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Sylwithe的洞穴——完整指南
Sylwithe的Hollow是Whispering Woods深处的中世纪水晶店,它提供可重复的设备升级,三个设备配件,即"魔法哈普爱训"(Enclated Harp for Love Training),以及独家的Temest Strike技巧.本指南涵盖访问,成本和效果而不透露Sylwithe的对话或主要的故事成果.
快速启动
- 旅费 中世纪 – 乡村脱衣舞 – 低声森林.
- 拿着 变暗路径 (5分钟),那么 Sylwithe的谷 (5分钟).
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- 把Crystals带到店里 设备升级费 10 水晶每级; 购买 没有游戏时间.
- 猛烈的打击,带来 5个晶体和1 000 000美元,见面 神秘主义 60和预算 350分钟,180分钟 能源和100分钟 在修饰者之前。
Sylwithe 已存在 每天24小时返回 离开 回到森林 回到森林每条返回的腿需要5分钟
对 Sylwithe 说话
与 Sylwithe 交谈 带 15分钟,已经 +1 碱性关系点和正常每日津贴 7次会谈. 适用普通关系修饰者和超限规则;七是安全津贴,而不是七个相同显示的收益的保证。
商店和Tempest Strike的训练不需要一个高层次的关系阶段。 以您自己的速度谈论他的性格对话。没有Hollow 派别、 影响力轨迹或追求板 。
设备升级
| 行动 | 每一级费用 | 结果 | 最大数 |
|---|---|---|---|
| 武器升级 | 10 个晶体 | +1 存储的 Melee 武器级别 | 10 |
| 升级装甲 | 10 个晶体 | +1 存储装甲级别 | 10 |
| 升级范围 | 10 个晶体 | +1 储存的武器级别 | 10 |
每次购买都增加选定的 设备储存水平精确为1级。所有三个都可以反复购买,直到 10级。无需先达到Gastoff的封顶,尽管在Crystals通常保存Crystals之前使用更便宜的黄金/材料升级.
水晶预算 :
10 × (10 − current level) 从第5级开始,完成一个槽费用 50 个晶体;从 8 级开始, 费用 20从7级费用开始的三个档次 总共90个晶体,而不是30个。清单显示诸如 Runic Sword (第8级) 和 神盾局(8级); 升级检查使用存储的编号级别.主要设备级别与 Forge 棋子,技能和其他关键物品的有效装甲奖金分开. 有效的装甲奖金并不妨碍存储在10级以下的装甲级别的购买.
随从和魔法哈普
| 购买 | 晶体 | 库存/影响 |
|---|---|---|
| 掌握指南 | 5 | 很少的女佣物品:+35%的设备女佣EXP |
| 经理徽章 | 5 | 少有女佣:+5%妓院财富和+3%声誉 |
| 神奇的哈普枪 | 10 | 关键项目:每一份活跃的爱情训练魅力工作上 +1 幽灵 sylph |
| 禅宗 禅宗 | 7 | 稀有工人项目:减少10个日常工作压力和+1平面声誉 |
两个女仆物品在拥有时从店里消失,包括装备时. Harp是一次性的关键物品. 郑朋丹在目前执行中可以反复购买.,每份7 Crystals;每份必须安装在工人身上才能使她受益。
安装配件
- 硕士指南和经理徽章 进入女佣物品清单。在女佣管理处为女佣配备一个可用的物品档位。没有设备的女佣没有任何好处。
- 指南添加 35个百分点 以该女佣的EXP乘数;其他适用的EXP奖金分别加起来。它不会增加每个女佣的EXP。
- 徽章贡献 +5%的妓院财富和+3%的声誉 购入的女佣的计算总和;没有单独的日常值班要求。
- 禅宗 禅宗 将设备装在工人身上。 每日工作压力减少10分 和 +1 统一名誉贡献这些福利是工作计算福利,而不是每个闲工自动恢复10分。 房管管理 用于日常处理和休息/撤离规则。
在爱情训练中迷惑哈普
哈普是一个 永久关键项目因此,不需要女佣或工人。 一个幽灵的 sylph每个活跃的魅力工作生产 在 Kupie 的 Love Training 中。它与包括CelestalTrumpet 在内的其他相关的关键项目奖金相叠。它不会创造魅力工作,提供该工作的投入,或影响无关的生产工作。
见 Kupie 爱情培训 用来制作魅力、时间和升级
暴风雨打击训练
| 所需经费/费用 | 基准值 |
|---|---|
| 关系 | 陌生人或更高级别 |
| 神秘 | 60 |
| 财富 | $10,000,000 |
| 晶体 | 5 |
| 时间 | 350分钟 |
| 能源 | 180 |
| 冷静点 | 100 |
| 访问 | 已付内容 |
| 重复吗? | 否;在学习了暴风雨之后消失 |
动作可以来自陌生人,因此关系磨磨不是解锁的一部分. 神秘主义 60 其STAT要求;在学习了Tempest Strike后消失。它的训练场景奖 +30 碱 Sylwithe 关系 成本和关系增益会受到正常动作修饰符的影响;该表列出了基本值。
需要暴风雪来利用这种好处。 学习暴风雨 能力 22 Sylwithe的训练行动确实如此。 没有 明确要求 Stormslash 具有可见性,而训练 Temest Strike 并不会为您教授 Stormslash 。 单凭 Temest Strike 并不能单独创建攻击按钮 。
它在战斗中做什么
使用时 风暴 与暴风雨学习:
- 打击收益 +5%的损坏 备注a 闪电元素 检查。闪电弱度使这个阶段的破坏翻倍;闪电强度使其减半。
- 如果敌人在开关中幸存下来 游戏会卷起更多的闪电打击 对付同一个敌人.
- 第一个继续的机会是 50%掉下来 每次成功额外命中后5个百分点:50%,45%,40%,等等下降到5%.
- 第一次失败的续作结束了链条,一个被打败的敌人阻止了它,它不是跨越多个敌人目标的攻击.
- 额外的命中使用了战斗破坏管道,包括守卫和适用的刺客进取。 主动的幸运药可以改进续航检查,其中最多有一个被救出的链条故障检查。
计划开支
- 从Gastoff购买普通的剑/臂升级器,当它们的黄金和材料更容易闲置时,首先购买. 地牢铁匠也可以使用龙币通过8级提升合格的melee武器和装甲.
- 完成您需要的特定档位, 而不是假设每个档位需要立即达到 10 。 Hollow不出售 greanoire 级别 。
- 将开采和无穷材料 保存在Forge的装甲 独立于这个商店的Crystal预算。
- 当魅力制作已经开始时, Harp 很有用;当您正在开发女仆时, 指南很有用。在报告预期其效果之前, 装备附件 。
- 暴风雨打击除了金钱之外还需要大量的时间/资源预算。 学习暴风雨,在开始战斗之前计划训练前后的恢复。
解决问题
洞门被堵住了
路径没有关系或派别要求,但最终的旅行动作是付费内容 。请检查游戏的内容访问信息和当前权限 。 输入黑暗路径本身并不能证明您的版本解锁了 Hollow 。
无法购买设备
检查选中的 存储级别,则 10-晶体 成本和内容访问 。 此处不能增加第 10 级的空档。 配件的有效装甲是一个单独的值 。
暴风雨袭击缺失或无法使用
请检查url=值 (帮助) 。请检查url=值 (帮助) 是否已经掌握了相关技能、当前内容访问以及显示的资源成本。 高关系是不必要的。如果训练已经完成但战斗似乎没有改变,请检查 暴风雨本身是学习和选择的.
帮凶好像什么都没做
确认它装备在正确的女仆/工人系统中,该字符被招募,相关的作品或EXP计算实际上正在运行. Harp是例外:它从关键项目中工作而不配备设备.
相关页面
Sylwithe's Hollow — Complete Guide
Sylwithe's Hollow is a Medieval crystal shop deep in the Whispering Woods. It offers repeatable equipment upgrades, three equipment accessories, the Enchanted Harp for Love Training, and the exclusive Tempest Strike skill. This guide covers access, costs and effects without revealing Sylwithe's conversations or major story outcomes.
Quick Start
- Travel to Medieval → Village Outskirts → Whispering Woods.
- Take Darkened Path (5 minutes), then Sylwithe's Hollow (5 minutes).
- Check your content access: entering the Hollow requires the paid content entitlement. There is no relationship or guild-clout prerequisite for its entrance.
- Bring Crystals for the shop. Equipment upgrades cost 10 Crystals per level; purchases take no game time.
- For Tempest Strike, bring 5 Crystals and $10,000,000, meet Mystic 60, and budget 350 minutes, 180 Energy and 100 Calm before modifiers.
Sylwithe is present 24 hours a day, every day. Return via Leave → Darkened Path → Return to Woods; each return leg takes 5 minutes.
Talking to Sylwithe
Talk to Sylwithe takes 15 minutes, has +1 base relationship point, and a normal daily allowance of 7 talks. The ordinary relationship modifiers and over-limit rules apply; seven is the safe allowance, not a guarantee of seven identical displayed gains.
The shop and Tempest Strike training do not require a high relationship stage. Talk for his character dialogue at your own pace. There is no Hollow faction, clout track or quest board.
Equipment Upgrades
| Action | Cost per level | Result | Maximum |
|---|---|---|---|
| Upgrade Weapon | 10 Crystals | +1 stored melee weapon level | 10 |
| Upgrade Armor | 10 Crystals | +1 stored armor level | 10 |
| Upgrade Ranged | 10 Crystals | +1 stored ranged weapon level | 10 |
Each purchase increases the selected stored equipment level by exactly one. All three can be bought repeatedly until level 10. There is no requirement to reach Gastoff's cap first, though using cheaper gold/material upgrades before Crystals usually saves Crystals.
Crystal budget:
10 × (10 − current level) for each slot. From level 5, finishing one slot costs 50 Crystals; from level 8, it costs 20. Three slots starting at level 7 cost 90 Crystals altogether, not 30.Inventory shows names such as Runic Sword (level 8) and Divine Armor (level 8); upgrade checks use the stored numbered level. Main equipment levels are separate from effective armor bonuses from Forge pieces, skills and other key items. An effective armor bonus does not prevent a stored armor-level purchase below level 10.
The Hollow supplies a reliable repeatable route to level 10. It is not the only source of extra equipment levels: the dungeon blacksmith, encounters and other rewards also exist. See Blacksmith and Forge and Combat System.
Accessories and Enchanted Harp
| Purchase | Crystals | Inventory / effect |
|---|---|---|
| Mastery Guidebook | 5 | Rare maid item: +35% equipped maid EXP |
| Manager’s Badge | 5 | Rare maid item: +5% brothel wealth and +3% reputation |
| Enchanted Harp | 10 | Key item: +1 phantom sylph on every active Love Training charm job |
| Zen Pendant | 7 | Rare worker item: 10 less daily work stress and +1 flat reputation |
The two maid items disappear from the shop while owned, including while equipped. The Harp is a one-time key item. Zen Pendant can be purchased repeatedly in the current implementation, at 7 Crystals per copy; each copy must be equipped on a worker to benefit her. All four purchases cost zero game time.
Equipping the accessories
- Mastery Guidebook and Manager's Badge go into the maid-item inventory. Equip them in Maid Management on a recruited maid with an available item slot. Keeping them unequipped gives no benefit.
- Guidebook adds 35 percentage points to that maid's EXP multiplier; other applicable EXP bonuses are added separately. It does not increase every maid's EXP.
- Badge contributes +5% brothel wealth and +3% reputation through the equipped-maid item calculation. The calculation sums equipment on acquired maids; there is no separate time-of-day duty requirement. This shop grants one Badge, so it does not provide an unlimited Badge-per-maid purchase loop.
- Zen Pendant goes into worker equipment. Equip it on the worker who should receive its 10-point reduction to daily work stress and +1 flat reputation contribution. These are work-calculation benefits, not an automatic ten-point recovery for every idle worker. See Brothel Management for daily processing and resting/vacation rules.
Enchanted Harp in Love Training
The Harp is a permanent key item, so no maid or worker slot is required. Ownership adds one phantom sylph to each active charm job's production in Kupie's Love Training. It stacks with the other relevant key-item bonuses, including Celestial Trumpet. It does not create a charm job, supply that job's inputs, or affect unrelated production jobs.
See Kupie Love Training for charm production, elapsed time and upgrades.
Tempest Strike Training
| Requirement / cost | Base value |
|---|---|
| Relationship | Stranger or higher |
| Mystic | 60 |
| Wealth | $10,000,000 |
| Crystals | 5 |
| Time | 350 minutes |
| Energy | 180 |
| Calm | 100 |
| Access | Paid content |
| Repeatable? | No; disappears after learning Tempest Strike |
The action is available from Stranger, so relationship grinding is not part of the unlock. Mystic 60 is its stat requirement; it disappears after Tempest Strike is learned. Its training scene awards +30 base Sylwithe relationship as well as teaching the skill. Costs and relationship gains can be affected by the normal action modifiers; the table lists base values.
Stormslash is needed to use the benefit. Learn Stormslash at Ability 22 through a combat-skill learning action. Sylwithe's training action does not explicitly require Stormslash for visibility, and training Tempest Strike does not teach Stormslash for you. Having Tempest Strike alone does not create a separate attack button.
What it does in combat
When you use Stormslash with Tempest Strike learned:
- The hit gains +5% damage and a lightning element check. Lightning weakness doubles this stage of damage; lightning strength halves it.
- If the enemy survives the opening hit, the game rolls for additional lightning hits against that same enemy.
- The first continuation chance is 50%, falling by 5 percentage points after each successful extra hit: 50%, 45%, 40%, and so on down to 5%.
- The first failed continuation ends the chain, and a defeated enemy stops it. It is not an attack across multiple enemy targets.
- The extra hits use the combat damage pipeline, including guard and applicable Assassin progression. An active Luck Potion can improve continuation checks, with at most one rescued failed check in that chain.
For the complete combat rules and class interactions, see Combat System and Specialist Class.
Planning Your Spending
- Buy ordinary sword/armor upgrades from Gastoff first when their gold and materials are easier to spare. The dungeon blacksmith can also raise eligible melee weapons and armor through level 8 using Dragon Coins.
- Finish the specific slot you need rather than assuming every slot needs to reach 10 immediately. The Hollow does not sell grimoire levels.
- Save mining and Infinity materials for Forge armor pieces independently of this shop's Crystal budget. Those pieces stack with your main armor.
- The Harp is useful when charm production is already active; Guidebook is useful when you are developing a maid. Equip accessories before expecting their effects in reports.
- Tempest Strike requires a substantial time/resource budget in addition to money. Learn Stormslash and plan recovery around the training before heading into combat.
Troubleshooting
The Hollow entrance is blocked
The route has no relationship or faction requirement, but the final travel action is paid content. Check the game's content-access message and current entitlement. Entering Darkened Path by itself does not prove that the Hollow is unlocked for your version.
An equipment purchase is unavailable
Check the selected stored level, the 10-Crystal cost and content access. A slot at level 10 cannot be increased here. Effective armor from accessories is a separate value.
Tempest Strike is missing or unavailable
Check Mystic 60, whether the skill is already learned, current content access, and the displayed resource costs. High relationship is unnecessary. If training is complete but combat seems unchanged, check that Stormslash itself is learned and selected.
The accessory seems to do nothing
Confirm it is equipped in the correct maid/worker system, that the character is recruited, and that the relevant work or EXP calculation is actually running. The Harp is the exception: it works from Key Items without equipping.
Related Pages
Text adapted from the community-maintained Chronoromancer Wiki under CC BY-SA 4.0.
