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概览
Swish是 Chronos篮球队11号时, 现任篮球法庭她的路线包括5个自动法庭场景、常规演习、2个心对心、《法庭愿景》和1个 " Boardwalk Date " ,该指南提供了解锁器和最佳答复,但没有重述她的个人场景。
快速状态和可用性
| 细节 | 数值 |
|---|---|
| 年龄/时代/调整 | 20 / 现/ 中立 |
| 地点和时间表 | 篮球场,每天上午10时至6时 |
| 最喜欢的数据 | 能力40;Stamina 45;观点40 |
| 特殊关系技能 | 战术意识 |
| 最喜欢的礼物 | 无配置 |
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
Course Vision的8号感情是固定的直接奖励,战术意识是来自你已经知道的技能的奖金,而不是她教的课.
普通动作
| 行动 | 所需资源 | 费用 | 实际效果 |
|---|---|---|---|
| 与 Swish 交谈 | 陌生人 | 20分钟 | 1个基数;每日4个正用数 |
| 运行钻探 | 已知 | 45分钟;20能源 | 5个基地;每天两次 |
| 法院愿景 | 朋友;能力 35 | 45分钟;12个能源 | 感觉+1和8 直接感情;一次 |
运行 Drills 本身并不配置一个玩家-stat 增加。 Court Vision是单独的一次性感知奖励 。
建议的进展和自动场景
访问法院 上午10时-6时 以启动 First Drill 。使用 Talk 来到达 Known,然后运行 Drills 和 Court Read 以获得更多的爱意。当剩余场景的阶段升起时, 继续返回。在 Close Friend 时,为可选日期构建 Diane 的棋盘行。在 Crush 时, Open Look 需要完成 Court Read 。
下面的每个自动场景都会在法庭上运行一次 上午10时-6时,然后在第一钻机检查前场景后进行。没有配置单独的动作时间、金钱或能源成本。
| 场景顺序 | 所需资源 | 最佳回复 | 总的感情基础 |
|---|---|---|---|
| 第一个钻探 | 陌生人;没有先前的场景 | 调皮 | 5 +5 =10 |
| 射击图 | 已知;第一个钻探完成 | 照顾或放纵 | 6 +5 =11 |
| 五个玩家 | 朋友; 拍摄图完成 | 照顾或放纵 | 7 +5 =12 |
| 空法院 | 关闭朋友; 五个玩家完成 | 照顾或放纵 | 8 +5 =13 |
| 上次拥有 | 碾碎; 空法庭完成 | 照顾或放纵 | 8 +5 =13 |
这些自动图案不需要作为额外的门进行法庭阅读或打开查看。同样,板路日期也不需要完成全部五个法庭场景。
心对心的回答
两个心脏对心脏 一次性费用 60分钟15个能量,没有付费或更高功率的门。
| 对话 | 所需资源 | 实际可用 | 最大基数 |
|---|---|---|---|
| 读取 | 已知; 拍摄图完成 | 普通法院肖像,上午10时至6时 | 44 |
| 打开看 | 粉碎; 读完成 | 法院,下午4时至6时 | 96 |
读取
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 我喜欢看到你当噪音下降。 | 7 |
| 2 | 看你的思维工作令人印象深刻. | 8 |
| 3 | 这听起来像领导,而不仅仅是技能。 | 8 |
| 4 | 我不需要你绝对相信你 | 10 |
| 5 | 我将在这里比拍摄更多。 | 11 |
打开看
| 圆 | 最高基点选择 | 基点 |
|---|---|---|
| 1 | 也许不是唯一能降落的 | 15 |
| 2 | 我喜欢当你停止分析我们时会发生什么。 | 16 |
| 3 | 我要你在记分牌前说点什么 | 18 |
| 4 | 我在这里, Swish。 | 21 |
| 5 | 让她进来,然后按你说的吻她 | 26 |
心对心选择点在完成时累积并使用共享关系计算. 列出的点是基础值,而不是保证最终的感情增益.
读数最好的是 7+8+8+10+11=44 碱基.打开的视线是 15+16+18+21+26=96 碱基.。没有配置额外的完成感。玩家的 浪漫的技巧在正常计算后增加了固定的25个最后的感情.
对话既不配置NPC亲密性,也不配置玩家Erotic体验. Open Look的终极吻没有在当前数据中添加单独的NPC体验奖.
棋盘行走日期
时 关闭朋友,与 Diane的木板步行建造,邀请Swish 篮球场肖像。日期动作本身的窗口是 下午5时至9时但Swish的肖像画结束于 下午6时,使当前可用的邀请窗口 下午5时至6时.
日期需要时间 120分钟、35分钟、80美元,它不要求完成心对心。
对于每一个问题, 5垒的护身符和领带4. 三个最好的答复加 8个完成基地 共计 23个基本感情.
| 问题 | 最佳答复 | 基地奖金 |
|---|---|---|
| 1 | “今晚可以注意到什么是美好的。” | 5 |
| 2 | ”拍下镜头,无论哪种方式,我都会欢呼。 ” / “给我一些东西,我都会留下深刻的印象。 ” | 5 |
| 3 | “在你们赢得一切之前,你们是被允许生活的。” | 5 |
该日期不配置 NPC 亲密性或玩家 Erotic 体验.它的情节奖励使用正常的关系计算,而不使用心对心浪漫的完成奖励.
解决问题和当前内容
- Swish 缺席: 上午10点到6点去篮球场
- 缺少 Curt Read : 到达已知并完成第一钻头之后的射击图。
- 缺少 : 访问时间为下午4-6时。
- 晚间不见Bandwalk Date: 在六点前邀请她;
- 缺少法庭视野: 到达“朋友”和“能力35”;完成后隐藏。
- 钻井没有引起一个统计: 他们给予爱意;法庭展望给予一次性的认知。
- 路线似乎已经完成 : 目前的作者内容是上述五个法庭场景、两个心对心、日期和行动。
信用和当前范围
对照当前 Swish 处理器、 舞台/ 时间大门、 庭院地块、 心对心定义和 Boardwalk Date 奖赏进行校验。 保留现有的肖像和房屋样式; 省略场景结果 。
相关页面

Overview
Swish is number 11 on the Chronos basketball team, found at the Present Basketball Court. Her route includes five automatic court scenes, regular drills, two heart-to-hearts, Court Vision and a Boardwalk Date. This guide gives the unlocks and best replies without retelling her personal scenes.
Quick Stats and Availability
| Detail | Value |
|---|---|
| Age / era / alignment | 20 / Present / Neutral |
| Location and schedule | Basketball Court, 10 AM–6 PM every day |
| Favorite stats | Ability 40; Stamina 45; Perception 40 |
| Special relationship skill | Tactical Awareness |
| Favorite gift | None configured |
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Court Vision's 8 affection is a fixed direct reward. Tactical Awareness is a bonus from a skill you already know, rather than a lesson she teaches.
Ordinary Actions
| Action | Requirements | Cost | Actual effect |
|---|---|---|---|
| Talk to Swish | Stranger | 20 minutes | 1 base; four positive uses daily |
| Run Drills | Known | 45 minutes; 20 Energy | 5 base; twice daily |
| Court Vision | Friend; Ability 35 | 45 minutes; 12 Energy | Perception +1 and 8 direct affection; once |
Run Drills does not itself configure a player-stat increase. Court Vision is the distinct one-time Perception reward.
Recommended Progression and Automatic Scenes
Visit the court 10 AM–6 PM to trigger First Drill. Use Talk to reach Known, then Run Drills and Court Read for more affection. Continue returning as stages rise for the remaining scenes. At Close Friend, build Diane's boardwalk for the optional date. At Crush, Open Look requires Court Read completed.
Each automatic scene below runs once at the court 10 AM–6 PM, and each after First Drill checks the preceding scene. No separate action time, money or Energy cost is configured.
| Scene in order | Requirements | Best reply | Total base affection |
|---|---|---|---|
| First Drill | Stranger; no previous scene | Flirty | 5 +5 =10 |
| The Shot Chart | Known; First Drill completed | Caring or Flirty | 6 +5 =11 |
| Five Players | Friend; The Shot Chart completed | Caring or Flirty | 7 +5 =12 |
| Empty Court | Close Friend; Five Players completed | Caring or Flirty | 8 +5 =13 |
| Last Possession | Crush; Empty Court completed | Caring or Flirty | 8 +5 =13 |
These automatic plots do not require Court Read or Open Look as extra gates. Likewise, the Boardwalk Date does not require all five court scenes completed.
Heart-to-Heart Answers
Both heart-to-hearts are one-time, cost 60 minutes and 15 Energy, and have no paid-version or higher-power gate.
| Conversation | Requirements | Actual availability | Maximum base |
|---|---|---|---|
| Court Read | Known; The Shot Chart completed | Ordinary court portrait, 10 AM–6 PM | 44 |
| Open Look | Crush; Court Read completed | Court, 4–6 PM | 96 |
Court Read
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | I like seeing you when the noise drops. | 7 |
| 2 | Watching your mind work is impressive. | 8 |
| 3 | That sounds like leadership, not just skill. | 8 |
| 4 | I do not need you certain to believe in you. | 10 |
| 5 | I will be here for more than the made shots. | 11 |
Open Look
| Round | Highest base-point choice | Base points |
|---|---|---|
| 1 | Maybe the shot is not the only thing landing. | 15 |
| 2 | I like what happens when you stop analyzing us. | 16 |
| 3 | I want you before the scoreboard says anything. | 18 |
| 4 | I am right here, Swish. | 21 |
| 5 | let her come in, then kiss her like you mean it | 26 |
Heart-to-heart choice points accumulate and use the shared relationship calculation at completion. The listed points are base values, not guaranteed final affection gains.
Court Read's best total is 7 +8 +8 +10 +11 =44 base; Open Look's is 15 +16 +18 +21 +26 =96 base. No extra completion affection is configured. The player's Romantic skill adds a fixed 25 final affection after the normal calculation.
Neither conversation configures NPC intimacy or player Erotic experience. Open Look's final kiss does not add a separate NPC experience award in the current data.
Boardwalk Date
At Close Friend, with Diane's boardwalk built, invite Swish from her Basketball Court portrait. The date action's own window is 5–9 PM, but Swish's portrait ends at 6 PM, making the current usable invitation window 5–6 PM.
The date takes 120 minutes, 35 Energy and $80, occurs once, and has no explicit paid-version or higher-power gate. It does not require a completed heart-to-heart.
For every question, Caring and Flirty tie at 5 base; Funny gives 4. The three best replies plus 8 completion base total 23 base affection.
| Question | Best reply(s) | Base bonus |
|---|---|---|
| 1 | “Tonight can be about noticing what feels good.” / “My only plan is keeping you close for a while.” | 5 |
| 2 | “Take the shots. I will cheer either way.” / “Win me something and I will look properly impressed.” | 5 |
| 3 | “You are allowed to live before you win everything.” / “I like being part of the life you are choosing.” | 5 |
The date does not configure NPC intimacy or player Erotic experience. Its plot rewards use the normal relationship calculation without the heart-to-heart Romantic completion bonus.
Troubleshooting and Current Content
- Swish is absent: visit the Basketball Court between 10 AM and 6 PM.
- Court Read is missing: reach Known and complete The Shot Chart, which follows First Drill.
- Open Look is missing: reach Crush, finish Court Read and visit 4–6 PM.
- Boardwalk Date is missing in the evening: invite her before her 6 PM portrait departure; the action's nominal 9 PM ending does not extend that schedule.
- Court Vision is missing: reach Friend and Ability 35; it hides after completion.
- Drills did not raise a stat: they award affection; Court Vision gives the one-time Perception increase.
- The route seems finished: the current authored content is the five court scenes, two heart-to-hearts, date and actions above. No worker recruitment, repeatable video, apartment route or NPC intimacy gallery assets are configured.
Credits and Current Scope
Verified against current Swish handlers, stage/time gates, court plots, heart-to-heart definitions and Boardwalk Date rewards. The existing portrait and house style are preserved; scene outcomes are omitted.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
