中丢失 | 知识 | 下午2点至6点的手稿室 | 9 + Flity 3 = 12;其他答复 1 或 2 |
| 一个神秘的好奇心 | 朋友;妓院名声 5 | 脚本前厅,每日上午7时至2时 | 14 + Flity 3 = 17;其他答复 2 |
| 不同的光线 | 一个神秘的好奇心完成 | Mystic's Meditic Grove, 1–6 PM日报. | 19 + Flity 3 + 任何第二个回答 2 = 24 |
| 死者中的耳语者 | 碾碎; 一种不同的光 | 地下墓穴,每日6-10时 | 58 + Flity 4 + 任何第二个回答 3 = 65 |
| 我的光属于H2H的地方 | 500个爱心; 死神中的耳语完成 | Grace的格罗夫肖像,晚上8点到晚上的偶数天 | 31 得到最佳答复; 40 人大亲密经验. |
头两个自动场景有帮助 支持相遇,但他们的完成旗是 非先决条件 两位早期的H2H和自然之行 非征聘所需经费.
一种不同的光线准备招募;它不启动Grace。 完成 死者中的耳语者覆盖 五百个感情,然后选择 我的光属于哪里 在晚间格罗夫肖像,它的处理器激活 5号工人在H2H开始时在谈话开始之前 白天的奇异日之旅 无法开始今晚的行动
格罗夫的招募现场有自己的 下午1时至6时 自动窗口,独立于Grace常规的奇日下午肖像。 晚上8点.
个人心脏对心脏
所有三个H2H完成 一次,没有单独的钱, 能源或平静的成本配置。
| 对话 | 所需经费/开始 | 时间 | 最佳普通总数 |
|---|---|---|---|
| 墙外的生活 | 确认; 征召前,上午7时至10时或下午11时至2时 | 30分钟 | 12 |
| 闪闪发光 | 朋友; Grove, 2 -6 PM 奇数天或 8 PM -午夜偶数天 | 30分钟 | 15 |
| 我的光属于哪里 | 500个爱心; 死者中的耳语完成; Grove 8 PM-午夜甚至几天 | 60分钟 | 31 |
墙外的生活
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 老实说 和你的对话成了重点 | 3 |
| 2 | 你相信与世隔绝会为灵魂服务吗? | 3 |
| 3 | 陌生人可以成为朋友 一起吃饭 | 3 |
| 4 | 也许你的灯光烧得不一样,这不错了 | 3 |
闪闪发光
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 有时纠缠的思想更容易与公司排序. | 3 |
| 2 | 你的心告诉你什么? | 3 |
| 3 | 闪烁的火焰并非较弱,只是移动不同而已。 | 3 |
| 4 | 任何选择都需要勇气,这里没有安全的道路。 | 3 |
| 5 | 你的光照得一模一样漂亮 | 3 |
我的光属于哪里
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 星星适合你,你看着和平 | 3 |
| 2 | 你需要什么, Grace吗? | 3 |
| 3 | 你会是礼物给在那里遇见你的人。 | 3 |
| 4 | 那就让我们缩短距离吧。 | 4 |
| 5 | 我会很温柔的我们会按照你的速度前进 | 4 |
| 6 | 轻轻地抚摸她的脸 | 4 |
| 7 | 紧紧抱住她 紧紧抱住你们俩 | 5 |
| 8 | 轻轻吻她的额头 欢迎来到你的新生活 | 5 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
技能答案
前两段对话都有其他技巧 4,替换最普通的 3它们的确切要求和答复如下:这些改进了要点,有时是以下对话;它们不是额外的招募大门。
| 对话 | 圆 | 技能 | 特别答复 | 基点 |
|---|---|---|---|---|
| 墙外的生活 | 1 | 阅读者 | 我觉得你是好奇的人你看着访客就像在研究我们一样 | 4 |
| 墙外的生活 | 2 | 怜悯 | 尔时言自教时声闻有疑. | 4 |
| 墙外的生活 | 3 | 讲故事 | 这个世界是压倒性的,美丽和恐怖的。它让你感到活着。 | 4 |
| 墙外的生活 | 4 | 怜悯 | 你并没有因为想要这些墙所能提供的更多而崩溃。 | 4 |
| 闪闪发光 | 1 | 怜悯 | 你一直在哭请告诉我发生了什么 | 4 |
| 闪闪发光 | 2 | 阅读者 | 你说永远承诺还是离开没有中间路? | 4 |
| 闪闪发光 | 3 | 怜悯 | 与众不同并不等于是错的。 | 4 |
| 闪闪发光 | 4 | 怜悯 | 你问这些问题的事实已经告诉你一些事情。 | 4 |
与 阅读人、同情和故事, 墙外的生活 总计 16与 同情和阅读者, 闪闪发光 总计 19。当我的光属没有特殊的统计/技能回答要求和记录时 40 Grace 人大亲密经验 这些个人的H2H没有配置单独的选手Erotic-经验奖。
带着 玩家的浪漫技能,共享 H2H 补全 25个最后的感情点 在关系计算之后。奖金需要学习玩家的浪漫技巧;光爱并不能赋予它。
自然行走日期
时 知识选择 自然行走日期 从她 脚本前厅肖像。它的广告启动窗口是 上午8时至下午2时但她的肖像画只有 上午8时至10时,下午11时至2时 在那个窗口里,它的成本 120分钟40个能量,与 不付钱,并填写 一次.
自然与Grace同行 给 5个基点最佳对策是:
- “让我们一起试一下前两张纸条,不要急。” — 5.
- “包括抱怨我们唱歌的鸟儿。” — 4.
- “是的,你坐在我身边吧,你不要为研究观点而借口。” — 5.
最佳总数: 19个基点这是一个情节日期,因此它不会得到H2H浪漫主义最后奖金,这是招聘的可选办法,在Grace在妓院活动后通过修道院菜单无法使用。
征聘后支助会议
Grace的新常规 触发时间 工人室,下午2时至10时,曾经 Grace和Jade,15岁工人,在休假后在家中活动它给 Grace 5 / Jade 3个基点. 照顾或放纵 添加 Grace 3 / Jade 2; Funny 每人加2个. 完成它是为了Grace 之后的女牛训练升级,它的自动窗口超出了她的普通 下午1时至5时 工人室画像.
向导的好奇心 触发 阿尔卡内商店 与 Grace在Acquaintance活动并休假回家,Blinky,一次。它没有配置额外的时间窗口。它给出了 每个10个基点; 选择 先请,则 仁爱或欢乐,用于 Grace +4共计,使她的场景总数 14{\fn黑体\fs22\bord1\shad0\3aHBE\4aH00\fscx67\fscy66\2cHFFFFFF\3cH808080}这些相遇不会再次招募她
Grace和魔法 是另一个一次性自动 阿卡内商店,上午10时至6时 支持场景,需要 Esperanza和Aziza经确认它没有单独登记Grace感情奖励,也不是招募她的前提条件。
工人访问和培训
使用 5号工人的访问菜单 趁她还在的时候 活动、休假回家、不休息和在分配的轮班内,初始时 下午2时至10时访问使用单独的 每日一次性津贴 和费用 60分钟,60个能量,40个平静. 时间/ 力量/ 焦点 将相应费用减半 30分钟/30个能量/20个平静.
每次访问都有一个培训选择。 1级,每完成一次培训就提前一次 8级,并保留先前解锁的选项。游戏中每个当前 Grace 训练的两个图像都存在。
| 级别/培训 | 工人人数增加 | Grace NPC亲密体验. |
|---|---|---|
| 1次/亲吻 | 魅力+1 | 5 |
| 2 / 口头 | 情报+1 | 25 |
| 3名传教士 | 外观+1 | 25 |
| 4个/牛仔女孩 | 结构+1 | 25 |
| 5号/狗仔 | 能力+1 | 25 |
| 6/特别1 | Dexterity +1 数据 | 25,传教士分类 |
| 7/特别2 | 两次随机基本数据+1 | 25传教士/狗的分类 |
| 8/特别3 | 两次随机基本数据+1 | 25传教士/狗的分类 |
每个完成的培训还提供 50名玩家 Erotic 体验,工人的经验和工人-关系点被放大到玩家的Erotic级别. 土木艺术 减轻压力 20至10岁压力超过100 损害工人。 感官大师 提高工人的经验; 情感结合 提高工人关系收益, 快乐艺术 培训和国家警察局的亲密经验仍然是单独的奖励。
工人礼品和服装
在参观礼物菜单中,Grace 最喜欢的是书 还有她 最不喜欢的是内衣花是普通的工人礼物,与她的五基点格罗夫/摩尼教花的动作分开.
| 工人礼物 | 工人关系点 | 普通的爱 | 忠诚 |
|---|---|---|---|
| 书 | 15 | 8 | 4–8 |
| 普通礼物,包括花 | 8 | 5 | 2–6 |
| 内衣 | 3 | 3 | 1–3 |
每人消费一件物品并使用参观礼物。 时间+1 Dexterity; Power +1 Stamina; 盾牌+1 忠诚; 焦点+1 智能; 欲望+1 能力; 科隆+1外观; 幸运+1 随机统计. 消毒剂 恢复健康并消除压力。
Grace 开始于 服装二级 并有一个 Fernando的创造 合适的场景。 Fernando 允许 5级以下工人每人两件普通配件,然后他的单独资格 5级 + MAX级 6级 升级。见 Fernando 工人模板的最低房间水平是: 2招聘初始化了1级缺失的房间,所以在招聘后检查她的房间和工作环境.
工艺培训升级
两份礼物都需要 Grace 爱、活跃和度假回家,命名 精心制作的物品,和她 礼物地点的NPC肖像它们带走 零分钟,消耗 一个项目,并已完成 一次,没有额外的金钱支付 或配置的感情奖励。
| 行动 | 消耗的项目 | 前一个场景 | 实际肖像窗口 | 永久升级 |
|---|---|---|---|---|
| 转向指南 | 六边形玫瑰 | Grace的新常规 | 工人室,下午1时至5时 | 牛仔女工经历x2 |
| 共享光谱 | Prismatic 拼写标记 | 翻译中丢失 | Garden, 7–10 AM 或 5–7 PM; Audrey 活动 | 口服工作经验×2 |
每人还加上 0.5 Grace的工人收入乘数: 1.5×,两者 2×。匹配培训将其编导的电影添加到正常的序列中。这些升级可双倍匹配 工人经验而不是NPC亲密XP 普通的感情或所有的训练统计。
Grace的花园肖像需要 Audrey 活动 即使升级版块本身的注册不单独命名Audrey。 征聘前在翻译中丢失 在Grace仍然在修道院时确保其先决条件。
恢复活动
解锁 西雷纳岛 发送活动 劳动者 5 以下人员在她积极度假时使用度假地肖像,并有单独的每日津贴:
| 活动 | 位置/ 窗口 | 时间 | 奖励/津贴 |
|---|---|---|---|
| 度假演讲 | 当前度假胜地肖像 | 15分钟 | 1个基点;每天6个 |
| 与 Grace 一起吃 | 贝菲特 上午11时至下午4时 | 60分钟 | 3个基点; 满足+100;每天一次 |
| Grace 放松点 | 海滩 上午8时至下午4时 | 60分钟 | 3个基点; 能量+50; 每日一次 |
| 斯帕夜报 | 斯帕,你好吗? 下午7时至11时 | 60分钟 | 3个基点;能源、健康和冷静+25;每天一次 |
| 日落漫步 | 海滩 下午5时至8时 | 60分钟 | 五轮H2H;每天一次 |
| 私人海滩时间 | 海滩 上午10时-6时 | 60分钟 | 50个基点;25个Grace NPC亲密经验.狗类分类;每天一次 |
吃,放轻松,吃香肠 照顾或 Flirty +5结束 有趣 +4 时。在正常状态下停止恢复。私人海滩时间没有配置单独的货币或能源成本,也没有玩家Erotic-experience奖。除了Talk之外已完成的度假胜地活动提供了一个 25%的海贝壳机会.
日落行走最佳答案
与 Grace 一起走日落
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 守夜人大都错了 相信今晚你的眼睛 | 8 |
| 2 | 写个新学说,第一页 光亮随着公司而变得更加明亮 | 8 |
| 3 | 你可以有点害怕,我会慢慢来,我们还有时间 | 9 |
| 4 | 亲她 | 12 |
| 5 | 明天同一时间,我们都会错的 | 15 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
最佳总数: 52个基点;最后接吻选择记录 5 Grace NPC亲密体验.。用玩家的浪漫技巧,添加 25个最后的爱 计算后。此 H2H 重复 每个游戏日一次 在度假时,独立于她的三个一次性个人H2H.
一次性度假场景
这些 19 自动接触需要所有列入清单的工人 活动与度假。每个给出 给每个参加者3个基点,与 照顾/ 脆弱+5 或 有趣 +4 时还有一次海贝壳的机会
| 场景 | 地点 | 窗口 | 与会者 |
|---|---|---|---|
| 允许休息 | 西雷纳岛 | 下午7时至11时 | Elara、Grace |
| 干净不赚它 | 西雷纳岛 | 下午7时至11时 | Sophie、Grace |
| 前进生活 | 西雷纳岛 | 下午7时至11时 | Honey、Grace |
| 无墙的赞美 | 西雷纳岛 | 下午7时至11时 | Sandra、Grace |
| 选择结构 | 西雷纳岛 | 下午7时至11时 | Grace、Raven |
| 阴影中的光 | 西雷纳岛海滩 | 下午5时至8时 | Grace、Shadow |
| 动的阴道 | 西雷纳岛海滩 | 下午5时至8时 | Grace、Valkyra |
| 神圣的虚荣 | 西雷纳岛 | 下午7时至11时 | Grace、阿瓦和伊娃 |
| 无价值 | 锡雷纳岛 | 上午11时至下午4时 | Grace、Jade |
| 噪音 Grace | 西雷纳岛海滩 | 下午5时至8时 | Grace、Brandy |
| 照顾回来 | 西雷纳岛 | 下午7时至11时 | Grace、Willow |
| 慈悲无私 | 西雷纳岛海滩 | 上午8时至下午4时 | Grace、Vixen |
| 飞翔不是失败 | 西雷纳岛 | 下午7时至11时 | Grace、Kasumi |
| 增长理论 | 西雷纳岛海滩 | 上午8时至下午4时 | Grace、Audrey |
| 温暖礼拜堂 | 西雷纳岛 | 下午7时至11时 | Grace、Momosagi |
| 慈悲与奶酪 | 锡雷纳岛 | 上午11时至下午4时 | Grace、Maize |
| 安全够了 | 锡雷纳岛 | 上午11时至下午4时 | Grace、Pepper |
| 允许旁观 | 西雷纳岛海滩 | 上午8时至下午4时 | Sophie、Grace、Audrey |
| 温柔的工作 | 西雷纳岛 | 下午7时至11时 | Grace、Willow、Audrey |
Kupie的爱情训练
输入 Kupie的爱情训练 从 现家阁楼,用于 游戏时间零成本. Grace 成为可选 主游戏中的朋友 和 Gem小游戏中波兰语达到第7级. Grace不在只付费的NPC选拔名单中,brothel招聘不是额外的Kupie门.
对于每个关卡,请确认对小游戏的亲情要求, 花费心和魅力, 并消耗指定的库存礼物 。 普通的 Grace 亲情不支付单独的 Kupie 亲情值 。她的心和魅力曲线都使用配置的 1.5每一级修饰符.
| 级别过渡 | Kupie 爱 | 花在心脏上的 | 花费的魅力 | 消耗的礼品 |
|---|---|---|---|---|
| 1 → 2 | 7,500 | 1,200 | 1,500 | 1块巧克力 |
| 2 → 3 | 22,500 | 3,600 | 4,500 | 1 花样 |
| 3 → 4 | 90,000 | 16,200 | 20,250 | 1本书 |
| 4 → 5 | 450,000 | 97,200 | 121,500 | 1 个酒 |
| 5 → 6 | 2,700,000 | 729,000 | 911,250 | 1 轮廓 |
| 6 → 7 | 18,900,000 | 6,561,000 | 8,201,250 | 1 内衣 |
| 7 → 8 | 151,200,000 | 68,890,500 | 86,113,125 | 1 珠宝 |
| 8 → 9 | 1,360,800,000 | 826,686,000 | 1,033,357,500 | 2 酒类 |
| 9 → 10 | 13,608,000,000 | 11,160,261,000 | 13,950,326,250 | 2 珠宝 |
她的三次记事日期奖励解锁 三级、六级和九级和她的专注 循环动画在 10级。通过迷你游戏查看它们来记录它们 输出; 场景重播没有普通的爱情或玩家 Erotic 奖励。单独声称 Grace Lvl 4和 Grace Lvl 8 (单位:千美元) 每个赛尔夫,以及 Grace 最大 (单位:千美元) 一个晶体.
解决问题
* 修道院没有Grace: 5号工人激活了她的修道院画像看看格罗夫或妓院时间表
* 花朵或谈话提供的少于预期: 其每日津贴由一般地点分担;搬家室不重新设置。
* 最后的招聘按钮不见了: 结束 死者中的耳语者覆盖 五百个感情参观树林 晚上八点,.
* Sashina 准备现场没有招募她: 征聘始于 我的光属于哪里在Catacombs步骤之后。
* 自然之行不见了: 用她的大厅肖像 8-10上午或11-下午2时,至少Acquaintance,并检查其一次性完成状态.
* Grace新例缺: 征聘人员 Jade,使两个家都远离假期,并进入工人房间 下午2时至10时.
* 缺少升级: 请检查access-date=中的日期值 (帮助) 校对:Soup Audrey 活动.
* 更年长的储蓄会使用退休的征召旗: 当前负载迁移调和 完成不同种类的光它不会把准备计划变成工人活动步骤。
相关页面

Grace — Complete Walkthrough
Overview
Grace is the monastery novice whose personal route leads from the Scriptorium to Sashina's Grove and recruitment at the Rose & Thorn. Her current content includes three personal heart-to-hearts, a Nature Walk, five monastery/recruitment encounters, a later scene with Jade, eight worker-training options, two crafted upgrades, resort activities and Kupie rewards.
Quick Stats
| Attribute | Value |
|---|---|
| Age / era / alignment | 23 / Medieval / Good |
| Favorite stats | Charm 35; Rogue 40; Perception 35 |
| Special relationship skill | Seduction |
| Ordinary Talk / Reflect | 15 minutes; 1 actual base point; five per day, shared across locations |
| Flowers | Known; 15 minutes; one Flowers; 5 actual base points; twice per day |
| Rose & Thorn worker | 5 |
| Initial worker shift / wage | 2–10 PM / $110 |
| Worker specialty / starting skill | Missionary / Meditation |
Favorite stat thresholds improve the shared relationship multiplier; Seduction doubles it. Ordinary affection, worker-relationship points, training levels, NPC intimacy experience and Kupie affection are separate values. Relationship rewards below are base points unless marked direct or final.
Where to Find Grace
Before recruitment, Grace's monastery portrait appears only while worker 5 is not active:
| Location | Regular portrait schedule |
|---|---|
| Scriptorium Lobby | 7–10 AM and 11 AM–2 PM, every day |
| Illuminated Manuscript Room | 2–6 PM on even-numbered game days |
| Underground Catacombs | 6–10 PM, every day |
| Mystic's Meditation Grove | 2–6 PM on odd days; 8 PM–midnight on even days |
The Grove schedule continues after recruitment. Once worker 5 is active, her three monastery portraits disappear and the following Rose & Thorn appearances become eligible:
| Location | Portrait schedule | Additional requirement |
|---|---|---|
| Worker Rooms | 1–5 PM daily | Grace active |
| Kitchen | 10 AM–1 PM daily | Grace active; brothel reputation 4 |
| Garden | 7–10 AM and 5–7 PM daily | Grace and Audrey, worker 23, active |
| Bar | 7–11 PM daily | Grace and Brandy, worker 17, active |
These portrait schedules are separate from her assigned worker shift, initially 2–10 PM. Automatic plot encounters also have their own windows; a scene window can extend beyond the ordinary portrait schedule.
Building Affection Before Recruitment
- Meet her at the Scriptorium Lobby during one of its two portrait windows. Talk to Grace takes 15 minutes and awards 1 actual base point, despite its zero-point action metadata, up to five uses per game day.
- At Known, Give Flowers consumes one Flowers for 15 minutes and 5 actual base points, up to twice per day. Flowers also advertises zero, but its handler uses five.
- At Known and Communication 40, use Spiritual Awareness at the Lobby: 30 minutes, direct +8 affection and Perception +1, once. The actual action uses the shared one-time reward path.
- At Acknowledged, take Life Beyond the Walls from the Lobby. At Acquaintance, take the Nature Walk Date there if desired. Complete these before recruitment, while her Lobby portrait is still available.
- Raise Grace to Friend and the Rose & Thorn to reputation 5, then follow the recruitment scenes below.
Ordinary Talks, Reflect with Grace at the Grove, and her brothel Talk with Grace all use the same five-per-day Talk allowance. Flowers uses its own shared two-per-day counter. Beyond either allowance, its handler records −1 base points with the shared over-limit handling. At the brothel portraits, her personal menu currently offers Talk; Flowers remains available at the Grove.
Recruitment Walkthrough
The named scenes trigger once, automatically, at their listed locations. Grace must be home from vacation for them.
| Step / scene | Requirements | Place / scene window | Grace base reward / best choices |
|---|---|---|---|
| A Gentle Reminder | Known | Scriptorium Lobby, 7 AM–2 PM daily | 7 + Flirty 3 = 10; other replies 1 or 2 |
| Lost in Translation | Acquaintance | Illuminated Manuscript Room, 2–6 PM on even days | 9 + Flirty 3 = 12; other replies 1 or 2 |
| A Mystic's Curiosity | Friend; brothel reputation 5 | Scriptorium Lobby, 7 AM–2 PM daily | 14 + Flirty 3 = 17; other replies 2 |
| A Different Kind of Light | A Mystic's Curiosity completed | Mystic's Meditation Grove, 1–6 PM daily | 19 + Flirty 3 + any second answer 2 = 24 |
| Whispers Among the Dead | Crush; A Different Kind of Light completed | Underground Catacombs, 6–10 PM daily | 58 + Flirty 4 + any second answer 3 = 65 |
| Where My Light Belongs H2H | 500 affection; Whispers Among the Dead completed | Grace's Grove portrait, 8 PM–midnight on even days | 31 with best replies; also 40 NPC intimacy experience |
The first two automatic scenes are helpful supporting encounters, but their completion flags are not prerequisites for A Mystic's Curiosity. The two early H2Hs and Nature Walk are also not recruitment requirements.
A Different Kind of Light prepares recruitment; it does not activate Grace. Finish Whispers Among the Dead, reach 500 affection, then select Where My Light Belongs at the evening Grove portrait. Its handler activates worker 5 when the H2H starts, before running the conversation. A daytime odd-day Grove visit cannot start this evening-only action.
The recruitment scene at the Grove has its own 1–6 PM daily automatic window, independently of Grace's regular odd-day afternoon portrait. Her final H2H requires her actual even-day 8 PM–midnight presence.
Personal Heart-to-Hearts
All three personal H2Hs complete once, with no separate money, energy or calm cost configured.
| Conversation | Requirements / start | Time | Best ordinary total |
|---|---|---|---|
| Life Beyond the Walls | Acknowledged; Scriptorium Lobby, 7–10 AM or 11 AM–2 PM, before recruitment | 30 minutes | 12 |
| A Flickering Light | Friend; Grove, 2–6 PM odd days or 8 PM–midnight even days | 30 minutes | 15 |
| Where My Light Belongs | 500 affection; Whispers Among the Dead completed; Grove 8 PM–midnight even days | 60 minutes | 31 |
Life Beyond the Walls
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Honestly? The conversations with you have become the highlight. | 3 |
| 2 | Do you believe isolation truly serves your spirit? | 3 |
| 3 | The way strangers can become friends over a shared meal. | 3 |
| 4 | Perhaps your light simply burns differently. That is not wrong. | 3 |
A Flickering Light
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Sometimes tangled thoughts are easier to sort with company. | 3 |
| 2 | What does your heart tell you? | 3 |
| 3 | A flickering flame is not weaker. It simply moves differently. | 3 |
| 4 | Either choice takes courage. There is no safe path here. | 3 |
| 5 | Your light is beautiful exactly as it is. | 3 |
Where My Light Belongs
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | The stars suit you. You look at peace. | 3 |
| 2 | What do you need, Grace? | 3 |
| 3 | You would be a gift to anyone who meets you there. | 3 |
| 4 | Then let us close that distance. | 4 |
| 5 | I will be gentle. We will go at your pace. | 4 |
| 6 | Caress her face tenderly | 4 |
| 7 | Hold her close as the moment overtakes you both | 5 |
| 8 | Kiss her forehead softly Welcome to your new life. | 5 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Skill Answers
The first two conversations have skill alternatives worth 4, replacing a best ordinary 3. Their exact requirements and replies are below. These improve points and sometimes the following dialogue; they are not additional recruitment gates.
| Conversation | Round | Skill | Special reply | Base points |
|---|---|---|---|---|
| Life Beyond the Walls | 1 | Reading People | I think you are the curious one. You watch visitors like you are studying us. | 4 |
| Life Beyond the Walls | 2 | Empathy | There is doubt in your voice when you speak of your own teachings. | 4 |
| Life Beyond the Walls | 3 | Storytelling | The world is overwhelming and beautiful and terrifying all at once. And it makes you feel alive. | 4 |
| Life Beyond the Walls | 4 | Empathy | You are not broken for wanting more than these walls can offer. | 4 |
| A Flickering Light | 1 | Empathy | You have been crying. Please, tell me what happened. | 4 |
| A Flickering Light | 2 | Reading People | You said commit forever or leave. There is no middle path? | 4 |
| A Flickering Light | 3 | Empathy | Being different is not the same as being wrong. | 4 |
| A Flickering Light | 4 | Empathy | The fact that you are asking these questions already tells you something. | 4 |
With Reading People, Empathy and Storytelling, Life Beyond the Walls totals 16. With Empathy and Reading People, A Flickering Light totals 19. Where My Light Belongs has no special stat/skill answer requirement and records 40 Grace NPC intimacy experience at its final round for the registered kissing/missionary encounter. These personal H2Hs have no separate player Erotic-experience award configured.
With the player's Romantic skill, shared H2H completion adds 25 final affection points after the relationship calculation. The bonus requires learning the player's Romantic skill; affection alone does not grant it.
Nature Walk Date
At Acquaintance, choose Nature Walk Date from her Scriptorium Lobby portrait. Its advertised start window is 8 AM–2 PM, but her actual portrait is present only 8–10 AM and 11 AM–2 PM within that window. It costs 120 minutes and 40 energy, with no money payment, and completes once.
Nature Walk with Grace gives 5 base points. Best responses are:
- “Let's try the first two notes together. There's no hurry.” — 5.
- “Include the bird that complained about our singing.” — 4.
- “Yes. Come sit close to me, with no excuse about studying the view.” — 5.
Best total: 19 base points. This is a plot date, so it does not receive the H2H Romantic final bonus. It is optional for recruitment and becomes unavailable through the monastery menu after Grace is active at the brothel.
Supporting Encounters After Recruitment
Grace's New Routine triggers at Worker Rooms, 2–10 PM, once Grace and Jade, worker 15, are active and home from vacation. It gives Grace 5 / Jade 3 base points. Caring or Flirty adds Grace 3 / Jade 2; Funny adds 2 each. Complete it for Grace's later cowgirl training upgrade. Its automatic window extends beyond her ordinary 1–5 PM Worker Rooms portrait.
The Wizard's Curiosity triggers at the Arcane Shop with Grace active and home from vacation, Blinky at Acquaintance, once. It has no additional time window configured. It gives 10 base points each; choose Kind first, then Kind or Flirty, for Grace +4 total, bringing her scene total to 14. These encounters do not recruit her again.
Grace and Magic is another one-time automatic Arcane Shop, 10 AM–6 PM supporting scene, requiring Esperanza and Aziza at Acknowledged. It has no separately registered Grace affection reward and is not a prerequisite for her recruitment.
Worker Visits and Training
Use worker 5's visit menu while she is active, home from vacation, not resting and within her assigned shift, initially 2–10 PM. Visits use a separate once-per-game-day allowance and cost 60 minutes, 60 energy and 40 calm. Time / Power / Focus buffs halve the respective costs to 30 minutes / 30 energy / 20 calm.
One training choice is available per visit. Training starts at level 1, advances by one per completed training to level 8, and retains previously unlocked options. Both images for every current Grace training are present in the game.
| Level / training | Worker stat increase | Grace NPC intimacy experience |
|---|---|---|
| 1 / Kissing | Charisma +1 | 5 |
| 2 / Oral | Intelligence +1 | 25 |
| 3 / Missionary | Appearance +1 | 25 |
| 4 / Cowgirl | Stamina +1 | 25 |
| 5 / Doggie | Ability +1 | 25 |
| 6 / Special 1 | Dexterity +1 | 25, missionary classification |
| 7 / Special 2 | Two random primary stats +1 each | 25, missionary/doggie classification |
| 8 / Special 3 | Two random primary stats +1 each | 25, missionary/doggie classification |
Each completed training also gives 50 player Erotic experience, worker experience and worker-relationship points scaled to the player's Erotic level. Tantric Arts reduces stress from 20 to 10; stress beyond 100 damages the worker. Sensual Mastery improves worker experience, Emotional Bonding improves worker-relationship gains, and Pleasure Arts adds a random stat increase. Training and NPC intimacy experience remain separate rewards.
Worker Gifts and Clothing
In the visit gift menu, Grace's favorite is Book and her least favorite is Lingerie. Flowers is an ordinary worker gift, separate from her five-base-point Grove/monastery Flowers action.
| Worker gift | Worker-relationship points | Base ordinary affection | Loyalty |
|---|---|---|---|
| Book | 15 | 8 | 4–8 |
| Ordinary gift, including Flowers | 8 | 5 | 2–6 |
| Lingerie | 3 | 3 | 1–3 |
Each consumes one item and uses the visit's gift allowance. Potion gifts instead give Time +1 Dexterity; Power +1 Stamina; Shield +1 Loyalty; Focus +1 Intelligence; Desire +1 Ability; Cologne +1 Appearance; Luck +1 random stat. Antidote restores health and clears stress.
Grace starts at clothing level 2 and has a Fernando's Creation fitting scene. Fernando allows two ordinary fittings per worker while below level 5, followed by his separately eligible level 5 → MAX level 6 upgrade. See Fernando for costs and shared fitting limits. The worker template's minimum room level is 2; recruitment initializes a missing room at level 1, so check her room and work settings after recruiting.
Crafted Training Upgrades
Both gifts require Grace In Love, active and home from vacation, the named crafted item, and her actual NPC portrait at the gift location. They take zero minutes, consume one item, and complete once, with no extra money payment or configured affection reward.
| Action | Item consumed | Prior scene | Actual portrait window | Permanent upgrade |
|---|---|---|---|---|
| My Turn to Guide | Hexbound Rose Sachet | Grace's New Routine | Worker Rooms, 1–5 PM | Cowgirl worker experience ×2 |
| Shared Luminescence | Prismatic Spell Brooch | Lost in Translation | Garden, 7–10 AM or 5–7 PM; Audrey active | Oral worker experience ×2 |
Each also adds 0.5 to Grace's worker income multiplier: one gives 1.5×, both 2×. The matching training adds its authored movie to the normal sequence. These upgrades double matching worker experience, rather than NPC intimacy XP, ordinary affection or all training stats.
Grace's Garden portrait requires Audrey active even though the upgrade plot's own registration does not separately name Audrey. Complete Lost in Translation before recruiting to secure its prerequisite while Grace is still at the monastery.
Resort Activities
Unlock Sirena Isle and send active worker 5 on vacation. The following use her resort portrait while she is actively vacationing, with separate daily allowances:
| Activity | Place / window | Time | Reward / allowance |
|---|---|---|---|
| Resort Talk | Current resort portrait | 15 minutes | 1 base point; six per day |
| Eat with Grace | Buffet, 11 AM–4 PM | 60 minutes | 3 base points; Satiation +100; once per day |
| Relax with Grace | Beach, 8 AM–4 PM | 60 minutes | 3 base points; Energy +50; once per day |
| Spa Night | Spa, 7–11 PM | 60 minutes | 3 base points; Energy, Health and Calm +25 each; once per day |
| Sunset Walk | Beach, 5–8 PM | 60 minutes | Five-round H2H; once per day |
| Private Beach Time | Beach, 10 AM–6 PM | 60 minutes | 50 base points; 25 Grace NPC intimacy experience, doggie classification; once per day |
Eat, Relax and Spa favor Caring or Flirty +5, over Funny +4. Recovery stops at normal caps. Private Beach Time has no separate money or energy cost configured, and no player Erotic-experience award. Completed resort activities other than Talk offer a 25% Sea Shell opportunity.
Sunset Walk Best Answers
Sunset Walk with Grace
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | The Keepers were wrong about most of it. Trust your eyes tonight. | 8 |
| 2 | Write a new doctrine. Page one. The light gets brighter with company. | 8 |
| 3 | You can be a little afraid. I will go slow. We have time. | 9 |
| 4 | Kiss her. | 12 |
| 5 | Same hour tomorrow. We will be wrong about as much as you like. | 15 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Best total: 52 base points; the final kissing choice records 5 Grace NPC intimacy experience. With the player's Romantic skill, add 25 final affection after calculation. This H2H repeats once per game day while vacationing, independently of her three one-time personal H2Hs.
One-Time Resort Scenes
These 19 automatic encounters require all listed workers active and vacationing together. Each gives 3 base points to each participant, with Caring / Flirty +5 or Funny +4, and a Sea Shell opportunity, once.
| Scene | Location | Window | Participants |
|---|---|---|---|
| Permission to Rest | Sirena Isle Spa | 7 PM–11 PM | Elara, Grace |
| Clean Without Earning It | Sirena Isle Spa | 7 PM–11 PM | Sophie, Grace |
| Living Forward | Sirena Isle Spa | 7 PM–11 PM | Honey, Grace |
| Hymn Without Walls | Sirena Isle Spa | 7 PM–11 PM | Sandra, Grace |
| Chosen Structure | Sirena Isle Spa | 7 PM–11 PM | Grace, Raven |
| Light in Shade | Sirena Isle Beach | 5 PM–8 PM | Grace, Shadow |
| Vows That Move | Sirena Isle Beach | 5 PM–8 PM | Grace, Valkyra |
| Sacred Vanity | Sirena Isle Spa | 7 PM–11 PM | Grace, Ava and Eva |
| Unearned Worth | Sirena Isle Buffet | 11 AM–4 PM | Grace, Jade |
| Noisy Grace | Sirena Isle Beach | 5 PM–8 PM | Grace, Brandy |
| Care Given Back | Sirena Isle Spa | 7 PM–11 PM | Grace, Willow |
| Mercy Without Leverage | Sirena Isle Beach | 8 AM–4 PM | Grace, Vixen |
| Flickering Is Not Failing | Sirena Isle Spa | 7 PM–11 PM | Grace, Kasumi |
| Doctrine of Growing | Sirena Isle Beach | 8 AM–4 PM | Grace, Audrey |
| Warm Chapel | Sirena Isle Spa | 7 PM–11 PM | Grace, Momosagi |
| Mercy With Cheese | Sirena Isle Buffet | 11 AM–4 PM | Grace, Maize |
| Safe Enough | Sirena Isle Buffet | 11 AM–4 PM | Grace, Pepper |
| Permission to Be Seen | Sirena Isle Beach | 8 AM–4 PM | Sophie, Grace, Audrey |
| Gentle Work | Sirena Isle Spa | 7 PM–11 PM | Grace, Willow, Audrey |
Kupie's Love Training
Enter Kupie's Love Training from the Present home's Attic, for zero game-time cost. Grace becomes selectable when she is Friend in the main game and Gem Polishing reaches level 7 in the minigame. Grace is not in the paid-only NPC selection list. Brothel recruitment is not an additional Kupie gate.
For each level, confirm the minigame affection requirement, spend Hearts and Charms, and consume the specified inventory gift. Ordinary Grace affection does not pay the separate Kupie affection value. Her Hearts and Charms curves each use the configured 1.5 per-level modifier.
| Level transition | Kupie affection | Hearts spent | Charms spent | Gift consumed |
|---|---|---|---|---|
| 1 → 2 | 7,500 | 1,200 | 1,500 | 1 Chocolate |
| 2 → 3 | 22,500 | 3,600 | 4,500 | 1 Flowers |
| 3 → 4 | 90,000 | 16,200 | 20,250 | 1 Book |
| 4 → 5 | 450,000 | 97,200 | 121,500 | 1 Wine |
| 5 → 6 | 2,700,000 | 729,000 | 911,250 | 1 Perfume |
| 6 → 7 | 18,900,000 | 6,561,000 | 8,201,250 | 1 Lingerie |
| 7 → 8 | 151,200,000 | 68,890,500 | 86,113,125 | 1 Jewelry |
| 8 → 9 | 1,360,800,000 | 826,686,000 | 1,033,357,500 | 2 Wine |
| 9 → 10 | 13,608,000,000 | 11,160,261,000 | 13,950,326,250 | 2 Jewelry |
Her three narrated date rewards unlock at levels 3, 6 and 9, and her dedicated looping animation at level 10. View them through the minigame to record them for EXTRAS; scene replay has no ordinary affection or player Erotic reward. Separately claim Grace Lvl 4 and Grace Lvl 8 for one Sylph each, and Grace Maxed for one Crystal.
Troubleshooting
* No Grace at the monastery: worker 5 activation removes her monastery portraits. Look at the Grove or the brothel schedule instead.
* Flowers or Talk gives less than expected: their daily allowances are shared across ordinary locations; moving rooms does not reset them.
* The final recruitment button is missing: finish Whispers Among the Dead, reach 500 affection, and visit the Grove 8 PM–midnight on an even-numbered day.
* The Sashina preparation scene did not recruit her: recruitment starts through Where My Light Belongs, after the Catacombs step.
* Nature Walk is missing: use her Lobby portrait 8–10 AM or 11 AM–2 PM before recruitment, at least Acquaintance, and check its one-time completion state.
* Grace's New Routine is missing: recruit Jade, keep both home from vacation, and enter Worker Rooms 2–10 PM.
* An upgrade is missing: check its prior plot, In Love, crafted item and actual portrait window. The Garden gift also needs Audrey active.
* An older save uses the retired recruitment-seen flag: the current load migration reconciles it with A Different Kind of Light completed. It does not turn that preparation plot into the worker-activation step.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
