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概览和时间表
Whiskers是中世纪时代一个19岁的猫女,与中立对齐。 能力40、Percepion40和Charm35她特殊的关系技巧是 动物护理她走过的地方包括第5层营救、家居室出入、3次个人活动和谈话、2次约会、24号工人培训和3次人工升级。
本指南给出了机械要求和选项顺序,而没有重述路线的个人启示.
| 地点 | 可用性 |
|---|---|
| Whiskers室 | 24号工人积极工作, |
| 工人房间走廊 | 工人24号活动;每天6点到8点;这张肖像上没有单独的美第奇旗帜 |
她的工人轮班是单独设置的,休假可以消除她一般的家庭存在.
列出的关系奖励是基础值. 最喜欢的STAT在达到阈值时会增加奖金,特殊的关系技巧会在共享随机卷前将调整的基数增加一倍. 设备,buffs和对齐可以进一步改变最终的奖励. 提高爱心不会取代追求旗帜或更早的心跳.
第5层 救援和美纳杰里入口
Whiskers是 第5层,第2层地牢。赢得它激活 24号工人 在没有感情、妓院所有权或单独支付招聘费的情况下,自动进入妓院仍需要她去。
相遇时 五发 185 敌人能量和37攻击力 瞄准你的平静。保持冷静和处理损害。它最强的选择取决于您修改的数据和学习的技能:
| 圆 | 有用的选项 |
|---|---|
| 1 | 动物护理以极佳的效果使用感知;没有它,Charm或感知是好的. 站着仍然使用Stamina,并将计数乘数降低到0.45. |
| 2 | 杂技使用具有极佳效果的Ability. Combat Reflexes使用具有0.5反倍数的Ability;学习平台布局使用Intelligence,也有0.5反倍数. |
| 3 | 和Silver Tongue一样,她和Charm的谈话也非常出色。用0.55的反增量来测试是不错的。 避免采取平台:低效和双重反损。 |
| 4 | 问Charm或与情报部门的谈判是非常好的。与Stamina谈判是很好的0.5反乘数。 |
| 5 | 对Charm或Empathy对Perception的保证是极好的,等待使用Perception以0.4的反乘数. |
要到她的私人房间,委托 Gastoff的菜单 在铁匠店,这需要 建造的庭院,布罗瑟尔名人堂9+,2,000,000,50美元史诗材料,50个史诗原料和50个史诗织物,并带走 200分钟完成后,将第1级的修道院建成,并将妓院装饰提升到第1级。 Gastoff的指南 用于相关建筑。
说话和泰迪熊
与 Whiskers 交谈 需要15分钟 并给予1个基础 爱,4/天,分享她的房间和走廊。 给泰迪熊 在她的房间,知道+, 花10分钟,消耗一个 泰达 并给予8个基础的爱,每天两次。
这种普通的泰迪动作与"访工"礼物是分开的,她最喜欢的就是 玩具,但Book最不喜欢。没有配置普通的课或一次性的玩家调制奖励。
个人路线顺序
- 访问 Whiskers' 房间,6-10上午或4-6:00 (单位:千美元) 留下的门。在她回家的时候。没有配置额外的爱护门。爱护/爱护给予4选择+5完成=9基础;有趣的给予8。
- 时 知识+开始 合适的小块 从她的房间, 上午5时至10时,在"呆着的门"之后。
- 时 朋友+ 时间轴,带 三条线和家从她的房间 上午6时至10时,在"适合"的碎片之后。成本:120分钟,75美元,能源25;Calm+10。最佳总数27。
- 之后,回到她的房间 午夜8点 (单位:千美元) 她回来了在她回家的时候。 爱心/Flirty give 6+12 完成=18个基础; 有趣的 give16。
- 时 关闭朋友+开始 无名脚印从她的房间 午夜8点90分钟,能源15; 冷静+10。
- 时 碾压+,带 无天花板的天空从她的房间 上午8时至10时,仅次于无忧足迹。成本:120分钟,60美元,能源20;Calm+15。最佳总分31。
- 之后,回到她的房间 下午4时至6时 (单位:千美元) 她改变的形状. Lindia#12必须活跃,同时Lindia和Whiskers都在家. 照料/ Flirty 给予Whiskers7+15=22碱基和Lindia2+5=7; Funny give20/8. 完成时间也提前了 180分钟.
- 时 碾压+开始 家园是谁返回从她的房间 午夜8点,在The Shape She Changed之后. Cost:90 minutes, Energy15; calm+15. 最佳选择总和115,最后一轮有5 NPC亲吻体验.
所有3个个人事件, 日期和3个普通对话都完成一次, 其动作定义没有附加付费版本要求。 路径不需要重取一个完成的日期 。
无后世破坏者的对话选择
那个 每轮第三标准响应 Home Is Who Returns的最后一回合也有一个捆绑的首个响应。每个最终响应记录了5 NPC接吻体验;前两次对话没有配置 NPC 亲密体验。三个回合都没有配置玩家 Erotic 体验。
| 对话 | 回合1 | 回合2 | 回合3 | 回合4 | 第5轮 | 最佳总和 |
|---|---|---|---|---|---|---|
| 合适的小块 | 12 | 14 | 16 | 17 | 18 | 77 |
| 无名脚印 | 15 | 17 | 19 | 20 | 21 | 92 |
| 家园是谁返回 | 19 | 21 | 23 | 25 | 27 | 115 |
选择点在完成时使用共享关系计算。 使用玩家的浪漫技巧, 常规对话完成后会添加 25个最后的爱 之后,所列金额不是固定的最后感情收益。
为: 三条线和家选择 照顾或放纵 照顾或放纵:5+6+6 选项+10 完成=27个基数。 无天花板的天空,每个选择的Caring 和 Flirty 绑定:6+6+7+12 完成=31 碱基。日期均不配置玩家或NPC亲密体验。
24号工人设置和培训
| 设置 | 初始价值 |
|---|---|
| 预定会议室/最低标准 | 第24会议室/第3级 |
| 数据库/情报/数据库/能力 | 25 /10 /28 /16 |
| 外观/魅力 | 30 /20 |
| 忠诚/经验/压力/名人 | 65 /0 /0 /10 |
| 工资/变动 | 110美元;8下午4时 |
| 服装/起步技能/特殊技能 | 一级 / 焦点 / Kitty 样式 |
使用 访问工作者 当她活跃、健康、在家、不休息和在现分配的轮班内时。 60分钟,60个能源,40个平静; 活动 时间、权力和焦点 改变工人的班次会改变访问窗口,而不是她正常的肖像时间。
每次访问都允许 一谈一颂一赠一训座谈给予3个工人关系,或10个与亲密交流的关系。 2+回合(工人魅力5),最初为6.
每个谈话/演讲都有单独的 5%的特别卷 5 额外的工人关系 一种直接的普通国民党感情Rols6–30 give1 忠诚,但低于100;其他卷没有增加任何内容。 普通会议Talk/Paints并不总是能给NPC带来爱意。
| 会议礼物 | 工人关系 | NPC 基础情感 | 100以下的随机忠诚 |
|---|---|---|---|
| 玩具,最喜欢的 | 15 | 8 | 4–8 |
| 书,最不喜欢的 | 3 | 3 | 1–3 |
| 其他普通礼物 | 8 | 5 | 2–6 |
Potions消耗同一个礼品槽,并应用他们的工人效果而不是普通的礼品爱: Time Dexterity+1, Power Stamina+1, Shield Loity+1, 焦点智能+1, 欲望能力+1, 科隆外观+1, Luck 1 随机主stat+1, Antidote 恢复健康并消除压力.
培训进展 1至8个共享级别,而不是八个单独的类别级别。每个已完成的课会给玩家 50 情感经验 以及下列工人 -- -- 统计/国家计生委的亲密性奖励:
| 级别/课程 | 工人奖励 | NPC 亲密经验 |
|---|---|---|
| 1 亲吻 | 魅力+1 | 5个接吻 |
| 2 口头 | 情报+1 | 25个口活 |
| 3名传教士 | 外观+1 | 25名传教士 |
| 4个牛仔女孩 | 统计+1 | 25个女牛仔 |
| 5小狗样式 | 能力+1 | 25只狗的风格 |
| 6 特别1 | 数据交换+1 | 25个口活 |
| 7 特别2 | 两个随机原始数据+1 | 25个逆向女牛仔 |
| 8 特别3 | 两个随机原始数据+1 | 25只狗的风格 |
在玩家的50个体验被应用后, Erotic level1–10 给出原始工人体验 2,13,24,35,46,57,68,79,90,100和工人关系 10,26,42,57,73,89,104,120,135,150. 土木艺术 增加10名工人经验; 感官大师 乘以 1. 5 的复数; 访问保留 80% 的复数。 匹配的 Cowgirl/ Missionary/ Special 3 礼物升级后将结果翻倍 。 情感结合 用短线将工人关系乘以1.5。
培训增加了20种压力,即10种“Tantric Arts”。
所有16个工人培训图像都存在。 Fernando的创造 服装场景使用Fernando的共享随机工人选择和每日津贴;见 他的向导 Whiskers始于服装一级。
三次手工培训升级
每次升级都需要 在Love+,工人#24活跃与家,Home Is Who Returns完成从她的房间开始:午夜 - 10 AM, 4 - 6 PM 或 8 PM - 午夜。每一次行动都需要零配置的时间,消耗一次礼物和一次完成,没有特别的爱和亲密的奖。
| 行动 | 礼品/食谱 | 永久奖励 |
|---|---|---|
| 高地是她的 | Rose Arthur 的金脉冲吊轴:2 诱变的Ichor,5 吉尔德心,3 闪烁的心表 | 牛仔女孩工人培训经验双倍 |
| 形状是她的 | Abyssal Looking Glass from Silas: 5 Abyssal Eye 2, Shimmering Heartscale, 3 Soul Thread; 也明确要求形状她改变 | 传教士 -- -- 工人培训 |
| 她回头看的是什么 | Void - Kissed Charm from Sabbath:3 Void - 触摸的方舟,5 远方眼,2 灵魂线 | 3次特别工人培训 |
每人增加0.5的工人收入乘数:1.5x,2x或2.5x的1,2或3次升级,不增加玩家Erotic经验或NPC亲密体验.
锡雷纳岛的活动和共享场景
解锁Marina度假胜地后送工人24号度假,日常活动不需要另一个亲情舞台;岛谈使用单独的计数器.
| 活动 | 位置/ 窗口 | 费用 | 奖励/限制 |
|---|---|---|---|
| 说话 | 选定岛屿肖像 | 15分钟 | 1个基本感情;6天 |
| 放松点 | 海滩,上午8时至4时 | 60分钟 | Best8 基础; 能源+50;每天一次 |
| 吃饭 | 布菲特,11时至4时 | 60分钟 | Best8 基础; 满足100;每天一次 |
| 斯帕夜报 | 下午7时至11时 | 60分钟 | Best8 基础;保健/能源/碳+25;一次/日 |
| 日落漫步 | 海滩,下午5时至8时 | 60分钟 | 最佳85个基地;一天一次 |
放松/ Eat/Spa give 3 fulling+5 Caring/Firty, or7 with funny. Records 尊重Stat 封顶。它们没有额外的配置资金、能源或冷静成本。每一次非演讲活动都有25%的机会获得一枚海贝壳,在运气下失败后再试一次,总共给出43.75%。
对于日报"日落之行",在每轮中选择第3个标准回复:13+15+17+19+21=85个基数,玩家的浪漫技巧在计算后添加了共享的25最终的情爱奖金. 这个岛屿行走目前没有NPC的亲密性或玩家Erotic Investment元数据,与她最后的家庭对话不同。Whiskers在支持的度假胜地名册中没有配置私人海滩时间视频。
另外两个岛地自动场景都完成了一次 海滩,上午8时至4时之后, Cinnamon的表演房间所有被列入清单的工人必须一起积极休假:
- 备用席位,带有 Cinnamon#6:3 完成+5 照料/ Flirty = 8 个基数; 有趣的每个基数。
- 公司条件,带有Cinnamon#6和Foxy#9:3 完成+5 照料/Funny=8个基数;Flirty给7个基数.
两者都使用共享的 shell机会,并配置无玩家或NPC亲密体验.
图片库和解决问题
Whiskers 拥有三个目前NPC亲密画廊的图像,分别是100,250和500体验.她最后的家庭对话给出了5次亲吻体验,工人培训提供了可重复的亲密性奖项. Affection,玩家Erotic Experience和工人体验是独立的计数器.
- 缺少房间肖像: 检查5楼营救情况,24号工人活动情况,建造的美治院,住宅/空房状况以及房间的三个窗户.
- 走廊肖像不见了: 请检查access-date=中的日期值 (帮助) 24及6–8 PM;
- 已封锁的最近路线 : 以顺序完成两个日期; 激活 Lindia , 并将两个字符带回“ 形状” 更改 。
- 最后对话被屏蔽 : 在Crush+的Mindnight完成“她改变的形状”。
- 升级缺失 : 完成最后的谈话,到达爱, 并带正确的 精心制作的礼物到她的房间。
信用和当前范围
对照地板5的遭遇与激活,房间访问与实际时间表,个人路线与选项奖励,工人培训元数据,三个礼品升级,既共享岛景,又共享画廊文件,使用了原始的剖面肖像和现有的维基屋风格,个人启示留给游戏使用.
相关页面

Overview and Schedule
Whiskers is a19-year-old cat girl in the Medieval era, with Neutral alignment. Her favorite stats are Ability40,Perception40 and Charm35; her special relationship skill is Animal Care. Her walkthrough includes the floor5 rescue, menagerie room access, three personal events and conversations, two dates, worker #24 training and three crafted upgrades.
This guide gives mechanical requirements and option order without retelling the route's personal revelations.
| Location | Availability |
|---|---|
| Whiskers' Room | Worker #24 active and menagerie built; every day,midnight–10 AM,4–6 PM and8 PM–midnight |
| Worker Rooms hallway | Worker #24 active; every day,6–8 PM; no separate menagerie flag on this portrait |
Her worker shift is a separate setting. Vacation removes her ordinary home presence.
Listed relationship rewards are base values. Favorite stats add bonuses when their thresholds are met, and the special relationship skill doubles the adjusted base before the shared random roll. Equipment, buffs and alignment can further change the final reward. Raising affection does not replace quest flags or earlier heart-to-hearts.
Floor5 Rescue and Menagerie Access
Whiskers is the floor5,level2 dungeon encounter. Winning it activates worker #24 automatically, with no affection, brothel-ownership or separate recruitment-payment prerequisite. Later brothel access is still needed to visit her there.
The encounter has five rounds,185 enemy Energy and37 attack power targeting your Calm. Preserve Calm as well as dealing damage. Its strongest choices depend on your modified stats and learned skills:
| Round | Useful options |
|---|---|
| 1 | Animal Care uses Perception with excellent effectiveness; without it, Charm or Perception are good. Standing still uses Stamina and reduces the counter multiplier to0.45. |
| 2 | Acrobatics uses Ability with excellent effectiveness. Combat Reflexes uses Ability with a0.5 counter multiplier; learning the platform layout uses Intelligence and also has0.5 counter multiplier. |
| 3 | Talking her down with Charm is excellent, as is Silver Tongue. Yielding with Ability is good with0.55 counter multiplier. Avoid taking the platform: poor effectiveness and double counter damage. |
| 4 | Asking with Charm or Negotiation with Intelligence is excellent. Outlasting with Stamina is good with0.5 counter multiplier. |
| 5 | Reassurance with Charm or Empathy with Perception is excellent. Waiting uses Perception with0.4 counter multiplier. |
To reach her private room, commission the Menagerie from Gastoff at the Blacksmith Shop. It requires Courtyard built,brothel Reputation9+,$2,000,000,50 epic materials,50 epic ingredients and50 epic fabrics, and takes 200 minutes. Completion builds the menagerie at level1 and raises brothel Decor by one. See Gastoff's guide for related construction.
Talk and Teddy Bears
Talk to Whiskers takes15 minutes and gives1 base affection, four/day, shared between her room and hallway. Give Teddy Bear is available in her room at Known+, takes10 minutes, consumes one Teddy and gives8 base affection, twice/day.
This ordinary Teddy action is separate from Visit Worker gifts. Her worker-session favorite is Toy, with Book least favorite. No ordinary lesson or one-time player-stat reward is configured.
Personal Route in Order
- Visit Whiskers' Room,6–10 AM or4–6 PM for The Door That Stays, once while she is home. No extra affection gate is configured. Caring/Flirty give4 choice+5 completion=9 base; Funny gives8.
- At Acquaintance+, start Pieces That Fit from her room, 5–10 AM, after The Door That Stays. Cost:75 minutes,Energy15; Calm+5. Best choice sum77.
- At Friend+, take Three Alleys and Home, from her room 6–10 AM, after Pieces That Fit. Cost:120 minutes,$75,Energy25; Calm+10. Best total27 base.
- After that date, return to her room 8 PM–midnight for She Came Back, once while she is home. Caring/Flirty give6+12 completion=18 base; Funny gives16.
- At Close Friend+, start Blameless Footprints, from her room 8 PM–midnight, after She Came Back. Cost:90 minutes,Energy15; Calm+10. Best choice sum92.
- At Crush+, take A Sky With No Ceiling, from her room 8–10 PM, after Blameless Footprints. Cost:120 minutes,$60,Energy20; Calm+15. Best total31 base.
- After that date, return to her room 4–6 PM for The Shape She Changed. Lindia #12 must be active, and both Lindia and Whiskers home. Caring/Flirty giveWhiskers7+15=22 base and Lindia2+5=7; Funny gives20/8. Its completion also advances time 180 minutes.
- At Crush+, start Home Is Who Returns, from her room 8 PM–midnight, after The Shape She Changed. Cost:90 minutes,Energy15; Calm+15. Best choice sum115, with5 NPC kissing experience in the final round.
All three personal events, both dates and the three ordinary conversations complete once. Their action definitions configure no additional paid-version requirement. The route does not require retaking a completed date.
Conversation Choices Without Backstory Spoilers
The third standard response in every round gives a highest-point path through each conversation. Home Is Who Returns' final round also has a tied first response. Each of its final responses records5 NPC kissing experience; the first two conversations configure no NPC intimacy experience. None of the three configures player Erotic Experience.
| Conversation | Round1 | Round2 | Round3 | Round4 | Round5 | Best sum |
|---|---|---|---|---|---|---|
| Pieces That Fit | 12 | 14 | 16 | 17 | 18 | 77 |
| Blameless Footprints | 15 | 17 | 19 | 20 | 21 | 92 |
| Home Is Who Returns | 19 | 21 | 23 | 25 | 27 | 115 |
Choice points use the shared relationship calculation at completion. With the player's Romantic skill, regular conversation completion adds 25 final affection afterwards. The listed sums are not fixed final affection gains.
For Three Alleys and Home, choose Caring or Flirty → Flirty → Caring or Flirty:5+6+6 choices plus10 completion=27 base. For A Sky With No Ceiling, Caring and Flirty tie at every choice:6+6+7 plus12 completion=31 base. Neither date configures player or NPC intimacy experience.
Worker #24 Setup and Training
| Setting | Initial value |
|---|---|
| Assigned room / minimum level | Room24 / level3 |
| Stamina / Intelligence / Dexterity / Ability | 25 /10 /28 /16 |
| Appearance / Charisma | 30 /20 |
| Loyalty / Experience / Stress / Fame | 65 /0 /0 /10 |
| Wage / shift | $110;8 PM–4 AM |
| Clothing / starting skill / special skill | Level1 / Focused / Kitty Style |
Use Visit Worker when she is active, healthy, home, not resting and within her current assigned shift. A daily visit costs 60 minutes, 60 Energy and40 Calm; active Time, Power and Focus buffs halve their respective costs to30,30 and20. Changing the worker shift changes that visit window, not her normal portrait hours.
Each visit allows one Talk, one Praise, one Gift and one training lesson. Session Talk gives3 worker relationship, or10 with Intimate Communication. Praise gives 2+round(worker Charisma/5), initially6.
Each Talk/Praise has a separate 5% special roll giving8 Loyalty,5 extra worker relationship and 1 direct ordinary NPC affection. Rolls6–30 give1 Loyalty while below100; other rolls add nothing. Ordinary session Talk/Praise does not always award NPC affection.
| Session gift | Worker relationship | NPC base affection | Random Loyalty while below100 |
|---|---|---|---|
| Toy, favorite | 15 | 8 | 4–8 |
| Book, least favorite | 3 | 3 | 1–3 |
| Other ordinary gift | 8 | 5 | 2–6 |
Potions consume the same Gift slot and apply their worker effect instead of ordinary gift affection: Time Dexterity+1, Power Stamina+1, Shield Loyalty+1, Focus Intelligence+1, Desire Ability+1, Cologne Appearance+1, Luck one random primary stat+1, Antidote restores Health and clears Stress.
Training advances one shared level from1 to8, rather than eight separate category levels. Each completed lesson gives the player 50 Erotic Experience and the following worker-stat/NPC intimacy rewards:
| Level / lesson | Worker stat reward | NPC intimacy experience |
|---|---|---|
| 1 Kissing | Charisma+1 | 5 kissing |
| 2 Oral | Intelligence+1 | 25 blowjob |
| 3 Missionary | Appearance+1 | 25 missionary |
| 4 Cowgirl | Stamina+1 | 25 cowgirl |
| 5 Doggie Style | Ability+1 | 25 doggie style |
| 6 Special1 | Dexterity+1 | 25 blowjob |
| 7 Special2 | Two random primary stats+1 | 25 reverse cowgirl |
| 8 Special3 | Two random primary stats+1 | 25 doggie style |
After the player's50 experience is applied, Erotic levels1–10 give raw worker Experience 2,13,24,35,46,57,68,79,90,100, and worker relationship 10,26,42,57,73,89,104,120,135,150. Tantric Arts adds10 worker Experience; Sensual Mastery multiplies by1.5 with truncation; the visit keeps80% with truncation. A matching Cowgirl/Missionary/Special3 gift upgrade then doubles that result. Emotional Bonding multiplies worker relationship by1.5 with truncation.
Training adds20 Stress, or10 with Tantric Arts. Above100 Stress, each excess point costs2 worker Health. Pleasure Arts adds one random primary worker stat. Training does not automatically add ordinary NPC affection.
All16 current worker-training images exist. Her Fernando's Creation clothing scene uses Fernando's shared random worker selection and daily allowance; see his guide for clothing tiers and MAX fitting. Whiskers starts at clothing level1.
Three Crafted Training Upgrades
Every upgrade requires In Love+,worker #24 active and home,Home Is Who Returns completed, and one named crafted consumable. Start from her room during its normal portrait windows:midnight–10 AM,4–6 PM or8 PM–midnight. Each action takes zero configured time, consumes one gift and completes once, with no extra affection or intimacy award.
| Action | Gift / recipe | Permanent reward |
|---|---|---|
| The High Ground Is Hers | Golden Pulse Bracelet from Rose Arthur:2 Mutagenic Ichor,5 Gilded Heart,3 Shimmering Heartscale | Cowgirl worker-training Experience doubles |
| The Shape Is Hers | Abyssal Looking Glass from Silas:5 Abyssal Eye,2 Shimmering Heartscale,3 Soul Thread; also explicitly requires The Shape She Changed | Missionary worker-training Experience doubles |
| What She Looks Back For | Void-Kissed Charm from Sabbath:3 Void-Touched Fang,5 Abyssal Eye,2 Soul Thread | Special3 worker-training Experience doubles |
Each adds0.5 to her worker income multiplier:1.5x,2x or2.5x for one,two or three upgrades. They do not multiply player Erotic Experience or NPC intimacy experience.
Sirena Isle Activities and Shared Scenes
Send worker #24 on vacation after unlocking Marina's resort. Daily activities do not require another affection stage; island Talk uses a separate counter.
| Activity | Location / window | Cost | Reward / limit |
|---|---|---|---|
| Talk | Selected island portrait | 15 minutes | 1 base affection; six/day |
| Relax | Beach,8 AM–4 PM | 60 minutes | Best8 base; Energy+50; once/day |
| Eat | Buffet,11 AM–4 PM | 60 minutes | Best8 base; Satiation100; once/day |
| Spa Night | Spa,7–11 PM | 60 minutes | Best8 base; Health/Energy/Calm+25 each; once/day |
| Sunset Walk | Beach,5–8 PM | 60 minutes | Best85 base; once/day |
Relax/Eat/Spa give3 completion+5 Caring/Flirty, or7 with Funny. Restorations respect stat caps. They have no extra configured money,Energy or Calm cost. Each non-Talk activity has25% chance for one Sea Shell, with one retry after failure under Luck, giving43.75% overall.
For the daily Sunset Walk, choose the third standard reply in each round:13+15+17+19+21=85 base. The player's Romantic skill adds the shared25 final affection bonus after calculation. This island walk currently has no NPC intimacy or player Erotic Experience metadata, unlike her final home conversation. Whiskers has no configured Private Beach Time video in the supported resort roster.
Two additional automatic island scenes complete once, both at the Beach,8 AM–4 PM, after Cinnamon's A Room to Perform. All listed workers must be active and vacationing together:
- The Spare Seat, with Cinnamon #6:3 completion+5 Caring/Flirty=8 base each; Funny gives7 each.
- Terms of Company, with Cinnamon #6 and Foxy #9:3 completion+5 Caring/Funny=8 base each; Flirty gives7 each.
Both use the shared shell chance and configure no player or NPC intimacy experience.
Gallery and Troubleshooting
Whiskers has three current NPC intimacy gallery images at100,250 and500 experience. Her final home conversation gives5 kissing experience and worker training supplies the repeatable intimacy awards. Affection, player Erotic Experience and worker Experience are separate counters.
- Room portrait missing: check floor5 rescue, worker #24 active, menagerie built, home/vacation status and the room's three windows.
- Hallway portrait missing: check active worker #24 and6–8 PM; that portrait's schedule does not separately require the menagerie flag.
- Late route blocked: complete the two dates in order; activate Lindia and bring both characters home for The Shape She Changed.
- Final conversation blocked: finish The Shape She Changed and visit8 PM–midnight at Crush+.
- Upgrade missing: finish the final conversation, reach In Love and bring the correct crafted gift to her room.
Credits and Current Scope
Verified against the floor5 encounter and activation, room access and actual schedules, personal route and option rewards, worker training metadata, three gift upgrades, both shared island scenes and gallery files. The original profile portrait and existing wiki house style are used. Personal revelations are left to the game.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
