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Grace

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Grace
Grace
Grace — Complete Walkthrough

Overview

Grace is the monastery novice whose personal route leads from the Scriptorium to Sashina's Grove and recruitment at the Rose & Thorn. Her current content includes three personal heart-to-hearts, a Nature Walk, five monastery/recruitment encounters, a later scene with Jade, eight worker-training options, two crafted upgrades, resort activities and Kupie rewards.

Quick Stats

Attribute Value
Age / era / alignment 23 / Medieval / Good
Favorite stats Charm 35; Rogue 40; Perception 35
Special relationship skill Seduction
Ordinary Talk / Reflect 15 minutes; 1 actual base point; five per day, shared across locations
Flowers Known; 15 minutes; one Flowers; 5 actual base points; twice per day
Rose & Thorn worker 5
Initial worker shift / wage 2–10 PM / $110
Worker specialty / starting skill Missionary / Meditation
Favorite stat thresholds improve the shared relationship multiplier; Seduction doubles it. Ordinary affection, worker-relationship points, training levels, NPC intimacy experience and Kupie affection are separate values. Relationship rewards below are base points unless marked direct or final.

Where to Find Grace

Before recruitment, Grace's monastery portrait appears only while worker 5 is not active:
Location Regular portrait schedule
Scriptorium Lobby 7–10 AM and 11 AM–2 PM, every day
Illuminated Manuscript Room 2–6 PM on even-numbered game days
Underground Catacombs 6–10 PM, every day
Mystic's Meditation Grove 2–6 PM on odd days; 8 PM–midnight on even days
The Grove schedule continues after recruitment. Once worker 5 is active, her three monastery portraits disappear and the following Rose & Thorn appearances become eligible:
Location Portrait schedule Additional requirement
Worker Rooms 1–5 PM daily Grace active
Kitchen 10 AM–1 PM daily Grace active; brothel reputation 4
Garden 7–10 AM and 5–7 PM daily Grace and Audrey, worker 23, active
Bar 7–11 PM daily Grace and Brandy, worker 17, active
These portrait schedules are separate from her assigned worker shift, initially 2–10 PM. Automatic plot encounters also have their own windows; a scene window can extend beyond the ordinary portrait schedule.

Building Affection Before Recruitment

  1. Meet her at the Scriptorium Lobby during one of its two portrait windows. Talk to Grace takes 15 minutes and awards 1 actual base point, despite its zero-point action metadata, up to five uses per game day.
  2. At Known, Give Flowers consumes one Flowers for 15 minutes and 5 actual base points, up to twice per day. Flowers also advertises zero, but its handler uses five.
  3. At Known and Communication 40, use Spiritual Awareness at the Lobby: 30 minutes, direct +8 affection and Perception +1, once. The actual action uses the shared one-time reward path.
  4. At Acknowledged, take Life Beyond the Walls from the Lobby. At Acquaintance, take the Nature Walk Date there if desired. Complete these before recruitment, while her Lobby portrait is still available.
  5. Raise Grace to Friend and the Rose & Thorn to reputation 5, then follow the recruitment scenes below.
Ordinary Talks, Reflect with Grace at the Grove, and her brothel Talk with Grace all use the same five-per-day Talk allowance. Flowers uses its own shared two-per-day counter. Beyond either allowance, its handler records −1 base points with the shared over-limit handling. At the brothel portraits, her personal menu currently offers Talk; Flowers remains available at the Grove.

Recruitment Walkthrough

The named scenes trigger once, automatically, at their listed locations. Grace must be home from vacation for them.
Step / scene Requirements Place / scene window Grace base reward / best choices
A Gentle Reminder Known Scriptorium Lobby, 7 AM–2 PM daily 7 + Flirty 3 = 10; other replies 1 or 2
Lost in Translation Acquaintance Illuminated Manuscript Room, 2–6 PM on even days 9 + Flirty 3 = 12; other replies 1 or 2
A Mystic's Curiosity Friend; brothel reputation 5 Scriptorium Lobby, 7 AM–2 PM daily 14 + Flirty 3 = 17; other replies 2
A Different Kind of Light A Mystic's Curiosity completed Mystic's Meditation Grove, 1–6 PM daily 19 + Flirty 3 + any second answer 2 = 24
Whispers Among the Dead Crush; A Different Kind of Light completed Underground Catacombs, 6–10 PM daily 58 + Flirty 4 + any second answer 3 = 65
Where My Light Belongs H2H 500 affection; Whispers Among the Dead completed Grace's Grove portrait, 8 PM–midnight on even days 31 with best replies; also 40 NPC intimacy experience
The first two automatic scenes are helpful supporting encounters, but their completion flags are not prerequisites for A Mystic's Curiosity. The two early H2Hs and Nature Walk are also not recruitment requirements.
A Different Kind of Light prepares recruitment; it does not activate Grace. Finish Whispers Among the Dead, reach 500 affection, then select Where My Light Belongs at the evening Grove portrait. Its handler activates worker 5 when the H2H starts, before running the conversation. A daytime odd-day Grove visit cannot start this evening-only action.
The recruitment scene at the Grove has its own 1–6 PM daily automatic window, independently of Grace's regular odd-day afternoon portrait. Her final H2H requires her actual even-day 8 PM–midnight presence.

Personal Heart-to-Hearts

All three personal H2Hs complete once, with no separate money, energy or calm cost configured.
Conversation Requirements / start Time Best ordinary total
Life Beyond the Walls Acknowledged; Scriptorium Lobby, 7–10 AM or 11 AM–2 PM, before recruitment 30 minutes 12
A Flickering Light Friend; Grove, 2–6 PM odd days or 8 PM–midnight even days 30 minutes 15
Where My Light Belongs 500 affection; Whispers Among the Dead completed; Grove 8 PM–midnight even days 60 minutes 31

Life Beyond the Walls

Round Highest base-point choice Base points
1 Honestly? The conversations with you have become the highlight. 3
2 Do you believe isolation truly serves your spirit? 3
3 The way strangers can become friends over a shared meal. 3
4 Perhaps your light simply burns differently. That is not wrong. 3


A Flickering Light

Round Highest base-point choice Base points
1 Sometimes tangled thoughts are easier to sort with company. 3
2 What does your heart tell you? 3
3 A flickering flame is not weaker. It simply moves differently. 3
4 Either choice takes courage. There is no safe path here. 3
5 Your light is beautiful exactly as it is. 3


Where My Light Belongs

Round Highest base-point choice Base points
1 The stars suit you. You look at peace. 3
2 What do you need, Grace? 3
3 You would be a gift to anyone who meets you there. 3
4 Then let us close that distance. 4
5 I will be gentle. We will go at your pace. 4
6 Caress her face tenderly 4
7 Hold her close as the moment overtakes you both 5
8 Kiss her forehead softly Welcome to your new life. 5


Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.

Skill Answers

The first two conversations have skill alternatives worth 4, replacing a best ordinary 3. Their exact requirements and replies are below. These improve points and sometimes the following dialogue; they are not additional recruitment gates.
Conversation Round Skill Special reply Base points
Life Beyond the Walls 1 Reading People I think you are the curious one. You watch visitors like you are studying us. 4
Life Beyond the Walls 2 Empathy There is doubt in your voice when you speak of your own teachings. 4
Life Beyond the Walls 3 Storytelling The world is overwhelming and beautiful and terrifying all at once. And it makes you feel alive. 4
Life Beyond the Walls 4 Empathy You are not broken for wanting more than these walls can offer. 4
A Flickering Light 1 Empathy You have been crying. Please, tell me what happened. 4
A Flickering Light 2 Reading People You said commit forever or leave. There is no middle path? 4
A Flickering Light 3 Empathy Being different is not the same as being wrong. 4
A Flickering Light 4 Empathy The fact that you are asking these questions already tells you something. 4


With Reading People, Empathy and Storytelling, Life Beyond the Walls totals 16. With Empathy and Reading People, A Flickering Light totals 19. Where My Light Belongs has no special stat/skill answer requirement and records 40 Grace NPC intimacy experience at its final round for the registered kissing/missionary encounter. These personal H2Hs have no separate player Erotic-experience award configured.
With the player's Romantic skill, shared H2H completion adds 25 final affection points after the relationship calculation. The bonus requires learning the player's Romantic skill; affection alone does not grant it.

Nature Walk Date

At Acquaintance, choose Nature Walk Date from her Scriptorium Lobby portrait. Its advertised start window is 8 AM–2 PM, but her actual portrait is present only 8–10 AM and 11 AM–2 PM within that window. It costs 120 minutes and 40 energy, with no money payment, and completes once.
Nature Walk with Grace gives 5 base points. Best responses are:
  1. “Let's try the first two notes together. There's no hurry.” — 5.
  2. “Include the bird that complained about our singing.” — 4.
  3. “Yes. Come sit close to me, with no excuse about studying the view.” — 5.
Best total: 19 base points. This is a plot date, so it does not receive the H2H Romantic final bonus. It is optional for recruitment and becomes unavailable through the monastery menu after Grace is active at the brothel.

Supporting Encounters After Recruitment

Grace's New Routine triggers at Worker Rooms, 2–10 PM, once Grace and Jade, worker 15, are active and home from vacation. It gives Grace 5 / Jade 3 base points. Caring or Flirty adds Grace 3 / Jade 2; Funny adds 2 each. Complete it for Grace's later cowgirl training upgrade. Its automatic window extends beyond her ordinary 1–5 PM Worker Rooms portrait.
The Wizard's Curiosity triggers at the Arcane Shop with Grace active and home from vacation, Blinky at Acquaintance, once. It has no additional time window configured. It gives 10 base points each; choose Kind first, then Kind or Flirty, for Grace +4 total, bringing her scene total to 14. These encounters do not recruit her again.
Grace and Magic is another one-time automatic Arcane Shop, 10 AM–6 PM supporting scene, requiring Esperanza and Aziza at Acknowledged. It has no separately registered Grace affection reward and is not a prerequisite for her recruitment.

Worker Visits and Training

Use worker 5's visit menu while she is active, home from vacation, not resting and within her assigned shift, initially 2–10 PM. Visits use a separate once-per-game-day allowance and cost 60 minutes, 60 energy and 40 calm. Time / Power / Focus buffs halve the respective costs to 30 minutes / 30 energy / 20 calm.
One training choice is available per visit. Training starts at level 1, advances by one per completed training to level 8, and retains previously unlocked options. Both images for every current Grace training are present in the game.
Level / training Worker stat increase Grace NPC intimacy experience
1 / Kissing Charisma +1 5
2 / Oral Intelligence +1 25
3 / Missionary Appearance +1 25
4 / Cowgirl Stamina +1 25
5 / Doggie Ability +1 25
6 / Special 1 Dexterity +1 25, missionary classification
7 / Special 2 Two random primary stats +1 each 25, missionary/doggie classification
8 / Special 3 Two random primary stats +1 each 25, missionary/doggie classification
Each completed training also gives 50 player Erotic experience, worker experience and worker-relationship points scaled to the player's Erotic level. Tantric Arts reduces stress from 20 to 10; stress beyond 100 damages the worker. Sensual Mastery improves worker experience, Emotional Bonding improves worker-relationship gains, and Pleasure Arts adds a random stat increase. Training and NPC intimacy experience remain separate rewards.

Worker Gifts and Clothing

In the visit gift menu, Grace's favorite is Book and her least favorite is Lingerie. Flowers is an ordinary worker gift, separate from her five-base-point Grove/monastery Flowers action.
Worker gift Worker-relationship points Base ordinary affection Loyalty
Book 15 8 4–8
Ordinary gift, including Flowers 8 5 2–6
Lingerie 3 3 1–3
Each consumes one item and uses the visit's gift allowance. Potion gifts instead give Time +1 Dexterity; Power +1 Stamina; Shield +1 Loyalty; Focus +1 Intelligence; Desire +1 Ability; Cologne +1 Appearance; Luck +1 random stat. Antidote restores health and clears stress.
Grace starts at clothing level 2 and has a Fernando's Creation fitting scene. Fernando allows two ordinary fittings per worker while below level 5, followed by his separately eligible level 5 → MAX level 6 upgrade. See Fernando for costs and shared fitting limits. The worker template's minimum room level is 2; recruitment initializes a missing room at level 1, so check her room and work settings after recruiting.

Crafted Training Upgrades

Both gifts require Grace In Love, active and home from vacation, the named crafted item, and her actual NPC portrait at the gift location. They take zero minutes, consume one item, and complete once, with no extra money payment or configured affection reward.
Action Item consumed Prior scene Actual portrait window Permanent upgrade
My Turn to Guide Hexbound Rose Sachet Grace's New Routine Worker Rooms, 1–5 PM Cowgirl worker experience ×2
Shared Luminescence Prismatic Spell Brooch Lost in Translation Garden, 7–10 AM or 5–7 PM; Audrey active Oral worker experience ×2
Each also adds 0.5 to Grace's worker income multiplier: one gives 1.5×, both 2×. The matching training adds its authored movie to the normal sequence. These upgrades double matching worker experience, rather than NPC intimacy XP, ordinary affection or all training stats.
Grace's Garden portrait requires Audrey active even though the upgrade plot's own registration does not separately name Audrey. Complete Lost in Translation before recruiting to secure its prerequisite while Grace is still at the monastery.

Resort Activities

Unlock Sirena Isle and send active worker 5 on vacation. The following use her resort portrait while she is actively vacationing, with separate daily allowances:
Activity Place / window Time Reward / allowance
Resort Talk Current resort portrait 15 minutes 1 base point; six per day
Eat with Grace Buffet, 11 AM–4 PM 60 minutes 3 base points; Satiation +100; once per day
Relax with Grace Beach, 8 AM–4 PM 60 minutes 3 base points; Energy +50; once per day
Spa Night Spa, 7–11 PM 60 minutes 3 base points; Energy, Health and Calm +25 each; once per day
Sunset Walk Beach, 5–8 PM 60 minutes Five-round H2H; once per day
Private Beach Time Beach, 10 AM–6 PM 60 minutes 50 base points; 25 Grace NPC intimacy experience, doggie classification; once per day
Eat, Relax and Spa favor Caring or Flirty +5, over Funny +4. Recovery stops at normal caps. Private Beach Time has no separate money or energy cost configured, and no player Erotic-experience award. Completed resort activities other than Talk offer a 25% Sea Shell opportunity.

Sunset Walk Best Answers

Sunset Walk with Grace

Round Highest base-point choice Base points
1 The Keepers were wrong about most of it. Trust your eyes tonight. 8
2 Write a new doctrine. Page one. The light gets brighter with company. 8
3 You can be a little afraid. I will go slow. We have time. 9
4 Kiss her. 12
5 Same hour tomorrow. We will be wrong about as much as you like. 15


Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Best total: 52 base points; the final kissing choice records 5 Grace NPC intimacy experience. With the player's Romantic skill, add 25 final affection after calculation. This H2H repeats once per game day while vacationing, independently of her three one-time personal H2Hs.

One-Time Resort Scenes

These 19 automatic encounters require all listed workers active and vacationing together. Each gives 3 base points to each participant, with Caring / Flirty +5 or Funny +4, and a Sea Shell opportunity, once.
Scene Location Window Participants
Permission to Rest Sirena Isle Spa 7 PM–11 PM Elara, Grace
Clean Without Earning It Sirena Isle Spa 7 PM–11 PM Sophie, Grace
Living Forward Sirena Isle Spa 7 PM–11 PM Honey, Grace
Hymn Without Walls Sirena Isle Spa 7 PM–11 PM Sandra, Grace
Chosen Structure Sirena Isle Spa 7 PM–11 PM Grace, Raven
Light in Shade Sirena Isle Beach 5 PM–8 PM Grace, Shadow
Vows That Move Sirena Isle Beach 5 PM–8 PM Grace, Valkyra
Sacred Vanity Sirena Isle Spa 7 PM–11 PM Grace, Ava and Eva
Unearned Worth Sirena Isle Buffet 11 AM–4 PM Grace, Jade
Noisy Grace Sirena Isle Beach 5 PM–8 PM Grace, Brandy
Care Given Back Sirena Isle Spa 7 PM–11 PM Grace, Willow
Mercy Without Leverage Sirena Isle Beach 8 AM–4 PM Grace, Vixen
Flickering Is Not Failing Sirena Isle Spa 7 PM–11 PM Grace, Kasumi
Doctrine of Growing Sirena Isle Beach 8 AM–4 PM Grace, Audrey
Warm Chapel Sirena Isle Spa 7 PM–11 PM Grace, Momosagi
Mercy With Cheese Sirena Isle Buffet 11 AM–4 PM Grace, Maize
Safe Enough Sirena Isle Buffet 11 AM–4 PM Grace, Pepper
Permission to Be Seen Sirena Isle Beach 8 AM–4 PM Sophie, Grace, Audrey
Gentle Work Sirena Isle Spa 7 PM–11 PM Grace, Willow, Audrey


Kupie's Love Training

Enter Kupie's Love Training from the Present home's Attic, for zero game-time cost. Grace becomes selectable when she is Friend in the main game and Gem Polishing reaches level 7 in the minigame. Grace is not in the paid-only NPC selection list. Brothel recruitment is not an additional Kupie gate.
For each level, confirm the minigame affection requirement, spend Hearts and Charms, and consume the specified inventory gift. Ordinary Grace affection does not pay the separate Kupie affection value. Her Hearts and Charms curves each use the configured 1.5 per-level modifier.
Level transition Kupie affection Hearts spent Charms spent Gift consumed
1 → 2 7,500 1,200 1,500 1 Chocolate
2 → 3 22,500 3,600 4,500 1 Flowers
3 → 4 90,000 16,200 20,250 1 Book
4 → 5 450,000 97,200 121,500 1 Wine
5 → 6 2,700,000 729,000 911,250 1 Perfume
6 → 7 18,900,000 6,561,000 8,201,250 1 Lingerie
7 → 8 151,200,000 68,890,500 86,113,125 1 Jewelry
8 → 9 1,360,800,000 826,686,000 1,033,357,500 2 Wine
9 → 10 13,608,000,000 11,160,261,000 13,950,326,250 2 Jewelry


Her three narrated date rewards unlock at levels 3, 6 and 9, and her dedicated looping animation at level 10. View them through the minigame to record them for EXTRAS; scene replay has no ordinary affection or player Erotic reward. Separately claim Grace Lvl 4 and Grace Lvl 8 for one Sylph each, and Grace Maxed for one Crystal.

Troubleshooting

* No Grace at the monastery: worker 5 activation removes her monastery portraits. Look at the Grove or the brothel schedule instead.
* Flowers or Talk gives less than expected: their daily allowances are shared across ordinary locations; moving rooms does not reset them.
* The final recruitment button is missing: finish Whispers Among the Dead, reach 500 affection, and visit the Grove 8 PM–midnight on an even-numbered day.
* The Sashina preparation scene did not recruit her: recruitment starts through Where My Light Belongs, after the Catacombs step.
* Nature Walk is missing: use her Lobby portrait 8–10 AM or 11 AM–2 PM before recruitment, at least Acquaintance, and check its one-time completion state.
* Grace's New Routine is missing: recruit Jade, keep both home from vacation, and enter Worker Rooms 2–10 PM.
* An upgrade is missing: check its prior plot, In Love, crafted item and actual portrait window. The Garden gift also needs Audrey active.
* An older save uses the retired recruitment-seen flag: the current load migration reconciles it with A Different Kind of Light completed. It does not turn that preparation plot into the worker-activation step.

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